$03-00-09-20-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1049000 1 "Senji Muramasa"] [charaSet B 5021000 1 "Grímr the Sage"] [charaSet C 1098231110 1 "Tam Lin Lancelot"] [charaSet D 98016000 1 "Round Table Army Soldier"] [charaSet E 98016000 1 "Round Table Army Soldier"] [charaSet F 1098209710 1 "Queen's Army Knight"] [charaSet G 1098209710 1 "Queen's Army Knight"] [scene 120300] [se ad726] [seVolume ad726 0 0] [se adm24] [seVolume adm24 0 0] [wt 0.1] [pictureFrame cut063_cinema] [bgm BGM_EVENT_80 1.5 1.0] [seVolume adm24 1.5 0.5] [seVolume ad726 1.5 1.0] [fadein black 1.5] [wait fade] [charaTalk off] [charaDepth D 4] [charaDepth E 5] [charaDepth F 2] [charaDepth G 3] [charaFace D 2] [charaFace F 0] [charaFadein D 0.4 350,-50] [charaFadein F 0.4 -350,-50] [charaMove D 150,-50 0.3] [charaMove F -150,-50 0.3] [wt 0.2] [effect bit_talk_14] [se ad32] [se ad170] [charaShake D 0.03 4 5 0.4] [charaShake F 0.03 5 4 0.4] [wt 0.3] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout D 0.1] [charaFadeout F 0.1] [wt 0.2] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [charaFace E 5] [charaFace G 0] [charaFadein E 0.4 350,-50] [charaFadein G 0.4 -350,-50] [charaMove E 150,-50 0.3] [charaMove G -150,-50 0.3] [wt 0.1] [effect bit_talk_14] [se ad809] [wt 0.1] [charaShake E 0.03 4 4 0.4] [charaShake G 0.03 4 4 0.4] [charaMove E 250,-50 0.2] [charaMove G -250,-50 0.2] [wt 0.3] [charaMove E 150,-50 0.2] [charaMove G -150,-50 0.2] [wt 0.1] [effect bit_talk_14] [se ad810] [charaShake E 0.03 4 4 0.4] [charaShake G 0.03 4 4 0.4] [charaMove E 250,-50 0.2] [charaMove G -250,-50 0.2] [wt 0.2] [seStop ad810 0.2] [wt 0.2] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout E 0.1] [charaFadeout G 0.1] [wt 0.2] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [charaFace D 5] [charaFace F 0] [charaFadein D 0.4 350,-50] [charaFadein F 0.4 -350,-50] [charaMove D 150,-50 0.3] [charaMove F -150,-50 0.3] [wt 0.25] [effect bit_talk_14] [se ad1013] [charaShake F 0.03 4 4 0.4] [charaMove F -300,-50 0.2] [wt 0.6] [charaMove F -150,-50 0.2] [wt 0.15] [effect bit_talk_14] [se ad1014] [charaShake D 0.03 4 4 0.4] [charaMove D 300,-50 0.2] [wt 0.4] [fadeout black 0.6] [seVolume ad726 0.6 0.4] [seStop adm24 0.6] [wait fade] [charaFadeout D 0.1] [charaFadeout F 0.1] [pictureFrame] [wt 0.8] [fadein black 1.0] [wait fade] [charaTalk on] [charaPut A 1] [se ad223] [charaEffect A bit_talk_quickmove] [wt 0.1] [charaTalk A] [charaFace A 13] [charaSpecialEffect A appearanceReverse 1 0.3] [wt 0.4] @Senji Muramasa Tch. I was hoping I could charge in[sr]during this decoy operation... [k] @Senji Muramasa But these walls are just bizarre! They're hot, cold, slippery, and repellent all at the same time! [k] @Senji Muramasa It's almost like they're alive, the way they adapt to whatever I throw at 'em! Dammit! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Grímr the Sage Camelot's walls are modeled after Orkney's! They've got thousand-year old live oak trees propping them up on the inside! [k] @Grímr the Sage Don't bother trying to destroy them! They'll just regenerate instantly! It'd be faster to just pry open the east gate! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Senji Muramasa We don't got tools for somethin' like that! No choice but to hold our ground here! [k] [charaFace A 0] @Senji Muramasa No, wait, hang on. You're a Caster, right, blue guy? Can you make us a platform we can use to scale the walls!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Grímr the Sage Oh! An oak platform to counter an oak wall, huh?[sr]Good idea! I'll grow one right now! [k] [charaFace B 5] @Grímr the Sage ...Aw crap. Looks like your brilliant idea was a little late, red guy! Look, up there! [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [seStop ad726 1.0] [charaFadeout B 0.1] [wt 0.1] [cueSe SE_21 21_ad1097] [seVolume 21_ad1097 0 0] [seVolume 21_ad1097 1.0 0.2] [wt 1.0] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Senji Muramasa ...![sr]I know that sound! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad695] [seVolume ad695 0 0.3] [cueSe SE_21 21_ade546] [se ade8] [seVolume ade8 0 0.3] [wt 1.5] [effect bit_talk_mgn_light] [se ad696] [seVolume ad696 0 0.6] [se ade393] [seVolume ade393 0 0.3] [wt 0.3] [se ad914] [effect bit_talk_impactlanding] [se ad322] [shake 0.05 3 3 3.0] [wt 1.5] [seStop ade393 3.0] [wt 2.5] [se ade321] [charaTalk C] [charaFace C 0] [charaFadein C 0.6 1] [wt 0.8] [bgm BGM_EVENT_24 0.1] @Tam Lin Lancelot ...Just two Servants? This must be the decoy. Too bad. [k] [charaFace C 7] @Tam Lin Lancelot But at least you two should be worthy opponents. And since we've met, we can skip the introductions. [k] @Tam Lin Lancelot We can finally pick up where we left off at Sheffield and the pit. [k] @Tam Lin Lancelot This time, I'll make sure I finish you both off properly, now that I know how resilient Servants can be. [k] @Tam Lin Lancelot Muramasa, I'll cut you into horizontal sections, and Grímr into vertical ones. Doesn't that sound nice, since you're such good friends? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaDepth B 4] [charaDepth A 6] [charaFace B 4] [charaFace A 13] [charaFadeinFSL B 0.1 0] [charaFadeinFSR A 0.1 2] [wt 1.4] [charaTalk depthOff] [charaTalk on] [charaFace A 15] @Senji Muramasa Friends!? I hardly know this kid! If you wanna slice and dice him, you go right ahead! [k] [messageOff] [charaTalk B] [cueSe SE_21 21_ade580] [wt 0.1] [charaCrossFade B 5021001 2 0.6] [wt 0.5] [cueSeStop 21_ade580 0.2] [wait charaCrossFade B] [wt 0.6] @Grímr the Sage Nobody asked you! Come on, Muramasa, let's show her what we can really do! 'Course, if you wanna let her chop you into Servant chunks, I won't stop you! [k] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Tam Lin Lancelot There, you see? You are friends. You think alike. That makes this even more worth it. [k] @Tam Lin Lancelot Finding a good rival is hard, especially when you're one of the strongest creatures ever to exist. Like me. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Grímr the Sage That so? Then you'd better come at us with everything you've got, too. You still haven't fought at your full strength, right? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Tam Lin Lancelot You bet I will! It would be a waste to hold anything back against you two! [k] @Tam Lin Lancelot My name is Tam Lin Lancelot! Prepare to be sliced to ribbons, you ridiculous Divine Spirits of Proper Human History! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]