$94-04-65-04-1-0 [soundStopAll] [charaSet A 5033001 1 Circe] [charaSet B 2009102 1 Orion] [charaSet C 99502600 1 Mash] [charaSet D 98111500 1 Static] [charaSet E 2015001 1 Arjuna] [charaSet F 1038000 1 Jason] [charaSet G 4006001 1 Georgios] [charaSet H 1098181810 1 Odysseus] [charaSet I 1001000 1 Effect] [charaSet J 98006200 1 Enemy] [imageSet K back10000 1] [charaScale K 1.02] [scene 21503] [wipeFilter cinema 0.5 0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_5 0.1] @??? Good, they're finally here. [k] [clear] @??? It's about time. I was beginning to think[sr]I'd made this Singularity for nothing! [k] [clear] @??? ...You sure. About this? [k] [clear] @??? Sure I'm sure. Don't worry, the plan is perfect.[sr]All you have to worry about is the Labyrinth. [k] [clear] @??? She's right, Asterios. Don't worry.[sr]You're in good hands with this witch! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_5 0.5] [wait fade] [charaPut D 1200,1200] [charaEffect D bit_talk_10_LowLevel] [scene 21504] [wipeOff] [wt 0.8] [fadein black 1.0] [wait fade] [wt 1.4] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [bgm BGM_EVENT_70 0.1] @Arjuna This is...definitely the Labyrinth. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut D 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash Right. [k] @Mash Master and I have been here a few times before, so I can confirm that it's a dangerous place prowled by Demonic Beasts. [k] @Mash Please be careful as you make[sr]your way through it, Master. [k] [charaPut D 1200,1200] [charaEffectStop D bit_talk_10_LowLevel] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Circe Who the hell does this person think they are,[sr]building something like this on MY island!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 18] [charaFadein F 0.1 1] @Jason You mean it isn't your fault this thing's here? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Circe Are you kidding? Who in the world would[sr]want to make a tacky labyrinth like this? [k] @Circe My paradises are strictly aboveground affairs.[sr]The underworld's more my mentor's shtick. [k] [charaFace A 7] @Circe ...Hm? Is that...a signboard? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cameraMove 1.0 -100,50 1.3] [wt 2.0] [cameraHome 0.7] [wait camera] [wt 0.5] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Arjuna There's something written on it.[sr]Let's see... [k] @Arjuna “Abandon all hope, ye who enter here.” [k] @Arjuna ...That's it. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 18] [charaFadein F 0.1 1] @Jason ...So, who else is ready to head back now? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Orion You always say that after we go somewhere new![sr]Not that I disagree this time. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Georgios There will be no heading back. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk off] [charaFace B 4] [charaFadein B 0.1 2] [charaFace F 17] [charaFadein F 0.1 0] @Both Guh... [k] [charaTalk on] [charaFadeout F 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Odysseus So, we'll need to risk our lives to proceed, hm?[sr]Interesting. Let's go then. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Circe Don't you think you should take at least a few[sr]precautions before you go charging into danger? [k] [charaFace A 4] @Circe Ugh, I swear, you warriors are all the same. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 13] [charaFadein F 0.1 1] @Jason Come ooonnn, let's just go back the way we caaame. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Circe Okay, that might not be charging headlong into danger, but it's just as irritating in its own right! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Jason No, seriously, I'm getting an[sr]extremely bad feeling about this. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Arjuna I see.[sr]All right, let's be off. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Georgios That's that then.[sr]Oh, yes. Say cheese. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk off] [charaDepth B 8] [charaDepth F 7] [charaDepth E 5] [charaFace B 1] [charaFadein B 0.1 0,0] [charaFace F 1] [charaFadein F 0.1 -256,0] [charaFace E 1] [charaFadein E 0.1 256,0] [wt 0.5] [flashin once 0.1 0.1 FFFFFFFF 2D2D2D80] [wt 0.1] [se ad41] [wipeout circleIn 0.1 1.0] [wait wipe] [wipein circleIn 0.1 1.0] [wait wipe] [wt 0.5] [charaTalk on] [charaFace F 12] @Jason Would you lay off the shutter button!?[sr]I keep smiling even though I don't want to! [k] [charaFadeout B 0.1] [charaFadeout F 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Circe What are you nitwits doing!?[sr]Let's go already! [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_70 1.0] [se ade74] [se ade428] [se ad166] [seVolume ad166 0 0.3] [se ad95] [se ad311] [wait wipe] [charaFadeout A 0.1] [charaPut D 1200,1200] [charaEffect D bit_talk_10_LowLevel] [scene 90501] [wt 0.3] [seStop ade74 1.0] [seStop ade428 1.0] [seStop ad166 1.0] [seStop ad95 1.0] [seStop ad311 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 1.4] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Georgios It seems we have another signboard. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Arjuna “Fire walk with me.” [k] @Arjuna ...That's what it says. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Circe Hmm. [k] [messageOff] [charaTalk depthOff] [charaDepth A 7] [charaDepth I 8] [charaPut I 0,0] [effect bit_talk_29 0,-100] [se ad138] [wt 0.3] [charaEffect I bit_talk_fire] [se ad429] [seVolume ad429 0 0.1] [seVolume ad429 0.5 0.7] [wt 1.5] [charaFace A 7] [bgm BGM_EVENT_49 0.1] @Circe Oh. [k] ?1:Aah! ?! [charaFadeout A 0.1] [seStop ad429] [charaPut I 2000,2000] [wt 0.1] [charaTalk depthOn] [charaPut D 1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mash Are you all right, Master? [k] [charaPut D 1200,1200] [charaEffectStop D bit_talk_10_LowLevel] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Georgios Not to worry, Mash.[sr]I made sure those flames didn't get near [&him:her]. [k] [messageOff] [charaTalk depthOff] [charaFadeout G 0.1] [wt 0.1] [charaPut I 0,0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaPut I 0,0] [se ad429] [wt 1.0] [charaEffectStop I bit_talk_fire] [seStop ad429 1.0] [wt 1.0] [charaFadeout A 0.1] [charaEffectDestroy I bit_talk_fire] [wt 0.2] [charaTalk depthOn] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Odysseus Are you okay, Circe? [k] [charaFace A 7] @Circe Huh?[sr]Wha...? Er? [k] [charaFace H 4] @Odysseus You were caught in that fire, weren't you? [k] [charaFace A 3] @Circe I-I-I'm fine! It was nothing![sr]I'm the queen witch, remember!? [k] [charaFace H 0] @Odysseus Queen witch or not, surely you can't[sr]be fine after being caught in a fire. [k] [charaFace A 2] @Circe Well I am, okay!? [k] [charaFace A 5] @Circe Hecate herself gave me this robe.[sr]It's not gonna burn up in a little fire like that. [k] @Odysseus Even so. [k] [charaFace A 3] [bgmStop BGM_EVENT_49 1.5] @Circe Khh...[sr]Well, anyway, I appreciate the concern. [k] [charaFadeout H 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [bgm BGM_EVENT_5 0.1] @Orion By the way, anyone else notice we're at a dead end? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Circe Huh? [k] [charaFace A 0] @Circe ...So we are.[sr]Hmm. [k] @Circe I bet it's one of those things where the way forward only reveals itself once certain conditions have been met. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Arjuna “Fire walk with me.” [k] @Arjuna Hmm... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Odysseus Walk with me, eh...?[sr]Circe, come with me. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Circe H[messageShake 0.03 5 5 1.0]uh!? Y-you want me!?[sr]To go with you!? Why should I!? [k] [charaPut I 1200,1200] [charaEffect I bit_talk_27] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Odysseus I just had an idea.[sr]If we are supposed to walk alongside the flames... [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaPut I 0,0] [se ad429] [seStop ad429 2.0] [wt 1.5] [charaPut I 1200,1200] [charaEffectStop I bit_talk_27] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Odysseus ...then perhaps that means we need to[sr]proceed while cloaked in this fire. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Circe What? Don't be silly.[sr]How're we supposed to wear fire? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Odysseus True, maybe we can't.[sr]But we can catch it. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Circe ? [k] [charaFace A 7] [bgmStop BGM_EVENT_5 1.0] @Circe ...Ohh! [k] [charaFace A 2] [bgm BGM_EVENT_3 0.1] @Circe Master, I know this is short notice,[sr]but we need to fight the fire filling this room! [k] @Circe We'll then need to bind it before[sr]it goes out and walk with it! [k] ?1:G-got it! ?! [messageOff] [charaFace A 5] [charaPut I 0,0] [charaEffect I bit_talk_magic_circle] [se ad39] [wt 2.0] @Circe O flames, I command thee:[sr]burn brighter, fall to ruin, and be reborn! [k] @Circe That is the never-ending cycle of life and destruction.[sr]Come forth, devilish creatures of flame! [k] [messageOff] [charaEffectStop I bit_talk_magic_circle] [charaEffectDestroy I bit_talk_magic_circle] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_29] [se ad249] [seStop ad249 0.9] [wt 0.3] [fadeout white 0.3] [se ad730] [wait fade] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.3] [fadein white 0.5] [seStop ad730 0.5] [wait fade] [wt 1.0] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Georgios Now I see. [k] @Georgios You turned the fire into an enemy we can fight.[sr]Very clever. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Jason All right guys, good luck![sr]I know you've got this! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFace E 0] [charaFadein E 0.1 0] [charaFace B 0] [charaFadein B 0.1 2] [charaFadeTime K 0.3 0.4] [wt 0.4] [charaTalk on] [charaTalk B] @Orion (Wow, he's not even pretending like[sr]he's going to join the fighting himself.) [k] @Arjuna (I'll just go ahead and add this to[sr]the report I'm writing for Medea...) [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.5] [wait fade] [soundStopAll] [end]