$03-00-13-03-3-1 [enableFullScreen] [soundStopAll] [charaSet A 8001500 1 Mash] [charaSet B 1098253200 1 "U-Olga Marie"] [charaSet C 1098252900 1 Tepeu] [charaSet D 1098254800 1 "Nemo Marine"] [charaSet E 1098255200 1 Habetrot] [charaSet F 1098257510 1 "Rasputin_Arm Raised"] [charaSet G 1098257510 1 "Rasputin_Arm Raised_Silhouette"] [charaFilter G silhouette 00000080] [sceneSet H 169100 1] [charaScale H 1.1] [charaSet I 1098254800 1 Marine_Effects] [charaSet J 98115000 1 Effect] [charaPut J 1200,1200] [charaScale J 1.4] [sceneSet K 10000 1] [charaScale K 1.2] [imageSet L cut427_grass01 1] [imageSet M cut427_grass02 1] [imageSet N cut426_kmk 1] [imageSet O cut427_grass01 1] [imageSet P cut427_grass02 1] [scene 169200] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_80 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Habetrot No way! TWO hits with the Black Barrel and she's still coming! She's even stronger than the president! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 19] [charaFadein B 0.1 1] @U-Olga Marie I hate to admit it, but it's true! Dammit, why am I so weak!? [k] [charaFace B 9] @U-Olga Marie Let's just run! She won't be able to see us once we're under the cover of the jungle! [k] [charaFace B 7] @U-Olga Marie If we're unlucky, she might end up stepping on us, but it's better than staying here until she DEFINITELY crushes us! [k] ?1:Good point! Let's run for it! ?2:Come on, everyone! Make a break for the jungle! ?! [messageOff] [se ad443] [seStop ad443 2.0] [se ad769] [seStop ad769 2.0] [wipeout leftToRight 0.7 1.0] [bgm BGM_EVENT_80 0.7 0.5] [wait wipe] [charaFadeout B 0.1] [scene 169100] [charaTalk depthOff] [charaDepth H 1] [charaDepth D 5] [charaDepth C 6] [charaDepth B 7] [charaFadein H 0.1 0,-200] [wt 1.0] [wipein rightToLeft 0.7 1.0] [bgm BGM_EVENT_80 0.7 1.0] [wait wipe] [wt 0.3] [se ad628] [charaPut J 1] [charaEffect J bit_talk_impactlanding 200,0] [charaShake H 0.05 3 3 1.0] [se ad882] [se ad242] [seStop ad242 1.0] [se ade393] [seVolume ade393 0 0] [seVolume ade393 1.0 0.5] [wt 1.2] [se ade80] [charaPut J 1] [charaEffect J bit_talk_impactlanding -200,0] [charaShake H 0.05 3 3 3.5] [se ad875] [se ad242] [seStop ad242 1.0] [seStop ade393 4.0] [wt 2.8] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Nemo Marine Oh man, oh man! She's pounding the ground like crazy! [k] @Nemo Marine We're not gonna make it! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Tepeu Stay calm, Marine. Remember, Camazotz called her “Xochitónal.” [k] @Tepeu If she truly is a guardian of the underworld, then she'll need to stay in the river, and won't be able to follow us into the jungle. [k] @Tepeu All we need is a little luck, and we'll get to safety. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth K 4] [charaDepth B 2] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @U-Olga Marie Then we're all set! I've got galactically good luck! [k] @U-Olga Marie Even when your chances are ninety-nine to one against drawing the short straw, I draw it every time! Hahaha! [k] ?1:...Uh... ?2:Isn't that the opposite of[line 2] ?! [messageOff] [se ad246] [charaPut K 0,-200] [charaFadeTime K 0.6 0.4] [wt 1.0] [seStop ad246 2.0] [charaFace B 20] @U-Olga Marie Hm? Who turned off the lights? [k] [messageOff] [bgmStop BGM_EVENT_80 0.6] [wt 0.6] [wipeout upToDown 0.2 1.0] [wt 0.1] [cueSe SE_21 21_ad1140] [charaMove B 0,-50 0.1] [shake 0.05 3 3 1.0] [wait wipe] [wt 0.1] [se ad628] [se ad882] [se ad242] [seStop ad242 1.0] [charaTalk depthOn] [charaFadeout K 0.1] [charaFadeout B 0.1] [wt 1.0] [fadeout black 0.1] [wait fade] [wipein upToDown 0.1 1.0] [wait wipe] [shake 0.05 3 3 1.4] [fadein black 1.0] [wait fade] [wt 0.6] ?1:Nooo! Director Olga Marieee! (Crying) ?2:Why did you have to say thaaat!? (Crying) ?! [se ad443] [seStop ad443 2.0] [se ad769] [seStop ad769 2.0] [fadeout black 1.5] [wait fade] [charaFadeout H 0.1] [charaTalk depthOn] [wt 2.5] [fadein black 2.0] [wait fade] [se ad186] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 1] [effect bit_talk_41_fs] @U-Olga Marie Let's talk strategy![bgm BGM_EVENT_146 0.1] [k] ?1:Seeing you go from flat as a pancake back to normal is kind of[line 2] [charaFadeout B 0.1] [wt 0.1] [effectDestroy bit_talk_41_fs] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Nemo Marine Creepy? Yeah, creepy. Maybe U-O just can't be beat? [k] [charaFadeout D 0.1] [wt 0.1] ?2:That's our president for you! No worse for wear! [effectDestroy bit_talk_41_fs] [charaFace B 25] @U-Olga Marie I noticed you waited to come back for me until it was safe. Did you enjoy seeing me flattened like that? [k] [charaFadeout B 0.1] [wt 0.1] ?! [bgmStop BGM_EVENT_146 1.5] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Now, now. We may have come awfully close to being wiped out, but the important thing is that we're all safe and sound. [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk E] [charaFace E 2] [charaPut E 0,0] [charaFadeTime E 0.1 0.7] @Habetrot Sure, but now we have an even bigger problem. Is there nothing we can do for Protea? [k] [charaFace E 11] @Habetrot She couldn't hear us at all. Even the river looked so...red... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @U-Olga Marie That was because Protea was still bleeding from the wounds on her back. [k] @U-Olga Marie I tried, but I couldn't help her or close her wounds. [k] @U-Olga Marie She didn't even cry out in pain. I don't know much about mythological beings, but she just may not have any pain receptors. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 14] @Mash About that... I hope it doesn't just mean she couldn't cry out regardless of how much she was bleeding... [k] ?1:Protea... [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaPut E 0,0] [charaFadeTime E 0.1 0.7] @Habetrot That bastard! When I get my hands on him, I'm gonna MAKE him turn Protea back to normal! [k] [charaFadeout E 0.1] [wt 0.1] ?2:We've got to capture Camazotz and make him turn her back. [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @U-Olga Marie I would if I could. [k] @U-Olga Marie The creep is at least fifty kilometers from here already, though. Slippery little bat bastard. [k] [charaFadeout B 0.1] [wt 0.1] ?! [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Tepeu Well, this is quite the conundrum. [k] @Tepeu Protea got us halfway across the river, but now she herself blocks our progress. [k] @Tepeu If we don't eliminate her, we'll never be able to make our way through the first layer of the underworld. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @U-Olga Marie You mean, kill her? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Tepeu That would be one option. But as we just saw for ourselves, that would be exceedingly difficult. [k] @Tepeu We aren't strong enough to neutralize her. We either need to sneak past her, or... [k] @Tepeu I'm sorry. Just give me a second, would you? [k] [messageOff] [charaCrossFade C 1098252940 4 0.6] [se ade158] [wait charaCrossFade C] [wt 1.0] @Tepeu Or...we simply wait for nature to run its course. U-O, you said she was still bleeding, yes? [k] @Tepeu Then it's only a matter of time until she dies. We could simply wait here until that happens. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth B 1] [charaDepth A 2] [charaDepth E 3] [charaTalk off] [charaFace E 6] [charaFace A 4] [charaFace B 1] [charaPutFSL E -380,0] [charaFadeTime E 0.1 0.7] [charaFadeinFSR B 0.1 -70,0] [charaFadeinFSR A 0.1 300,0] [wt 1.5] ?1:... ?2:(No way. That's just too...) ?! [charaScale I 1.0] [charaScale H 1.3] [charaScale C 1.3] [charaDepth H 5] [charaDepth C 6] [charaDepth I 7] [charaTalk off] [charaFace I 6] [charaFadein I 0.5 -256,-70] [charaFadein C 0.5 256,120] [charaFadein H 0.5 -100,-200] [wt 0.7] [charaFadeout B 0.1] [charaFadeout E 0.1] [charaFadeout A 0.1] @Nemo Marine Waaah! Tepeu, you big jeeerk! Why would you say something so cruuuel!? [k] @Nemo Marine We can't just leave Protea like thaaat! We've gotta help her somehooow! [k] [messageOff] [se ad76] [charaMoveReturn I -230,-70 0.3] [wt 0.15] [charaShake C 0.05 3 3 0.2] [wt 0.25] [se ad76] [charaMoveReturn I -230,-70 0.3] [wt 0.15] [charaShake C 0.05 3 3 0.2] [wt 0.25] [se ad76] [charaMoveReturn I -230,-70 0.3] [wt 0.15] [charaShake C 0.05 3 3 0.2] [wt 0.5] [charaTalk on] @Tepeu Marine, please. You're hurting me. [k] ?1:Marine is righ[line 2] ?2:Guys, listen to[line 2] ?! [messageOff] [bgmStop BGM_EVENT_70 1.0] [charaFadeout H 1.0] [charaFadeout C 1.0] [charaFadeout I 1.0] [wt 1.2] [charaScale C 1.0] [se ad27] [seVolume ad27 0 0.4] [wt 0.3] [se ad527] [seVolume ad527 0 0.4] [seStop ad527 0.8] [wt 1.0] [charaTalk depthOn] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Wait! I can hear footsteps! Someone is coming this way! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [subCameraOn 1] [charaLayer L sub #A] [charaLayer M sub #A] [charaLayer O sub #A] [charaLayer P sub #A] [subCameraFilter #A through] [subRenderFadein #A 0 0,0] [charaRoll O 270] [charaRoll P 270] [charaScale F 1.2] [charaScale G 1.2] [charaScale H 1.2] [charaScale L 2.8] [charaScale M 2.8] [charaScale O 3.2] [charaScale P 3.2] [charaDepth O 8] [charaDepth P 7] [charaDepth L 9] [charaDepth M 10] [charaDepth G 6] [charaDepth F 5] [charaDepth H 4] [charaTalk off] [charaFadein H 1.0 0,-160] [charaFadein L 1.0 500,-500] [charaFadein M 1.0 -400,-500] [charaFadein O 1.0 -900,-500] [charaFadein P 1.0 -850,700] [se ad527] [seVolume ad527 0 0.1] [seVolume ad527 1.0 0.5] [wt 1.0] [seStop ad527 0.5] [wt 0.5] [blur lens 1.0 2 2] ?1:Who's there!? ?! [messageOff] [se ad527] [seVolume ad527 0 0.5] [charaMoveScale H 1.3 1.5] [charaMove H 0,-180 1.5] [charaMoveScale L 2.9 1.5] [charaMove L 500,-520 1.5] [charaMoveScale M 2.9 1.5] [charaMove M -400,-520 1.5] [charaMoveScale O 3.3 1.5] [charaMove O -950,-520 1.5] [charaMoveScale P 3.3 1.5] [charaMove P -900,720 1.5] [blurOff lens 1.0] [wt 0.2] [seStop ad527 0.2] [wt 0.8] [se ad527] [charaScale G 1.15] [charaFace G 2] [charaFadein G 0.5 0,90] [charaMoveScale G 1.2 0.5] [charaMove G 0,100 0.5] [wt 0.2] [seStop ad527 0.2] [wt 1.2] [se ad27] [charaMove G 0,-20 1.5] [charaMove H 0,-300 1.5] [charaMoveScale L 3.0 1.5] [charaMove L 500,-680 1.5] [charaMoveScale M 3.0 1.5] [charaMove M -400,-680 1.5] [charaMoveScale O 3.4 1.5] [charaMove O -1000,-450 1.5] [charaMoveScale P 3.4 1.5] [charaMove P -950,750 1.5] [wt 0.6] [charaFadeout L 1.0] [charaFadeout M 1.0] [charaFadeout O 0.8] [charaFadeout P 0.8] [wt 2.0] [charaFace F 2] [charaFadein F 0.1 0,-20] [wt 0.1] [charaFadeout G 0.7] [wt 1.5] [bgm BGM_EVENT_76 0.1] @Rasputin [f large]Good morning, everyone.[-] [k] @Rasputin Are you having some problem a passing priest may be able to assist you with? [k] [messageOff] [charaDepth E 2] [charaDepth D 3] [charaDepth A 1] [charaTalk off] [charaFace D 11] [charaFadeinFSL D 0.1 -350,0] [charaFace A 6] [charaFadeinFSR A 0.1 350,0] [charaFace E 14] [charaPut E 0,0] [charaFadeTime E 0.1 0.7] [wt 0.1] [charaFadeout F 1.0] [charaFadeout H 1.0] [wt 3.0] [fadeout black 2.0] [bgmStop BGM_EVENT_76 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]