$04-00-02-16-1-1 [soundStopAll] [enableFullScreen] [charaSet A 3054002 1 怖军] [charaSet B 1098269320 1 塞蕾雪拉(演出用)] [charaSet C 7046001 1 Berserker] [charaSet D 3054002 1 怖军(演出用)] [charaSet E 7046001 1 Berserker(演出用)] [sceneSet O 189603 1] [charaScale O 1.2] [sceneSet P 189603 1] [charaScale P 1.2] [sceneSet Q 189603 1] [charaScale Q 1.2] [charaSet S 98115000 1 特效用dummy] [charaSet T 98115000 1 特效用dummy] [scene 189603] [charaPut S 2000,2500] [charaEffect S bit_sepia01_depth_fs] [pictureFrame cut063_cinema] [bgm BGM_BATTLE_190 1.0] [fadein black 1.0] [wait fade] [wt 0.2] [subCameraOn 1] [charaLayer A sub #A] [charaLayer O sub #A] [subCameraFilter #A maskEdge cut359_mask13 4 135,83,209,255] [charaTalk off] [charaTalk depthOff] [charaDepth O 1] [charaDepth A 2] [charaScale A 1.3] [charaScale O 1.4] [charaFace A 6] [charaFadein A 0.1 -50,200] [charaFadein O 0.1 200,-80] [cueSe Servants_302000 m07405] [subRenderFadein #A 0.3 -300,-325] [subRenderMove #A 0,-325 0.3] [wt 0.3] [charaMove A 0,200 30.0] [charaMove O 250,-80 30.0] [wt 0.8] [bgm BGM_BATTLE_190 0.5 0.4] @ 一直能感受到。 [k] @ 自己,是碎片。 [k] @ 并非[#自己:怖军]这一存在的全部,[r]并非曾经存在过的某个男人本身。 [k] @ 不过[line 3][r]并未感到,有所不足。 [k] @ 恰恰相反。 [k] @ 自己,非常满足。 [k] [messageOff] [bgm BGM_BATTLE_190 0.5 1.0] [se ad678] [wt 0.1] [subRenderFadeout #A 0.3] [subRenderMove #A 300,-325 0.3] [wt 0.6] [se ad85] [effect bit_talk_gram_slash_04] [wt 0.8] [fadeout black 0.4] [wait fade] [effectDestroy bit_talk_gram_slash_04] [scene 10000] [wt 0.2] [fadein black 0.2] [wait fade] [wt 0.4] [charaFadeout A 0.1] [charaFadeout O 0.1] [wt 0.1] [subCameraOff] [charaLayer A normal] [charaLayer O normal] [charaScale A 1.0] [charaScale O 1.0] [bgm BGM_BATTLE_190 0.5 0.4] @ 正因为身材高大,正因为手臂粗长,[r]自己的人生才得以拥抱众多事物。 [k] @ 兄弟、正义、胜利、友谊、家人、荣誉、[r]肌肉、美食、地位、笑容、信赖、敬畏。 [k] @ 不过,与之相比,现在的自己很[#单纯:简单]。 [k] @ 没有多余之物。 [k] @ 因此心满意足。 [k] @ 这样的自己能看见的是什么,[r]该伸手追求的是什么。 [k] [messageOff] [cueSe SE_22 22_ad1177] [wt 0.1] [fadeout white 0.6] [wait fade] [pictureFrame] [charaDepth P 2] [charaDepth B 3] [charaDepth S 9] [charaPut S 1] [charaScale P 1.4] [charaScale B 1.4] [charaFace B 3] [charaFadein P 0.1 0,-300] [charaFadein B 0.1 1] [wt 0.5] [fadein white 0.6] [wait fade] [wt 1.2] [charaFace B 1] [wt 1.2] [charaFace B 2] [wt 1.6] [fadeout white 0.6] [wait fade] [charaFadeout B 0.1] [charaFadeout P 0.1] [charaPut S 2000,2500] [scene 189603] [pictureFrame cut063_cinema] [wt 0.5] [fadein white 0.6] [wait fade] [wt 0.2] @ 这里有相信自己之人的目光,[r]有将救赎托付给英雄后背的目光。 [k] @ 既是如此,就必须献上回应。 [k] @ 现在自己的双手所能抓住的,肯定只有这些。 [k] @ 而且,这样就够了。 [k] [messageOff] [fadeout black 0.8] [wait fade] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] @ 也就是,胜利。 [k] @ 以现在的自己所能抓住的这一道菜,[r]侍奉仰仗自己之人。 [k] @ 该做的仅此而已。[r]如同自身的存在方式,很[#单纯:简单]。 [k] [messageOff] [wt 1.0] @ ……虽说是同一个词。 [k] @ 但其实不同于背负着各种事物,[r]曾在那场战争中赢得的胜利。 [k] @ 它本身毫无意义,[r]也不知取胜之后自己能获得什么。 [k] @ 只不过因为想这样做,于是这样做了[line 3] [k] @ 啊啊,所以,目前的情况、[r]孕育出这场胜利的, [k] @ 并非战争。 [k] @ 只是与从孩提时代起就彼此不和的劲敌之间的,[r]单纯的[line 3] [k] [messageOff] [fadeout black 0.1] [wait fade] [pictureFrame] [scene 189603] [wt 0.1] [bgm BGM_BATTLE_190 0.8 1.0] [fadein black 0.8] [wait fade] [wt 0.2] [cueSe Servants_603700 bac970] [wt 0.05] [fowardEffect bit_talk_gram_slash_03_fs 0,0 H] [wt 0.8] [se ad171] [cueSe Servants_4504900 bac1276] [cueSe Battle bac337] [charaScale T 1.05] [charaRoll T -10] [charaPut T 0,75] [charaEffect T bit_talk_strike_02] [wt 0.4] [cueSeStop bac337 0.1] [wt 0.1] [fowardEffectDestroy bit_talk_gram_slash_03_fs] [charaPut T 2000,2500] [charaEffectDestroy T bit_talk_strike_02] [fowardEffect bit_talk_blow02] [wt 0.1] [se ad774] [fowardEffect bit_talk_14] [wt 0.2] [subCameraOn 3] [charaLayer C sub #A] [charaLayer O sub #A] [charaLayer A sub #B] [charaLayer P sub #B] [charaLayer Q sub #C] [subCameraFilter #A maskEdge cut359_mask09 4 0,0,0,255] [subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255] [subCameraFilter #C through] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [charaTalk depthOff] [charaDepth O 1] [charaDepth P 1] [charaDepth C 2] [charaDepth A 2] [charaScale C 1.4] [charaScale O 1.4] [charaFace C 5] [charaFadein C 0.1 50,225] [charaFadein O 0.1 -250,-100] [charaScale A 1.5] [charaScale P 1.4] [charaFace A 13] [charaFadein A 0.1 -50,225] [charaFadein P 0.1 250,-100] [charaFadein Q 0.1 -25,-300] [subRenderFadein #A 0.1 212,-250] [subRenderFadein #B 0.1 -212,-250] [charaShake C 0.03 3 2 1.3] [charaShake A 0.03 2 3 1.3] [wt 1.2] [seStop ad774 0.2] [fowardEffectDestroy bit_talk_blow02] [fowardEffectDestroy bit_talk_14] @ 干架。 [k] [messageOff] [se ad181] [charaFace A 15] [charaFace C 6] [charaMove C 30,225 1.5] [charaMove A -30,225 1.5] [charaShake C 0.03 3 2 1.5] [charaShake A 0.03 2 3 1.5] [wt 1.0] [seStop ad181 0.4] [wt 0.5] [charaMove C 150,225 0.5] [charaMove A -150,225 0.5] [se ad1014] [se ad170] [fadeout white 0.1] [wait fade] [subRenderFadeout #A 0] [subRenderFadeout #B 0] [fadein white 0.1] [wait fade] [wt 0.5] [se ad671] [charaFace E 6] [charaFadein E 0.2 -50,0] [charaMove E 100,0 0.2] [charaShake E 0.03 2 2 0.8] [wt 0.2] [seStop ad671 0.8] [charaMove E 150,0 0.4] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [cueSe SE_22 22_ade804] [charaFace D 15] [charaFadein D 0.2 50,0] [charaMove D -100,0 0.2] [charaShake D 0.03 2 2 0.8] [wt 0.2] [charaMove D -150,0 0.4] [wt 1.1] [subCameraFilter #A maskEdge cut359_mask02 3 0,0,0,255] [subCameraFilter #B maskEdge cut359_mask13 3 0,0,0,255] [charaFace C 6] [charaFace A 15] [se ad984] [cueSe Servants_302000 m07405] [subRenderFadein #A 0.3 300,-195] [subRenderFadein #B 0.3 -300,-410] [subRenderMove #A 0,-195 0.3] [subRenderMove #B 0,-410 0.3] [charaFadeout D 0.2] [wt 0.6] @ 他不是需要手下留情的对手。[r]毫不犹豫,全力攥紧拳头。 [k] @ 不过,唯有一点。 [k] @ 并非在心满意足的自己心中,[r]而是在其他已剥落的部分中, [k] @ 总感觉,[r]存在些微的违和感[line 3] [k] [messageOff] [se ad437] [fadeout white 0.1] [bgm BGM_BATTLE_190 0.5 0.4] [wait fade] [subRenderFadeout #A 0] [subRenderFadeout #B 0] [scene 10000] [fadein white 0.1] [wait fade] [wt 0.2] @  曾■那场战■中获得的胜■  ?[r]   自己无论■■ ■■将其 纳入■■ [k] [messageOff] [fadeout white 0.1] [bgm BGM_BATTLE_190 0.5 1.0] [wait fade] [subRenderFadein #A 0 0,-195] [subRenderFadein #B 0 0,-410] [scene 189603] [fadein white 0.1] [wait fade] [wt 0.35] [se ad678] [wt 0.1] [se ad7] [se ad1006] [charaFace C 5] [charaFace A 12] [subRenderFadeout #A 0.3] [subRenderFadeout #B 0.3] [subRenderMove #A -300,-195 0.3] [subRenderMove #B 300,-410 0.3] [wt 0.4] [scene 10000] [fowardEffect bit_talk_blow] [fowardEffect bit_talk_blow02] [wt 0.1] [se ad32] [se ad170] [se ad1014] [fowardEffect bit_talk_14] [wt 1.2] [charaFadeout C 0.1] [charaFadeout A 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [subCameraOff] [charaLayer A normal] [charaLayer C normal] [charaLayer O normal] [charaLayer P normal] [charaLayer Q normal] [charaScale C 1.0] [charaScale A 1.0] [charaScale O 1.0] [charaScale P 1.0] [charaScale Q 1.0] @ 连这点违和感, [k] @ 都消散于战斗所奏响的,[r]那令人怀念的声音中了。 [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStopEnd BGM_BATTLE_190 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]