$94-14-58-07-4-0 [enableFullScreen] [soundStopAll] [charaSet A 3059002 1 インドラ] [charaSet B 1098328300 1 ヴリトラ] [charaSet C 1019001 1 ラーマ] [charaSet D 5035000 1 アナスタシア] [charaSet E 1098330700 1 アルジュナ] [charaSet F 1098328702 1 ヴァジュラ_女] [charaSet G 1098328702 1 ヴァジュラ_男] [charaSet H 1098188410 1 キングプロテア] [charaSet I 3054000 1 ビーマ] [charaSet L 1098233500 1 蛇的エネミー1] [charaSet M 1098233500 1 蛇的エネミー2] [charaSet N 1098233500 1 蛇的エネミー3] [charaSet O 1098233500 1 蛇的エネミー4] [charaSet P 1098233500 1 蛇的エネミー5] [charaSet Q 1098233500 1 蛇的エネミー1_エフェクト] [charaSet W 1098233500 1 蛇的エネミー2_エフェクト] [charaSet Z 1098233500 1 蛇的エネミー3_エフェクト] [charaSet J 1098233500 1 蛇的エネミー4_エフェクト] [charaSet K 1098233500 1 蛇的エネミー5_エフェクト] [sceneSet R 253530 1] [sceneSet S 253530 1] [sceneSet T 253530 1] [sceneSet U 253530 1] [sceneSet V 253800 1] [charaSet X 98115000 1 エフェクト用] [charaSet Y 98115000 1 エフェクト用] [charaTalk depthOff] [subCameraOn 3] [charaLayer L sub #A] [charaLayer M sub #A] [charaLayer N sub #A] [charaLayer O sub #A] [charaLayer P sub #A] [charaLayer Q sub #A] [charaLayer W sub #A] [charaLayer Z sub #A] [charaLayer J sub #A] [charaLayer K sub #A] [charaLayer X sub #A] [charaLayer R sub #A] [charaLayer C sub #B] [charaLayer D sub #B] [charaLayer Y sub #B] [charaLayer S sub #B] [charaLayer A sub #C] [charaLayer H sub #C] [charaLayer T sub #C] [charaLayer V sub #C] [subCameraFilter #A normal] [subCameraFilter #B normal] [subCameraFilter #C maskEdge cut359_mask20 4 0,0,0,255 0] [subRenderDepth #A 2] [subRenderDepth #B 1] [subRenderDepth #C 3] [subRenderScale #A 1.01] [subCameraMove #B 0.1 0,0 1.01] [charaShadow L true] [charaShadow M true] [charaShadow N true] [charaShadow O true] [charaShadow P true] [charaDepth L 7] [charaDepth M 6] [charaDepth N 5] [charaDepth O 4] [charaDepth P 3] [charaDepth Q 12] [charaDepth W 11] [charaDepth Z 10] [charaDepth J 9] [charaDepth K 8] [charaDepth R 2] [charaScale R 1.3] [charaScale M 0.9] [charaScale N 0.9] [charaScale O 0.8] [charaScale P 0.8] [charaFace L 0] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFace P 0] [charaPut L 0,0] [charaPut M -250,-25] [charaPut N 250,-25] [charaPut O -500,-50] [charaPut P 500,-50] [charaPut Q 0,0] [charaPut W -250,25] [charaPut Z 250,25] [charaPut J -500,-50] [charaPut K 500,-50] [charaSpecialEffect L appearance 1 0.1] [charaSpecialEffect M appearance 1 0.1] [charaSpecialEffect N appearance 1 0.1] [charaSpecialEffect O appearance 1 0.1] [charaSpecialEffect P appearance 1 0.1] [charaEffectEdgeBlur L 100620 100620 4 5] [charaEffectEdgeBlur M 100620 100620 4 5] [charaEffectEdgeBlur N 100620 100620 4 5] [charaEffectEdgeBlur O 100620 100620 4 5] [charaEffectEdgeBlur P 100620 100620 4 5] [charaEffect Q bit_talk_11 0,-150] [charaEffect W bit_talk_11 -25,-175] [charaEffect Z bit_talk_11 25,-175] [charaEffect J bit_talk_11 -50,-200] [charaEffect K bit_talk_11 50,-200] [charaFadein R 0 190,-170] [charaDepth C 3] [charaDepth D 3] [charaDepth S 2] [charaScale S 1.01] [charaFadein S 0 0,-200] [subRenderFadein #B 0.1 0,0] [charaDepth A 3] [charaDepth H 3] [charaDepth T 2] [charaDepth V 2] [charaScale H 1.2] [charaScale A 1.2] [charaScale T 1.2] [charaScale V 1.2] [charaFace A 0] [charaFadein A 0 0,250] [charaFadein T 0 0,20] [charaScale U 1.3] [charaFadein U 0 0,-200] [scene 253530] [wt 0.5] [bgm BGM_BATTLE_195 0.1] [fadein black 0.5] [wait fade] [wt 0.3] [charaTalk off] [subRenderFadein #A 0.3 0,0] [wt 0.2] [charaFace C 2] [charaFadein C 0.1 1] [fowardEffect bit_talk_kengekiall02_fs] [wt 0.1] [cueSe Battle bac137] [wt 0.1] [charaShake L 0.03 4 4 0.6] [charaShake M 0.03 4 4 0.6] [charaShake N 0.03 4 4 0.6] [charaShake O 0.03 4 4 0.6] [charaShake P 0.03 4 4 0.6] [cueSe Battle bac136] [wt 0.3] [cueSe Battle bac138] [wt 0.4] [cueSe Battle bac135] [se ad682] [fowardEffect bit_talk_h_slash01_fs] [wt 0.2] [charaShake L 0.03 4 4 0.6] [charaShake M 0.03 4 4 0.6] [charaShake N 0.03 4 4 0.6] [charaShake O 0.03 4 4 0.6] [charaShake P 0.03 4 4 0.6] [wt 0.4] [cueSe SE_22 22_ad1221] [wt 0.8] [charaEffect L bit_talk_atomization 0,0] [charaEffect M bit_talk_atomization 0,0] [charaEffect N bit_talk_atomization 0,0] [charaEffect O bit_talk_atomization 0,0] [charaEffect P bit_talk_atomization 0,0] [charaSpecialEffect L erasure 1 1.2] [charaSpecialEffect M erasure 1 1.2] [charaSpecialEffect N erasure 1 1.2] [charaSpecialEffect O erasure 1 1.2] [charaSpecialEffect P erasure 1 1.2] [charaEffectEdgeBlurStop L] [charaEffectEdgeBlurStop M] [charaEffectEdgeBlurStop N] [charaEffectEdgeBlurStop O] [charaEffectEdgeBlurStop P] [wt 0.6] [charaEffectStop Q bit_talk_11] [charaEffectStop W bit_talk_11] [charaEffectStop Z bit_talk_11] [charaEffectStop J bit_talk_11] [charaEffectStop K bit_talk_11] [wait charaSpecialEffect P] [wt 2.0] [charaFace C 5] [subRenderFadeout #A 0.6] [wt 0.6] [charaSpecialEffect L appearance 1 0.1] [charaSpecialEffect M appearance 1 0.1] [charaSpecialEffect N appearance 1 0.1] [charaSpecialEffect O appearance 1 0.1] [charaSpecialEffect P appearance 1 0.1] [charaEffectEdgeBlur L 100620 100620 4 5] [charaEffectEdgeBlur M 100620 100620 4 5] [charaEffectEdgeBlur N 100620 100620 4 5] [charaEffectEdgeBlur O 100620 100620 4 5] [charaEffectEdgeBlur P 100620 100620 4 5] [charaEffect Q bit_talk_11 0,-150] [charaEffect W bit_talk_11 -25,-150] [charaEffect Z bit_talk_11 25,-150] [charaEffect J bit_talk_11 -50,-150] [charaEffect K bit_talk_11 50,-150] [charaPut R -190,-170] [charaTalk on] [charaTalk C] @ラーマ やはり……数が多い! [k] @ラーマ インドラの手助けができればと思ったが、[r]とてもそんな余裕はないな! [k] @ラーマ こちらはこちらで手一杯だ! [k] [messageOff] [charaTalk off] [charaFace L 0] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFace P 0] [subRenderFadein #A 0.4 0,0] [wt 0.7] [charaFadeout C 0.1] [se ade534 0 0] [seVolume ade534 0.6 1.0] [fowardEffect bit_talk_ice_petal 0,0 H] [wt 0.6] [charaShake L 0.03 4 4 1.2] [charaShake M 0.03 4 4 1.2] [charaShake N 0.03 4 4 1.2] [charaShake O 0.03 4 4 1.2] [charaShake P 0.03 4 4 1.2] [wt 0.4] [seStop ade534 1.8] [se ade535] [fowardEffect bit_talk_ice_tidal_wave] [wt 1.5] [seStop ade535 2.0] [cueSe SE_22 22_ad1221] [wt 0.3] [charaEffect L bit_talk_atomization 0,0] [charaSpecialEffect L erasure 1 1.2] [charaEffect M bit_talk_atomization 0,0] [charaSpecialEffect M erasure 1 1.2] [charaEffect N bit_talk_atomization 0,0] [charaSpecialEffect N erasure 1 1.2] [charaEffect O bit_talk_atomization 0,0] [charaSpecialEffect O erasure 1 1.2] [charaEffect P bit_talk_atomization 0,0] [charaSpecialEffect P erasure 1 1.2] [charaEffectEdgeBlurStop L] [charaEffectEdgeBlurStop M] [charaEffectEdgeBlurStop N] [charaEffectEdgeBlurStop O] [charaEffectEdgeBlurStop P] [wt 0.6] [charaEffectStop Q bit_talk_11] [charaEffectStop W bit_talk_11] [charaEffectStop Z bit_talk_11] [charaEffectStop J bit_talk_11] [charaEffectStop K bit_talk_11] [wait charaSpecialEffect P] [wt 0.4] [cueSe SE_23 23_ade909 0 0] [seVolume 23_ade909 1.0 0.5] [wt 1.0] [charaPut L 0,0] [charaSpecialEffect L appearance 1 1.0] [charaEffectEdgeBlur L 100620 100620 4 5] [wt 0.1] [charaFace M 0] [charaPut M -250,-25] [charaSpecialEffect M appearance 1 1.0] [charaEffectEdgeBlur M 100620 100620 4 5] [wt 0.1] [charaFace N 0] [charaPut N 250,-25] [charaSpecialEffect N appearance 1 1.0] [charaEffectEdgeBlur N 100620 100620 4 5] [wt 0.1] [charaFace O 0] [charaPut O -500,-50] [charaSpecialEffect O appearance 1 1.0] [charaEffectEdgeBlur O 100620 100620 4 5] [wt 0.1] [charaEffect Q bit_talk_11 0,-150] [charaFace P 0] [charaPut P 500,-50] [charaSpecialEffect P appearance 1 1.0] [charaEffectEdgeBlur P 100620 100620 4 5] [seStop 23_ade909 1.5] [wt 0.1] [charaEffect W bit_talk_11 -25,-175] [wt 0.1] [charaEffect Z bit_talk_11 25,-175] [wt 0.1] [charaEffect J bit_talk_11 -50,-200] [wt 0.1] [charaEffect K bit_talk_11 50,-200] [wt 0.6] [se ad460] [wt 1.5] [subRenderFadeout #A 0.4] [wt 0.4] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaPut L 2500,2500] [charaPut M 2500,2500] [charaPut N 2500,2500] [charaPut O 2500,2500] [charaPut P 2500,2500] [charaEffectEdgeBlurDestroy L] [charaEffectEdgeBlurDestroy M] [charaEffectEdgeBlurDestroy N] [charaEffectEdgeBlurDestroy O] [charaEffectEdgeBlurDestroy P] [charaEffectDestroy Q bit_talk_11] [charaEffectDestroy W bit_talk_11] [charaEffectDestroy Z bit_talk_11] [charaEffectDestroy J bit_talk_11] [charaEffectDestroy K bit_talk_11] [charaTalk on] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @アナスタシア うーん。何かしら。[r]何かが引っかかってるわね。 [k] @アナスタシア いえ、引っかかってるのは[#私:わたくし]の中だけで、[r]解放感は感じるのだけど。 [k] @アナスタシア 今なら、[#私:わたくし]よりも……別の助っ人が……。 [k] [messageOff] [charaFadeout D 0.2] [wt 0.4] ?1:……助っ人…… ?2:何か、思いつきそうな…… ?! [messageOff] [wt 0.7] ?1:……[#乳海撹拌:にゅうかいかくはん]……アイラーヴァタ…… ?2:ひょっとしたら、[#喚:よ]べるかも……! ?! [blur motion 0.1 4 10000 0.5 0.5 0.05 100] [subCameraMove #B 0.3 0,10 1.01] [wt 0.3] [subCameraMove #B 0.3 0,0 1.01] [wt 0.9] ?1:インドラ様! ?2:アイラーヴァタの欠片を借りてもいいですか! ?! [subRenderFadeout #B 0.4] [wt 0.4] [fowardEffect bit_talk_guard_eighthit02] [cueSe SE_23 23_ade930] [wt 1.5] [charaTalk A] [charaFace A 1] [subRenderFadein #C 0.4 0,-200] [subRenderMoveEase #C 0,-250 0.4 easeOutCubic] [wt 0.4] @インドラ ああ!? [line 3]今は忙しい。[r]勝手にしろ! [k] @インドラ 面白い見世物であればそれをもって許す![r]そうでなければ罰を与える! [k] [messageOff] [charaMoveReturn A 0,255 0.6] [charaMoveReturn T 0,25 0.6] [cameraMove 0.3 0,5 1.0] [wt 0.3] [cameraMove 0.3 0,0 1.0] [wt 0.7] [cueSe SE_25 25_ade1225] [wipeout rightToLeft 0.5 1] [wait wipe] [blurOff motion 0.1] [charaFadeout U 0.1] [charaLayer C normal] [charaLayer D normal] [subRenderFadein #B 0.1 0,0] [subRenderFadeout #C 0.1] [charaFadeout A 0.1] [charaFadeout T 0.1] [charaLayer A normal] [charaDepth Y 3] [charaDepth S 2] [charaDepth E 1] [charaScale S 1.1] [charaFadein S 0.1 0,-200] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.5] [seStop 25_ade1225 1.0] [wipein leftToRight 0.5 1] [wait wipe] [charaMoveScale S 1.2 0.4] [charaMove S 0,-180 0.4] [wt 0.2] [se ade273 0.8] [seStop ade273 1.0] [wt 1.6] ?1:この残骸に手を当てて[line 3] ?2:触媒にすれば[line 3] ?! [charaTalk E] [subRenderFadeout #B 0.4] [wt 0.4] @アルジュナ マスター、何を……。[wt 0.7][charaFace E 5][r]いえ、そうか。アイラーヴァタ。 [k] @アルジュナ それも[#乳海撹拌:にゅうかいかくはん]にて生まれたもの。[r]その乳海の概念も、今はすぐ傍にある……! [k] [messageOff] [subRenderFadein #B 0.4 0,0] [wt 0.6] ?1:[&来い:来て]、[&オレ:わたし]のアイラーヴァタ[line 3]! ?! [cueSe Battle bas16] [masterBranch _Male _Female] [label _Male] [fowardEffect bit_talk_CommandMantra_05] [branch _branchEnd] [label _Female] [fowardEffect bit_talk_CommandMantra_08] [branch _branchEnd] [label _branchEnd] [wt 2.5] [bgmStop BGM_BATTLE_195 3.0] [se ad153 0 0] [seVolume ad153 0.7 0.2] [charaEffect Y bit_talk_summon_fs] [wt 1.0] [se ad632] [wt 1.5] [seStop ad632 1.0] [seStop ad153 1.0] [se ad574] [se su3] [charaEffectStop Y bit_talk_summon_fs] [wt 1.0] [fadeout white 1.0] [wait fade] [charaEffectDestroy Y bit_talk_summon_fs] [subRenderFadeout #B 0.1] [charaFadeout E 0.1] [cameraMove 0.1 0,0 1.01] [wt 1.0] [fadein white 1.0] [wait fade] [wt 0.7] [shake 0.03 4 4 1.5] [effect bit_talk_impactlanding] [effect bit_talk_dust_cloud] [se ade344] [se ade335] [wt 2.5] [effectStop bit_talk_dust_cloud] [wt 1.0] [subCameraFilter #C maskEdge cut359_mask07 4 83,56,108,255 0] [charaTalk H] [charaFace H 11] [charaFadein H 0 0,250] [charaFadein V 0 0,-50] [subRenderFadein #C 0.4 0,-200] [subRenderMoveEase #C 0,-250 0.4 easeOutCubic] [wt 0.4] [charaSpecialEffect L appearance 1 0.1] [charaSpecialEffect M appearance 1 0.1] [charaSpecialEffect N appearance 1 0.1] [charaSpecialEffect O appearance 1 0.1] [charaSpecialEffect P appearance 1 0.1] [charaEffectEdgeBlur L 100620 100620 4 5] [charaEffectEdgeBlur M 100620 100620 4 5] [charaEffectEdgeBlur N 100620 100620 4 5] [charaEffectEdgeBlur O 100620 100620 4 5] [charaEffectEdgeBlur P 100620 100620 4 5] [charaEffect Q bit_talk_11 0,-150] [charaEffect W bit_talk_11 -25,-150] [charaEffect Z bit_talk_11 25,-150] [charaEffect J bit_talk_11 -50,-150] [charaEffect K bit_talk_11 50,-150] [charaFadein S 0 0,-270] [bgm BGM_BATTLE_185 0.1] [wt 0.6] @キングプロテア キングサイズで、どーん、です! [k] [charaFace H 1] @キングプロテア マスター、お[#喚:よ]びですか?[r]あの小さいのを蹴散らせばいいんですね? [k] [charaFace H 4] @キングプロテア 任せてください![r]容赦なしフルパワーの、プロテア~~、パーーンチ! [k] [messageOff] [charaTalk off] [subRenderFadeout #C 0.4] [subRenderMoveEase #C 0,-300 0.4 easeOutCubic] [charaDepth L 7] [charaDepth M 6] [charaDepth N 5] [charaDepth O 4] [charaDepth P 3] [charaDepth S 2] [charaDepth D 1] [charaScale S 1.2] [charaFace L 0] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFace P 0] [charaPut L 0,0] [charaPut M -250,-25] [charaPut N 250,-25] [charaPut O -500,-50] [charaPut P 500,-50] [wt 0.2] [subRenderFadein #A 0.4 0,0] [wt 0.5] [cueSe Servants_700900 m62424] [wt 0.5] [seStop NP_1000900_3 0.5] [fowardEffect bit_talk_prt_mowdown] [fowardEffect bit_talk_sand_dust_fast] [cueSe SE_24 24_ad1433] [se ad628] [se ad882] [wt 0.3] [subRenderShake #A 0.04 3 3 1.0] [charaMove L -640,0 0.5] [charaMove M -890,10 0.5] [charaMove N -490,0 0.5] [charaMove O -1140,10 0.5] [charaMove P -140,0 0.5] [charaFadeout L 0.4] [charaFadeout M 0.4] [charaFadeout N 0.4] [charaFadeout O 0.4] [charaFadeout P 0.4] [wt 0.1] [seStop ad882 4.4] [seStop ad628 4.4] [fadeout white 0.6] [wait fade] [charaEffectDestroy Q bit_talk_11] [charaEffectDestroy W bit_talk_11] [charaEffectDestroy Z bit_talk_11] [charaEffectDestroy J bit_talk_11] [charaEffectDestroy K bit_talk_11] [charaEffect X bit_talk_sand_dust_front_fs 0,-150] [charaEffect X bit_talk_sand_dust_front_fs 0,-150 H] [charaEffectEdgeBlurDestroy L] [charaEffectEdgeBlurDestroy M] [charaEffectEdgeBlurDestroy N] [charaEffectEdgeBlurDestroy O] [charaEffectEdgeBlurDestroy P] [charaFadeout H 0.1] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 1.0] [subRenderShake #A 0.04 3 3 1.0] [fadein white 1.0] [wait fade] [wt 1.2] [subRenderFadeout #A 0.6] [wt 0.6] [charaEffectDestroy X bit_talk_sand_dust_front_fs] @アナスタシア そう言えば、あの子の構成要素にも……その、[r]アイラーヴァタっていうのが入っていたかしら。 [k] @アナスタシア [#本物]を触媒にすれば、カルデアから強引に[r]ここに引き寄せることぐらいはできる、ってわけね。 [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @ラーマ ははは、まさしくクンバーカルナのような巨体![r]このような多勢との戦いでは頼りになりすぎるな! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @アルジュナ ああ。こちらはこれでなんとかなるだろう。 [k] [charaFace E 4] @アルジュナ しかし[line 3]インドラ神の助力に[r]手が回せるほどかと言うと、そうではない。 [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1] [bgm BGM_BATTLE_185 0.5 0.5] [wait wipe] [charaFadeout E 0.1] [charaSet J 5035000 1 アナスタシア_演出用] [charaSet K 3054000 1 ビーマ_演出用] [sceneSet T 253800 1] [charaTalk B] [charaLayer S sub #B] [charaLayer A sub #B] [charaLayer T sub #C] [charaLayer B sub #C] [subCameraFilter #B maskEdge cut359_mask16 5 0,0,0,255 0] [subCameraFilter #C maskEdge cut359_mask15 5 0,0,0,255 0] [charaDepth S 2] [charaDepth A 3] [charaDepth T 2] [charaDepth B 3] [charaScale S 1.1] [charaScale A 1.0] [charaScale T 1.1] [charaScale B 1.0] [charaFace B 7] [charaFadeinFSL B 0 -75,200] [charaFadein T 0 200,0] [charaFace A 1] [charaFadeinFSR A 0 50,200] [charaFadein S 0 -200,0] [subRenderFadein #B 0 212,-200] [subRenderFadein #C 0 -212,-200] [charaFace C 5] [charaFadein C 0.1 1] [wt 0.2] [wipein rectangleStripRightToLeft 0.5 1] [bgm BGM_BATTLE_185 0.5 1.0] [wait wipe] @ヴリトラ き、ひ、ひ![r]どうした、どうした! [k] @インドラ 飛び回るな、クソが。[r]大人しく[#神:オレ]に殺されていろ! [k] [messageOff] [charaTalk A,C] [subRenderFadeout #B 0.4] [subRenderFadeout #C 0.4] [wt 0.4] @ラーマ あちらは依然、互角、か。[r]向こうにも何かしらの助勢があればよいが……! [k] [messageOff] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout S 0.1] [charaFadeout T 0.1] [charaFadeout C 0.1] [charaFadeout H 0.1] [charaFadeout V 0.1] [wt 0.1] [charaLayer A normal] [charaLayer B normal] [charaLayer S normal] [charaLayer T normal] [charaLayer Y normal] [charaLayer H normal] [charaLayer V sub normal] [charaScale H 1.0] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] [wt 1.0] @アナスタシア [line 3]ああ。[r]そういうこと? [k] [charaFace D 0] @アナスタシア ようやく、わかったわ。 [k] ?1:アナスタシア……? ?! [messageOff] [charaTalk off] [charaDepth K 8] [charaDepth I 7] [charaDepth J 6] [charaDepth Y 5] [charaDepth U 4] [charaDepth E 3] [charaDepth D 2] [charaScale J 1.2] [charaScale U 1.2] [charaFace J 0] [charaFadein J 0.6 150,0] [charaFadein U 0.6 -70,-270] [charaPut Y 130,-200] [charaMove J 100,0 20.0] [charaMove U -120,-270 20.0] [charaMove Y 80,-200 20.0] [wt 0.7] @アナスタシア 雪の試練の守護者としてここに来たけれど、[r]雪であることに意味はないの。 [k] @アナスタシア 残雪に[#固執:こしつ]する必要はなかったんだわ。[r][#同じこと]、だもの。 [k] @アナスタシア 風も、雪も、雨も、雷も。[r]それは移ろいゆくだけで、全ては空の形。 [k] @アナスタシア 全ては繋がっていて、[#同じもの]なんだわ。[r]そして最後に現れるものさえも、また同じ。 [k] [charaFace J 1] @アナスタシア ……でも今は、一番頼りになりそうなものに[r]バトンタッチしようかしら。 [k] @アナスタシア 雪だって、溶けてもいいと思うときはあるの。[r]暖かい手袋に包まれてね。 [k] [messageOff] [charaEffectEdgeBlur J FFFFFF FFFFFF 4 3] [cueSe SE_22 22_ad1213] [wt 1.5] [charaFace J 0] @アナスタシア 空は移ろうわ。[r]雪は止み、また、風が吹く[line 3] [k] [bgmStop BGM_BATTLE_185 3.0] [messageOff] [charaBackEffect Y bit_talk_radiallight02_big01] [cueSe SE_21 21_ad1110] [wt 2.0] [fadeout white 0.7] [cueSeStop 21_ad1110 2.7] [cueSeStop 22_ad1213 2.7] [wait fade] [charaFadeout J 0.1] [charaFadeout U 0.1] [charaEffectEdgeBlurDestroy J] [charaBackEffectDestroy Y bit_talk_radiallight02_big01] [charaFadeout D 0.1] [charaPut L 0,0] [charaPut M -350,10] [charaPut N 350,10] [charaSpecialEffect L appearance 1 0.1] [charaSpecialEffect M appearance 1 0.1] [charaSpecialEffect N appearance 1 0.1] [charaEffectEdgeBlur L 100620 100620 4 5] [charaEffectEdgeBlur M 100620 100620 4 5] [charaEffectEdgeBlur N 100620 100620 4 5] [charaPut Q 0,0] [charaPut W -350,10] [charaPut Z 350,10] [charaEffect Q bit_talk_11 0,-150] [charaEffect W bit_talk_11 -25,-150] [charaEffect Z bit_talk_11 25,-150] [wt 1.0] [fadein white 1.0] [wait fade] [wt 0.2] [se ad696 0.7] [effect bit_talk_mgn_light] [wt 0.5] [fadeout white 0.3] [wait fade] [effectDestroy bit_talk_mgn_light] [charaTalk on] [charaFilter K silhouette 00000080] [charaScale U 1.4] [charaScale K 1.35] [charaScale I 1.35] [charaTalk K,I,E] [charaFace K 0] [charaFadein K 0.1 0,200] [charaFadein U 0.1 0,-175] [charaFace E 2] [charaFadein E 0.1 1] [effect bit_talk_fog_side] [sceneSet H 10001 1] [charaScale H 1.1] [wt 1.5] [fadein white 0.7] [wait fade] [effectStop bit_talk_fog_side] [wt 3.2] [charaMoveEase K 0,0 1.4 easeOutSine] [charaMoveEase U 0,-375 1.4 easeOutSine] [wt 1.4] [charaFace I 0] [charaFadein I 0 1] [charaFadeout K 0.7] [wt 0.7] [bgm BGM_EVENT_113 0.1] [wt 1.0] [charaFadeout I 0.4] [charaFadeout U 0.4] [wt 0.4] [charaScale I 1.0] @アルジュナ 兄様!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @ビーマ ハハハ、また会ったな![r]雪の嬢ちゃんが残った力をさらに俺に回してきた! [k] [charaFace I 0] @ビーマ その力で何をするのかってぇと[line 3] [k] [messageOff] [charaTalk off] [charaDepth I 1] [charaDepth R 2] [charaFace L 0] [charaFace M 0] [charaFace N 0] [charaFace O 0] [charaFace P 0] [subRenderFadein #A 0.3 0,0] [wt 0.5] [charaFace I 6] [cueSe Servants_305400 m54921] [seStop m54921 0.7] [charaEffect N bit_talk_14 0,20] [wt 0.1] [charaShake N 0.03 4 4 0.7] [wt 0.15] [cueSe Servants_305400 m54913] [charaEffect M bit_talk_14 -50,-10] [wt 0.1] [charaShake M 0.03 4 4 0.7] [wt 0.35] [cueSe Servants_305400 m54923] [charaEffect L bit_talk_blow02 0,0] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [charaShake L 0.03 4 4 0.7] [wt 1.1] [cueSe SE_22 22_ad1221] [wt 0.3] [charaEffect L bit_talk_atomization 0,0] [charaSpecialEffect L erasure 1 1.2] [charaEffect M bit_talk_atomization 0,0] [charaSpecialEffect M erasure 1 1.2] [charaEffect N bit_talk_atomization 0,0] [charaSpecialEffect N erasure 1 1.2] [charaEffectEdgeBlurStop L] [charaEffectEdgeBlurStop M] [charaEffectEdgeBlurStop N] [wt 0.6] [charaEffectStop Q bit_talk_11] [charaEffectStop W bit_talk_11] [charaEffectStop Z bit_talk_11] [wait charaSpecialEffect N] [wt 0.6] [subRenderFadeout #A 0.4] [wt 0.4] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout R 0.1] [charaTalk on] [charaTalk I] @ビーマ こんな雑魚処理はついでだ。 [k] [charaFace I 2] @ビーマ 俺は風の化身。[r]空と最も近いもの! [k] [charaFace I 3] @ビーマ なればこそ、巡りし空の力を貴方に返そう。 [k] [messageOff] [se ade446] [seVolume ade446 0 0] [se ad556] [seVolume ad556 0 0] [seVolume ade446 0.5 0.4] [seVolume ad556 0.5 0.3] [charaBackEffect I bit_talk_charge_aura_02] [charaEffect I bit_talk_lightning_07p] [wt 1.8] [charaFace I 13] @ビーマ 天を統べる神よ、この力にて、[r]雷放つ貴方の弓を空に浮かばせたまえ! [k] @ビーマ 輝ける[#虹霓:こうげい]を。[r][#インドラの弓:イ ン ド ラ ダ ヌ ス]を! [k] [messageOff] [wt 0.3] [seStop ad1061 1.0] [backEffect bit_talk_thunderbolt_white] [se ad837] [wt 0.14] [charaBackEffectDestroy I bit_talk_charge_aura_02] [wt 1.8] [wipeout rectangleStripLeftToRight 0.5 1.0] [seStop ad837 2.5] [seStop ade446 1.0] [seStop ad556 1.0] [wait wipe] [charaLayer L normal] [charaLayer M normal] [charaLayer N normal] [charaLayer O normal] [charaLayer P normal] [charaLayer X normal] [charaLayer R normal] [subCameraOff] [backEffectDestroy bit_talk_thunderbolt_white] [charaEffectDestroy I bit_talk_lightning_07p] [charaFadeout I 0.1] [charaDepth R 1] [charaDepth Y 2] [charaDepth A 3] [charaScale R 1.3] [charaScale A 1.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] [charaFadein R 0.1 0,-360] [wt 0.3] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [se ad842] [charaPut Y 1] [charaEffect Y bit_talk_thunderbolt_white] [wt 1.3] [fadeout white 0.7] [wait fade] [charaEffectEdgeBlur A FFFFFF FFFFFF 1 1.5] [charaEffectDestroy Y bit_talk_thunderbolt_white] [charaEffect A bit_talk_anger_electricity] [charaScale A 1.0] [charaPut A 1] [charaFadeout R 0.1] [cameraMove 0.1 0,-15 1.1] [wt 1.0] [se ade446] [seVolume ade446 0 0] [se ad634] [seVolume ad634 0 0] [seVolume ade446 1.0 0.4] [seVolume ad634 1.0 1.0] [cameraHome 3.0] [fadein white 1.0] [wait fade] [wt 1.8] [seVolume ade446 1.5 0.2] [seVolume ad634 1.5 0.5] [charaFaceFade A 2 0.1] @インドラ ぬぅっ。ヴァーユの息子め、余計な気を……[r][#神:オレ]はこのままでも勝っていた。が! [k] [charaFace A 0] @インドラ 友の息子が[#神:オレ]に捧げた力だ。[r]無下にはできんな! [k] [messageOff] [fadeout white 1.0] [seStop ade446 1.0] [seStop ad634 1.0] [bgmStop BGM_EVENT_113 1.0] [wait fade] [charaEffectEdgeBlurDestroy A] [charaEffectDestroy A bit_talk_anger_electricity] [charaFadeout A 0.1] [scene 10000] [overlayFadein H 0.1 0,-200] [wt 0.5] [fadein white 0.5] [wait fade] [bgm BGM_BATTLE_243 0.1] [criMovie talk_mov328 bgmPlay false] [wt 0.5] [charaFadeout H 0.5] [wt 15.0] [fadeout white 0.5] [wait fade] [charaEffect A bit_talk_rainbow_aura_idr] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] [scene 253530] [wt 1.0] [se ad626 0 0] [seVolume ad626 1.0 0.2] [cueSe SE_22 22_ad1180 1.0 0.3] [se ad556 0 0] [seVolume ad556 1.0 0.3] [fadein white 1.0] [wait fade] [wt 0.7] @インドラ ああ……こいつは、久しぶりに。 [k] [charaFace A 0] @インドラ 極上な気分だぜ。 [k] [charaEffectDestroy A bit_talk_rainbow_aura_idr] [seVolume ad626 1.0 0.1] [cueSeVolume 22_ad1180 1.0 0.15] [seVolume ad556 1.0 0.15] [charaFadeout A 0.1] [wt 0.1] [charaPut A 2500,2500] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @ヴリトラ き、ひ、ひ、ひ、ひ![r][#眩:まぶ]しいのぅ! [k] [messageOff] [wt 0.1] [cameraMoveEase 0,-80 0.6 easeOutExpo 1.4] [wt 0.4] [charaFace B 6] @ヴリトラ 来い、インドラーーッ! [k] [messageOff] [wt 1.0] [fadeout black 0.5] [seStop ad626 0.4] [cueSeStop 22_ad1180 0.4] [seStop ad556 0.4] [bgmStopEnd BGM_BATTLE_243 0.4] [wait fade] [soundStopAllEnd] [end]