$01-00-06-14-1-0 [soundStopAll] [bgm BGM_EVENT_5 0.1] [charaSet A 8001001 1 Mash] [charaSet B 98003000 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 6002001 1 "Cursed Arm"] [charaSet E 6003001 1 "Hundred Personas"] [charaSet F 5022001 1 Sanzang] [charaSet G 98014000 1 "Fort Soldier A"] [charaSet H 98014000 1 "Fort Soldier B"] [scene 20402] [fadein black 2.0] [wait fade] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Hundred Personas ...We've made it. That's the fort. [k] @Hundred Personas It's carefully guarded. However, the lookouts can't see very well at night. They might as well be scarecrows. [k] [charaFadeout E 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash ...It looks like they've got ten patrol soldiers around the outer wall, and ten above it. [k] @Mash Doctor, can you scan inside the fort? [k] [charaFadeout A 0.1] [charaTalk B] [charaFace A 0] [charaFadein A 0.1 2] [communicationCharaLoop 98003003 0 5 0 5] @Dr. Roman ...It's quite a large structure. [k] @Dr. Roman Two big buildings and one small one... The latter might be a stable. [k] @Dr. Roman And it appears there's a large space underground. It must be a dungeon. [k] [charaFadeout A 0.1] [communicationCharaClear] [wait communicationChara] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Cursed Arm A dungeon, huh? One can only imagine the kind of cruel things that happen there. Lord Mage, can you detect any Servants? [k] [charaFadeout D 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman Two underground. Sorry, that's all I can tell. [k] @Dr. Roman Looks like they're using some old ruins down there. I can't get any more details with ordinary echolocation technology... [k] [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash What shall we do, Senpai? [k] @Mash We can jump up onto the gate, so if we could just distract the soldiers on the lookout somehow... [k] [charaFadeout A 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Sanzang ...No. Something's not right. I can feel it. It feels darker since I was last here. [k] @Sanzang The people in this fort are so tense. It's like they're already aware of our movements... [k] [charaFadeout F 0.1] [charaFadeout A 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Hundred Personas Are you saying they are on high alert? ...Wait, we did intercept one of the Knights of the Round Table. [k] @Hundred Personas That must be why those in the Holy City are sensitive to our movements. ...Heh. [k] [charaFadeout E 0.1] [charaTalk D] [charaFace E 5] [charaFadein E 0.1 0] [charaFace D 4] [charaFadein D 0.1 2] @Cursed Arm Your smug satisfaction is not going to help us, Hundred Personas. We should wait and find another opportunity. [k] @Cursed Arm [%1]. Why don't we take a day to assess the situation here? [k] @Cursed Arm It's hard to believe they'll remain alert for long. Good things come to those who wait. Rather than risking danger... Huh? [k] [charaTalk B] [se ad60] [seStop ad60 3.0] [wt 1.0] [charaFadeout E 0.1] [charaFadeout D 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 2] @Dr. Roman Everyone, hide! I'm seeing movement from the fort! [k] [communicationCharaClear] [wait communicationChara] [wt 0.7] [charaTalk G] [charaFace G 0] [charaFadein G 0.7 0] [charaFace H 0] [charaFadein H 0.7 2] @Fort Soldier A Honestly, can't they give us a break? Making all of us come out here in the middle of the night... [k] @Fort Soldier B It can't be helped. A Knight of the Round Table is secretly visiting this fort. Any form of disrespect and our heads will roll. [k] @Fort Soldier A That's just it. It's a sudden visit without any prior communication, right? And it's not just any Knight of the Round Table. [k] @Fort Soldier A It's the secretary to His Majesty the Lion King, Agravain of Iron! [k] @Fort Soldier A What's the Round Table's second-in-command doing in a place like his? I thought he's not supposed to leave the Holy City? [k] @Fort Soldier B ...Oh, I know. Remember we gave Sir Lancelot that horse the other day? [k] @Fort Soldier B You're not supposed to take a fort's resource without first consulting Sir Agravain... Maybe he's here to pass down his judgment. [k] @Fort Soldier A Seriously!? Upon our leader!? [k] @Fort Soldier A Yeah, well, he's a piece of garbage who treats refugees like dirt. If he gets fired, it'd be doing us a favor... [k] @Fort Soldier B ...Or, it may be about the suspicious bowman we captured the other day. [k] @Fort Soldier B It took several Enforcement Knights to finally capture him. Perhaps Sir Agravain is here to kill him with his own hands? [k] @Fort Soldier A Seriously!? He's going to be executed? I don't understand a word he's saying, but he's not a bad guy, ya know? [k] @Fort Soldier A And ever since he came, our meals got so much better. I actually wanted him to join our side. [k] @Fort Soldier B ...No no, perhaps... Sir Agravain is after the Old Man of the Mountain we've locked up in our dungeon. [k] @Fort Soldier B I hear she's quite a beauty, but she's tight-lipped. Even the torturers gave up... [k] @Fort Soldier B Sir Agravain is the best interrogator at the Round Table... They say he's so good he can literally make a hippo scream for help... [k] @Fort Soldier A Seriously!? As in an actual word, help? Just how brutal can Sir Agravain be? [k] @Fort Soldier A And just how much trouble can one fort hold!? Man, I want to move to the Holy City, too! [k] @Fort Soldier B No no, perhaps... [k] @Fort Soldier A Seriously!? You got more!? [k] [charaFadeout G 0.7] [charaFadeout H 0.7] [se ad60] [seStop ad60 3.0] [wt 2.5] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 3] @Dr. Roman ...The signals are leaving your location...[sr]It's okay to come out now. [k] ?1:This is bad... [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Yes. If what they were saying just now is true, that would explain the alertness at the fort. [k] [charaFadeout A 0.1] ?2:What a fort we've come to... [communicationCharaClear] [wait communicationChara] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Hundred Personas ...Yeah. Hearing that really makes my head hurt. Tell me the truth, do you guys carry some kind of curse? [k] [charaFadeout E 0.1] ?! [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Sanzang Looks like the situation has changed. If Agravain's coming, we've got to hurry. [k] @Sanzang That guy doesn't approve of any Servants besides the Knights of the Round Table. We can't wait around all night. They'll get Touta! [k] [charaFadeout F 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Yes. The captured Hassan is also in danger. Thankfully, Sir Agravain hasn't reached the fort yet. [k] @Mash Let's rescue them both before he gets here! [k] ?1:Of course! ?2:Let's rescue the third Old Man of the Mountain! ?! [charaFadeout A 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Cursed Arm ...Wait, [%1]. May I speak, too? [k] @Cursed Arm I can hear a pin drop thousands of kilometers away. ...The group of horses headed for this fort is already very near. [k] @Cursed Arm We'll most likely encounter the enemy group as we emerge from the dungeon. That'll complicate our escape. [k] @Cursed Arm Let's split into two parties. One will break in and rescue the Servants. [k] @Cursed Arm The other will remain here and, after Agravain's entourage appears, launch an ambush on the fort, creating a diversion. [k] [charaFadeout D 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman I see. But how would we manage the ambush? The soldiers at the fort won't mobilize for just one or two of us. [k] @Dr. Roman Won't we need at least twenty of us to cause a diversion? [k] [communicationCharaClear] [wait communicationChara] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Hundred Personas ... [k] [charaFace E 5] [se ad7] [seStop ad7 0.25] [charaChange E 6003002 5 fade 0.5] [charaSet F 6003001 2 "Hundred Personas C"] [charaSet G 6003001 1 "Hundred Personas A"] [charaSet H 6003001 0 "Hundred Personas B"] [charaPut G 0,0] [charaPut H -300,0] [charaPut F 300,0] @Hundred Personas ...Leave that to me. The rest of you go to the dungeon. [k] [charaFadeout E 0.1] [charaTalk A] [charaFace E 5] [charaFadein E 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Mash But Hundred Personas... You can't go at it alone... [k] [charaFace E 0] @Hundred Personas Ambush and diversion are my forte. I cannot allow myself to rely on you all the time. [k] [charaFadeout E 0.1] [charaFadeout A 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Hundred Personas I am an Old Man of the Mountain possessing multiple personas. If I feel like it... [k] [wt 0.2] [charaFadeout E 0.1] [messageOff] [wt 0.4] [charaTalk off] [charaSpecialEffect G appearance 1 0.3] [wt 0.2] [se ad73] [charaSpecialEffect H appearance 0 0.3] [wt 0.2] [se ad73] [charaSpecialEffect F appearance 2 0.3] [wt 0.2] [se ad73] [wt 1.5] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout F 0.1] [wt 0.4] [charaTalk on] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Hundred Personas See? When it comes to assassination by numbers, no one can rival me. [k] @Hundred Personas I may be no match for a Knight of the Round Table, but against mere soldiers, there is no one more suitable than me. [k] @Hundred Personas I'll at least give those fort soldiers a good scare. And while I'm at it, I'll get you all a horse. [k] @Hundred Personas All of you, go save Serenity and Touta. [k] [charaFadeout E 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Hundred Personas... [k] ?1:Leave it to me! ?2:Man, you're so cool! ?! [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, fooou! [k] [charaFadeout C 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Hundred Personas Cut the flattery. Hurry up. [k] [charaFadeout E 0.1] [charaSet F 5022001 1 Sanzang] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Cursed Arm Then, off we go. Let's move, [%1]! [k] @Cursed Arm First we will jump over this wall. Then we will search for the dungeon's entrance. [k] [charaFadeout D 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 0] [charaFace D 0] [charaFadein D 0.1 2] @Sanzang What? We're going to jump this wall?[sr]Without a sound? I can't do that, no way... [k] [charaFace D 1] @Cursed Arm I will carry Lady Sanzang with me.[sr]Lady Mash, please carry [%1]. [k] [charaFadeout F 0.1] [charaFadeout D 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.7] ?1:Thanks, Mash. Let's go quietly. ?2:Makes you a bit nervous, huh? ?! [charaFace A 3] @Mash Y-Yes. I'll do my best not to get caught! [k] [wt 0.3] [charaFadeout A 0.1] [messageOff] [wt 0.5] [se ad73] [wipeout upToDown 0.2 1] [wait wipe] [scene 28302] [wt 0.2] [wipein downToUp 0.2 1] [wait wipe] [wt 0.6] [se ad73] [wipeout downToUp 0.2 1] [wait wipe] [scene 10000] [wt 0.2] [wipein upToDown 0.2 1] [wait wipe] [fadeout black 0.5] [wait fade] [scene 11800] [fadein black 1.5] [wait fade] [wt 0.4] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 0] [charaFace D 0] [charaFadein D 0.4 2] @Sanzang Wow, that skeleton guy's amazing! To be able to slip into the dungeon like that! [k] @Sanzang Could it be you were one of the Phantom Thieves before? Lupin? You must be Arsène Lupin, right!? [k] [charaFace D 3] @Cursed Arm Not quite. Forts are all built the same no matter where you go. Breaking into a fort is one of the most basic skills for any Hassan. [k] @Cursed Arm Moreover, the entrance of a dungeon can be easily found by tracing the human psyche. [k] @Cursed Arm That is, hide it in the deepest and darkest corner that can neither be heard by enemies nor seen by friends... [k] @Cursed Arm This holds true in any culture. ...[charaFace D 0]But be careful. [k] @Cursed Arm It seems they're simply using what was previously here as a dungeon. ...Bad things live here. [k] [charaFadeout F 0.1] [charaFadeout D 0.1] [bgmStop BGM_EVENT_5 0.3] [wt 0.4] [bgm BGM_EVENT_3 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman Hassan's right! I've confirmed several ghost-type enemy signatures! [k] @Dr. Roman They're coming! Respond to the attack as quietly as you can! Don't let the fort soldiers hear you! [k] [communicationCharaClear] [wait communicationChara] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Sanzang What, vengeful spirits? Then it's my turn![sr]Leave it to me, [%1]! [k] @Sanzang aryavalokitesvaro bodhisattvo gambhirayam prajnaparamitayam caryam caramano vyavalokayati... [k] [se bac118] [wt 0.05] [shake 0.05 0 3 0.2] @Sanzang Now, everyone come at me! Whatever regrets you may have, I'll guide you all to nirvana! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]