$91-40-39-01-2-0 [enableFullScreen] [soundStopAll] [charaSet A 4039002 1 Mandricardo] [charaSet B 98002000 0 Fou] [charaSet C 1098124510 1 "Da Vinci"] [charaSet D 98006000 1 "Demonic Beast"] [charaSet E 8001400 1 "Armored Mash"] [charaSet F 8001410 1 Mash] [charaSet G 98025100 1 "Shadow Servant"] [imageSet H back10000 1] [charaSet I 98006100 1 "Dummy Effect 1"] [charaSet J 98006000 1 "Demonic Beast"] [charaSet K 98006000 1 "Demonic Beast"] [charaScale H 1.05] [charaSet L 98006100 1 "Effect 1"] [charaSet M 98006100 1 "Effect 2"] [charaScale L 1.5] [charaScale M 1.5] [scene 10000] [wipeout openEye 0.1 1.0] [wait wipe] [fadein black 1.0] [wait fade] [se ad189] [seVolume ad189 0 0.1] [seVolume ad189 2.0 1.0] [scene 105800] [wt 0.1] [wipein openEye 1.2 1.0] [wait wipe] [wipeout openEye 0.8 1.0] [wait wipe] [wipein openEye 1.4 1.0] [wt 0.5] [seStop ad189 0.5] [wait wipe] [wt 0.8] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] @Fou Fooou. [k] ?1:Morning! ?! [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_77 1.0 0.5] [wait fade] [charaFadeout B 0.1] [wt 0.1] [se ade113] [seVolume ade113 0 0.1] [seVolume ade113 1.0 1.0] [wt 2.5] [se ade114] [seVolume ade113 0.3 0.5] [wt 0.6] [se ade114] [seStop ade113 0.5] [wt 1.5] [se ad77] [wt 1.5] [fadein black 1.0] [wait fade] [wt 1.0] [wipeout rightToLeft 1.0 1.0] [wait wipe] [scene 104200] [wt 0.5] [se ad8] [seVolume ad8 0 0.6] [seStop ad8 1.2] [wipein leftToRight 1.0 1.0] [bgm BGM_EVENT_77 1.0 1.0] [wait wipe] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mandricardo Mornin'. [k] ?1:Morning. ?! [charaFace A 4] @Mandricardo Hey, uh, Master? [k] [charaFace A 0] @Mandricardo Would you mind joining my training session again today? [k] @Mandricardo There's also something I wanted to talk to you about regarding yesterda[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut I 1] [se ad13] [charaEffect I bit_talk_10_LowLevel] [wt 0.2] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci Morning, [%1].[sr]Hope I'm not interrupting anything. [k] @Da Vinci Oh, Mandricardo's there, too? Perfect. [k] [charaFace C 24] @Da Vinci We just spotted another minute Singularity. [k] @Da Vinci Even for a minute Singularity, it's...really tiny, so we might as well take it out quickly. [k] ?1:Got it! ?! [charaFadeout C 0.1] [wt 0.1] [charaPut I 1200,1200] [charaEffectStop I bit_talk_10_LowLevel] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mandricardo Got it. [k] ?1:Oh, sorry, you were saying something? ?2:So what'd you want to talk about? ?! @Mandricardo ...Uh, never mind. It's no big deal. Besides, we got more important stuff to worry about now. [k] [bgmStop BGM_EVENT_77 1.0] [charaFadeout A 0.1] [wt 0.1] @ [lr]...I wasn't running away, of course. I wasn't. [k] @ It's just...the timing never quite seems to work out... [k] [messageOff] [fadeout black 1.0] [wait fade] [scene 107801] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mandricardo Hrah! [k] [messageOff] [se ad7] [charaPut I 1] [charaFadeout A 0.4] [charaMove A 0,10 0.2] [charaMoveScale A 1.1 0.2] [charaEffect I bit_talk_41] [wt 0.2] [charaPut I 2000,2000] [charaFadeout A 0.1] [wt 0.1] [charaScale A 1.0] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.3] [se bac150] [effect bit_talk_14 -80,50] [wt 0.1] [charaShake D 0.04 3 4 0.2] [wt 0.1] [se bac149] [effect bit_talk_14 100,-130] [wt 0.1] [charaShake D 0.04 4 3 0.2] [wt 0.4] [se ad42] [charaSpecialEffect D enemyErasure 0,0 1.5] [wait charaSpecialEffect D] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.4] ?1:Keep the pressure up, Mandricardo! [charaFace A 1] @Mandricardo Got it! Will do! [k] ?2:Fall back for now, Mandricardo! [charaFace A 6] @Mandricardo Got it! Falling back! [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @E:Mash I'll finish this up![sr]Yaaah! [k] [messageOff] [se ad667] [charaMoveScale E 1.1 0.2] [charaMove E 0,10 0.2] [wt 0.1] [charaFadeout E 0.1] [wt 0.1] [seStop ad667 0.2] [charaScale E 1.0] [charaTalk off] [charaFace D 0] [charaFace J 0] [charaFadein D 0.1 0] [charaFadein J 0.1 2] [wt 0.3] [se ad686] [charaPut L -100,0] [charaEffect L bit_talk_x_slash01] [wt 0.1] [effect bit_talk_14 -200,0] [charaShake D 0.05 3 3 0.2] [wt 0.4] [se ad687] [charaPut M 100,0] [charaEffect M bit_talk_x_slash02 0,0 F] [wt 0.4] [effect bit_talk_14 200,0] [charaShake J 0.05 3 3 0.2] [wt 0.8] [se ad42] [charaSpecialEffect D enemyErasure 0,0 1.5] [charaSpecialEffect J enemyErasure 0,0 1.5] [wait charaSpecialEffect D] [wait charaSpecialEffect J] [charaFadeout D 0.1] [charaFadeout J 0.1] [wt 0.5] [bgmStop BGM_EVENT_80 1.2] [charaTalk depthOff] [charaDepth F 1] [charaDepth E 2] [se ade18] [seVolume ade18 0.0 0.5] [charaFace E 12] [charaFadein E 0.1 1] [wt 0.5] [seStop ade18 0.8] [wt 1.5] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.1] [charaFadeout E 0.4] [wt 0.2] [se ade57] [seVolume ade57 0.0 1.0] [seStop ade57 0.14] [wt 0.1] [se ad658] [wt 0.3] [charaTalk on] [charaTalk depthOn] [charaTalk F] [charaFace F 1] @Mash There! That's all of them! [k] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mandricardo Sweet. [k] ?1:Way to go, team! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Mash All right, it looks like it's going to take them a little while to adjust the settings they need to bring us back, so we'll need to sit tight for now. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mandricardo Oh. Gotcha... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] @ [lr]...Okay. This might be a good time to bring it up. [k] @ No, wait. Mash is here too, and it looks like she wants to talk to Master too... [k] @ ...so it's probably better if I sit this one out. [k] @ Yeah, that's it. It's got nothing to do with me losing my nerve. [k] @ At least, that's what I told myself as I quietly put some distance between us. [k] [bgmStop BGM_EVENT_77 1.0] [charaFace A 0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mandricardo ...Hm? [k] [charaFadeout A 0.1] [wt 0.1] @ [lr]Bloodlust! [k] [messageOff] [se ad193] [charaTalk G] [charaFace G 0] [charaFadein G 1.0 1] [wt 2.0] [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Mash Mandricardo! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 5] [charaDepth H 1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [charaFadeTime H 0.2 0.6] @Mandricardo (A Shadow Servant! And they got behind me! Shit![sr]It must be an Assassin with Presence Concealment!) [k] [messageOff] [charaFadeout H 0.2] [wt 0.4] [charaTalk depthOn] ?1:Emergency Evade! ?! [se bas9] [effect bit_talk_release] [wt 0.4] [flashin once 0.2 0.2 FFFFFFFF FFFFFF00] [charaFadeTime A 0.2 0.6] [wt 0.2] [effectDestroy bit_talk_release] [se ad171] [fowardEffect bit_talk_Slash_white_01_L -50,0] [wt 0.1] [charaMove A 15,0 0.1] [wt 0.4] [charaFadeTime A 0.2 1.0] [wt 0.2] [charaFace A 2] @Mandricardo Phew! Thanks, Master! [k] [charaFadeout A 0.1] [wt 0.1] @ [lr]That was when it hit me like a ton of bricks. [k] @ This must be what people mean when they talk about a eureka moment. [k] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @E:Mash I'll take the front line! [k] [messageOff] [charaFace E 7] [messageOff] [se ad667] [charaMoveScale E 1.1 0.1] [charaMove E 0,10 0.1] [wt 0.2] [seStop ad667 0.2] [wt 0.1] [effect bit_talk_14] [se ad32] [charaFace E 15] [charaShake E 0.05 3 3 0.2] [wt 0.3] [charaFadeout E 0.1] [wt 0.1] [charaScale E 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mandricardo Master! [k] @Mandricardo I'm real sorry to bring this up now, but...! [k] ?1:That's okay! What is it!? ?! [bgm BGM_EVENT_80 1.0 0.5] @Mandricardo I've been giving it some thought, and I really don't think I can ever be your friend! [k] ?1:...! ?! [charaFadeout A 0.1] [wt 0.1] @ [lr]Both Master, and me... [k] @ ...have way too much in our pasts to ever let us comfortably be friends. [k] @ Just like that other me was proud to have been able to become [&his:her] friend... [k] @ ...I have my own pride in the battles I've fought since being summoned to Chaldea. [k] @ And both those memories and records mean too much to just throw them out or take them away. [k] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mandricardo But that's okay! [k] @Mandricardo 'Cause being friends isn't the only way for people to care about each other! [k] @Mandricardo I'm your Servant! I trust you implicitly, and I'll always fight by your side! [k] @Mandricardo I'll never give that up for anything! [k] [charaFadeout A 0.1] [wt 0.1] @ [lr]There. I finally managed to put my feelings into words. [k] @ Those feelings used to be like a mysterious, hazy monster, but now that I've talked about them, they're perfectly clear. [k] @ I don't have to be afraid any longer. [k] @ Not now that I managed to express what I wanted to say. [k] [messageOff] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 0.5] ?1:...Same here! ?! [charaFadeout A 0.1] [wt 0.1] @ [lr]Master smiled brightly and nodded in affirmation.[sr][&He's:She's] got [&his:her] eyes firmly fixed on what's ahead of us. [k] @ Man, people can be real inspiring sometimes. [k] [messageOff] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 0.4] ?1:Okay, Mandricardo, let's do this! ?! [bgm BGM_EVENT_80 1.0 1.0] [charaFace A 1] @Mandricardo Gotcha![sr]Mash! I'm tagging in! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Mash Understood. Go for it, Mandricardo! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mandricardo Will do! Time for Chaldea's resident raid leader to show his stuff! [k] ?1:...Resident raid leader? ?! [charaFace A 7] @Mandricardo Please don't give me that look now! Could you just go with it, please!? [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]