$03-00-12-07-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098235000 1 Kadoc] [charaSet B 1098123210 1 Goredolf] [charaSet C 9005001 1 Holmes] [charaSet D 1098124510 1 "Da Vinci"] [charaSet E 99502600 1 Mash] [charaSet F 4004001 1 Astolfo] [charaSet G 1098181910 1 "Nemo Marine"] [charaSet H 1098124510 1 "Transmission Dummy"] [imageSet I back10000 1] [sceneSet J 131400 1] [charaSet K 9005001 1 Holmes_Closeup] [sceneSet L 110100 1] [charaScale L 1.5] [sceneSet M 131400 1] [charaScale M 1.5] [sceneSet N 158900 1] [charaScale N 1.5] [sceneSet O 158900 1] [charaScale O 1.5] [charaScale I 1.1] [charaDepth F 1] [charaDepth I 2] [charaDepth A 3] [charaDepth B 3] [charaDepth B 3] [charaScale J 1.5] [charaDepth J 4] [charaDepth L 5] [charaDepth N 4] [charaDepth C 0] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [cameraMove 0.1 0,0 1.01] [wt 0.1] [scene 131400] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Kadoc Get outta here! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cueSe SE_21 21_ad1134 0.7] [flashin once 0.1 0.4 AFDFE4AF AFDFE400] [wt 1.5] [cueSe SE_22 22_ad1158] [wt 0.5] [se ade216] [wt 1.0] [charaPut H 1] [charaTalk B] [charaFace B 17] [charaFadein B 0.1 1] @Goredolf Whoa! Nice spell! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Kadoc It was just a magecraft flash bomb! I didn't actually attack it! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Goredolf Oh... [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Holmes A wise decision. Few attacks are more effective against wild animals than blinding them. [k] @Holmes ...Now then, Kadoc, I think you had better take a few steps back. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Da Vinci You are on it today, Holmes! I'm picking up a Servant directly above you guys! [k] [charaFace D 22] @Da Vinci Whoa, who the hell is this!? They're not just fast, they keep blinking in and out, too! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Goredolf Are you sure it's not just some bug in the equipment!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [scene 110100] [se ade216] [se ad556] [seVolume ad556 0 0.5] [effect bit_talk_42] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] @F:??? Wahaha! Waaahahaha! You monster birds of a feather really are sticking together, huh! [k] @Goredolf Huh? Was that supposed to be some kind of wordplay? [k] @F:??? But I can't have you taking these people and feeding them to your chicks! That's just evil! [k] @F:??? ...No, wait. I guess you're not really being evil if you're just acting on instinct, huh? Still, can't let you do it! Sorry! [k] @F:??? After all, those people from Bardera are our special guests! [k] @Holmes (Hmm... It would seem we have nothing to worry about. Apart from him mispronouncing Chaldea, that is.) [k] @F:??? Now, get ready for my Noble Phantasm! [k] [se ad39] @F:??? La Black Luna! [k] [messageOff] [effect bit_talk_voice01] [se ade393] [seVolume ade393 0 0.2] [se ad588] [shake 0.05 2 2 2.5] [wt 1.5] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [scene 131400] [seStop ad556 1.0] [effectStop bit_talk_42] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [wt 1.2] [se ad805 0.6] [seStop ad805 3.5] [fadeout white 1.0] [wait fade] [seStop ade393 1.0] [effectStop bit_talk_voice01] [se ad454] [seVolume ad454 0 0.5] [wt 1.4] [fadein white 2.0] [wait fade] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] [charaShake A 0.04 3 3 0.4] @Kadoc Guh! He just hit us with it, too! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Holmes I certainly wasn't expecting that... [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad454] [wt 0.5] [se ade4] [wt 1.0] [seStop ade4 1.2] [se ade216] [wt 1.5] [bgmStop BGM_EVENT_80 1.5] [wt 0.8] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaFadeTime I 0.2 0.5] @Kadoc (Ah well, wild animals aren't exactly known for their fondness of loud noises. Makes sense they'd run off.) [k] [messageOff] [charaFadeout A 0.1] [charaFadeout I 0.2] [wt 0.1] [charaFadein L 1.0 0,-300] [charaMove L 0,-320 1.5] @F:??? Phew, that takes care of that. [k] [messageOff] [se ad158] [wt 1.5] [seStop ad158 0.4] [wt 0.3] [se ad73] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaFadeout L 0.2] [charaScale F 1.3] [charaFadein J 0.1 50,-200] [wt 0.1] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [fowardEffect bit_talk_quickmove -100,0] [charaPut F -100,200] [wt 0.2] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 -125,220] [charaMove F -125,210 0.2] [wt 0.1] [se ad223 0.3] [wt 0.1] [charaMove F -125,220 0.3] [wt 1.0] [bgm BGM_EVENT_147 0.1] [charaMove F -125,20 3.0] [charaMove J 50,-300 3.0] [wt 3.2] [charaFaceFade F 1 0.2] [wt 0.4] @F:??? ...[se ad805 0.5][blur lens 0.2 4 1][wt 1.0][blurOff lens 1.2][sr]...[seStop ad805 1.5] [k] [messageOff] [charaFadeout F 1.0] [charaFadeout J 1.0] [wt 1.2] [charaScale F 1.0] [charaTalk C] [charaFace C 0] [charaFadeinFSR C 0.1 2] [charaFace A 0] [charaFadeinFSL A 0.1 0] @Holmes ...[sr]... [k] @Kadoc ...[sr]... [k] [messageOff] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [charaMoveReturn F 0,6 0.4] [wt 1.0] [charaMoveReturn F 0,6 0.4] [wt 0.6] @F:??? ...?[se ad805 0.5][blur lens 0.2 4 1][wt 1.0][blurOff lens 1.2][sr]...![seStop ad805 1.5] [k] [charaFadeout F 0.1] [blurOff lens 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [charaFadeTime I 0.2 0.5] @Kadoc (I can't hear a word he's saying...) [k] [messageOff] [charaFadeout I 0.2] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace F 0] [se ad173] [charaFadein F 0.4 -280,0] [charaMove F -210,0 0.7] [wt 0.5] [seStop ad173 0.5] [wt 0.5] [charaFace F 1] [wt 0.8] [cueSe SE_21 21_ade578] [charaMoveReturn F -200,0 0.3] [wt 0.4] [cueSe SE_21 21_ade578] [charaMoveReturn F -200,0 0.3] [wt 0.5] [charaTalk on] [charaFadeTime I 0.2 0.5] [charaFace A 6] @Kadoc (And now he's way up in my personal space being all buddy-buddy...and I STILL can't hear a damn word!) [k] [charaFadeout I 0.2] [wt 0.1] @F:??? ...! [k] [messageOff] [charaFace F 0] [charaMoveReturn F -210,-6 0.4] [wt 0.4] [charaMoveReturn F -210,-6 0.4] [wt 0.7] [charaMove F -200,0 0.4] [wt 0.7] [se adm69] [charaShake A 0.04 3 3 0.2] [wt 0.4] [charaShake A 0.04 1 1 15.0] [charaMoveFSL F -512,0 15.0] [charaMoveFSL A -320,0 15.0] [charaFace A 8] @Kadoc Stop! I can't hear you! Just...stop! [k] [charaFadeout F 0.1] [charaFadeout A 0.1] [wt 0.1] [charaMove F 0,0 0.1] [charaMove A 0,0 0.1] [charaTalk depthOff] [charaDepth L 4] [charaDepth F 5] [charaPut H 1] [charaTalk D] [charaFace D 25] [charaFadein D 0.1 1] @Da Vinci Uh, excuse me. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1200,1200] [charaScale F 1.2] [charaTalk F] [charaFace F 1] [charaFadein F 1.0 -60,0] [charaFadein J 1.0 70,-360] [charaMove J 90,-360 1.5] [charaMove F -40,0 1.5] [wt 1.5] @F:??? Hm? Oh, are you talking to me? Wow! The future is now!!! [k] [messageOff] [charaFadeout F 1.0] [charaFadeout J 1.0] [wt 1.0] [charaPut H 1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Da Vinci Uh, yeeeah, sure is.[sr]...Okay, Gordy, he's all yours! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Goredolf Wha...? Hey! How did I get pulled into this? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 29] [charaFadein D 0.1 1] @Da Vinci Because I was overcome by the terrible feeling that every word I said would go in one ear and out the other. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Goredolf Huh? What kind of excuse is that?[wt 1.0][charaFace B 0][charaMoveReturn B 0,-7 0.4][sr]...Ahem. [k] @Goredolf Uh, you there. Who are you? I'm guessing you're affiliated with Charles the Great of the Righteous Real[line 2] [k] [bgmStop BGM_EVENT_147 1.0] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaScale F 1.3] [se ad7] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 0,-50] [charaMove F 0,15 0.2] @F:??? [f large][messageShake 0.05 4 4 1.0]I'm Astolfooo!!! [k] [charaFadeout F 0.1] [wt 0.1] [charaScale F 1.0] [charaPut H 1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf Tooo loooud![messageShakeStop] [k] [charaFace B 0] @Goredolf ...Wait.[bgm BGM_MAP_61 1.0] Astolfo? As in[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mash Right! [k] @Mash That's the same paladin from the legend of Charlemagne who went to the moon and back[line 2]Astolfo! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Astolfo Whoa! So does that mean I'm famous? Ehehe... [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] [charaFadeTime I 0.2 0.5] @Goredolf (He's also well-known for being, ah, completely insane, as I recall.) [k] [charaFadeout I 0.2] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] [charaMoveReturn F 0,7 0.4] @Astolfo Wooo! (Flashing peace signs) [k] [messageOff] [fadeout black 1.0] [bgm BGM_MAP_61 1.0 0.5] [wait fade] [charaFadeout F 0.1] [scene 158900] [wt 1.0] [bgm BGM_MAP_61 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.3] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 0,-20] [charaMove A 0,0 1.0] [charaShake A 0.08 2 2 1.0] [wt 1.0] @Kadoc ...Ghh...[sr]There. I can finally hear again. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Hmm. Astolfo the Heroic Spirit. [k] @Holmes Then when you released your True Name earlier, I take it that was the same horn you used to chase off harpies? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Astolfo Yup! It's suuuper handy when you wanna get rid of Demonic Beasts! [k] @Astolfo I could cause some real chaos in an enemy army if I blew it as hard as I could. Anyway...uh...[wt 1.0][charaFace F 1]it's great! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes I see.[sr]As for us, we are[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Astolfo Wait, wait, don't tell me! You guys are with Caldera, right? [k] [charaFace F 0] @Astolfo Huh? Is that not right? What was it then? The moon? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Holmes Hahaha, we're with Chaldea. I'm Sherlock Holmes. [k] [messageOff] [charaTalk off] [charaFace A 4] [charaFadeinFSL A 0.1 -380,0] [se ad173] [charaMoveFSL A -350,0 0.7] [wt 0.5] [seStop ad173 0.5] [wt 0.6] [charaTalk on] [charaFace C 7] @Holmes And this young man assisting us is Kadoc Zemlupus, a mage. [k] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Astolfo Nice to meet ya! [k] [charaFace F 0] @Astolfo But I already did the whole greeting thing earli[line 2]Huh? You couldn't hear me? Why not? [k] @Astolfo ...[wt 0.7][charaFace F 3]Oh, right. That was my fault, wasn't it!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Kadoc Damn right it was. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Astolfo Whoops. Sorry about that! Still, it beats being bird food, right? [k] @Astolfo Especially since you guys couldn't have lasted more than three minutes where you were. [k] @Astolfo So yeah, my bad! But also NOT my bad! [k] [charaFace F 0] @Astolfo Hmm... Can those things both be true at once? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Kadoc You know what? Let's forget it. Not like I'm gonna have permanent hearing damage. Right? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Astolfo Oh definitely probably not! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Kadoc So, it's fine. [k] [bgmStop BGM_MAP_61 1.5] [charaFace A 8] @Kadoc ..Sorry, was that a “probably” I heard in there? [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_124 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Astolfo Aaanywho, thanks for coming, erm...Chaldeans! [k] @Astolfo (For reasons I still don't understand,) our Righteous Realm has been waiting for you. [k] [charaFace F 1] @Astolfo (I still have no idea what's going on, but) please, follow me! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 5] [charaDepth F 4] [charaDepth C 3] [charaDepth N 2] [charaDepth O 1] [charaTalk off] [charaFace C 0] [charaFace A 5] [charaScale N 1.3] [charaScale O 1.2] [charaFadein N 1.0 -100,-220] [charaFadeinFSR C 1.0 256,-20] [charaFadein A 1.0 -180,-20] [charaMove A -170,-20 0.8] [wt 1.2] [charaTalk on] [charaTalk A] @Kadoc (You think we can trust him?) [k] @Holmes (If I am correct, we should be perfectly fine.) [k] [charaFace C 8] @Holmes (Apart from one or two small issues, at least.) [k] [messageOff] [charaFadein O 0.1 50,-220] [charaFadeout N 0.6] [charaFadeout C 0.6] [charaFadeout A 0.6] [wt 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 -50,0] @Astolfo Oh, but I do gotta ask you not to tell the other realms about ours, okay? [k] @Astolfo There'll be tears if you do. [k] [messageOff] [charaMove F -200,0 1.2] [charaMove O -100,-220 1.2] [charaScale N 1.5] [wt 1.2] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 300,0] [wt 0.4] @Kadoc That's it? Whose? [k] [charaFace F 0] @Astolfo Roland's. [k] [charaFace A 5] @Kadoc Ah. Shoulda figured he'd be here too. [k] [charaFace F 1] @Astolfo Of course he is! This IS Charles the Great's realm, you know! Heeheehee! [k] [charaFace F 0] @Astolfo Oh, that reminds me: you might see him bopping around in the buff every now and then, but don't worry too much. It's just his thing. [k] [charaFace A 0] @Kadoc Got it. [k] [bgmStop BGM_EVENT_124 1.5] @Kadoc ...[sr]... [k] [charaFace A 8] @Kadoc Wait. In the buff? Like...naked? Why? [k] [bgm BGM_EVENT_146 0.1] [charaFace F 3] @Astolfo Huh? You mean you don't know? [k] @Astolfo Isn't there a super famous legend about Roland, y'know, letting it all hang out? [k] [charaFace A 2] @Kadoc Yeah, there is! I know about it, too! [k] @Kadoc But why is he still getting naked now!? [k] [charaFace F 4] @Astolfo Ah. Yeah. That's...a good point. It's not great in mixed company. Can't argue there. [k] @Astolfo Hmm... I guess we could cover him up with seaweed...or do that whole pixelated blur thing... [k] [messageOff] [charaFadeout O 0.5] [charaFadeout F 0.5] [charaFadeout A 0.5] [wt 0.8] [charaPut H 1] [charaTalk E] [charaFace E 15] [charaFadein E 0.1 1] @Mash (This sounds pretty bad! What do we do, Da Vinci!?) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] [effect bit_talk_small_brilliant] [cueSe SE_21 21_ade588] @Da Vinci (I don't see a problem here. Naked heroes are beautiful things.)[seStop 21_ade588 2.5] [k] [charaFadeout D 0.1] [wt 0.1] [effectDestroy bit_talk_small_brilliant] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Mash (Oh, right. I forgot about Da Vinci's artistic side!) [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Astolfo Well, anywho. [k] @Astolfo The more sightly we can make unsightly things, the better! [k] [charaFace F 1] @Astolfo Now, let's get going! [k] [messageOff] [bgmStop BGM_EVENT_146 1.5] [se ad73] [effect bit_talk_quickmove] [charaFadeout F 0.2] [wt 0.3] [se ad158] [wt 1.0] [seStop ad158 1.0] [charaTalk A] [charaFace A 0] [charaFadeinFSL A 0.1 0] [charaFace C 0] [charaFadeinFSR C 0.1 2] @Kadoc ...All right, might as well. [k] @Holmes Indeed. [k] [charaFace C 5] [bgm BGM_EVENT_71 0.1] @Holmes By the way, Kadoc. If I might say something about Astolfo... [k] [charaFace A 5] @Kadoc Yeah. [k] @Kadoc I didn't expect any of Charlemagne's Twelve Paladins to be so, uh...cheerful. [k] @Holmes There are a number of wild legends pertaining to him, but one in particular seems especially relevant right now. [k] [charaFace A 6] @Kadoc O-oh? What's that? [k] [messageOff] [charaTalk off] [charaDepth K 5] [charaDepth N 4] [charaDepth A 2] [charaDepth C 3] [charaScale K 1.2] [charaTalk K] [charaFace K 0] [charaFadein N 0.6 -100,-350] [charaFadein K 0.6 80,0] [charaMove N -120,-350 10.0] [charaMove K 90,0 10.0] [wt 0.6] [charaFadeout C 0.1] [charaFadeout A 0.1] @Holmes It's from a tale known as “Orlando Furioso.” [k] @Holmes It tells of Astolfo traveling to the moon in search of a cure for Roland's madness. [k] @Holmes In the process, he reacquires his own lost sanity, only to lose it again upon his return from the moon. [k] [charaFace K 5] @Holmes My point is, as a hero, Astolfo is very closely associated with madness. [k] [messageOff] [bgmStop BGM_EVENT_71 1.0] [charaFadeout K 1.0] [charaFadeout N 1.0] [wt 1.2] [charaMove C 0,0 0.01] [charaMove N 0,0 0.01] [charaScale C 1.0] [wipeout rectangleStripUpToDown 0.7 1.0] [wait wipe] [scene 110100] [charaScale F 1.2] [wt 0.2] [se ade216] [se ad556] [seVolume ad556 0 0.5] [effect bit_talk_42] [wipein rectangleStripDownToUp 0.7 1.0] [wait wipe] [wt 0.8] [cueSe SE_21 21_ade546] [charaFadein F 0.4 -500,0] [charaMove F 500,0 0.7] [wt 0.4] [charaFadeout F 0.4] [wt 0.8] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [effectStop bit_talk_42] [effectDestroy bit_talk_42] [scene 158900] [backEffect bit_talk_41_back] [wt 0.2] [seStop ad556 1.0] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [bgm BGM_EVENT_63 0.1] [charaTalk on] [charaTalk A] [charaFace C 5] [charaFadeinFSR C 0.1 2] [charaFace A 8] [charaFadeinFSL A 0.1 0] @Kadoc Yeah, I knew that. And I have a really bad feeling about where this is going. So...go on. [k] [charaFace C 10] @Holmes Of course. [k] [charaFace C 2] @Holmes It...would seem he's ridden off on his own horse and forgotten us entirely. [k] @Holmes Come! We must catch up! [k] [charaFace A 2] @Kadoc ...This is my life now. [k] [charaFadeout C 0.1] [charaFadeout A 0.1] [wt 0.1] [backEffectStop bit_talk_41_back] [backEffectDestroy bit_talk_41_back] [charaPut H 1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Mash A-Astolfo is leaving you behind at incredible speed! [k] @Mash At least we can still tell which direction he's heading in! Please, hurry! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [backEffect bit_talk_41_back] [charaTalk off] [charaFace C 2] [charaFadeinFSR C 0.1 2] [charaFace A 2] [charaFadeinFSL A 0.1 0] @Both RRRAAAHHH! [k] [messageOff] [se ad132] [se ad59] [charaFadeout C 0.4] [charaFadeout A 0.4] [wt 0.4] [seStop ad132 1.0] [seStop ad59 1.0] [wt 1.0] [backEffectStop bit_talk_41_back] [backEffectDestroy bit_talk_41_back] [wt 0.1] [charaPut H 1] [charaTalk on] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] [charaFadeTime I 0.2 0.5] @Goredolf (That's not the kind of thing I ever expected to hear out of either of them...) [k] [charaFadeout B 0.1] [charaFadeout I 0.2] [wt 0.1] [charaTalk G] [charaFace G 3] [charaFadein G 0.1 1] @Nemo Marine This is too good to forget! I'm gonna record this for posterity! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_63 2.0] [wait fade] [soundStopAll] [end]