$03-00-02-04-6-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 1098153600 1 Gerda] [charaSet E 98002000 1 Fou] [charaSet H 98115000 1 Effect] [scene 61400] [fadein black 1.0] [wait fade] [se ad580] [seVolume ad580 0 0.4] [wt 0.8] [se ad580] [seVolume ad580 0 0.4] [wt 0.8] [se ad580] [seVolume ad580 0 0.4] [wt 1.5] [seStop ad580] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gerda Tree of Emptiness? The sun? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou fou, fou! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash That's right. The Tree of Emptiness is like a huge tree that stretches all the way up to the sky. Have you ever heard of anything like that? [k] @Mash As for the sun, we were hoping you might know something about why it's so big here... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Gerda Sorry... I don't know what you mean...[sr]I don't know anything about either of those... [k] [charaFace B 2] @Gerda I've never heard any legends about a big tree like that,[sr]and the sun's always been that size. [k] @Gerda It's just like mountains always being made of fire or ice. That's just how it's always been! Nobody asks why! [k] [charaFadeout B 0.1] [wt 0.1] [charaDepth B 10] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 2] [charaFace B 2] [charaFadein B 0.1 0] @Mash I see... [k] [charaFace B 2] @Gerda Ah. [k] @Gerda Oh no, did I say something to offend you, Lady Mash?[sr]I'm so sorry if my answer didn't satisfy you. [k] [charaFace A 6] @Mash No, no, its fine![sr]Please don't worry about it. [k] [charaFace A 0] @Mash You have nothing to apologize for.[sr]Right now, let's just focus on finding those herbs. [k] [charaFace B 1] @Gerda Are you sure? Okay, thank you![sr]They should be pretty close by! [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou, fou fooou fooou. [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [charaFadeout E 0.1] [wt 0.1] [se ad666] [wt 1.2] [seStop ad666 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash (Senpai...) [k] @Mash (In Norse mythology, the world tree[line 2][bgm BGM_EVENT_79 0.1 0.7][sr]Yggdrasil played a very important role.) [k] @Mash (I know she's young, but it seems a little strange that Gerda wouldn't know ANYTHING about it...) [k] ?1:Yeah, you're right. It does. [charaFace A 12] @Mash (Right.) [k] ?2:Maybe they just don't have any legends about Yggdrasil here? [charaFace A 6] @Mash (Th-that seems unlikely...) [k] [charaFace A 12] @Mash (...but I suppose we can't completely rule it out...) [k] ?! [charaFace A 0] @Mash (Given that Lostbelts, by definition, are alternate histories that differ from Proper Human History... Worlds where the Pruning Theoretical Phenomenon continued to take place to the present day...) [k] @Mash (...it is possible that the Norse[sr]mythology we know was altered somehow.) [k] [charaFace A 7] @Mash (Mountains of ice...mountains of fire...) [k] @Mash (...a strangely large sun...and giants...) [k] @Mash (I wonder if all these things that seem so strange to us might have something to do with some different version of Norse myth...) [k] @Mash (...assuming that the myth here[sr]was actually historical fact here.) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou, fou! [k] @Fou Fo... Fo fo... Fo...[sr]Fooou... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_EVENT_79 1.0] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 2] @Mash Senpai, Gerda! I'm sorry, but please stay[sr]still for a bit! Try not to make any sound... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad57] [seVolume ad57 0 0.4] [wt 2.5] [seStop ad57] [bgm BGM_EVENT_81 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Gerda (Eep. Giant footsteps!) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash (Fou was the first to notice again. He must have sensed the giant's presence before we did.) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Gerda (???) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash (I'm sorry, Gerda. This must be a lot for you to take in all at once. How can I put this...) [k] [charaFace A 1] @Mash (Um, basically...Fou's got very good instincts!) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou (Fou! Fo fo fo.) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Gerda (Oh, I see. He looks very proud of that, too.) [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad57] [seVolume ad57 0 0.4] [wt 1.5] [seStop ad57 1.0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash (...) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou (...) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gerda (...) [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad57] [seVolume ad57 0 0.4] [wt 1.5] [seStop ad57 1.0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash (...) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou (...) [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Gerda (...) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash (Those footsteps aren't getting any quieter...[sr]It looks like the giant isn't about to leave.) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Gerda (Well of course not. We're almost there, after all.) [k] ?1:(Almost where, exactly?) ?2:(Oh no. Don't tell me the medicinal herbs are[line 2]) ?! [charaFace B 1] @Gerda (This way. Follow me, but be very, very quiet.) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] [se ad13] [wt 0.05] [seStop ad13 0.1] [wt 0.1] [se ad13] [wt 0.05] [seStop ad13 0.1] @Mash (Activating Ortinax's stealth mode. Its silencing talisman should muffle the engine and exhaust noise...) [k] @Mash (There, that should do it. Let's go, Master.) [k] [messageOff] [wipeout leftToRight 0.7 1] [bgm BGM_EVENT_81 1.0 0.5] [wait wipe] [charaFadeout A 0.1] [wt 1.0] [scene 61500] [wipein rightToLeft 0.7 1] [wait wipe] [wt 0.5] [shake 0.05 0 5 0.5] [se ad57] [wt 1.5] [shake 0.05 0 5 0.5] [se ad57] [wt 1.5] [seStop ad57] [se ad665] [wt 1.0] @Gerda (This is the place!)[bgm BGM_EVENT_81 1.0 1.0] [k] @Gerda (There, look. See all the grass?[sr]There's even flowers, too!) [k] @Gerda (They say that long ago, there used to be places like that outside our village, too. Places where animals and flowers could grow and thrive.) [k] @Gerda (They say it happens waaay up high in places between fire and ice mountains all the time.) [k] @Gerda (So I thought about it,[sr]and decided to climb the ice mountain side.) [k] @Gerda (Not that it was much of a choice, since humans can't climb the fire mountains, right? We'd get burned up.) [k] @Mash (I see. That does make sense...) [k] @Mash (Maybe it's because we're relatively high up near the fire that the ice and snow have melted here...) [k] @Mash (The air is nice and warm, and you can see the land.[sr]That must be why plants and flowers can grow here.) [k] @Mash (It's almost like a garden...) [k] [messageOff] [se ad57] [shake 0.05 0 4 0.3] [wt 1.0] [seStop ad57] [se ad57] [shake 0.05 0 4 0.3] [wt 1.0] [seStop ad57] [se ad665] [wt 1.0] ?1:(It IS beautiful here...) ?2:(Um, I can't help but notice the giants...) ?! @Mash (Y-yes, there are giants walking around here, too.[sr]But that has helped us learn something, Senpai!) [k] @Mash (It looks like Norse giants can live in all[sr]kinds of environments, not just cold ones!) [k] @Mash (In fact, judging from the way they're gathered here,[sr]they may even prefer warmer climates.) [k] @Mash (...I guess they don't like the cold, either.) [k] ?1:(There are a lot of them here...) ?2:(This is going to make things difficult...) ?! @Mash (...That's true.) [k] @Mash (I suggest we whittle the giants' numbers down a bit, collect the herbs we're after...) [k] @Mash (...then quickly activate the Ollerus Boards' thruster mode to make an emergency getaway.) [k] @Fou (Fo fou.) [k] @Mash (So far, our path has been through the eastern ice forest, but the west looks to be a steep, snowy slope.) [k] @Mash (So if we can just get to that slope,[sr]and ski down the rest of the way...) [k] @Gerda (Yes! If you're good skiers,[sr]that will work! I think.) [k] @Gerda (But how can we? We don't have any skis...) [k] ?1:(Don't worry, we've got that part covered.) ?2:(We've got something even better!) ?! [bgmStop BGM_EVENT_81 1.0] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Gerda Huh? [messageShake 0.05 5 5 0.5]You brought skis with you!?[sr]Where are they? [k] [messageOff] [charaFace B 2] [wt 1.0] @Gerda ...Oops. I'm so sorr[line 2] [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [cueSe Battle bac428] [shake 0.05 2 2 1.5] [wt 2.0] [bgm BGM_EVENT_80 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Fou Fou faaau! Kyau!!! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash It's okay, Gerda! We'll just, um,[sr]start the operation sooner than we expected! [k] [charaFace A 2] @Mash Senpai, requesting orders and support! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad57] [seVolume ad57 0 0.5] [shake 0.05 0 4 0.3] [wt 0.8] [se ad57] [seVolume ad57 0 0.7] [shake 0.05 0 5 0.3] [wt 0.8] [se ad57] [seVolume ad57 0 1.0] [shake 0.05 0 6 0.3] [wt 0.8] [seStop ad57] [cueSe Battle bac428] [shake 0.05 2 2 1.5] [wt 2.0] ?1:Right! Now let's get this operation underway! ?2:First mission: reduce the giants' numbers! ?! [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Understood, Master![sr]Switching Ortinax from stealth mode to combat mode! [k] @Mash ...Moving to intercept the enemy now! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]