$94-07-77-03-1-0 [soundStopAll] [enableFullScreen] [charaSet A 3053001 1 Britomart] [charaSet B 8001400 1 Mash] [charaSet C 9008001 1 Astraea] [charaSet D 5019001 1 "El-Melloi II"] [charaSet E 1098164800 1 Gray] [charaSet F 4043001 1 "Taigong Wang"] [charaSet G 10010000 1 "Ashiya Douman"] [charaSet H 7040002 1 "Morgan (Color Commentator)"] [charaSet I 2043000 1 "Baobhan Sith"] [charaSet J 1050000 1 Barghest] [charaSet K 3048000 1 Mélusine] [charaSet L 8001400 1 Mash] [charaSet M 1098164800 1 Gray] [imageSet N back10000 1 1] [imageSet O back10000 1 1] [charaScale N 1.01] [charaScale O 1.01] [masterSet P 1098184400 1098184410 1] [charaScale A 1.3] [charaScale P 1.3] [charaScale E 1.3] [charaScale B 1.3] [charaScale D 1.3] [charaScale C 1.0] [sceneSet Q 172901 1] [sceneSet R 172901 1] [sceneSet S 172901 1] [sceneSet T 110101 1] [charaScale Q 1.3] [charaScale R 1.3] [charaScale S 1.3] [charaScale T 1.0] [imageSet U back10001 1 1] [charaScale U 1.05] [charaSet V 98115000 1 Effect] [charaScale V 1.3] [scene 172901] [fadein black 1.0] [se ad647] [seVolume ad647 0 0] [seVolume ad647 1.0 1.0] [se ad889] [seVolume ad889 0 0] [seVolume ad889 1.0 1.0] [wait fade] [wt 2.0] [bgm BGM_BATTLE_61 0.1] [seStop ad647 5.0] [seStop ad889 5.0] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Taigong Wang (Play-by-Play) Welcome back to the First Annual Tam Lin Cup at the Athletic Zone, Faerie Queen Morgan's ultimate obstacle course! [k] [charaFace F 1] @Taigong Wang (Play-by-Play) At present, each team, including Master and Britomart the Second's, have made it past every obstacle they've encountered so far! [k] [charaFace F 0] @Taigong Wang (Play-by-Play) What a marvelous turn of events. What do you make of this, Lord Merlin? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Morgan (Color Commentator) Merlin is gone. I am Morgan, and I shall provide the color commentary. [k] @Morgan (Color Commentator) I have elected to take over for this, the final obstacle. I trust there are no objections? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Taigong Wang (Play-by-Play) O-of course not![wt 1.0][charaFace F 1] Ahahahaha.[sr]S-so, what do you make of this, Lady Morgan? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Morgan (Color Commentator) Good question... [k] [messageOff] [fadeout black 1.0] [bgm BGM_BATTLE_61 1.0 0.4] [wait fade] [charaFadeout H 0.1] [overlayFadein N 0 0,-738] [overlayFadein O 0 0,738] [scene 100000] [subCameraOn] [charaLayer H sub] [charaLayer T sub] [subCameraFilter maskEdge cut359_mask14 5 255,255,255,255] [subRenderScale 1.0] [charaScale H 0.7] [charaFace H 0] [charaFadein H 0.1 470,10] [charaFadein T 0.1 200,0] [charaTalk off] [charaTalk depthOff] [charaDepth H 9] [charaDepth T 8] [charaDepth V 7] [charaDepth S 5] [charaDepth A 4] [charaDepth R 3] [charaDepth P 2] [charaDepth Q 1] [charaFace P 0] [charaFadein P 0.1 -100,-50] [charaFadein Q 0.1 -50,-300] [wt 0.5] [fadein black 1.0] [bgm BGM_BATTLE_61 1.0 1.0] [charaMove P 0,-50 0.6] [charaMove Q 50,-300 0.6] [subRenderFadeinFSSideR 0.6 -100,-220] [subRenderMoveFSSideR -150,-220 0.6] [wait fade] [wt 0.4] [charaTalk on] [charaTalk H] @Morgan (Color Commentator) Master has been supporting [&his:her] team not only with[sr]instantaneous simple summons, but also with expert use of Mystic Codes. [k] [messageOff] [wt 0.1] [charaTalk H,A] [charaFace A 2] [charaFadein A 0.6 100,-50] [charaMove A 0,-50 0.6] [charaFadein R 0.6 50,-300] [charaMove R -50,-300 0.6] [wt 0.7] [scene 172901] [charaFadeout P 0.1] [charaFadeout Q 0.1] [charaTalk H] @Morgan (Color Commentator) And Britomart the Second remains doggedly focused on victory even in the face of adversity. [k] [messageOff] [charaTalk H,A] [subRenderMoveFSSideR -100,-220 0.4] [subRenderFadeout 0.4] [charaFace A 10] @Britomart Master! Of Chaldea, I mean! [k] [charaFace A 3] @Britomart Thank you for strengthening me with your Mystic Codes![sr][wt 1.0][charaFace A 9]So, um, what should I do next...? [k] [charaDepth M 2] [charaDepth L 1] [charaFace L 7] [charaFadein L 0.1 0,-50] [charaFace M 0] [charaFadein M 0.1 -250,-50] [charaFace A 10] @Britomart No, wait! I can see it now![sr]I need to jump! [k] [messageOff] [cueSe Servants_104800 m42604] [charaPut V 0,50] [charaEffect V bit_talk_quickmove] [charaSpecialEffect A erasureReverse 1 0.2] [charaMove A 0,-44 0.4] [wt 0.8] [charaTalk H,L,M] [charaPut V 2000,2000] [charaEffectDestroy V bit_talk_quickmove] [charaFadeout R 0.6] [subRenderFadeinFSSideR 0.6 -100,-220] [subRenderMoveFSSideR -150,-220 0.6] [wt 1.0] @Morgan (Color Commentator) Mash Kyrielight has proved quite adept at smashing through obstructions. Gray continues to demonstrate both excellent mobility and surprising brute force. [k] [messageOff] [charaDepth U 7] [charaDepth V 6] [charaDepth E 5] [charaDepth B 4] [charaDepth S 3] [charaTalk H,E,B] [subRenderFadeout 0.6] [charaFace B 7] [charaFadein B 0.6 150,-50] [charaFace E 0] [charaFadein E 0.6 -150,-50] [charaFadein S 0.6 0,-300] [wt 1.0] [charaFace B 2] @Mash Ready to rush the enemy formation! Gray! [k] [charaFace E 5] @Gray I see it! Verifying the enemy deploying their Noble Phantasm! [k] [messageOff] [charaTalk off] [charaMove B 300,-50 1.0] [charaFadeout B 0.7] [charaFace E 0] [charaMove E 0,-50 1.0] [charaMove S 150,-300 1.0] [wt 1.2] [se ad476] [charaPut V 0,30] [charaEffect V bit_talk_summon_o] @Add Second stage restraint rescinded. [k] [messageOff] [cueSe NoblePhantasm_603900 NP_603900_5] [charaMove V 0,70 0.8] [wt 1.0] [charaFace E 5] @Gray Sacred lance, removing restraints. [k] [messageOff] [seStop ad476 1.5] [cueSeStop NP_603900_5 1.5] [charaFadein U 1.0 0,-200] [wt 1.4] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaEffectDestroy V bit_talk_summon_o] [charaFadeout E 0.1] [charaFadeout S 0.1] [charaFadeout U 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaTalk on] [charaDepth T 8] [charaDepth D 5] [charaDepth R 4] [charaDepth V 3] [charaDepth C 2] [charaDepth Q 1] [charaFace C 0] [charaFadein C 0.1 0,-50] [wt 0.1] [wipein rectangleStripLeftToRight 0.4 1.0] [charaTalk H,C] [subRenderFadeinFSSideR 0.4 -100,-220] [subRenderMoveFSSideR -150,-220 0.4] [wait wipe] [wt 0.4] @Morgan (Color Commentator) And the goddess who prizes pure power above all else. [k] [messageOff] [charaTalk H,C] [subRenderMoveFSSideR -100,-220 0.4] [subRenderFadeout 0.4] [charaFace C 1] @Astraea Oh my, you seem quite proud of your physique. I take it that means you can handle yourself in a slugfest? [k] [charaFace C 2] @Astraea O light! [k] [messageOff] [se ad73] [charaEffect C bit_talk_quickmove] [charaSpecialEffect C erasureReverse 1 0.2] [charaMove C 0,6 0.4] [wt 0.8] [se ad85] [cueSe Battle bac380] [effect bit_talk_gold_slash_01] [wt 0.2] [cueSe Servants_102800 bac658] [wt 0.9] [charaFadein Q 0.6 50,-300] [charaMove Q -50,-300 0.6] [wt 0.7] [effectDestroy bit_talk_gold_slash_01] [charaScale C 1.3] [charaFace C 0] [charaPut V 200,50] [charaPut C 200,-50] [se ad73] [charaEffect V bit_talk_quickmove] [charaSpecialEffect C appearance 1 0.25] [wt 1.0] [charaFace C 1] @Astraea Now, let's test the weight of your sins, shall we!? [k] [messageOff] [charaTalk D,H] [subRenderFadeinFSSideR 0.6 -100,-220] [subRenderMoveFSSideR -150,-220 0.6] [charaFace D 0] [charaFadein D 0.6 -200,-50] [charaMove D -100,-50 0.6] [charaFadein R 0.6 -50,-300] [charaMove R 50,-300 0.6] [wt 1.0] [charaFadeout C 0.1] [charaFadeout Q 0.1] @Morgan (Color Commentator) Finally, we have El-Melloi II, a tactician who claims to be lacking in physical prowess, but compensates with exceptional brainpower. [k] [messageOff] [subRenderMoveFSSideR -100,-220 0.4] [subRenderFadeout 0.4] [charaFace D 2] @El-Melloi II Don't just rely on brute strength, Britomart. Agility is what will get you up that wall! [k] @El-Melloi II Gray! Use Add's shield to give Britomart a boost! [k] @A:Add Heeheehee! Looks like I'm up![sr]Wait. Aah! I'm going to get trampled! [k] [messageOff] [charaTalk off] [wt 0.1] [se ad102] [cueSe Battle bac11] [wt 1.0] [fadeout black 1.0] [bgm BGM_BATTLE_61 1.0 0.4] [wait fade] [charaFadeout D 0.1] [charaFadeout H 0.1] [charaFadeout R 0.1] [charaFadeout T 0.1] [charaLayer H nomal] [charaLayer T nomal] [subCameraOff] [charaFadeout N 0.1] [charaFadeout O 0.1] [imageSet T back10000 1 1] [charaScale T 1.05] [charaScale H 1.0] [charaTalk on] [charaTalk depthOn] [wt 0.5] [fadein black 1.0] [bgm BGM_BATTLE_61 1.0 1.0] [wait fade] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Morgan (Color Commentator) It is thanks to each member's expert use of their unique abilities that the team has come this far. [k] [charaFace H 8] @Morgan (Color Commentator) My Diabolical Crime Chamber, or rather, Athletic Zone cannot be conquered by athletic skill alone. [k] [charaFace H 0] @Morgan (Color Commentator) Contestants must also be able to endure interference from opposing teams. [k] [charaFace H 13] @Morgan (Color Commentator) But even that will not be enough on its own. Violence alone cannot guarantee victory in my Athletic Zone. [k] @Morgan (Color Commentator) To succeed, a team must be well-balanced and expertly managed. [k] [charaFace H 7] @Morgan (Color Commentator) If nothing else, I can assure you that the tactician and goddess are very much aware of that fact. [k] @Morgan (Color Commentator) And I suspect Master is as well. [k] [messageOff] [charaFace H 1] [wt 1.2] [charaFace H 0] @Morgan (Color Commentator) So there you have it. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 2] [charaDepth T 1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Taigong Wang (Play-by-Play) I see. Just the sort of expert analysis I would expect from this obstacle course's creator. [k] [charaPut T 1] [charaFadeTime T 0.2 0.5] [charaFace F 4] @Taigong Wang (Play-by-Play) (One who lives up to her reputation, too.) [k] @Taigong Wang (Play-by-Play) (I never thought I'd see her say “Diabolical Crime Chamber” with a straight face.) [k] [charaFace F 0] @Taigong Wang (Play-by-Play) (I could barely get through it even once.) [k] [charaFadeout F 0.1] [charaFadeout T 0.2] [wt 0.1] [charaTalk G] [charaFace G 14] [charaFadein G 0.1 1] @Ashiya Douman (Assistant) Indeed, they make quite the impressive team. But this may be as far as they go. [k] [charaTalk depthOn] [charaFaceFade G 6 0.3] @Ashiya Douman (Assistant) Behold! The Diabolical Crime Chamber―the Athletic Zone's final obstacle! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 2] [charaDepth T 1] [charaPut T 1] [charaFadeTime T 0.2 0.5] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Taigong Wang (Play-by-Play) (Looks like he's fine with it, too!) [k] [charaFadeout F 0.1] [charaFadeout T 0.2] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Ashiya Douman (Assistant) On the one side, we have Lady Britomart and Master's team! [k] [charaTalk depthOn] [charaFaceFade G 13 0.3] [bgmStop BGM_BATTLE_61 1.0] @Ashiya Douman (Assistant) And on the other... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaFadeout G 0.1] [charaTalk depthOff] [charaDepth K 4] [charaDepth I 3] [charaDepth J 2] [charaDepth Q 1] [pictureFrame cut063_cinema] [charaScale Q 1.01] [charaFadein Q 0.1 0,-200] [charaTalk off] [wt 0.1] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [se ade226] [charaFace I 0] [charaFadeinFSR I 0.1 320,-50] [charaFace J 0] [charaFadein J 0.1 0,-50] [charaFace K 0] [charaFadeinFSL K 0.1 -320,-50] [wt 0.6] @Ashiya Douman (Assistant) ...we have Faerie Queen Morgan's own three Tam Lin! [k] [bgm BGM_KYOSU_1 0.1] @Ashiya Douman (Assistant) And it is clear they won't be admitting defeat in their queen's prized obstacle course without a ferocious fight indeed! [k] [messageOff] [charaMoveScale I 1.3 1.0] [charaMoveScale J 1.3 1.0] [charaMoveScale K 1.3 1.0] [charaMoveScale Q 1.3 1.0] [charaMove Q 0,-300 1.0] [charaMoveFSR I 500,-50 1.0] [charaFadeout I 0.7] [charaMoveFSL K -500,-50 1.0] [charaFadeout K 0.7] [wt 0.8] @Ashiya Douman (Assistant) First, we have the impregnable walking tank[line 2]the Black Dog Duchess herself, Lady “Tam Lin Gawain” Barghest! [k] [charaFace J 9] @Barghest I just wished to try my hand at the course... Did I do something wrong? [k] [charaFace J 10] @Barghest I was hoping I would run into Sir Gawain here, but unfortunately, I never saw him. [k] [messageOff] [charaMoveFSR J 90,-50 1.0] [charaFadeout J 0.7] [charaMove Q 100,-300 1.0] [wt 0.3] [charaFace K 0] [charaFadeinFSL K 0.7 -80,-30] [charaMove K 0,-30 0.7] [wt 0.8] @Ashiya Douman (Assistant) Next, the aerial sensation with wings of silver[line 2]Lady “Tam Lin Lancelot” Mélusine! [k] [charaFace K 4] @Mélusine I still think we could have included more aerial combat attractions. [k] [charaFace K 1] @Mélusine By the way, is it true that the grand prize is a Holy Grail? That does sound like the kind of generosity I'd expect of Her Majesty, but should we really just hand out something so powerful? [k] [messageOff] [charaMoveFSL K -90,-30 1.0] [charaFadeout K 0.7] [charaMove Q -100,-300 1.0] [wt 0.3] [charaFace I 0] [charaFadeinFSR I 0.7 80,-50] [charaMove I 0,-50 0.7] [wt 0.8] @Ashiya Douman (Assistant) And finally, the vampiric faerie and destruction incarnate[line 2]Lady “Tam Lin Tristan” Baobhan Sith! [k] @Baobhan Sith ... [k] [charaFace I 10] @Baobhan Sith ...Honestly, I didn't think you would make it this far. [k] [charaFace I 2] @Baobhan Sith Tam Lin Britomart, was it? [k] @Baobhan Sith Well, if nothing else, you've got luck on your side. Also some good teammates. [k] [charaFace I 0] @Baobhan Sith And now that I've been at Chaldea a while, I know there's nothing more important than that. [k] [charaFace I 2] @Baobhan Sith But...this is as far as your luck takes you! [k] [charaFace I 1] @Baobhan Sith No matter how many buffs you stack up, I'm going to blow you away with pure skill! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_KYOSU_1 1.0 0.4] [wait wipe] [charaFadeout I 0.1] [charaFadeout Q 0.1] [charaTalk on] [charaTalk depthOn] [pictureFrame] [charaSet B 8001500 1 Mash] [charaSet L 5043002 1 Asclepius] [charaSet M 7014001 1 Nightingale] [charaScale A 1.0] [charaScale P 1.0] [charaScale D 1.0] [charaScale E 1.0] [charaScale B 1.0] [charaScale C 1.0] [charaScale Q 1.01] [wt 0.1] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_KYOSU_1 1.0 1.0] [wait wipe] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Britomart ...! [k] [charaFace A 7] @Britomart Three Tam Lin! I heard all about their extraordinary prowess in paradise! [k] @Britomart I don't think even my armor could keep me safe if I tried fighting them all myself. [k] [charaFace A 10] @Britomart However! [k] @Britomart Every other team we've faced thus far has been made up of incredible heroes, each stronger and more skilled than us! [k] [charaFace A 2] @Britomart And yet, here we are! [k] [charaFace A 10] @Britomart So I ask you once again, my teammates: please, let me dream of victory just a little longer! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea I commend your spirit, Britomart. Indeed, we shall continue to aim for the top fair and square. [k] @Astraea I won't even say to do your best, and let the chips fall where they may. [k] [charaFace C 1] @Astraea We are going to fight fair and square, and we are going to win, period. Are we agreed, Lord El-Melloi II? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II Fair and square isn't typically my forte... Still, it helps that this is training, not an actual fight to the death. [k] [charaFace D 1] @El-Melloi II ...Since we have made it this far, I suppose I can come up with a few more cunning tricks. [k] @El-Melloi II Are you ready, Gray? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Gray Yes, sir! And besides... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II Hm? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Gray I kind of enjoy these sorts of things. Thank you, Britomart! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 5] @Britomart Not at all! I'm enjoying this, too! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash This is it: the final obstacle. Let's do our very best, right to the end! [k] ?1:You said it! ?2:Hell yeah! ?! [messageOff] [charaFace B 1] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 2] [charaDepth D 1] [charaTalk E,D] [charaFace E 1] [charaFadeinFSR E 0.1 2] [charaFace D 1] [charaFadeinFSL D 0.1 0] [wt 1.2] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] [wt 1.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [wt 1.2] [charaFace A 0] @Britomart Right! If I'm going to do this... [k] [charaFace A 10] [se ade211] [effect bit_talk_41_fs] [cameraMove 0.2 0,-50 1.2] @Britomart [f large]I'll give it everything I've got! [k] [messageOff] [se ad647] [seVolume ad647 0 0] [seVolume ad647 1.0 1.0] [se ad889] [seVolume ad889 0 0] [seVolume ad889 1.0 1.0] [wt 3.0] [wipeout rectangleStripLeftToRight 0.7 1.0] [seStop ad647 0.7] [seStop ad889 0.7] [bgmStop BGM_KYOSU_1 1.0] [wait wipe] [effectDestroy bit_talk_41_fs] [charaFadeout Q 0.1] [charaFadeout A 0.1] [cameraHome 0.1] [wait camera] [charaSet N 5010001 1 Paracelsus] [charaSet O 6012000 1 Sanson] [charaScale N 1.0] [charaScale O 1.0] [wt 0.1] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [bgm BGM_SEIHAI_4 0.1] @Taigong Wang (Play-by-Play) Both teams are ready and raring to go! Very soon, the battle for the final obstacle will begin! [k] [charaFace F 0] @Taigong Wang (Play-by-Play) This obstacle course has seen plenty of brawling thus far... [k] [charaFace F 2] @Taigong Wang (Play-by-Play) ...and we can expect that trend to continue right to the very end! [k] @Taigong Wang (Play-by-Play) In fact, simulator or not, we're having the medical team stand by just in case. [k] [charaFace F 1] @Taigong Wang (Play-by-Play) See? [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth N 4] [charaDepth O 3] [charaDepth L 2] [charaDepth M 1] [charaFace M 0] [charaFadeinFSR M 0.4 2] [charaFace L 0] [charaFadeinFSL L 0.4 0] [wt 1.4] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaFace N 0] [charaFadeinFSR N 0.4 2] [charaFace O 0] [charaFadeinFSL O 0.4 0] [wt 1.4] [charaFadeout N 0.1] [charaFadeout O 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] @Asclepius What are you talking about? We've been on standby from the start. [k] @Asclepius If worse comes to worst, we'll step in. [k] [charaFace L 5] @Asclepius But first, I want to see more of the worst! [k] @Asclepius Show us the kind of injuries which can only result from a clash of Heroic Spirits! I want to see them all! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @Nightingale Um, Doctor... [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk N] [charaFace N 1] [charaFadein N 0.1 1] @Paracelsus Hehe. Your wit is as cutting as ever, Asclepius. You must be quite confident in your medical skills. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk O] [charaFace O 4] [charaFadein O 0.1 1] @Sanson I'm...not sure he was joking... At any rate, we are indeed present and ready to assist if needed. [k] [charaFadeout O 0.1] [wt 0.1] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 1] @Ashiya Douman (Assistant) All right then, everyone! Without any further ado! [k] [messageOff] [charaFace G 13] [wt 1.0] [charaFaceFade G 2 0.3] @Ashiya Douman (Assistant) Mmmmmm, let's see what sort of spine-tingling, pulse-pounding battle these teams have in store! [k] [charaFace G 6] @Ashiya Douman (Assistant) Let's see a head-on clash, Spirit Origin to Spirit Origin, Spirit Core to Spirit Core! [k] @Ashiya Douman (Assistant) The more blood spilled, the better! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 8] [charaFadein H 0.1 1] [bgmStop BGM_SEIHAI_4 1.0] @Morgan ...[sr]... [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [wait wipe] [charaFadeout H 0.1] [charaSet B 8001400 1 Mash] [imageSet N back10000 1 1] [imageSet O back10000 1 1] [sceneSet Q 110101 1] [charaScale H 0.7] [charaScale F 0.7] [charaScale N 1.01] [charaScale O 1.01] [subCameraOn] [charaLayer F sub] [charaLayer H sub] [charaLayer Q sub] [charaTalk depthOff] [charaDepth F 9] [charaDepth H 8] [charaDepth Q 7] [subCameraFilter maskEdge cut359_mask14 5 255,255,255,255] [subRenderScale 1.0] [charaFace F 7] [charaFadein F 0.1 470,10] [charaFadein Q 0.1 200,0] [cameraMove 0.1 0,0 1.01] [overlayFadein N 0 0,-738] [overlayFadein O 0 0,738] [wt 0.1] [wipein rectangleStripLeftToRight 0.7 1.0] [wait wipe] [wt 0.2] [se ade88] [wt 2.5] [seStop ade88 0.5] @[51d4ff]P.A. System [51d4ff]Final Section[-] [k] @[51d4ff]P.A. System [51d4ff]Final Race[-][sr][51d4ff]Begin[-][se ade133] [k] [messageOff] [charaMove N 0,-850 1.0] [charaMove O 0,850 1.0] [effect bit_talk_41_fs] [shake 0.05 5 4 2.0] [cueSe NoblePhantasm_9943200 NP_9943200_5] [cueSeVolume NP_9943200_5 0 0.4] [cueSeVolume NP_9943200_5 1.0 0.8] [wt 0.4] [bgm BGM_BATTLE_168 0.1] [se ad859] [se ad668] [seVolume ad668 0 0.8] [se ad1023] [seVolume ad1023 0 0.8] [wt 1.2] [charaFadeout N 0.1] [charaFadeout O 0.1] [effectDestroy bit_talk_41_fs] [seVolume ad668 1.0 0.4] [seVolume ad1023 1.0 0.4] [seStop ad668 6.0] [seStop ad1023 6.0] [charaTalk F] [subRenderFadeinFSSideR 0.3 -100,-220] [subRenderMoveFSSideR -150,-220 0.3] [wt 0.4] @Taigong Wang (Play-by-Play) And both teams bolt out of the gate! [k] @Taigong Wang (Play-by-Play) Unsurprisingly, the Tam Lin take an early lead![sr][wt 1.2][charaFace F 6]In fact, I think Lady Mélusine may actually[sr]be going easy on them. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 470,10] @Morgan I instructed her to limit her speed, lest she break the simulator. [k] [charaFace H 8] @Morgan I also warned her that I would reveal one of her most embarrassing secrets should she fail to comply. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 470,10] @Taigong Wang (Play-by-Play) Ahaha, no wonder she's so much slower than usual! [k] [messageOff] [shake 0.05 5 4 1.0] [effect bit_talk_41_fs] [cueSe Servants_900200 m06312] [charaFace F 6] [wt 1.4] [effectDestroy bit_talk_41_fs] [charaFace F 0] @Taigong Wang (Play-by-Play) Oh? Is that earth evasion I see? [k] [charaFace F 7] @Taigong Wang (Play-by-Play) That must be Zhuge Liang-slash-El-Melloi II's fangshu! The challengers have caught up to the Tam Lin! [k] @Taigong Wang (Play-by-Play) But wait! [k] [messageOff] [subRenderMoveFSSideR -100,-220 0.3] [subRenderFadeout 0.3] [wt 0.4] [charaTalk depthOn] [charaScale J 1.0] [charaScale I 1.0] [charaScale B 1.3] [charaScale E 1.3] [charaScale A 1.0] [charaScale C 1.0] [charaScale D 1.0] [se ad60] [seStop ad60 0.8] [wt 1.0] [charaTalk J] [charaFace J 0] [charaFadein J 0.4 1] [cueSe Servants_304100 bac1642] [wt 0.6] [charaFace J 2] [charaMoveScale J 1.2 0.3] [charaMove J 0,10 0.3] [cueSe Servants_204600 m44108] [wt 0.4] [charaFadeout J 0.1] [wt 0.2] [charaTalk off] [charaTalk depthOff] [charaDepth T 3] [charaDepth E 2] [charaDepth B 1] [fowardEffect bit_talk_v_slash02] [cueSe Servants_102000 m08705] [wt 0.4] [charaFadein T 0.1 0,-200] [wt 0.4] [effect bit_talk_14] [se ad170] [seVolume ad170 0 0.6] [se ad1056] [seVolume ad1056 0 0.7] [seStop ad1056 1.0] [wt 0.8] [cueSe SE_21 21_ade607] [charaFadeout T 0.2] [charaTalk B,E] [charaFace B 7] [charaFadeinFSR B 0.1 256,15] [charaFace E 5] [charaFadeinFSL E 0.1 -256,15] [charaMoveFSR B 256,0 0.3] [charaMoveFSL E -256,0 0.3] [charaMoveScale B 1.0 0.3] [charaMoveScale E 1.0 0.3] [wt 0.4] [cueSeStop 21_ade607 0.4] [charaTalk on] @Gray ...! [k] [charaFace B 2] @Mash We've made hostile contact with our opponents![sr]Master! [k] [messageOff] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [subRenderFadeinFSSideR 0.3 -100,-220] [subRenderMoveFSSideR -150,-220 0.3] [wt 0.4] @Taigong Wang (Play-by-Play) Oho! It seems the Tam Lin team has chosen to halt their advance and stand their ground in battle instead! [k] [messageOff] [subRenderMoveFSSideR -100,-220 0.3] [subRenderFadeout 0.3] [wt 0.4] [subCameraOff] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II As I thought. The Tam Lin have decided it's better to try and stop us than to try to reach the goal ahead of us. [k] @El-Melloi II Makes sense, since they're obviously the stronger fighters. However... [k] [charaFace D 2] @El-Melloi II Master! [k] @El-Melloi II Let's divide and conquer! Which opponent do you want to face!? [k] @El-Melloi II Don't worry about me! I'll cover both sides! [k] [input selectBranch] [messageOff] [bgmStop BGM_BATTLE_61 1.0] [bgmStop BGM_SEIHAI_4 1.0] [bgmStop BGM_KYOSU_1 1.0] [seStop ad647 1.0] [seStop ad889 1.0] [seStop ad476 1.0] [seStop ad73 1.0] [seStop ad85 1.0] [seStop ad102 1.0] [seStop ad186 1.0] [seStop ade88 1.0] [seStop ade133 1.0] [seStop ad668 1.0] [seStop ad1023 1.0] [seStop ad859 1.0] [seStop ad60 1.0] [seStop ad1056 1.0] [seStop ad170 1.0] [cueSeStop m42604 1.0] [cueSeStop NP_603900_5 1.0] [cueSeStop bac380 1.0] [cueSeStop bac658 1.0] [cueSeStop bac11 1.0] [cueSeStop NP_9943200_5 1.0] [cueSeStop m06312 1.0] [cueSeStop bac1642 1.0] [cueSeStop m44108 1.0] [cueSeStop m08705 1.0] [cueSeStop 21_ade607 1.0] [charaSet A 3053001 1 Britomart] [charaSet B 8001400 1 Mash] [charaSet C 9008001 1 Astraea] [charaSet D 5019001 1 "El-Melloi II"] [charaSet E 1098164800 1 Gray] [charaSet F 4043001 1 "Taigong Wang"] [charaSet G 10010000 1 "Ashiya Douman"] [charaSet H 7040002 1 Morgan] [charaSet I 2043000 1 "Baobhan Sith"] [charaSet J 1050000 1 Barghest] [charaSet K 3048000 1 Mélusine] [charaSet L 5043002 1 Asclepius] [charaSet M 7014001 1 Nightingale] [imageSet N back10000 1 1] [imageSet O back10000 1 1] [masterSet P 1098184400 1098184410 1] [sceneSet Q 110101 1] [sceneSet R 172901 1] [sceneSet S 172901 1] [imageSet T back10000 1 1] [imageSet U back10001 1 1] [charaSet V 98115000 1 Effect] [charaScale Q 1.3] [charaScale R 1.3] [charaScale S 1.3] [charaScale T 1.05] [charaScale U 1.05] [charaScale V 1.3] [scene 172901] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [wt 1.0] [bgm BGM_BATTLE_168 1.0] [maskin black 1.0] [wait mask] [label selectBranch] ?1,94077703:Mash! Gray! You two take Tam Lin Gawain! [branch select01_1] ?2,94077704:Astraea! You handle Tam Lin Lancelot! [branch select01_2] ?! [label select01_1] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 2] [charaDepth B 1] [charaTalk B] [charaFace B 2] [charaFadeinFSR B 0.1 256,10] [charaFace E 0] [charaFadeinFSL E 0.1 -256,10] @Mash Understood, Master! [k] [charaFace E 5] @Gray Got it! [k] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II Then I'll help Astraea deal with Tam Lin Lancelot! [k] [charaFadeout D 0.1] [wt 0.1] [branch select01_end] [label select01_2] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Astraea Fine with me! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II Then Gray, Mash, and I will deal with Tam Lin Gawain! [k] [charaFadeout D 0.1] [wt 0.1] [branch select01_end] [label select01_end] [charaTalk A] [charaFace A 18] [charaFadein A 0.1 1] [charaMoveReturn A 0,10 0.3] @Britomart Um, which group should I go with!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @El-Melloi II You stay near Master! In fact, it should be obvious that you[line 2] [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ade422] [wt 1.8] [seStop ade422 0.4] [charaTalk I] [charaFace I 2] [charaFadein I 0.4 1] [wt 0.4] @Baobhan Sith Aww, I feel so left out. I guess this means you're going to fight me then? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Britomart Woah! [k] [charaFace A 11] @Britomart You must be Lady Tam Lin Tristan! Very well! I could ask for no worthier opponent! [k] [charaFace A 7] @Britomart It is an honor to face you! [k] [messageOff] [blur motion 0.2 4 10 0.5 0.6 0.06 100] [cameraMove 0.2 0,-25 1.1] [charaFace A 10] [effect bit_talk_41_fs] [se ad678] [seVolume ad678 0 0.7] [charaMoveScale A 1.1 0.2] [charaMove A 0,5 0.2] [wt 0.4] [messageOff] [fadeout black 0.5] [bgmStop BGM_BATTLE_168 0.4] [wait fade] [soundStopAll] [end]