$03-00-12-04-2-1 [soundStopAll] [enableFullScreen] [charaSet A 1098242600 1 "Zhang Jue"] [charaSet B 7042000 1 Kriemhild] [charaSet C 1052000 1 ???] [charaSet D 1098234210 1 Saber-Class] [charaSet E 1098234410 1 Lancer-Class] [charaSet F 1098234610 1 Rider-Class] [sceneSet G 151400 1] [sceneSet H 151400 1] [charaSet I 1098124510 1 "Transmission Dummy"] [charaSet J 1098118900 1 "Background Servant 1"] [charaSet K 98022000 1 "Background Servant 2"] [charaSet L 98018100 1 "Background Servant 3"] [charaSet M 98014000 1 "Background Servant 4"] [sceneSet N 151700 1] [charaScale G 1.5] [charaScale H 1.5] [charaScale N 1.5] [charaDepth G 1] [charaDepth H 3] [charaDepth E 2] [charaDepth F 2] [charaDepth A 4] [charaDepth N 5] [scene 107600] [fadein black 1.0] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Saber-Class We got them, Lord Zhang Jue. The battle is over. [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_5 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Casualties on our side... Oh, we lost that Archer. [k] [charaFace F 0] @Rider-Class Guess his name wasn't worth remembering, huh? Poor guy! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Saber-Class Then let's resume our march. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue Indeed. We'll soon be back in our realm... [k] @Zhang Jue Kriemhild's realm: the Revenge Realm. [k] ?1:Revenge Realm. ?! @Zhang Jue Take a look at the sky, Chaldean. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [cameraMove 1.0 0,-60 1.1] [wipeout rectangleStripUpToDown 1.0 1] [wait wipe] [cameraMove 0.1 0,0 1.2] [scene 156300] [wt 0.7] [wipein rectangleStripDownToUp 1.0 1] [wait wipe] [cameraMove 3.0 0,0 1.0] [wt 4.0] ?1:(It's all red, even though it's still the middle of the day!) ?! [wipeout rectangleStripDownToUp 1.0 1] [wait wipe] [cameraHome 0.1] [scene 151700] [wt 0.7] [wipein rectangleStripUpToDown 1.0 1] [wait wipe] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue That's our realm's primary characteristic. [k] @Zhang Jue When the Revenge Realm takes over territory, its sky turns red just like this. [k] @Zhang Jue Makes it easy to tell when you're in our realm, no? [k] [messageOff] [bgmStop BGM_EVENT_5 1.5] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [scene 151400] [wt 1.0] [fadein black 1.5] [wait fade] [cueSe SE_21 21_ad1079 0] [seVolume 21_ad1079 1.0 0.5] [wt 1.0] [bgm BGM_MAP_35 0.1] [cameraMove 1.5 100,0 1.2] [wt 2.0] [cameraMove 2.5 -100,0 1.2] [wt 3.0] [cameraMove 1.5 0,0 1.01] [seStop 21_ad1079 2.0] [wt 2.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Rider-Class of Scouting Patrol One, reporting back. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,0] @Lancer-Class Let's take a look... All right, you're all clear.[sr]By the way, that a prisoner you've got with you? [k] [charaFadeout E 0.1] [wt 0.1] [charaScale E 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue That's right. This is our enemy's Master. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Lancer-Class You're the Master...!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue So we'll be heading straight to the castle from here. I trust that's all right? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Lancer-Class Yes, sir! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue You can stay here, Saber. Rider, you lead the Master to the castle. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Saber-Class Yes, sir. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Make way! Make way! Go on, move! [k] [messageOff] [charaFadeout F 0.1] [wt 0.2] [se ad994] [cameraMove 7.0 0,10 1.1] [charaScale J 0.9] [charaScale K 0.9] [charaScale L 0.9] [charaScale M 0.9] [charaTalk off] [charaFace J 0] [charaFadeinFSL J 0.7 -470,-10] [charaMoveFSL J -490,-10 5.0] [wt 1.5] [charaFadeinFSR K 0.7 470,-10] [charaMoveFSR K 490,-10 5.0] [charaFadeout J 0.7] [wt 1.5] [charaFadeinFSL L 0.7 -470,-10] [charaMoveFSL L -490,-10 5.0] [charaFadeout K 0.7] [wt 1.5] [charaFadeinFSR M 0.7 470,-10] [charaMoveFSR M 490,-10 5.0] [charaFadeout L 0.7] [wt 1.5] [charaFadeout M 0.7] [wt 1.0] [seStop ad994 1.5] ?1:So all these people are really Servants...? ?! [charaFadein G 0.4 -150,-300] [charaTalk on] [charaScale F 1.2] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 128,0] [charaMove G -170,-300 10.0] [charaMove F 108,0 10.0] @Rider-Class Damn straight they are! [k] @Rider-Class Every last one of our citizens is a properly summoned Servant! [k] ?1:So...this is a city then? ?! @Rider-Class Pretty much! [k] @Rider-Class It's got commerce, residents, people coming and going... Everything you'd expect to see in a city. [k] @Rider-Class We've even got kids here. I mean, they're Servants too, but still. [k] [messageOff] [charaFadeout G 0.4] [charaFadeout F 0.4] [wt 0.5] [charaMove G 0,0 0.01] [charaMove F 0,0 0.01] [charaScale F 1.0] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Zhang Jue You like to ramble on, don't you? Reminds me of...me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Oops. Sorry, sir. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue Ah, no matter. We're here now. [k] [messageOff] [bgmStop BGM_MAP_35 1.0] [fadeout black 1.0] [wait fade] [charaMove G 0,0 0.01] [charaMove F 0,0 0.01] [charaMove H 0,0 0.01] [charaMove A 0,0 0.01] [charaFadeout G 0.1] [charaFadeout F 0.1] [charaFadeout H 0.1] [charaFadeout A 0.1] [cameraMove 0.1 0,0 1.01] [scene 150900] [wt 0.7] [se ad578] [wt 1.5] [seStop ad578 1.0] [fadein black 1.0] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class I'd keep quiet if I were you. I'd rather not have to hurt you. [k] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_BATTLE_179 1.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue My queen, we've captured the Master of Chaldea. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [wt 0.7] @Kriemhild Have you, now? [k] @Kriemhild ...[sr]... [k] ?1:... ?! @Kriemhild [&He's:She's] our enemy, right? [k] @Kriemhild I'm fairly certain the only thing to do with our enemies is execute them. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue Well, yes, that's true. But we should at least see what information we can get out of [&him:her] first. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Kriemhild Suit yourself. [k] [input selectBranch] [messageOff] [bgmStop BGM_EVENT_5 1.0] [bgmStop BGM_MAP_35 1.0] [seStop 21_ad1079 1.0] [seStop ad994 1.0] [seStop ad578 1.0] [charaSet A 1098242600 1 "Zhang Jue"] [charaSet B 7042000 1 Kriemhild] [charaSet C 1052000 1 ???] [charaSet D 1098234210 1 Saber-Class] [charaSet E 1098234410 1 Lancer-Class] [charaSet F 1098234610 1 Rider-Class] [sceneSet G 151400 1] [sceneSet H 151400 1] [charaSet I 1098124510 1 "Transmission Dummy"] [charaSet J 1098118900 1 "Background Servant 1"] [charaSet K 98022000 1 "Background Servant 2"] [charaSet L 98018100 1 "Background Servant 3"] [charaSet M 98014000 1 "Background Servant 4"] [sceneSet N 151700 1] [charaScale G 1.5] [charaScale H 1.5] [charaScale N 1.5] [charaDepth G 1] [charaDepth H 3] [charaDepth E 2] [charaDepth F 2] [charaDepth A 4] [charaDepth N 5] [cameraMove 0.1 0,0 1.01] [scene 150900] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] [wt 1.0] [bgm BGM_BATTLE_179 1.0] [maskin black 1.0] [wait mask] [label selectBranch] ?1,1000:(Maybe I should ask her something...) [flag SEL01 0] ?2,2000:(I'd better keep my mouth shut...) [flag SEL01 1] ?! [branch sel01b SEL01 1] [label sel01a] [charaFace B 0] @Kriemhild ...Is something the matter? [k] ?1:Um, I was just wondering what you're fighting for. ?! [charaFace B 5] @Kriemhild ...[sr]... [k] @Kriemhild ...I've changed my mind. Prepare to execute [&him:her]. [k] @Kriemhild We'll make a spectacle of it, much like they did in other countries. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue What about an executioner? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Kriemhild You know how many Servants we have. There must be at least one who can fill the role. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Zhang Jue Well, I suppose I could look for someone from the Sanson family, or one with a connection to guillotines... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Kriemhild Then do that. [k] [charaFace B 7] @Kriemhild As for your question... [k] @Kriemhild We're angry. [k] @Kriemhild And we know that our anger is morally justified. [k] @Kriemhild Each of us has chosen to rebel against Proper Human History. [k] ?1:...! ?! [charaFace B 5] @Kriemhild I will have my revenge. [k] @Kriemhild Revenge upon this entire putrid, abhorrently arrogant excuse for history. [k] @Kriemhild Revenge upon the story that plunged me into the bottomless depths of despair. [k] ?1:...That's why you want to destroy it? ?! [charaFace B 6] @Kriemhild You think revenge is ultimately pointless? Empty? Not at all. In fact, it's anything but. [k] @Kriemhild That empty tranquility is exactly what I wanted. [k] [charaFace B 5] @Kriemhild So I will tear Proper Human History apart until not a shred of it remains. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Please, Your Majesty, calm yourself. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Kriemhild ...Throw [&him:her] in the dungeon. I don't want to see [&his:her][sr]face until the execution. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Yes, my queen.[sr]All right, let's go. [k] @Rider-Class I'm sorry to have to put you in the dungeon, but the queen's word is final. [k] [charaFace F 0] @Rider-Class But hey, don't worry! [k] @Rider-Class We've got another prisoner down there too, so I'm sure you'll make friends in no time! [k] ?1:You really think so!? ?! [messageOff] [branch sel01conf] [label sel01b] [charaFace B 11] @Kriemhild ...What a dull [&man:woman]. I'm going now. I'm far too[sr]busy to waste any more time here. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Zhang Jue Oho. Anything I can help you with? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kriemhild Not unless you're a logistics expert. [k] @Kriemhild I very much doubt you are, given your failure to manage your Yellow Turban bandits. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Zhang Jue Hmph. I'm afraid you've got me there. [k] [charaFace A 0] @Zhang Jue Though I still believe my Yellow Turbans would have succeeded at dyeing China yellow instead of being tarnished as bandits... [k] @Zhang Jue ...if the illness I contracted hadn't ended my life prematurely. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Kriemhild Put [&him:her] in the dungeon. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider-Class Yes, my queen. [k] @Rider-Class Come on, let's go. Can you stand? [k] [messageOff] [charaFadeout F 0.1] [wt 0.2] [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 0.7] [label sel01conf] [bgmStop BGM_BATTLE_179 1.5] [fadeout black 1.5] [wait fade] [charaFadeout F 0.1] [sceneSet G 151000 1] [imageSet B cut368_prizon 1] [charaScale B 2.7] [charaScale F 0.8] [charaScale G 2.0] [charaTalk depthOff] [charaDepth G 1] [charaDepth C 2] [charaDepth F 3] [charaDepth B 5] [charaFadein G 0.1 -300,-600] [charaFadein B 0.1 -300,-960] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 300,-110] [scene 151000] [wt 1.5] [fadein black 1.0] [wait fade] @Rider-Class All right, you just stay put and don't make any trouble, got it? [k] [messageOff] [se ad755] [se ade279] [wt 1.0] [cueSe SE_21 21_ad1119] [seVolume 21_ad1119 0 0.5] [seStop 21_ad1119 1.2] [charaMove F 330,-110 0.4] [charaFadeout F 0.4] [wt 1.0] [charaFadeout G 1.0] [charaFadeout B 1.0] [wt 2.5] [bgm BGM_EVENT_70 0.1] ?1:...Now what do I do? ?! [wt 0.2] [se ad13] [charaEffect I bit_talk_10_LowLevel] [wt 0.7] [wt 1.2] ?1:Figures... ?! [messageOff] [cueSe SE_22 22_ad1178] [seVolume 22_ad1178 0 0.7] [bgm BGM_EVENT_70 1.0 0.4] [fadeout white 1.0] [wait fade] [charaFadeout B 0.1] [effect bit_sepia01_depth_fs] [charaPut I 1200,1200] [charaSet B 7042000 1 Kriemhild] [branch sel02b SEL01 1] [label sel02a] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [scene 150900] [wt 1.0] [bgm BGM_EVENT_70 1.0 0.7] [fadein white 1.0] [wait fade] @Kriemhild We'll make a spectacle of it, much like they did in other countries. [k] [messageOff] [bgm BGM_EVENT_70 1.0 0.4] [fadeout white 1.0] [wait fade] [charaFadeout B 0.1] [effectDestroy bit_sepia01_depth_fs] [scene 151000] [wt 1.0] [bgm BGM_EVENT_70 1.0 1.0] [fadein white 1.0] [wait fade] [branch sel02conf] [label sel02b] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [scene 107600] [wt 1.0] [bgm BGM_EVENT_70 1.0 0.7] [fadein white 1.0] [wait fade] @Zhang Jue ...Oh, right. How are you with torture, [&son:girl]? [k] [messageOff] [bgm BGM_EVENT_70 1.0 0.4] [fadeout white 1.0] [wait fade] [charaFadeout A 0.1] [effectDestroy bit_sepia01_depth_fs] [scene 151000] [wt 1.0] [bgm BGM_EVENT_70 1.0 1.0] [fadein white 1.0] [wait fade] [label sel02conf] [wt 0.7] [bgmStop BGM_EVENT_70 1.5] @??? ...ey.[sr]Heeey. [k] ?1:Huh? ?! [messageOff] [charaFadein G 0.6 -400,-400] [charaMove G -450,-400 10.0] [wt 0.8] @??? Heeey. Heeeeeey. Can you hear me? [k] ?1:Who are you? ?! [bgm BGM_HALLOWEEN_2021_1 0.1 0.8] @??? Oho, so you can hear me. Great! [k] @??? Man, I haven't had a newcomer join me here in forever. How's it going? You okay? [k] ?1:Not really... ?! @??? Well, that's too bad.[sr]Hm? Hmm? Hang on. [k] @??? You're not a Servant, are you? [k] ?1:I'm a Master. @??? Aha, so that's it! A Master, huh. Well damn, that's not good... [k] ?2:... @??? Don't wanna answer, huh? Well sorry, but that's not gonna stop me from guessing. [k] @??? You're a Master, aren't you? [k] ?! @??? Me, I'm a pretty minor Servant. [k] @??? For one thing, I'm super weak! 'Cause of reasons! [k] ?1:You're weak? ?! @??? Yeah, if I'm being completely honest, right now I'm even physically weaker than your average Caster! [k] ?1:That bad!? Are you okay!? ?! @??? Nope. Why do you think they've got me locked up in here? Wahahaha. [k] @??? But hey, what're you gonna do? Especially when you're on humanity's side, like I am. [k] [bgmStop BGM_HALLOWEEN_2021_1 1.5] ?1:Huh!? ?! [messageOff] [charaFadeout G 0.4] [wt 0.4] @??? Yup, that's right. [k] @??? I wasn't summoned here to rebel against humanity. [k] @??? I'm one of the few Servants in this whole Singularity who's here to protect humanity, instead. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]