$94-07-36-07-2-0 [soundStopAll] [enableFullScreen] [charaSet A 2036001 1 Osakabehime] [charaSet B 2042000 1 Illya] [charaSet C 2027000 1 Chloe] [charaSet D 1098247500 1 "Wu Zetian"] [charaSet E 1098247200 1 Shuten-Douji] [charaSet F 1054000 1 Gareth] [charaSet G 6026300 1 "Yan Qing"] [charaSet H 28003000 1 "Lady Avalon"] [charaSet I 6045300 1 Rindr] [charaSet J 6043000 1 Ortlinde] [charaSet K 1098244900 1 "Ashiya Douman"] [charaSet L 2044001 1 Anastasia] [charaSet M 5048000 1 Corday] [charaSet N 1098246700 1 Aned] [charaSet O 1098247100 1 Ibuki-Douji] [charaSet P 1098247500 1 "Wu Zetian_Effects"] [charaScale P 1.2] [imageSet Q cut106_trans 1 1] [sceneSet R 160500 1] [charaScale R 1.4] [charaSet S 98115000 1 "Effect Dummy"] [charaSet T 98115000 1 "Effect Dummy"] [imageSet U cut384_mbst06 1 1] [sceneSet V 160600 1] [charaScale V 1.4] [sceneSet W 160600 1] [charaScale W 1.4] [imageSet X back10000 1 1] [charaScale X 1.3] [charaSet Y 98115000 1 "Effect Dummy"] [charaSet Z 98115000 1 "Effect Dummy"] [charaPut T 2000,2500] [charaEffect T bit_sepia01_depth_fs] [charaPut Y 2000,2500] [charaEffect Y bit_talk_explosion_black] [charaPut Z 2000,2500] [charaEffect Z bit_talk_explosion_black] [cameraMove 0 0,0 1.01] [scene 160600] [pictureFrameTop cut063_cinema] [charaTalk off] [charaDepth V 1] [charaDepth W 2] [charaDepth X 3] [charaDepth S 4] [charaFadein V 0.1 -180,-250] [charaPut X 1] [charaFadeTime X 0.1 0.6] [charaMove V -200,-250 50.0] [fadein black 1.5] [wait fade] @ [align center]Detestable[align][bgm BGM_MAP_62 0.1] [k] [messageOff] [se ad161] [cueSe SE_21 21_ad1101] [effect bit_talk_35] [wt 2.4] [charaFadein W 1.0 180,-250] [charaMove W 200,-250 50.0] [wt 1.3] [effectDestroy bit_talk_35] [charaFadeout V 0.1] [wt 0.1] @ [align center]Foul, Loathsome, Abhorrent[align] [k] [messageOff] [se ad464] [charaPut S 1] [charaEffect S bit_talk_blood_splash_fs] [wt 1.5] [se ad240] [cueSe SE_21 21_ad1091] [charaPut S 1] [charaEffect S bit_talk_blood_stay] [wt 1.5] [charaEffectStop S bit_talk_blood_stay] [wt 1.5] [charaFadeout W 1.0] [wt 1.4] @ [align center]Die, Die, Die, Die[align] [k] [messageOff] [charaTalk depthOff] [charaDepth S 1] [charaDepth Q 10] [charaFadein Q 1.5 0,-250] [wt 2.0] [charaPut S 2000,2500] [charaEffectDestroy S bit_talk_blood_splash_fs] [charaEffectDestroy S bit_talk_blood_stay] @ [align center]T I M E  T O  D I E[align] [k] [messageOff] [cueSe SE_21 21_ad1118] [flashin once 0.1 0.1 DD020280 DD020250] [shake 0.01 2 3 0.3] [wt 1.0] [se ad863] [effect bit_talk_blood_drips] [wt 1.4] [cueSe SE_22 22_ade767] [wt 1.5] [wipeout cutVer 0.5 1.0] [cueSeStop 22_ade767 0.5] [wait wipe] [effectDestroy] [charaFadeout Q 0.1] [charaFadeout X 0.1] [scene 160500] [wt 0.3] [bgm BGM_MAP_62 1.0 0.6] [se ad7] [wipein circleIn 0.5 1.0] [wait wipe] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 0,-50] @Osakabehime G[messageShake 0.05 4 3 0.6]yaaaaaah! [k] @Osakabehime C-c'mon, th-that's just cruel! I might be a monster, but this is too much! [k] [charaFace A 7] @Osakabehime I don't wanna shindiiiiiie!!! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [scene 160600] [charaTalk off] [charaDepth W 2] [charaDepth V 3] [charaDepth X 4] [bgm BGM_MAP_62 1.0 1.0] [charaPut X 1] [charaFadeTime X 0.1 0.6] [charaFadein W 0.1 180,-250] [wt 1.0] [charaMove W 200,-250 50.0] [fadein black 1.0] [wait fade] [wt 0.5] [se ade238] [cueSeVolume ade238 0 0.3] [wt 1.5] @ [lr][align center]Play with us[align] [k] [messageOff] [seStop ade238 1.0] [charaFadein V 1.0 -180,-250] [charaMove V -200,-250 50.0] [wt 1.0] [charaFadeout W 0.1] [se ade238] [cueSeVolume ade238 0 0.7] [wt 1.5] @ Play with us. Play with us.[sr]                  And this time... [k] [messageOff] [seStop ade238 1.0] [charaFadeout V 1.0] [wt 1.2] [bgm BGM_MAP_62 1.0 0.5] [se ad788] [seVolume ad788 0 0] [wt 0.1] [seVolume ad788 1.2 1.0] [wt 1.0] [wipeout circleIn 0.4 1.0] [wt 0.2] [seStop ad788 0.1] [wait wipe] [wt 0.3] [cueSe SE_22 22_ade766] [wt 1.5] [bgm BGM_MAP_62 0.3 0] @ [align center]Y O U    B E    T H E    D O L L Y[align] [k] [messageOff] [wt 0.05] [se ade507] [se ade520] [wt 3.5] [seStop ade507 0.5] [wt 0.5] [charaFadeout X 0.1] [scene 160500] [wt 0.3] [se ad7] [wipein cutVer 0.5 1.0] [wait wipe] [charaDepth B 6] [charaDepth C 4] [charaFace B 7] [charaFace C 2] [charaFadeinFSL B 0.1 -180,-50] [charaFadeinFSR C 0.1 180,-50] @Illya & Chloe E[messageShake 0.05 4 3 0.8]eeeeek!!! Heeeeeelp! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout B 0.1] [charaFadeout C 0.1] [pictureFrameTop] [scene 160500] [cameraMove 0 100,0 1.2] [wt 1.0] [fadein black 1.0] [bgm BGM_MAP_62 1.5 0.5] [wait fade] [se ade97] [wt 0.1] [charaScale B 0.8] [charaScale C 0.8] [charaFace B 7] [charaFace C 2] [charaFadein B 0.3 400,-60] [charaFadein C 0.3 650,-60] [charaMove B -600,-60 1.2] [charaMove C -350,-60 1.2] [charaShake B 0.02 1 2 0] [charaShake C 0.02 1 2 0] [wt 0.9] [charaFadeout B 0.3] [charaFadeout C 0.3] [wt 1.0] [cameraMove 1.0 0,0 1.01] [wt 1.4] ?1:Okay, I get that it's a haunted house, but this is a LOT, isn't it? ?2:I, uh, think you might've made it just a tad TOO scary. ?! [charaTalk on] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Wu Zetian It seems pretty mild to me. But, I am as wise as I am glorious, and so I know I should not use my own tolerance as the measure of what is frightening. [k] @Wu Zetian Hmmm... Had I always meant to make it quite so scary? [k] @Wu Zetian I thought I ordered the attractions to be tailored to an appropriate fear level. [k] [charaFace D 0] @Wu Zetian Let us see what my deputy manager has to say about this. Deputy. Deputyyy.[bgmStop BGM_MAP_62 1.5] [k] [messageOff] [cueSe SE_22 22_ade769] [charaMoveReturn D 0,-7 0.3] [wt 0.3] [charaMoveReturn D 0,-7 0.3] [wt 1.2] [charaFadeout D 0.1] [wt 0.1] [se ade422] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] [seStop ade422 0.1] [wt 0.4] [bgm BGM_EVENT_7 0.1] @E:Deputy? You rang? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Wu Zetian Yes, I did. What is the meaning of this? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.4] ?1:Shuten-Douji? ?2:What are you doing here? ?! [charaFace E 3] @Shuten-Douji What does it look like, Sweetie? Working, obviously. [k] [charaFace E 0] @Shuten-Douji I put this costume on just for fun, see? Then the princess and I got to talking, and we reeeally hit it off. [k] @Shuten-Douji Maybe it's because of this talisman? Fufu. [k] @Shuten-Douji Aaanyway, I've always had a little knack for scaring people. So, here I am, putting my...skills to good use. [k] [charaFace E 5] @Shuten-Douji It's suuuch a pity I can't eat anyone, but it's been fun anyway. You've got to enjoy your summer, since it's always gone before you know it. [k] @Shuten-Douji Isn't that right, Master? [k] ?1:I see... ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Gareth I know what you mean. Different outfits can make a big difference in your mood, too! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Shuten-Douji Exactly. Care to try one of these on for yourself? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Gareth It IS a beautiful outfit...[wt 0.5][charaFace F 14][sr]B-but no, I can't. I'm on a mission right now! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Shuten-Douji Aww, no fun. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Wu Zetian Are you certain you have been doing exactly what I told you to, Deputy? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Shuten-Douji Why, of course I have. Just look at this biiig old talisman on my face. [k] [charaFaceFade E 6 0.2] @Shuten-Douji I couldn't pooossibly disobey you, my Taoist princess. Why, I can't do aaanything on my own. [k] ?1:(She's obviously lying!) ?2:(This can't be fooling Wu Zetian...can it?) ?! [charaFaceFade E 0 0.2] @Shuten-Douji Anyway, just you leave eeeverything to little old me. [k] @Shuten-Douji People come to places like this looking to be scared, right? [k] [charaFace E 3] @Shuten-Douji What better way could there be to do that than scaring them right until they're juuust on the. Brink. Of. Death? [k] [charaFace E 0] @Shuten-Douji Too far? Hardly. [k] @Shuten-Douji I'm talking about tiptoeing riiight up to that line, but never, eeever stepping over it. That's the perfect sweet spot. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yan Qing Hmm, I don't know about that. [k] @Yan Qing Those sounded less like fun screams and more like lifelong trauma screams. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Shuten-Douji Exactly! You understand. [k] @Shuten-Douji So they must have reeeally enjoyed themselves. Ahh, music to my ears. [k] [charaFace E 0] @Shuten-Douji I'm sure word of this place is spreading all across Summer World, then. [k] [charaFace E 5] @Shuten-Douji Pretty soon, people will be practically breaking down our door! Fufu, fufufufufu. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Lady Avalon I don't know... I never heard about this place when I was back in my area. [k] @Lady Avalon I...actually don't think we've heard anything about it in any of the other areas, either. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Gareth No, I'm pretty sure we haven't. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Shuten-Douji Oh. Really? [k] @Shuten-Douji Huh. [k] @Shuten-Douji Then, does that mean you're NOT here because you heard such wonderful things about this place that you just haaad to see it for yourself, Master? [k] ?1:No, sorry. ?2:No, we're just passing through all the areas on our way to the big tower. ?! [charaFaceFade E 4 0.2] @Shuten-Douji Awww. [k] @Shuten-Douji Here's me, finally going around and scaring people like a proper oni for the first time in aaages... [k] @Shuten-Douji ...and nobody's bothering to show up and try to kill me. Well, apart from the cow, but she hardly counts. [k] [charaFaceFade E 6 0.2] @Shuten-Douji Don't you think it's just terribly irresponsible of everyone, letting an oni run around, doing whatever she pleases? [k] @Shuten-Douji Hmph. And after I changed into my Jiāngshī-Douji outfit and everything. (Muttering) [k] ?1:(Well that settles it. She totally knew what she was doing.) ?2:(Sounds like she's more than a little personally invested in this.) ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Wu Zetian Quit mumbling. If you have something to say, speak up. [k] @Wu Zetian At any rate, you are doing the best you can, yes? Then you have nothing to be ashamed of. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Shuten-Douji I don't, no. (Not a hint of guilt) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Wu Zetian Hmm. My discerning empress eyes can usually tell truth from falsehoods, and I do not need to torture you to see that you are indeed telling the truth. [k] @Wu Zetian So if an oni of your caliber says the attraction is not too scary, there should be no problem. [k] [charaFace D 5] @Wu Zetian So then, why are we getting so few customers? Hmm... [k] [messageOff] [charaTalk off] [charaDepth U 6] [charaDepth D 4] [se ade395] [charaFadein U 0.4 400,-250] [charaMove U 0,-250 0.4] [charaFaceFade D 6 0.4] [wt 1.6] [charaMove U -400,-250 0.4] [charaFadeout U 0.4] [wt 0.6] [charaTalk on] @Wu Zetian I've got it! It must not be scary ENOUGH! [k] @Wu Zetian So if we make it even scarier, it stands to reason that we'll draw in more customers! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Shuten-Douji Makes sense to me. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 15] [charaFadein F 0.1 1] @Gareth Okay, just hold on here! If you scare people any more than this, they might actually drop dead! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth I 6] [charaDepth J 4] [charaTalk I] [charaFace J 7] [charaFace I 8] [charaFadeinFSR J 0.1 2] [charaFadeinFSL I 0.1 0] @Rindr Hmm, good point.[sr][wt 0.5][charaFace I 1]Then again, anyone who can manage in the face of abject terror could make for a great hero! [k] @Ortlinde Rindr, please get yourself under control. I think you might have slipped into hero-search mode. [k] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yan Qing Empress, I really think you ought to reconsider this plan. Trust me, it's for your own[line 2] [k] [messageOff] [charaTalk S] [bgmStop BGM_EVENT_7 0.5] [cueSe SE_22 22_ade715] [seVolume 22_ade715 0 0.7] [wt 1.2] [charaFace G 2] [wt 2.2] @Yan Qing H[messageShake 0.05 4 3 0.3]uh!? [k] ?1:What was THAT? ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Wu Zetian Ooh! That's the signal that this area has just received its hundredth party! [k] [charaFace D 2] @Wu Zetian Now I finally get to press this button! I have been saving it for just this occasion! (Press) [k] [messageOff] [wt 0.05] [charaMoveReturn D 0,-8 0.4] [wt 0.05] [se ade460] [wt 1.2] [charaFadeout D 0.1] [wt 0.1] [se ade393] [seVolume ade393 0 0.1] [se ad14] [seVolume ad14 0 0.4] [shake 0.01 1 2 0] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Lady Avalon Huh. Seems like quite a big spell just got set in motion. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 12] [charaFadein F 0.1 1] @Gareth Wh-what did you do? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Wu Zetian Why, that was the button to begin the hundredth party parade I mentioned earlier, of course. [k] [charaFace D 1] @Wu Zetian Now the whole area will be flooded with dancing ghosts and spirits, just as you'd expect from a good haunted house! Oh, and don't forget the jiāngshī hopping like mad to the beat! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @Shuten-Douji Oh yeah, you've definitely got to go all out for these kinds of things. I have to say, that monk does good work. [k] ?1:“That priest”? ?2:Did you just say “monk”? ?! [charaFace E 0] @Shuten-Douji That's right. [k] [messageOff] [cueSe SE_22 22_ad1178] [seVolume 22_ad1178 0 0.5] [fadeout white 0.4] [seStop ade393 0.8] [seStop ad14 0.8] [wait fade] [shakeStop] [charaFadeout E 0.1] [charaPut T 1] [wt 0.7] [fadein white 0.4] [wait fade] [wt 0.2] [charaTalk K] [charaFace K 15] [charaFadein K 0.4 1] [wt 0.4] [bgm BGM_EVENT_146 0.1 0.6] @Ashiya Douman Mmmmmm, you drive a hard bargain, Your Imperial[sr]Highness![wt 0.8][charaFace K 13] But, very well then. I agree to also[sr]serve as your part-time pyrotechnician. [k] [charaFaceFade K 1 0.2] @Ashiya Douman Per your request, I shall put my heart and soul into creating the parade of a lifetime! [k] [charaFace K 9] @Ashiya Douman Its premise shall be an outpouring of ghouls and ghosts from the very underworld itself! [k] [charaFace K 2] @Ashiya Douman And while I'm at it, I'll throw in a number of genuine ghosts and ghouls as well! [k] @Ashiya Douman It will be the most elaborately designed haunted parade anyone has ever seen! [k] [messageOff] [fadeout white 0.4] [wait fade] [charaFadeout K 0.1] [charaPut T 2000,2500] [wt 0.6] [bgmStop BGM_EVENT_146 1.5] [fadein white 0.4] [wait fade] [wt 0.2] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Yan Qing Douman! I don't know if that was the real one or a clone, but damn, he's made our lives harder yet again! [k] [messageOff] [charaFadeout G 0.1] [wt 0.15] [cueSe SE_22 22_ade706] [cueSe SE_21 21_ade582] [charaPut S 1] [charaEffect S bit_talk_evil_spirits01] [bgm BGM_BATTLE_62 0.1] [wt 3.5] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Lady Avalon Hmm. This really is one hell of a spectacle, isn't it? [k] [charaFace H 2] @Lady Avalon Everyone, be on your guard! I'm sensing a fair number of evil spirits in that procession. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Yan Qing So we've got our work cut out for us, don't we? [k] ?1:(I can almost see Douman enjoying himself now...) ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @D:Wu Zetian (Unconcerned) Oho. This is even more spectacular than I imagined. [k] [messageOff] [cueSe SE_22 22_ad1178] [seVolume 22_ad1178 0 0.5] [fadeout white 0.4] [bgm BGM_BATTLE_62 0.8 0.5] [wait fade] [charaFadeout D 0.1] [charaPut S 2000,2500] [charaPut T 1] [wt 0.5] [fadein white 0.4] [wait fade] [wt 0.2] [charaTalk K] [charaFace K 7] [charaFadein K 0.1 1] @Ashiya Douman Well, you did give me a very enjoyable task. So naturally, I'm going to give it my all. [k] @Ashiya Douman Consequently, I think I managed to make it better all around.[wt 0.7][charaFace K 0] [k] @Ashiya Douman Of course, many of the changes I made were purely to satisfy my ego, so I will add no additional charge if you wish to revert them. [k] [charaFace K 2] @Ashiya Douman All you need do is sit back and await the parade of a lifetime! [k] [messageOff] [fadeout white 0.4] [wait fade] [charaFadeout K 0.1] [charaPut T 2000,2500] [charaEffectDestroy T bit_sepia01_depth_fs] [wt 0.6] [bgm BGM_BATTLE_62 0.6 1.0] [fadein white 0.4] [wait fade] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Wu Zetian Thinking back on it, his eyes were clear as day. He wasn't lying, that's for sure. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yan Qing Maybe he thinks if people are coming here to be scared for fun, there's nothing wrong with scaring them for real, too. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_BATTLE_62 1.5 0.5] [wait wipe] [charaFadeout G 0.1] [sceneSet V 160500 1] [charaScale V 1.4] [charaPut S 1] [pictureFrameTop cut063_cinema] [se ad162] [seVolume ad162 0 0] [charaTalk off] [charaDepth R 1] [charaDepth C 2] [charaDepth B 3] [charaDepth V 4] [charaDepth L 5] [charaDepth M 6] [charaDepth S 9] [charaFadein R 0.1 -190,-250] [wt 0.5] [seVolume ad162 0.5 0.4] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaScale B 0.8] [charaScale C 0.8] [charaFace B 7] [charaFace C 2] [charaFadein B 0.1 150,-60] [charaFadein C 0.1 350,-60] [wt 1.4] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadein V 0.1 190,-250] [wt 0.4] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaScale L 0.8] [charaScale M 0.8] [charaFace L 4] [charaFace M 14] [charaFadein L 0.1 -125,-60] [charaFadein M 0.1 -375,-60] [charaMoveReturn L -130,-60 0.3] [charaMoveReturn M -370,-60 0.3] [wt 0.3] [charaMoveReturn L -120,-60 0.3] [charaMoveReturn M -380,-60 0.3] [wt 0.3] [charaMoveReturn L -130,-60 0.3] [charaMoveReturn M -370,-60 0.3] [wt 0.3] [charaMoveReturn L -120,-60 0.3] [charaMoveReturn M -380,-60 0.3] [wt 0.3] [charaMoveReturn L -130,-60 0.4] [charaMoveReturn M -370,-60 0.4] [wt 0.2] [wipeout rectangleStripRightToLeft 0.5 1.0] [seStop ad162 1.0] [wt 0.1] [charaMoveReturn L -120,-60 0.3] [charaMoveReturn M -380,-60 0.3] [wt 0.3] [charaMoveReturn L -130,-60 0.3] [charaMoveReturn M -370,-60 0.3] [wait wipe] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout R 0.1] [charaFadeout V 0.1] [charaPut S 2000,2500] [pictureFrameTop] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [bgm BGM_BATTLE_62 1.0 1.0] [charaTalk on] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Lady Avalon I'm guessing those are meant to be welcoming pyrotechnics, but it seems to me there are a few too many spirits mixed in with the gunpowder. [k] @Lady Avalon Plus, it looks like this proverbial welcome wagon is set up to directly target the hundredth party! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 13] [charaFadein F 0.1 1] @Gareth Th-that could be dangerous! [k] [charaFace F 2] @Gareth Let's go find this hundredth party! They could be under attack as we speak! [k] ?1:Good point! ?2:Then let's move! ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Wu Zetian It is only proper that these landmark guests should be greeted by the auspicious manager-empress! So of course, I will go, too. [k] [charaFace D 2] @Wu Zetian In fact, while we are at it, you should come with us too, Deputy! Having all of us there will make this occasion that much more memorable! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Shuten-Douji Fine with me. Something smells off about this,[sr]but...[wt 0.9][charaFace E 6]eh, I'm sure it'll be fine. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgm BGM_BATTLE_62 1.0 0.5] [wait wipe] [charaFadeout E 0.1] [charaPut T 2000,2500] [charaEffect T bit_talk_explosion_black] [se ad769] [seVolume ad769 0 0] [se ad59] [seVolume ad59 0 0] [wt 0.7] [shake 0.01 1 2 0] [seVolume ad769 1.0 1.0] [seVolume ad59 1.0 1.0] [wt 1.5] [bgm BGM_BATTLE_62 1.0 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.4] [shakeStop] [seStop ad769 0.3] [seStop ad59 0.3] [wt 0.6] ?1:There's the gate! ?2:Where's the party!? Are they okay!? ?! [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaScale T 0.5] [charaScale Y 0.5] [charaScale Z 0.5] [charaPut T 0,-250] [charaPut Y 200,-350] [charaPut Z -200,-350] [charaPut S 1] [wt 0.6] [cueSe SE_22 22_ade706] [cueSeVolume 22_ade706 0 0.6] [cueSe SE_21 21_ade582] [cueSeVolume 22_ade582 0 0.6] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 1.9] [wipeout rectangleStripRightToLeft 0.5 1.0] [cueSeStop 22_ade706 0.5] [cueSeStop 21_ade582 0.5] [wait wipe] [charaPut S 2000,2500] [charaPut T 2000,2500] [charaPut Y 2000,2500] [charaPut Z 2000,2500] [charaEffectDestroy T bit_talk_explosion_black] [charaEffectDestroy Y bit_talk_explosion_black] [charaEffectDestroy Z bit_talk_explosion_black] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.2] [charaTalk F] [charaFace F 2] [charaFace N 0] [charaFadeinFSR F 0.1 2] [charaFadeinFSL N 0.1 0] @Gareth Look, over there! Oh man, so many evil spirits![sr]And they're all...[wt 0.6][charaFace F 6] Huh? [k] [cueSe SE_21 21_ade557 0 0.8] [charaMoveReturnFSL N -256,10 0.3] @Aned Bow! [k] [charaFadeout N 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yan Qing They're swarming around that lady like crazy, but... [k] @Yan Qing ...it looks like they're not harming her. Huh? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Ortlinde If anything, it looks like the spirits are the ones who're afraid... [k] @Ortlinde That lady in the middle seems to be the hundredth party, but... [k] [charaFadeout J 0.1] [wt 0.1] [charaSet A 98002000 1 Fou] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Lady Avalon Huh. Isn't that[line 2] [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fou Fo...? [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgmStop BGM_BATTLE_62 1.5] [wait wipe] [charaTalk depthOff] [charaDepth S 1] [charaPut S 1] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.2] [charaDepth O 9] [charaTalk O] [charaFace O 4] [charaFadein O 0.4 1] [wt 0.8] [bgm BGM_EVENT_50 0.1] @Ibuki-Douji Ah! [k] @Ibuki-Douji Hi there, Master! How's it going? [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_EVENT_50 1.5] [wait fade] [wt 0.5] [soundStopAll] [end]