$03-00-05-26-5-0 [soundStopAll] [charaSet A 1038000 1 Jason] [charaSet B 8001410 1 Mash] [charaSet C 4039002 1 Mandricardo] [charaSet D 4034000 1 Bartholomew] [charaSet E 2038000 1 Orion] [charaSet F 1098182700 1 "Atlantis Border Guard"] [charaSet G 1098181800 1 Odysseus] [charaSet H 98115300 1 Holmes] [charaSet J 5009000 1 "Effect Dummy"] [cameraMove 0 0,0 1.01] [scene 85800] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Jason Good, it looks like we'll be able to rendezvous. [k] @Jason In the end, it doesn't matter who gets Orion to Nemesis Island as long as he gets there. [k] [charaFace A 1] @Jason And of course, that goes for you three, too. [k] ?1:Got it. [charaFace A 2] @Jason Good. Now hurry up and go so[sr]I can run the hell away already! [k] ?2:What about you, Jason? Will you be okay? [charaFace A 22] @Jason What, you think you being off my ship will put me in MORE danger? Of course I'll be fine! Now go already! [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Okay. Thank you, Jason! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Mandricardo See ya, Jason. Thanks for everything. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Jason Look, I'm a busy man, so just hurry it up. And hope that the last bomb I planted goes off without a hitch! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mandricardo You know, exactly what kind of bomb are we talking here, anyway? [k] @Mandricardo And why've you been so unwilling[sr]to tell anyone what it is? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Jason To make sure you lot didn't inadvertently give anything away to Odysseus. [k] @Jason I wanted to do all I could to give it the best shot at working. Even so, the odds are much lower than I'd like. [k] [charaFace A 2] @Jason Now for the last time, get going! [k] ?1:Good luck! ?! [charaFace A 21] @Jason I hope so. It's all I've got left at this point! [k] [bgmStop BGM_EVENT_81 1.0] [charaFace A 13] @Jason ...Tch. Dammit. Of course he figured it out. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mash Ah! [k] [bgm BGM_EVENT_48 0.1] [charaFace B 15] @Mash Master! A large number of enemy ships are wedging themselves between the Royal Fortune and us! [k] @Mash If we don't do something soon, we'll be trapped! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Jason Well, you lot need to get to the[sr]Royal Fortune, no matter what! [k] ?1:We know, but how!? ?! [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout A 0.1] [scene 85900] [wt 1.0] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.3] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Bartholomew There, I can see the Argo now![sr]Give me some backup, Orion! [k] @Bartholomew Aim for the enemy ships' beam sails and the engines located amidships! [k] @Bartholomew We need to make an opening for[sr][%1]'s group to reach us! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Orion On it! [k] [messageOff] [charaFadeout E 0.1] [wt 0.2] [se bac25] [se bac19] [se bac20] [wt 1.0] [se ad609] [seVolume ad609 0 0.3] [shake 0.01 2 2 1.0] [wt 1.4] [wipeout rectangleStripLeftToRight 0.4 1.0] [seStop ad609 0.4] [wait wipe] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] [scene 86000] [pictureFrame cut063_cinema] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.3] @Atlantis Border Guard Block it! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout F 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [scene 85900] [pictureFrame] [wt 0.5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.3] @Orion Damn, it's no use![sr]This is gonna take way too long! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout E 0.1] [scene 86002] [pictureFrame cut063_cinema] [wt 1.0] [fadein black 0.5] [wait fade] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] @Odysseus Of course it will. I have no fewer than ten ships barring your way. There will be no rendezvous now. [k] @Odysseus Send Cerberus. It is time to put an end to them. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_48 1.0 0.5] [wait fade] [charaFadeout G 0.1] [scene 85800] [pictureFrame] [wt 1.0] [fadein black 1.0] [bgm BGM_EVENT_48 1.0 1.0] [wait fade] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Jason Dammit! We're so close! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_48 1.0] [charaPut J 1] [charaEffect J bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Holmes Nemo's preoccupied with steering the Border, so I'm passing on an emergency message in his stead! [k] @Holmes We're picking up a powerful hostile reading on our instruments! Matching it to existing data now... It's Cerberus! [k] [charaFadeout H 0.1] [wt 0.1] [charaPut J 1200,1200] [charaEffectStop J bit_talk_10_LowLevel] [bgm BGM_EVENT_24 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Jason Oh crap! If that thing gets on board this ship,[sr]it'll be all over (for me)! [k] [charaFace A 8] @Jason Hey, um... Would you be mad if I asked you to go defeat it on the enemy's ship? [k] ?1:Not at all! [charaFace A 2] @Jason Great! Then do it! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mandricardo Jason... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Jason Don't look at me like that! [k] @Jason Not everything I do is entirely selfish! [k] ?2:I was just about to suggest that myself! [charaFace A 2] @Jason Really? Do you have any idea how reckless that is?[sr]Then again, I guess we're all being reckless now! [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Mandricardo Yeah, we know! [k] @Mandricardo Hephaestus Klironomia...maximum power! [k] [messageOff] [se ad626] [seVolume ad626 0 0.2] [se ad429] [backEffect bit_talk_charge_red] [effect bit_talk_lightning_01r] [wt 1.0] [seStop ad429 1.0] [seStop ad626 1.0] [wt 1.0] [charaFace C 2] @Mandricardo All right, let's go! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]