$03-00-12-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098158200 1 Sion] [charaSet B 98001000 1 Mash] [charaSet C 1098124500 1 "Da Vinci"] [charaSet D 1098123200 1 Goredolf] [charaSet E 9005001 1 Holmes] [charaSet F 7007001 1 "Vlad III"] [charaSet G 1098235000 1 Kadoc] [imageSet H cut355_kdk_01 1 1] [imageSet I cut355_kdk_02 1 1] [imageSet J cut355_kdk_03 1 1] [charaSet K 1098234310 1 Archer-Class] [charaSet L 1098234610 1 Rider-Class] [charaSet M 1098234510 1 Caster-Class] [charaSet N 1098234420 1 Lancer-Class] [charaSet O 1098234820 1 Berserker-Class] [charaSet P 7042000 1 Kriemhild] [charaSet Q 1098242600 1 "Zhang Jue"] [charaSet R 7034001 1 Salome] [charaSet S 1098235500 1 "Terracotta Soldier 3"] [sceneSet T 132900 1] [imageSet U back10000 1 1] [charaScale U 1.05] [imageSet V back10000 1 1] [charaScale V 1.05] [charaSet W 98115000 1 Effect] [charaSet X 98115000 1 "Effect 2"] [imageSet Y back10000 1 1] [charaScale Y 1.3] [charaSet Z 98002000 1 Fou] [scene 10000] [fadein black 2.0] [wait fade] [wt 1.0] [bgm BGM_EVENT_129 0.1] @ [lr]...Thinking out loud. [k] @ ■■■■ can't understand ■■■■. [k] @ Are they alive? Are they dead? Are they standing? Sitting? [k] @ Do they care for anything? Wish for anything? Pray for anything? [k] @ They understand nothing. They know neither suffering nor joy. [k] @ They have no concerns, but also no relief. [k] @ Only hunches and chills tell them the end is coming. [k] @ And so, they die out here. Miserably. Meaninglessly. [k] @ But, something buried inside them kept them alive for just a little longer. [k] @ So please, try to remain human as you should, till the very end. [k] @ Turn not to prayer, but to song. It is all ■■■■ can do. [k] [messageOff] [wt 1.0] ?1:■■■■ the ■■■■, ■■■■■■... ?! [messageOff] [wt 0.1] [cueSe SE_22 22_ad1191] [cueSe SE_22 22_ad1151] [seVolume 22_ad1151 0 0.0] [seVolume 22_ad1151 2.0 1.0] [effect bit_talk_command_light] [wt 3.0] [seStop 22_ad1151 2.0] [wt 2.0] [fadeout black 1.5] [wait fade] [wt 1.0] [charaPut X 1] [charaEffect X bit_talk_suspicious] [fadein black 1.0] [wait fade] @ ...Thinking out loud. [k] @ Yes, that's right. I must be a traitor. [k] @ I've betrayed both Proper Human History and sincerity. [k] @ It must be my incompetence. Or...maybe...it is how capable I am. [k] @ At last, the day my sins, my evil deeds, and my duties all come to an end shall arrive. [k] [messageOff] [wt 1.0] @ Here, beneath Reichenbach Falls. [k] [messageOff] [wt 1.5] [fadeout white 2.5] [bgmStop BGM_EVENT_129 2.5] [wait fade] [charaPut X 2000,2500] [charaEffectStop X bit_talk_suspicious] [wt 2.0] [fadein white 2.5] [wait fade] [fadeout black 0.5] [wait fade] [scene 132900] [wt 0.5] [fadein black 1.5] [wait fade] [bgm BGM_KYOSU_1 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sion So, here is what you need to know about this massive Singularity: [k] @Sion The era is somewhat unstable, but we do know that it is sometime after A.D. 1700, within a margin of at least a hundred years. [k] @Sion The location is presently unclear as well, but based on the vegetation we have discovered, we can rule out the Far East, Africa, and Europe. [k] @Sion Our best guess is that we are somewhere in America. [k] [charaFace A 15] @Sion The magical energy levels are not as high as in the Age of Gods, but we are seeing tremendous fluctuations in the readings. [k] [charaFace A 11] @Sion The magical energy ripples are so numerous that it is like observing a pond on a rainy day. [k] @Sion Frankly, it leaves me thinking Anti-Army Noble Phantasms might be popping off like fireworks in this Singularity. [k] [charaFace A 5] @Sion And then, there is its Foundation of Humanity rating: ERROR. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.4 1] [wt 0.4] @Mash Error...? Not the EX-rank that signifies nonstandard values? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Sion Correct. It does not even register as nonstandard. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 25] [charaFadein C 0.1 1] @Da Vinci It's like nothing we've ever seen. [k] @Da Vinci Generally speaking, the smallest of the minute Singularities are rated at E-. [k] [charaFace C 24] @Da Vinci Any lower than that, and they wouldn't qualify as Singularities. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Goredolf Maybe it's just a bug in the system? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Sion I hope so... [k] [charaFace A 0] @Sion Either way, I will continue to monitor both the rating and the Singularity as the situation develops. [k] @Sion But the point stands that at the moment, we have many questions and precious few answers. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Goredolf Hmm. Then we're essentially in the dark. Which means[line 2] [k] ?1:We won't know more until we go there. ?! [charaFace D 10] @Goredolf I hate to just fly by the seat of our pants, but I don't see that we have a choice... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sion Fortunately, Holmes is one of the Servants best qualified for this particular Rayshift. [k] [charaFace A 6] @Sion Once you get there, I am sure you will be able to get to the heart of the mystery in no time! Right, Holmes? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.4 1] [wt 0.4] @Holmes It's quite a responsibility, but you may rest assured that I am up to the task. Uncovering the truth is the very essence of a detective's calling. [k] ?1:Glad to have your baritsu on board! ?! [charaFace E 1] @Holmes Hahaha, how very welcoming of you. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci That's all you have to say about the Singularity, yeah? Then I'll take it from here. [k] @Da Vinci You'll have one other Servant accompanying you on this mission, though I'm sorry to say it won't be Mash. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash Right. [k] @Mash I'm afraid the Ortinax is still undergoing maintenance. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 25] [charaFadein C 0.1 1] @Da Vinci In my capacity as technical advisor, I really can't allow her to Rayshift until maintenance is finished. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes I'm not surprised. All those arduous battles in both Faerie Britain and Tunguska could easily have thrown her Spirit Origin a bit off-kilter. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk Z] [charaFace Z 0] [charaFadein Z 0.1 1] @Fou Fou fou. Fooou, fou! [k] [messageOff] [se adm21] [wt 0.15] [charaMoveReturn Z 0,50 0.6] [wt 0.8] [se ad313] [wt 0.1] [seStop ad313 0.8] [charaMove Z -200,0 0.4] [charaFadeout Z 0.4] [wt 1.2] ?1:I guess Fou's not coming along this time, either. ?! [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci The good news is, we're still planning to Rayshift Mash over there once the Ortinax's maintenance is done. [k] [charaFace C 26] @Da Vinci As for your other companion this time around[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.2] [se ad95] [wt 0.8] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.4] [seStop ad95 0.1] [wt 0.4] @Vlad III You needn't continue dragging this out. It is I. [k] ?1:Count Vlad! ?! @Vlad III Indeed. This is a weighty responsibility, but I shall do my utmost to discharge my duty. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Sion There are a number of other Servants besides Count Vlad who are a match for this Rayshift, but we can only send three in total. [k] [charaFace A 5] @Sion Since we are going to send Mash later, that leaves us able to send only two for now. [k] @Sion Since Holmes was already a lock for one position, that left only one slot for the last Servant. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Vlad III I was chosen after a peaceful discussion. “Peaceful” in this instance means only a bare minimum of blood spilled. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth D 4] [charaDepth Y 3] [charaPut Y 1] [charaFadeTime Y 0.2 0.5] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Goredolf (Sounds like they decided the winner by fighting to the death...) [k] [charaFadeout D 0.1] [charaFadeout Y 0.2] [wt 0.1] [charaTalk depthOn] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Vlad III Master, I know this Singularity is full of mysteries, but I urge you to not lose sight of our ultimate objective. [k] @Vlad III Becoming emotionally invested in our enemies can lead to lapses in judgment if we are not careful. [k] [charaFace F 1] @Vlad III ...But I suppose there is little point in telling you that now. You are our Master. Do what you wish. [k] @Vlad III I will remain on standby in my spirit form. Call for me if you need anything. [k] [messageOff] [wt 0.1] [charaSpecialEffect F erasure 1 1.5] [se ad595] [wait charaSpecialEffect F] [wt 1.0] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Holmes I, for one, feel better already. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sion As a matter of fact, we will also be Rayshifting one more very special guest. [k] ?1:Huh? But you said only three Servants. ?! @Sion I did, yes. [k] [bgmStop BGM_KYOSU_1 1.5] [charaFace A 9] @Sion But the presence of another Master will give us a much wider range of options. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Sion, does that mean[line 2] [k] ?1:Kadoc!? [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Sion You got it. [k] [charaFace A 10] @Sion All right Kadoc, it is time for you to earn your keep! [k] ?2:Director!? [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Goredolf R-right. I should have seen this comin[line 2][wt 0.8][charaFace D 14][messageShake 0.05 4 3 0.5]No, I'm[sr]not going! I'm still the commander, in case you've forgotten! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Sion I think we could make that work if we wanted, but let us set that possibility aside for now. [k] [charaFace A 0] @Sion This is the second Master who will be joining you. [k] ?! [messageOff] [fadeout white 1.0] [wait fade] [charaFadeout A 0.1] [wt 0.2] [scene 10001] [fadein white 1.0] [se ade74] [wait fade] [wt 0.8] [seStop ade74 0.2] [wt 0.5] [bgm BGM_CHALDEA_1 3.0] [charaScale J 1.5] [charaScale I 1.5] [charaScale H 1.5] [charaFadein J 0.5 0,-430] [charaMove J -80,-430 7.0] [wt 1.5] [charaFadein I 0.5 0,-430] [charaMove I 80,-430 7.0] [wt 1.5] [charaFadein H 0.5 0,-430] [charaMove H -80,-430 7.0] [wt 3.0] [fadeout white 1.0] [wait fade] [charaScale G 1.2] [scene 132900] [charaTalk G] [charaFace G 7] [charaFadein G 0.4 0,-30] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.2] [fadein white 1.0] [cameraMove 3.5 0,-20 1.2] [wait fade] [cueSe SE_22 22_ad1177] [seVolume 22_ad1177 0 0.4] [cameraMove 2.5 0,-20 1.5] [charaFaceFade G 0 0.6] [wt 1.5] [fadeout white 1.0] [wait fade] [charaScale G 1.0] [charaFadein G 0.1 1] [cameraHome 0.1] [wt 1.0] [fadein white 1.0] [wait fade] @Kadoc Yeah, yeah. Kadoc Zemlupus, Master of Team A, reporting for duty. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Goredolf Kadoc!? But you're one of the Crypters! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc Yeah, I actually know that. But my Lostbelt is long gone. [k] @Kadoc And I obviously can't escape to Olympus anymore, either. [k] [charaFace G 5] @Kadoc Surrender is pretty much my only choice here. Not that I expect you to trust me just because of that. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Goredolf [f large]HELL[wt 0.2] NO[wt 0.2] WE[wt 0.2] DON'T! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc That's okay. I'll just have to prove you can through my actions. [k] ?1:What's with that collar? ?! [messageOff] [charaCrossFade G 1098235010 4 0.5] [wt 0.2] [cueSe SE_21 21_ade689] [wt 1.0] @Kadoc Hmph. Nothing gets by you, eh?[sr]Go on, Sion, tell [&him:her]. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sion Sure thing! That is an Atlas Institute-produced mage-killer collar. [k] @Sion We will be monitoring Kadoc during this mission. If he tries anything funny, the collar will activate... [k] [charaFace A 12] @Sion ...and completely destroy his magical circuits. [k] @Sion Of course, “anything funny” includes trying to remove the collar himself. We do not want to kill him... [k] [charaFace A 13] @Sion ...but if he tries to use the collar to intentionally destroy his magical circuits, dead is what he'll be. [k] [charaFace A 17] @Sion Oh, and be careful when using magecraft too, since any unauthorized spells could trigger the collar, as well. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] [wt 0.5] [charaCrossFade G 1098235000 8 0.5] [wt 0.2] [cueSe SE_21 21_ade689] [wt 1.0] @Kadoc Damn. You guys're brutal. But, fine. I can deal. [k] ?1:Um, Kadoc? ?! [charaFace G 0] @Kadoc Yeah? [k] [messageOff] [cueSe SE_21 21_ade580] [wt 0.1] [cameraMove 0.5 0,-5 1.07] [wt 0.4] [cueSeStop 21_ade580 0.2] [wt 1.0] ?1:It's good to have you on the team! ?! [charaFace G 7] @Kadoc ...Yeah, okay. First piece of free advice: [k] [charaFace G 5] @Kadoc Mages shouldn't be so quick to offer someone a hand. Our hands convey a ton of information. [k] @Kadoc You're a Master too. You should know how important the hand with your Command Spell is. [k] [messageOff] [wt 0.1] [cameraHome 0.7] [wt 1.0] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Goredolf ...[sr]... [k] [charaTalk depthOff] [charaPut Y 1] [charaFadeTime Y 0.2 0.5] @Goredolf (He's such a typical mage that he's making me remember I'm actually a mage, too.) [k] [charaFadeout D 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 14] [charaFadein C 0.1 1] @Da Vinci [%1] might be a great Master... [k] @Da Vinci ...but [&he:she] was never really trained as a mage. [k] [charaFace C 37] @Da Vinci So I hope you'll keep giving [&him:her] tips as time[sr]permits, Kadoc. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc I will. [k] [messageOff] [charaFadeout G 0.1] [bgm BGM_CHALDEA_1 1.0 0.4] [wt 0.4] [charaScale T 1.2] [charaScale A 1.2] [charaTalk depthOff] [charaDepth T 1] [charaDepth A 3] [charaDepth E 2] [charaFadein T 1.0 100,-200] [charaMove T 120,-200 1.0] [wt 0.6] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 60,-40] [wt 0.6] @Sion ...[sr]... [k] [messageOff] [charaTalk off] [overlayFadein U 0.1 0,-850] [overlayFadein V 0.1 0,850] [charaMove U 0,-760 1.2] [charaMove V 0,760 1.2] [charaScale E 1.2] [charaMove T 130,-200 1.0] [charaMove A 80,-40 1.0] [wt 0.3] [charaFace E 0] [charaFadein E 0.4 -200,-40] [charaMove E -220,-40 0.7] [wt 1.2] [charaTalk on] @Holmes (What about his Sirius Light, Ms. Sion?) [k] [charaFace A 18] @Sion (I was unable to remove it. But please keep that to yourself for now.) [k] [charaFace E 5] @Holmes (Understood.) [k] @Holmes (If the Foreign God could activate the Sirius Lights remotely, she would surely have done so long ago.) [k] @Holmes (There is little to gain by letting ourselves become overly concerned.) [k] [charaFace A 5] @Sion (Yes, good point. And since the Sirius Light is still technically a Command Spell...) [k] @Sion (...the collar should suppress it before it can activate.) [k] [charaFace E 4] @Holmes (Granted, we would prefer to avoid testing that theory if at all possible.) [k] [messageOff] [charaMove U 0,-850 1.2] [charaMove V 0,850 1.2] [bgm BGM_CHALDEA_1 1.0 1.0] [charaFadeout E 0.5] [charaFadeout A 0.5] [charaFadeout T 0.5] [wt 1.2] [charaScale T 1.0] [charaScale E 1.0] [charaScale A 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci Okay, Sion, that's it from me. Anything else before we send them on their way? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Sion Yes, just one last thing. [k] [charaFace A 5] @Sion We were able to extract some keywords pertaining to this Singularity from a hieroglyphic prediction: [k] @Sion “Not a problem. Revolt. Eyelid eyelid.” [k] ?1:What the heck's that mean? ?! [charaFace A 11] @Sion I am afraid I have no idea, either. [k] @Sion All we can say for certain at this point... [k] [charaFace A 5] @Sion ...is that we absolutely cannot afford to overlook anything in this Singularity... [k] @Sion ...and that it is on the same scale as the Seven Singularities. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci I know this might feel like a setback now that we're finally about to take a crack at the Seventh Lostbelt, but it's just like Sion said: [k] [charaFace C 2] @Da Vinci We'll dispose of this massive Singularity, no matter what! Prepare to Rayshift! [k] ?1:Got it! ?! [messageOff] [wt 0.5] [fadeout black 1.5] [bgmStop BGM_CHALDEA_1 1.5] [wait fade] [charaFadeout C 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [scene 10000] [wt 0.5] [fadein black 0.5] [wait fade] [se ad12] [effect bit_talk_07_fs] [wt 4.4] [fadeout white 1.0] [wait fade] [effectDestroy bit_talk_07_fs] [scene 10000] [wt 1.5] [seStop ad12 0.1] [fadein white 1.0] [wait fade] [fadeout black 0.5] [wait fade] [wt 0.5] [fadein black 1.0] [wait fade] [skip false] [wt 1.0] [input selectBranch] [messageOff] [skip false] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout Z 0.1] [charaFadeout F 0.1] [charaFadeout Y 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout T 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaFadeout W 0.1] [soundStopAllFade 0.4] [bgmStop BGM_EVENT_129 0.4] [bgmStop BGM_KYOSU_1 0.4] [bgmStop BGM_CHALDEA_1 0.4] [seStop ad313 0.4] [seStop adm21 0.4] [seStop ad95 0.4] [seStop ad595 0.4] [seStop ade74 0.4] [cueSeStop 22_ad1177 0.4] [cueSeStop 21_ade689 0.4] [cueSeStop 21_ade580 0.4] [effectDestroy bit_talk_command_light] [charaPut X 2000,2500] [charaEffectStop X bit_talk_suspicious] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [wt 1.0] [fowardEffect bit_chapterstart309] [wait fowardEffect] [fadeout black 1.0] [wait fade] [wt 1.5] [skip true] [fadein black 1.0] [wait fade] @ [lr]No matter the time, place,[bgm BGM_EVENT_69 1.0 0.8] or prevailing ideology... [k] @ ...there is no venture more difficult to succeed in than war. [k] [messageOff] [cueSe SE_21 21_ad1114] [cueSeVolume 21_ad1114 0 0] [se ad162] [seVolume ad162 0 0] [se ad585] [seVolume ad585 0 0] [se ad587] [seVolume ad587 0 0] [wt 0.2] [cueSeVolume 21_ad1114 1.5 0.1] [seVolume ad162 1.5 0.3] [seVolume ad585 1.5 1.0] [seVolume ad587 1.5 0.5] [wt 3.0] [seVolume ad162 2.5 0.1] [seVolume ad585 2.5 0.6] [seVolume ad587 2.5 0.3] @ I'm going to die.[sr]I'm going to die.[sr]I'm going to die. [k] @ Death comes, regardless of race, gender, or age. [k] @ The talented, the hardworking, and the lucky all die with shocking ease. [k] @ When living beings die, they become lumps of inanimate meat. But Servants don't even get that much. [k] @ When they die, they vanish without a trace, as if they had never existed at all. [k] @ Death. Its coming is so mundane, it's enough to drive one crazy. [k] @ Both heroes who saved their nation and Anti-Heroes who have harmed countless people... [k] @ ...are dying for reasons unknown, as though it were completely natural. [k] [cueSeStop 21_ad1114 5.0] [seStop ad162 5.0] [seStop ad585 5.0] [seStop ad587 5.0] @ War never changes. It doesn't matter how much the times change, or how far civilization advances. [k] @ The final stage of negotiations is two sides killing each other. [k] @ They have but one goal: rebellion. [k] @ Not against a king, a god, or even the world...[bgmStop BGM_EVENT_69 1.5] [k] @ ...but against Proper Human History itself. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [wait fade] [imageSet B cut354_emblem_re 1] [sceneSet C 10000 1] [charaFilter C silhouette A2204180] [sceneSet D 10000 1] [sceneSet E 10000 1] [charaSet F 7042000 1 Kriemhild_Effects] [charaSet H 1098235500 1 "Terracotta Soldier 1"] [charaSet I 1098235500 1 "Terracotta Soldier 2"] [charaSet J 1098234210 1 Saber-Class] [sceneSet T 150900 1] [scene 150900] [overlayFadein U 0.1 0,-760] [overlayFadein V 0.1 0,760] [charaScale T 1.2] [charaFadein T 0.1 0,-200] [wt 1.5] [fadein black 1.5] [bgm BGM_BATTLE_179 1.5] [charaMoveScale T 1.0 5.0] [wait fade] [wt 3.0] [charaFadeout T 1.0] [wt 1.5] [charaTalk off] [charaTalk depthOff] [charaDepth J 3] [charaDepth K 5] [charaDepth L 4] [se ad166] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.3 0,-50] [charaFadeinFSSideL K 0.3 -350,-50] [charaFadeinFSSideR L 0.3 350,-50] [wt 0.3] [seStop ad166 0.2] [wt 1.2] [charaTalk on] @P:??? Do you understand why you've been called here? [k] @ [charaTalk W] [lr]This castle was an unbearable place for the summoned Servants seasoned by battle. [k] @ [charaTalk W] Any ordinary person setting foot inside it would be driven insane by its bloodred glamour and pitch-black madness. [k] @ [charaTalk W] That madness was personified in the beautiful woman who stood before them. [k] [charaTalk J] [charaFace J 0] @Saber-Class No, Lady Kriemhild. I can't think of anything that would[line 2] [k] [messageOff] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth B 8] [charaDepth T 3] [charaDepth Y 4] [charaDepth C 4] [charaDepth D 7] [charaDepth E 7] [charaDepth P 9] [charaDepth F 6] [charaScale B 0.7] [charaScale T 1.5] [charaScale C 1.5] [charaScale P 1.3] [charaScale F 1.5] [se ad95] [charaFadein D 0.5 0,-700] [charaFadein E 0.5 0,700] [charaMove D 0,-600 1.5] [charaMove E 0,600 1.5] [charaFadein C 1.5 -70,-200] [wt 1.5] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaFace P 0] [charaFadein F 0.4 -220,245] [wt 0.4] [seStop ad95 0.1] [wt 1.0] [charaMove F -220,50 3.0] [charaMove T -70,-400 3.0] [wt 3.8] [charaFaceFade F 1 0.4] [wt 1.0] [charaFadeout F 1.0] [wt 0.5] [charaMove D 0,-650 0.8] [charaMove E 0,650 0.8] [charaFadein B 1.0 -100,-150] [wt 1.5] [charaFadein P 1.0 90,0] [wt 2.5] @ [lr]Her name was Kriemhild. [k] @ The queen from the Nibelungenlied who swore revenge for her husband Siegfried's murder. [k] [messageOff] [charaMove D 0,-800 2.0] [charaMove E 0,800 2.0] [charaFadeout C 1.0] [charaFadeout T 1.0] [charaFadeout P 1.0] [charaFadeout B 1.0] [wt 2.2] [charaTalk on] [charaScale P 1.0] [charaTalk P] [charaFace P 0] [charaFadein P 0.4 1] [wt 0.4] @Kriemhild Desertion in the face of the enemy. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.1 0,0] [charaFadeinFSSideL K 0.1 -350,0] [charaFadeinFSSideR L 0.1 350,0] @Saber-Class ...! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 5] [charaFadein P 0.1 1] @Kriemhild Allowing an enemy to escape. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk K] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.1 0,0] [charaFadeinFSSideL K 0.1 -350,0] [charaFadeinFSSideR L 0.1 350,0] @Archer-Class ! [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 12] [charaFadein P 0.1 1] @Kriemhild Disrupting the battlefield as part of a relentless pursuit. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk L] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.1 0,0] [charaFadeinFSSideL K 0.1 -350,0] [charaFadeinFSSideR L 0.1 350,0] @Rider-Class ...[sr]... [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild Speak. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.1 0,0] [charaFadeinFSSideL K 0.1 -350,0] [charaFadeinFSSideR L 0.1 350,0] @Saber-Class I retreated because Rider disrupted the battlefield. If I had stayed, I would very likely have died. [k] @Archer-Class That wasn't an enemy. It was just a child. [k] @Rider-Class A tactical error on my part and one for which I apologize profusely. [k] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 12] [charaFadein P 0.1 1] @Kriemhild ...[sr]...I see. [k] [messageOff] [charaFadeout P 0.1] [wt 0.2] [se ade163] [seVolume ade163 0 0.1] [wt 0.1] [seVolume ade163 0.3 0.7] [wt 1.0] [seStop ade163 0.3] [wt 0.4] [se ad85] [effect bit_talk_h_slash02_fs 0,0 H] [wt 0.6] [seStop ad85 0.1] [cueSe Servants_900200 m06317] [flashin once 0.1 0.1 DF212C80 DF212C50] [wt 0.1] [effectDestroy bit_talk_h_slash02_fs] [wt 0.8] [se ad161] [fowardEffect bit_talk_blood_splash_fs 0,0 H] [wt 2.0] [charaTalk off] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.1 0,0] [charaFadeinFSSideL K 0.1 -350,0] [charaFadeinFSSideR L 0.1 350,0] [wt 0.5] [charaSpecialEffect J flashErasure 1 1.7] [charaSpecialEffect K flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect J] [wt 0.8] [charaTalk on] [charaTalk depthOn] [charaTalk L] @Rider-Class ...! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild If we had held out, the city still would have fallen, but my men wouldn't have died needlessly. [k] [charaFace P 5] @Kriemhild The penalty is death. [k] @Kriemhild Archer, there are no children on the battlefield. Even if there were, they would be Servants. [k] @Kriemhild If even that escapes your understanding, then you shall die as well. [k] [charaFace P 12] @Kriemhild As for you, Rider... [k] [messageOff] [charaFadeout P 0.1] [wt 0.2] [charaFadein Y 0.2 0,-200] [cueSe Battle bac511] [effect bit_talk_blood_stay 0,0 H] [wt 1.2] [cueSe SE_21 21_ad1075] [seVolume 21_ad1075 0 0.3] [se ad144] [seVolume ad144 0 0.5] [charaFadeout Y 1.0] [effectStop bit_talk_blood_stay] [wt 1.5] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] [charaShake L 0.05 2 2 0.7] @Rider-Class But...why...? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild You pretended to be contrite, hoping to save your life, because you know what I am like. [k] [charaFace P 5] @Kriemhild I have no need for one so shrewd and self-serving. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] @Rider-Class Curse...you... You're just...a woman...driven mad...by revenge... [k] [messageOff] [wt 0.1] [se ad171] [fowardEffect bit_talk_x_slash_bk_03 0,60] [wt 0.2] [charaFadein Y 0.2 0,-200] [cueSe Servants_101200 m08609] [seStop ad171 0.2] [wt 0.1] [fadeout black 0.2] [wait fade] [charaFadeout L 0.1] [charaFadeout Y 0.1] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [se ad464] [se 21_ad1101] [effect bit_talk_neck_blood02 0,-20] [wt 2.5] [se ad144] [wt 1.5] [fadeout black 0.1] [wait fade] [scene 150900] [wt 0.1] [fadein black 0.5] [wait fade] [charaTalk P] [charaFace P 6] [charaFadein P 0.1 1] @Kriemhild Do you think that is a revelation to me? [k] @Q:??? ...My, my. Once again, you've made quite a bloody mess. [k] [charaFace P 0] @Kriemhild Is cleaning up messes not your job, Zhang Jue? [k] [messageOff] [charaFadeout P 0.1] [wt 0.2] [se adm36] [wt 0.7] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.4 1] [wt 0.4] [seStop adm36 0.1] [wt 0.4] @Zhang Jue Indeed it is. Or rather, it's my puppets' job.[sr]Go on, then, get to work. [k] [messageOff] [charaFadeout Q 0.1] [wt 0.2] [charaTalk off] [charaDepth H 6] [charaDepth I 5] [charaDepth S 4] [se ad66] [wt 0.1] [charaFace H 0] [charaFace I 0] [charaFace S 0] [charaFadein H 0.4 -50,0] [charaFadeinFSL I 0.4 -350,0] [charaFadeinFSR S 0.4 250,0] [charaMove H 0,0 0.4] [charaMoveFSL I -300,0 0.4] [charaMoveFSR S 300,0 0.4] [wt 1.1] [seStop ad66 1.0] [wt 0.6] [charaFadeout H 0.4] [charaFadeout I 0.4] [charaFadeout S 0.4] [wt 0.5] [charaTalk on] [charaTalk Q] [charaFace Q 0] [charaFace P 0] [charaFadeinFSR P 0.1 2] [charaFadeinFSL Q 0.1 0] @Zhang Jue How go things on the front line? [k] @Kriemhild A deadlock. Still. His talent for defense is almost maddening. [k] [charaFace Q 7] @Zhang Jue Well, he is a renowned hero for a reason.[wt 1.2][charaFace Q 4][sr]...Oops. My apologies. [k] [charaFace P 0] @Kriemhild How fare things on your end? [k] [charaFace Q 6] @Zhang Jue I've been mustering my Taipingjing and my knowledge of puppet soldiers to the best of my ability, but it's still going to take some time. [k] [charaFace P 0] @Kriemhild You may have all the time and money you need. Just be sure you succeed. [k] [charaFace P 5] @Kriemhild Fail, and I will have no choice but to cut your head off, too. [k] [charaFace Q 7] @Zhang Jue Hoho. Then I'd better give it everything I've got, hadn't I? [k] [charaFace P 12] @Kriemhild ...Hmph.[wt 0.6][charaFace P 0][sr]Well, no matter. What about new Servants? [k] [charaFace Q 0] @Zhang Jue It seems some new ones were just summoned not too long ago. I believe most of this batch went over to the opposing factions. [k] [charaFace P 0] @Kriemhild Hm.[sr]...And what about the Righteous Realm? Has it moved? [k] [charaFace Q 0] @Zhang Jue No, it still hasn't budged. The only activity we've seen from his subordinates is scouting maneuvers. [k] [charaFace P 12] @Kriemhild I see. He must be waiting to swoop in after the dust settles and claim the spoils for himself. [k] [charaFace Q 0] @Zhang Jue They aren't so weak that we could overrun them all at once, but we can't ignore them, either. [k] [charaFace Q 7] @Zhang Jue It's a most vexing position to be in. [k] [charaFace P 5] @Kriemhild And, in consequence, we find ourselves in this deadlock. Infuriating. [k] [charaFace Q 6] @Zhang Jue ...Indeed it is. [k] [charaFace P 0] @Kriemhild Have the Assassins continue to keep an eye on them. [k] [charaFace Q 2] @Zhang Jue Yes, my lady. [k] [charaFace Q 6] @Zhang Jue And one more thing. Your zodiac star was twinkling earlier. [k] [charaFace P 0] @Kriemhild Zodiac star...? [k] [charaFace Q 6] @Zhang Jue It means someone who will have a significant impact on this Singularity is about to arrive. Namely[line 2] [k] [messageOff] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [charaFadein T 0.8 0,-200] [charaMove T -20,-200 10.0] [wt 0.4] [charaScale P 1.2] [charaTalk P] [charaFace P 0] [charaFadein P 0.4 100,0] [charaMove P 110,0 10.0] [wt 0.8] @Kriemhild Chaldea. [k] [charaFace P 1] @Kriemhild ...I see. So, they're coming. They're really coming. [k] [charaFace P 10] @Kriemhild Ahh, what to do? What am I going to do about them? [k] @Kriemhild How can I best make them suffer? How can I best make them grieve? [k] [charaFace P 9] @Kriemhild In the end, I will behead them, of course. But before that, I must be sure their punishment is truly spectacular. [k] @Kriemhild How dare some common mage use US as familiars? [k] [messageOff] [charaFadeout T 0.8] [charaFadeout P 0.8] [wt 1.2] [charaScale P 1.0] [charaTalk Q] [charaFace Q 4] [charaFadein Q 0.1 1] @Zhang Jue Please, calm yourself, my queen. They are still prisoners of war, and our society's rules do technically demand we treat them hospitably. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 7] [charaFadein P 0.1 1] @Kriemhild I never consented to playing by any such rules. [k] [charaFace P 11] @Kriemhild ...Oh, very well. [k] @Kriemhild Have the Chaldeans monitored until we know more. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 4] [charaFadein Q 0.1 1] @Zhang Jue I'm afraid we don't have the scouts to spare. [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild Then recall some of the Assassins we sent to spy on the Righteous Realm. [k] @Kriemhild Have them keep an eye on the Chaldeans for the time being. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 6] [charaFadein Q 0.1 1] @Zhang Jue Understood. [k] @R:??? Are you guys done talking yet? [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild ...Salome. I'm surprised to see you out of the torture chamber. [k] [messageOff] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.4 1] [wt 0.4] @Salome Torture? I don't know anything about that. [k] [charaFace R 7] @Salome I just want heads. That's all. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk P] [charaFace P 11] [charaFadein P 0.1 1] @Kriemhild ...Oh, never mind.[wt 0.8][charaFace P 0] Now, what is it? [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Salome What's Chaldea? [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 1] [charaFadein Q 0.1 1] @Zhang Jue Hohoho. Well, to make a long story short, I would say they're[line 2] [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 5] [charaFadein P 0.1 1] @Kriemhild They're our enemies. Nothing more, nothing less. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Salome So you're going to fight them? [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk P] [charaFace P 5] [charaFadein P 0.1 1] @Kriemhild I'm going to kill them. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 4] [charaFadein R 0.1 1] @Salome ...Oh. [k] [charaFace R 6] @Salome Well, if you have any important heads you want to keep, would you let me hold onto them for you? [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk P] [charaFace P 12] [charaFadein P 0.1 1] @Kriemhild ...I'll consider it. I doubt I will, though. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 4] [charaFadein R 0.1 1] @Salome Really? That's too bad. [k] [charaFace R 0] @Salome Okay, I'm going out for a bit. Want me to pick you up anything? [k] [charaFace R 7] @Salome Maybe, um, some Sacher torte? It's really good. [k] [charaFadeout R 0.1] [wt 0.1] [charaTalk P] [charaFace P 11] [charaFadein P 0.1 1] @Kriemhild ...No, thank you. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk R] [charaFace R 0] [charaFadein R 0.1 1] @Salome Okay. Bye! [k] [messageOff] [wt 0.1] [charaFadeout R 0.7] [wt 1.2] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] @Zhang Jue Are you sure she should be allowed to run about, doing as she pleases? [k] [charaFadeout Q 0.1] [wt 0.1] [charaTalk P] [charaFace P 0] [charaFadein P 0.1 1] @Kriemhild That's the way of life she sought as an Anti-Hero. There's nothing to be gained from denying her. [k] @Kriemhild The important thing is that she's a strong fighter. Let her have her fun. [k] [charaFadeout P 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 0] [charaFadein Q 0.1 1] @Zhang Jue As you wish. [k] [messageOff] [charaFadeout Q 0.1] [wt 0.1] [se ad60] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.4 1] [wt 0.4] [seStop ad60 0.1] [wt 0.4] @Caster-Class The preparations for the experiment have been completed, Lord Zhang Jue. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk Q] [charaFace Q 1] [charaFadein Q 0.1 1] @Zhang Jue Great. I'll be right there.[wt 0.8][charaFace Q 0][sr]If you'll excuse me, my queen. [k] [messageOff] [wt 0.1] [se adm36] [seStop adm36 1.4] [charaFadeout Q 0.7] [wt 1.6] [charaTalk P] [charaFace P 5] [charaFadein P 0.1 1] @Kriemhild ...How irritating. This is all so irritating. [k] @Kriemhild Chaldea... The king... The emperor...[sr]I can't stand any of them. [k] [charaFace P 10] @Kriemhild It's all that hero's fault. I might just fall apart if he isn't summoned soon. [k] [charaFace P 9] @Kriemhild Come on, come on. Hurry up, hurry up... [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_BATTLE_179 1.5] [wait fade] [charaFadeout P 0.1] [wt 0.5] [imageSet B cut354_emblem_bl 1] [charaSet H 4047001 1 ???] [charaSet I 1098234900 1 ???] [charaSet J 1098234220 1 Saber-Class] [charaSet K 1098234320 1 Archer-Class] [charaSet L 1098234620 1 Rider-Class] [charaSet M 1098234520 1 Caster-Class] [charaSet S 4004001 1 Astolfo] [charaSet T 1043000 1 Roland] [charaSet U 4047001 1 Kōnstantînos_XI_Effects] [sceneSet A 152000 1] [pictureFrame cut063_cinema] [scene 152000] [charaScale A 1.4] [charaFadein A 0.1 -50,-300] [wt 1.0] [fadein black 1.5] [bgm BGM_EVENT_79 1.5] [charaMove A 50,-300 4.0] [wait fade] [wt 1.5] [charaFadeout A 1.0] [wt 1.5] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 0,-50] [wt 0.4] @Lancer-Class That concludes my report, sir! [k] [messageOff] [charaFadeout N 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth C 1] [charaDepth U 2] [charaDepth D 3] [charaDepth E 3] [charaDepth B 4] [charaDepth H 5] [charaFilter C silhouette B0C4DE80] [charaFadein D 0.5 0,-700] [charaFadein E 0.5 0,700] [charaMove D 0,-600 1.5] [charaMove E 0,600 1.5] [charaFadein C 1.5 -70,-200] [wt 1.5] [charaScale U 1.6] [charaFadein U 0.4 200,20] [wt 1.4] [pictureFrame] [charaFace U 7] [charaMove U 200,-170 3.0] [wt 3.8] [charaFaceFade U 5 0.4] [wt 1.0] [charaScale B 0.7] [charaScale H 1.4] [charaFadeout U 1.0] [wt 0.5] [charaMove D 0,-650 0.8] [charaMove E 0,650 0.8] [charaFadein B 1.0 100,-150] [wt 1.5] [charaFadein H 1.0 -200,0] [wt 2.5] @??? Thank you, Lancer. You may go. [k] [messageOff] [charaFadeout C 1.0] [charaMove D 0,-800 2.0] [charaMove E 0,800 2.0] [charaFadeout B 1.0] [charaFadeout H 1.0] [wt 2.2] [charaScale H 1.0] [charaTalk on] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Lancer-Class Yes, sir! [k] [messageOff] [se ad166] [seStop ad166 0.8] [charaFadeout N 0.7] [wt 1.5] [charaTalk I] [charaFace I 4] [charaFadein I 0.4 1] [wt 0.4] @I:??? ...Yet more heroes' lives have been needlessly lost. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @[FFFFFF]???[-] Please don't be sad, Your Holiness. As the Pope, you are right to grieve, but that is as far as it should go. [k] [charaFace H 0] @[FFFFFF]???[-] These heroes are all willing to lay down their lives to bring you victory in this war. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @I:??? I really don't think I'm worthy of such a great sacrifice... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] One cannot determine their own worth. That is for others to decide. [k] [charaFace H 7] @[FFFFFF]???[-] You may deny yours, despise yourself, or blame yourself for your undeserved fairy-tale fortune all you like... [k] [charaFace H 1] @[FFFFFF]???[-] ...but we, your loyal subjects, will continue to love and respect you. Is that such a burden? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @I:??? Honestly, yes! Yes it is! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 1] @[FFFFFF]???[-] Hahaha, well that's a problem then. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 8] [charaFadein I 0.1 1] @I:??? Personally, I'd rather die happy and smiling than continue on like this. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] I'm sorry, Your Holiness, but we're not about to let you die. [k] @[FFFFFF]???[-] We all pledged to keep you alive, and I consider it my sworn duty. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @I:??? And that, that right there, is exactly why this is such a burden! [k] [charaFace I 8] @I:??? But, fine. Whatever. I don't care anymore. Whatever happens, happens! [k] [charaFace I 0] @I:??? But can I at least ask you one thing, Emperor? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] What is it? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:??? Those atrocities you and the others are committing... Are they all to make my desire come true? [k] @I:??? Or are you putting your lives at risk because you WANT to do these things? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...That's a difficult question. [k] [charaFace H 0] @[FFFFFF]???[-] If that really isn't what you want... [k] [charaFace H 5] @[FFFFFF]???[-] ...then I can offer you my own life, for what it's worth. [k] @[FFFFFF]???[-] As the emperor of a dying empire, I doubt it will be much. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @I:??? I...no, you're right. [k] @I:??? I hate to admit it, but part of me does yearn to see what happens next. [k] [charaFace I 0] @I:??? No... I must see it. I have to. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Is that the voice of your Lord? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 8] [charaFadein I 0.1 1] @I:??? I don't know. [k] @I:??? My Lord's messages can, at times, be...complicated. [k] [charaFace I 4] @I:??? Enough that an insolent like me can't hope to understand them. [k] [charaFace I 7] @I:??? Then again, it could be that I[line 2] [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] That's enough, Your Holiness. Only discord and blasphemy lie that way. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @I:??? Hmph, well, that's rude. I'll have you know I understand my place very well, thank you very much. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @[FFFFFF]???[-] Do you? I have my doubts about that... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 10] [charaFadein I 0.1 1] @I:??? All right. [k] @I:??? I'm going to go worship, like I always do. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] By all means. [k] @[FFFFFF]???[-] Don't wait up for me. I need to discuss strategy with my subordinates. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 10] [charaFadein I 0.1 1] @I:??? Fiiine.[wt 0.5][charaFace I 0] Oh, and...can I say one last thing? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Hm? [k] [messageOff] [charaFadeout H 0.1] [wt 0.2] [charaTalk off] [charaDepth H 6] [charaDepth I 4] [charaScale I 1.2] [charaScale H 1.2] [se ad95] [charaFadein A 1.0 0,-250] [charaFace H 0] [charaFace I 0] [charaFadein H 1.0 200,-40] [wt 1.0] [charaFadein I 0.8 -230,-40] [charaMove I -200,-40 0.8] [seStop ad95 0.5] [wt 1.5] [charaMove I -180,-40 0.4] [wt 0.6] [charaMoveReturn I -170,-40 0.3] [se ad500] [seVolume ad500 0 0.5] [wt 0.1] [charaFace H 4] [charaShake H 0.01 2 2 0.4] [wt 0.1] [seStop ad500 0.1] [wt 1.2] [charaTalk on] [charaTalk depthOff] [charaFace I 12] @I:??? Try not to do too much evil scheming, okay? [k] @I:??? It'll ruin your good looks! [k] [messageOff] [charaFace I 6] [wt 1.0] [charaTalk off] [se ad95] [charaMove I -200,-40 0.7] [charaFadeout I 0.7] [wt 1.0] [seStop ad95 1.0] [wt 1.0] [charaTalk depthOn] [charaMove A -45,-250 1.5] [charaMove H 150,-40 1.5] [charaFace H 7] [wt 2.0] @[FFFFFF]???[-] ...[sr]...Well, I'll be damned. [k] @[FFFFFF]???[-] I guess it's no accident Her Holiness was appointed Pope, after all. [k] [charaFace H 5] @[FFFFFF]???[-] ...But I'm afraid I'm not done with evil schemes just yet. [k] [messageOff] [bgmStop BGM_EVENT_79 1.5] [charaFadeout A 1.0] [charaFadeout H 1.0] [wt 1.2] [charaScale H 1.0] [charaScale I 1.0] [charaTalk off] [charaDepth J 3] [charaDepth K 5] [charaDepth L 4] [charaDepth M 6] [charaDepth N 5] [charaDepth O 4] [se ad166] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein J 0.4 1] [charaFadeinFSSideL K 0.4 -350,0] [charaFadeinFSSideR L 0.4 350,0] [wt 0.4] [seStop ad166 0.2] [wt 1.5] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [se ad166] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFadein M 0.4 1] [charaFadeinFSSideL N 0.4 -350,0] [charaFadeinFSSideR O 0.4 350,0] [wt 0.4] [seStop ad166 0.2] [wt 1.5] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [wt 0.1] [bgm BGM_EVENT_124 0.1] [charaTalk on] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class We are here, Your Imperial Majesty. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Good. Let's begin with your report. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class Yes, my liege. [k] @Saber-Class A medium-sized force from the Revenge Realm attacked us three hours ago. They attempted to seize the Tower of Trigonio for themselves. [k] @Saber-Class Fortunately, the thirty Archer-class Servants you had stationed there drove them away by unleashing all of their Noble Phantasms at once. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] I see. So it played out just as I expected then. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class Yes, my liege. [k] @Saber-Class Unfortunately, ten of our other Servants were killed when they tried pursuing the retreating enemy forces. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...I thought I told them to maintain our defenses, not to give pursuit. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class You did, my liege. [k] @Saber-Class But several Rider-, Berserker-, and Lancer-classes decided to disobey orders. [k] @Saber-Class They were clearly trying to steal a march on the enemy. And[line 2] [k] [messageOff] [charaTalk off] [wt 0.1] [charaMove J -100,0 0.4] [wt 0.2] [se ad7] [seVolume ad7 0 0.8] [charaFace L 0] [charaFadein L 0.2 200,-50] [charaMove L 150,-50 0.4] [charaShake L 0.05 2 2 0.4] [wt 1.0] [charaFadeout J 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk on] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] So you're one of the Servants who violated the chain of command and went off on their own. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] [charaShake L 0.05 2 2 0.8] @Rider-Class F-forgive me...my liege... [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...If you could do it all over again, I trust you would make a different choice? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] @Rider-Class Y-yes, my liege! [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] Do you expect mercy? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 0,-50] @Rider-Class I... Uh... I... [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...[wt 0.6][charaFace H 1]Heh. [k] @[FFFFFF]???[-] Sorry to scare you. I understand. As a warrior, instinct drives you to take advantage of opportunities for glory in battle. [k] @[FFFFFF]???[-] I couldn't ask my soldiers to suppress those instincts any more than I could ask them to stop breathing. [k] [charaFace H 0] @[FFFFFF]???[-] I forgive you. And I ask that the rest of you go easy on them, as well. [k] @[FFFFFF]???[-] This should go without saying, but achieving great things is your top priority. [k] @[FFFFFF]???[-] Even if that means occasionally disobeying orders. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class ...Yes, my liege! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Very good. Next. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Archer-Class These two were caught fighting. [k] [messageOff] [charaFadeout K 0.1] [wt 0.2] [charaTalk off] [charaDepth J 5] [charaDepth O 4] [charaFace J 0] [charaFace O 0] [charaFadeinFSR J 0.3 200,0] [charaFadeinFSL O 0.3 -200,0] [se ad184] [wt 0.2] [seStop ad184 0.2] [wt 1.5] [charaFadeout J 0.1] [charaFadeout O 0.1] [wt 0.1] [charaTalk on] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @[FFFFFF]???[-] You know that fighting between Servants is forbidden, especially in this realm. [k] [charaFace H 5] @[FFFFFF]???[-] I therefore sentence you both to the rear guard during the next battle. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Archer-Class All right, you got your sentence. Now move! [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk off] [charaDepth J 5] [charaDepth O 4] [charaFace J 0] [charaFace O 0] [charaFadeinFSR J 0.1 200,0] [charaFadeinFSL O 0.1 -200,0] [wt 0.4] [charaMoveFSR J 200,-20 0.4] [charaMoveFSL O -200,-20 0.4] [wt 1.2] [se ad184] [charaMoveFSR J 250,-20 0.7] [charaMoveFSL O -150,-20 0.7] [charaFadeout J 0.7] [charaFadeout O 0.7] [wt 1.6] [charaTalk on] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Caster-Class I'm the last one. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Oh? I'm surprised to see you here. You've always been such a model soldier. [k] @[FFFFFF]???[-] What could one of Alexander the Great's own have done to get in trouble? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Caster-Class Well... [k] [messageOff] [charaFadeout M 0.1] [wt 0.2] [charaTalk off] [charaDepth H 6] [charaDepth M 4] [charaFace H 0] [charaFace M 0] [charaFadein H 0.1 200,0] [charaFadein M 0.1 -200,0] [wt 0.4] [bgmStop BGM_EVENT_124 1.5] [charaMove M -150,0 0.4] [wt 0.6] [charaMoveReturn M -150,-5 0.6] [wt 1.2] [charaFace H 2] [wt 0.6] [charaFadeout H 0.1] [charaFadeout M 0.1] [wt 0.1] [se ad171] [effect bit_talk_x_slash01 0,0 V] [wt 0.45] [seStop ad171 0.1] [cueSe Servants_102800 bac658] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [fowardEffect bit_talk_35] [wt 0.1] [effectDestroy bit_talk_x_slash01 0,0 V] [charaFace M 0] [charaFadein M 0 1] [charaShake M 0.03 3 3 0.6] [wt 1.6] [charaTalk on] @Caster-Class Ghh...! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] [bgm BGM_MAP_36 0.1] @[FFFFFF]???[-] Unforgivable. You have done the one thing that is absolutely forbidden in this realm. [k] [charaFace H 5] @[FFFFFF]???[-] We will not tolerate Proper Human History. Only rebellion is permitted here. [k] @[FFFFFF]???[-] There can be neither collaboration with nor mercy for the enemy. [k] @[FFFFFF]???[-] I thought you understood that when you chose to stand with us. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Caster-Class But...we're... [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @[FFFFFF]???[-] Yes. We are heroes. [k] @[FFFFFF]???[-] Beings who struggled against, were swallowed up by, or outright disappeared into the flow of history. [k] @[FFFFFF]???[-] The shackles binding us to protect humanity are gone. And I... [k] [charaFace H 2] @[FFFFFF]???[-] I cannot forgive Proper Human History. Though I admit it is a completely one-sided grudge. [k] @[FFFFFF]???[-] Nonetheless, this realm is a home for those who share that view. Something must have gone wrong with you when you were summoned. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] @Caster-Class You're the ones...who've gone wrong... [k] [charaFadeout M 0.1] [wt 0.1] [charaPut X 2000,2500] [charaEffect X bit_talk_06] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...Perhaps, but I cannot stop now. [k] [messageOff] [charaFadeout H 0.1] [wt 0.2] [cueSe Battle bac128] [wt 0.8] [se ad161] [charaRoll W -30] [charaPut W 1] [charaEffect W bit_talk_blood_splash_fs] [wt 2.0] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 1] [wt 0.6] [charaSpecialEffect M flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect M] [wt 1.0] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] ...[sr]... [k] @[FFFFFF]???[-] I'm off to worship. Leave me. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class Yes, my liege! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_MAP_36 2.0] [wait fade] [charaFadeout J 0.1] [scene 152100] [cameraMove 0.1 0,-34 1.1] [wt 1.0] [cameraHome 3.0] [fadein black 2.0] [wait fade] [wt 1.5] [bgm BGM_EVENT_156 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @I:??? ...I'm not wrong. I'm not lost. [k] @ [charaTalk H] [lr]Normally, her prayers would be for others, not herself. [k] @ [charaTalk H] Prayer should be for others, for something larger than oneself. [k] @ [charaTalk H] That is how it should be. Through devotion, you prove who you claim to be. [k] @ [charaTalk H] But this time, her prayers are for herself. [k] @ [charaTalk H] Her sins are not sins. Her atonement is not atonement. [k] @ [charaTalk H] And yet, paradoxically, that devotion is the only thing bearing fruit. [k] @ [charaTalk H] It is that paradox that brings her suffering she is powerless to stop. [k] @I:??? ...Please, grant me salvation. [k] @ [charaTalk H] [lr]She murmured her wish under her breath, unsure to whom she should direct it. [k] [messageOff] [charaFadeout I 0.1] [charaFadeout Y 0.2] [wt 0.2] [se ad95] [wt 1.0] [seStop ad95 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] [wt 0.5] @[FFFFFF]???[-] I'm sorry I'm late. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:??? ...Oh no, it's fine. I only just began praying myself. [k] @I:??? ...[sr]... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @[FFFFFF]???[-] Is something wrong? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:??? ...It's nothing.[sr]All right, I think I'll pray for you next. [k] [charaFadeout I 0.1] [wt 0.1] @ [lr]She prays to help shoulder the burden of his sins, even if doing so stains her own hands with blood. [k] [charaFace I 4] @ I'm sorry. I'm sorry. I'm sorry.[sr]But as sorry as I am... [k] @ ...I can't think of any other way. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_EVENT_156 1.5] [wait fade] [charaFadeout Y 0.1] [charaFilter C silhouette 4DB56A80] [charaSet A 1098240000 1 ???] [imageSet B cut354_emblem_gr 1] [charaSet D 1098243600 1 Sancho] [charaFilter D silhouette 00000080] [imageSet O cut360_dkh_sil 1] [imageSet P cut360_sco_sil 1] [imageSet Q cut360_curtain 1] [charaSet J 1098234230 1 Saber-Class] [charaSet K 1098234330 1 Archer-Class] [charaSet N 1098234430 1 Lancer-Class] [sceneSet I 152500 1] [imageSet U back10000 1 1] [imageSet V back10000 1 1] [charaFilter U silhouette FFFFFF80] [charaFilter V silhouette FFFFFF80] [scene 152500] [charaScale I 1.4] [charaFadein I 0.1 0,-350] [wt 1.0] [fadein black 1.5] [charaMove I 0,-200 4.0] [wait fade] [bgm BGM_MAP_55 0.1] [wt 2.5] [charaFadeout I 1.0] [wt 1.2] [charaTalk N] [charaFace N 0] [charaFadein N 0.4 1] [wt 0.4] @Lancer-Class That concludes my report. [k] @Lancer-Class According to the Casters' analysis, the other two realms' battle ended in a painful draw. [k] [messageOff] [charaFadeout N 0.1] [wt 0.1] [charaTalk S] [charaFace S 4] [charaFadein S 0.4 1] [wt 0.4] @Astolfo Damn, so they didn't get beyond skirmishing. I guess they're still just as wary of us as ever. [k] @Astolfo What do you think, Roland? [k] [messageOff] [charaFadeout S 0.1] [wt 0.1] [charaTalk T] [charaFace T 0] [charaFadein T 0.4 1] [wt 0.4] @Roland ...Of course they are. [k] @Roland Our faction may be the smallest, but our forces are just as strong as theirs. [k] @Roland If we were to attack them with everything we've got, we'd walk away with the lion's share. [k] [charaFadeout T 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Saber-Class And above all, our realm has none other than Charles the Great. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Lancer-Class Yeah! Who cares about Kriemhild and Kōnstantînos!? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Archer-Class Charles the Great is the only true emperor! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk S] [charaFace S 1] [charaFadein S 0.1 1] @Astolfo You hear that, Your Imperial Majesty!? [k] [messageOff] [charaFadeout S 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 9] [charaDepth U 6] [charaDepth V 5] [charaDepth C 4] [charaDepth B 7] [charaDepth D 8] [charaDepth Q 3] [charaDepth O 2] [charaDepth P 1] [charaDepth J 4] [charaDepth K 4] [charaDepth S 5] [charaFadein U 0.1 -1500,-800] [charaFadein V 0.1 1100,800] [charaMove U -200,-800 2.0] [charaMove V -200,800 2.0] [charaFadein C 2.0 0,-200] [wt 2.5] [charaScale B 0.7] [charaFadein B 0.5 -100,-150] [wt 1.5] [charaScale A 1.4] [charaFadein A 1.0 250,0] [charaMove A 260,0 3.0] [wt 3.0] [scene 152502] [charaFadein Q 0.1 -3,-200] [charaFadein O 0.1 -17,-150] [charaFadein P 0.1 -130,-150] @[FFFFFF]A:???[-] ...I do. [k] [messageOff] [charaScale D 1.1] [charaFadein D 0.5 -300,-50] [wt 1.0] @D:??? We fear neither the vengeance-crazed queen nor the emperor who failed to protect his nation. [k] @D:??? So says Charles the Great. [k] [messageOff] [charaFadeout U 1.0] [charaFadeout V 1.0] [charaFadeout C 1.0] [charaFadeout B 1.0] [charaFadeout D 1.0] [charaFadeout A 1.0] [wt 1.5] [charaTalk J] [charaFace J 0] [charaFadeinFSSideR J 0.2 340,0] @Saber-Class Whoa! That's our emperor for you! [k] [charaFadeout J 0.1] [wt 0.1] @[FFFFFF]A:???[-] Indeed... [k] @D:??? We will wait until the end before we make our move. A true emperor should never act in haste. [k] @D:??? Charles also says to tell the Assassins to dedicate themselves to their training and to step up their efforts even further. [k] [charaTalk K] [charaFace K 0] [charaFadeinFSSideR K 0.2 300,0] @Archer-Class It shall be done, my liege! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk S] [charaFace S 0] [charaFadeinFSSideL S 0.2 -350,0] @Astolfo Either Roland or I will head out next, Your Imperial Majesty. [k] [charaFadeout S 0.1] [wt 0.1] @A:??? I see. [k] [messageOff] [charaMove P -115,-150 0.6] [wt 0.8] [charaMoveReturn P -115,-155 0.5] [wt 1.0] @A:??? Roland, go get 'em. [k] [messageOff] [charaFadeout Q 0.6] [charaFadeout P 0.6] [charaFadeout O 0.6] [scene 152500 0.6] [wt 1.2] [charaTalk T] [charaFace T 1] [charaFadein T 0.1 1] @Roland I'm honored, my liege. I'll leave straight away! [k] [charaFadeout T 0.1] [wt 0.1] [charaTalk S] [charaFace S 1] [charaFadein S 0.1 1] @Astolfo Hey, Roland. Don't forget your sanity this time, okay? [k] [charaFadeout S 0.1] [wt 0.1] [charaTalk T] [charaFace T 2] [charaFadein T 0.1 1] @Roland That only ever happens to you! [k] [messageOff] [charaMove T -50,0 0.5] [charaFadeout T 0.5] [se ade421] [seStop ade421 1.2] [wt 1.6] [bgmStop BGM_MAP_55 1.5] [scene 152502 1.5] [charaFadein Q 1.5 -3,-200] [charaFadein O 1.5 -17,-150] [charaFadein P 1.5 -130,-150] [wt 2.0] [charaTalk S] [charaFace S 0] [charaFadeinFSSideL S 0.1 -350,0] @Astolfo ...Ahem. [k] [bgm BGM_EVENT_112 0.1] @Astolfo So, how's it going? [k] [charaFadeout S 0.1] [wt 0.1] @D:??? It wasn't easy, but we survived another day. What a relief. [k] @D:??? You did great, Sir. [k] [clear] @??? Are you sure? All I said was “indeed” and “I see”! [k] [clear] @D:??? There is nothing wrong with that. Sometimes even a few brief words can speak volumes. [k] @D:??? And frankly, if you were to say more than that, your imperial aura would be rui[line 2]er, somewhat diminished. [k] [clear] @??? Is it just me, or are you saying I'm not much like an emperor? [k] [charaTalk S] [charaFace S 5] [charaFadeinFSSideL S 0.1 -350,0] @Astolfo It's just you! [k] @A:??? If you say so... [k] [clear] @D:??? But never mind that now. The scouts are getting increasingly nosy. [k] @D:??? We won't be able to keep this charade up much longer. [k] @D:??? With the renowned Charles the Great refusing to show himself for so long... [k] @D:??? ...people will naturally assume that he's either gravely inured... [k] @D:??? ...or harboring some awful secret. [k] [clear] @A:??? But, if I just pranced on out there[line 2] [k] [clear] @D:??? They'd cut you down before you could say “hello.” [k] [charaFace S 1] @Astolfo Hahaha, well, that sucks for us! [k] @D:??? This is no laughing matter. [k] [charaFace S 4] @Astolfo You think? [k] @Astolfo 'Cause it seems to me like all we need is for something to happen that'll keep them from suspecting the king. [k] [charaFace S 0] @Astolfo Say, for example...a fourth faction showing up. [k] @D:??? ...! [k] [charaFace S 0] @Astolfo I've got a hunch... [k] @Astolfo ...that things are about to change. [k] [charaFace S 1] @Astolfo Now's our chance, so we should send lots of scouts to make sure we don't miss it! [k] @D:??? Your hunches do seem credible... [k] @D:??? All right. We'll send out the scouts. [k] @D:??? Let's add Riders and Casters to the usual Assassins. [k] @D:??? Our defenses should hold for a while, even if we assign them to other classes. [k] @D:??? I hope you'll help us, too. [k] [charaFace S 1] @Astolfo Yooou got it! [k] [messageOff] [se ade421] [seStop ade421 1.2] [charaFadeout S 0.7] [wt 1.8] @D:??? ...Sir. [k] [clear] @A:??? Yes? [k] [clear] @D:??? I feel this will be a crucial turning point for you. Please try to stay on top of things. [k] [clear] @A:??? Of course. I'll show them exactly what I'm made of, or my name isn't Don[line 2]I mean, Charles the Great! [k] [clear] @D:??? You're getting into perilous territory, Sir. Remember, if they discover the truth, they'll have your head on a spike. [k] [clear] [charaShake O 0.05 2 2 0.2] @A:??? Eep. [k] [clear] @D:??? So you must be both cautious and bold. Is that clear? [k] [clear] @A:??? Indeed! [k] [clear] @D:??? Now then... [k] @D:??? If a fourth faction is about to get involved, it would have to be them... [k] @D:??? I wonder what's going to happen. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_112 1.5] [wait fade] [charaFadeout Q 0.1] [charaFadeout P 0.1] [charaFadeout O 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaTalk depthOn] [scene 10000] [wt 1.5] [fadein black 0.5] [wait fade] [cueSe SE_22 22_ad1184] [effect bit_talk_07_error] [wt 4.4] [fadeout white 1.0] [wait fade] [charaSet E 9005001 1 Holmes] [charaSet B 99502600 1 Mash] [charaSet C 1098124510 1 "Da Vinci"] [charaSet F 7007001 1 "Vlad III"] [effectDestroy bit_talk_07_error] [scene 10000] [wt 1.5] [seStop ad12 0.1] [fadein white 1.0] [wait fade] [fadeout black 0.5] [wait fade] [scene 107600] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_104 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.4 1] [wt 0.4] [charaShake G 0.02 2 2 0.4] @Kadoc Freakin' OW! That's hot! So that's how Rayshifting feels, huh? [k] ?1:No, that one was...kind of odd... ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Holmes Quite right. [k] @Holmes There was clearly something different about it compared to our usual Rayshifts. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc Ah. Well, this is my first so I've got nothing to compare it to. [k] @Kadoc I'll just have to trust you guys to figure out what's wrong. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Vlad III Master, are you able to contact Chaldea? [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaRoll W 0] [charaPut W 1] [charaEffect W bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Yes, Mash here, on comms for Chaldea. [k] @Mash Are you okay, Master? We noticed there was an odd tremor during your Rayshift... [k] ?1:We're fine! ?! [charaFace B 13] @Mash That's a relief... [k] [messageOff] [se ad172] [wt 1.2] [seStop ad172 0.3] [se ad15] [wt 0.4] @Mash Right. [k] [charaFace B 0] @Mash I can confirm that you and Kadoc are both unharmed. [k] @Mash It looks like Holmes and Vlad made it there as well. [k] @Mash According to Sheba's observations, there should be a small town nearby. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut W 2000,2500] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc Is that where we go first? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes As in all matters, we begin by gathering information. We must learn all we can, even if we must take a few risks to do so. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc Well, that's the textbook answer... [k] @Kadoc ...[sr]... [k] [charaFace G 5] @Kadoc But first, let me ask you something.[sr]Can you use Suggestions? [k] ?1:Suggestions? ?! [charaFace G 4] @Kadoc ...Guess that answers that. [k] @Kadoc So, this entire time, you've just been going around, running your mouth, knowing the locals will think you're either crazy or dangerous... [k] [charaFadeout G 0.1] [wt 0.1] [charaPut W 1] [charaTalk C] [charaFace C 12] [charaFadein C 0.1 1] @Da Vinci Well, at least [&his:her] Mystic Code does have some[sr]magecraft built-in to dispel some of that incongruity. [k] ?1:Whoa, really? I had no idea! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Me neither! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut W 2000,2500] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Kadoc Seems like the kind of thing you probably shoulda told [&him:her] about sooner... But, whatever. [k] [charaFace G 0] @Kadoc All right, I'll use charm Suggestions on the locals. You think up what you want to ask them. [k] ?1:Will do. ?! @Kadoc So, where exactly are we headed? [k] [charaFadeout G 0.1] [wt 0.1] [charaPut W 1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash The town is due north of you. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut W 2000,2500] [charaEffectStop W bit_talk_10_LowLevel] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Vlad III Then let us be on our way. It's a shame we don't have any horses. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes I'll bring up the rear then. [k] @Holmes [%1], Kadoc, you two stay in the middle. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Kadoc Sure. [k] [messageOff] [bgmStop BGM_EVENT_104 1.5] [charaFadeout G 0.1] [wt 0.2] [se ad184] [wt 2.5] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Holmes ...[sr]...? [k] [messageOff] [charaFadeout E 0.1] [wt 0.2] [cueSe SE_22 22_ad1151] [seVolume 22_ad1151 0 0] [seVolume 22_ad1151 1.0 1.0] [wt 3.0] [seStop 22_ad1151 2.0] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Kadoc Holmes? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Holmes Oh, yes, my apologies. I'll be right there. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ad184] [wt 1.5] [fadeout black 1.5] [seStop ad184 1.5] [wait fade] [scene 106800] [pictureFrame cut063_cinema] [wt 1.5] [bgm BGM_EVENT_1 1.0 0.8] [fadein black 1.0] [wait fade] [wt 0.5] @ [lr]A clear blue sky that seems endless, a gentle breeze rustling pleasantly over the plain... [k] @ Everything is quiet and peaceful. [k] @ ...It made a horrible feeling of dread take hold and refuse to let go. [k] @ It was not Kadoc Zemlupus who experienced that feeling. [k] @ Nor was it [%1]... [k] @ ...or Vlad III, or even Sherlock Holmes. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaSet C 1098124500 1 "Da Vinci"] [wt 0.5] [scene 132900] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [charaTalk C] [charaFace C 24] [charaFadein C 0.4 0,-50] [wt 0.8] @Da Vinci ...[sr]... [k] @ [charaTalk C] [lr]But despite her misgivings, she still had no choice but to send [%1] and [&his:her] companions to[sr]the Singularity... [k] [messageOff] [wt 1.0] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_1 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]