$94-08-69-03-1-0 [soundStopAll] [enableFullScreen] [charaSet A 2050002 1 托勒密] [charaSet B 1098214000 1 四不相] [charaSet C 2051001 1 ???] [charaSet D 2050002 1 托勒密(剪影)] [charaFilter D silhouette 00000080] [charaSet E 2050002 1 托勒密(演出用)] [charaSet F 1098272600 1 無畏] [charaSet G 1098272500 1 影之騎士1] [charaSet H 1098272510 1 影之騎士2] [charaSet I 1098272520 1 影之騎士3] [charaSet J 1098272530 1 影之騎士4] [charaSet K 1098272540 1 影之騎士5] [charaSet L 1098272550 1 影之騎士6] [charaSet M 1098272560 1 影之騎士7] [charaSet N 1098272600 1 無畏(剪影)] [charaFilter N silhouette 00000080] [sceneSet O 192600 1] [charaScale O 1.4] [sceneSet P 192701 1] [charaScale P 1.4] [sceneSet Q 192801 1] [charaScale Q 1.01] [charaSet S 98115000 1 特效用] [charaSet T 98115000 1 特效用2] [charaSet U 98115000 1 特效用3] [charaSet V 98115000 1 特效用4] [charaSet W 98115000 1 特效用5] [imageSet Y back10001 1 1] [charaScale Y 1.3] [imageSet X black_fade 1 1] [charaScale X 2.0] [imageSet R black_fade 1 1] [charaScale R 2.0] [cameraMove 0 0,0 1.01] [scene 10000] [fadein black 0.2] [wait fade] [wipeout openEye 0.2 1.0] [wait wipe] [scene 192600] [blur lens 0.1 2 30] [charaTalk off] [charaDepth A 1] [charaDepth O 2] [charaDepth E 3] [charaDepth D 4] [charaFace A 0] [charaFadein A 0.1 1] [charaScale O 1.4] [charaScale E 1.2] [charaFace E 0] [charaFadein E 0.1 0,40] [charaFadein O 0.1 0,-340] [overlayFadein X 0.1 0,-110] [overlayFadein R 0.1 0,-690] [wt 0.5] [wipein openEye 1.2 1.0] [wait wipe] [wt 0.4] [wipeout openEye 0.15 1.0] [wait wipe] [wipein openEye 0.15 1.0] [wait wipe] [wt 0.2] [wipeout openEye 0.15 1.0] [wait wipe] [wipein openEye 0.15 1.0] [wait wipe] [wt 0.6] @托勒密 ……終於醒了嗎。 [k] [messageOff] [wt 0.1] [wipeout openEye 0.3 1.0] [wait wipe] [blurOff lens 0.1] [charaFadeout X 0.1] [charaFadeout R 0.1] [wt 0.55] [wipein openEye 1.5 1.0] [wait wipe] [wt 0.7] [charaFadeout E 0.8] [charaFadeout O 0.8] [wt 1.4] ?1:……是誰? ?! [charaTalk on] [charaFace A 2] @托勒密 是吾。 [k] ?1:難道說…… ?2:是托勒密? ?! [bgm BGM_MAP_41 0.1] [charaFace A 3] @托勒密 沒錯。[r]吾正是托勒密。 [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @四不相 哞,哞,哞,哞(像是在表示自己也很驚訝) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @托勒密 人似乎會以自己全盛期的狀態化為從者,[r]但吾之人生有兩段輝煌的時期。 [k] [messageOff] [charaFace A 9] [wt 1.0] [charaFace A 0] @托勒密 那就是曾與伊斯坎達爾馳騁沙場的時代,[r]以及成為法老的時代這兩段。 [k] @托勒密 所以,從者托勒密才會擁有兩個形象。 [k] [charaFace A 10] @托勒密 雖然不知道形象為何會隨著晝夜發生變化。[r]或許是受到了這奇妙特異點的影響吧。 [k] ?1:那麼,還記得我嗎? ?! [charaFace A 2] @托勒密 吾當然還記得你。[r]和白晝時一樣,放心吧。 [k] [charaFace A 0] @托勒密 但由於精神會受到身體的影響,[r]所以說話與對話方式會稍微有點變化吧。 [k] @托勒密 另外,還有一件會發生變化的事……[r]不過現在可以不考慮這個問題。 [k] @托勒密 總之,你還記得我們的目的吧? [k] ?1:這座城…… ?2:騎士們保護著聖杯。 ?! @托勒密 沒錯。這座城和影之騎士們守護著聖杯。 [k] @托勒密 所以,我們必須先攻陷這座城才行。 [k] @托勒密 只不過,還是一步步來吧。[r]首先,讓你見識一下與白晝的不同好了。 [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaFadeout A 0.1] [scene 10000] [wt 0.2] [wipein rectangleStripRightToLeft 0.1 1.0] [wait wipe] [fadeout black 0.1] [wait fade] [charaSet X 1098272600 1 無畏(演出用)] [charaSet R 1098272600 1 無畏(演出用)] [charaTalk off] [charaDepth A 1] [charaDepth Q 2] [charaDepth P 3] [charaFace A 10] [charaFadein A 0.1 2000,2500] [charaScale P 1.1] [charaFadein P 0.1 50,-240] [charaFadein Q 0.1 25,-240] [wt 0.7] [charaMove P -50,-240 5.0] [fadein black 1.0] [wait fade] [wt 2.2] [fadeout black 0.8] [wait fade] [charaFadeout P 0.1] [wt 0.5] [charaScale Q 1.2] [charaMove Q 25,-320 5.0] [fadein black 0.8] [wait fade] [wt 2.6] [fadeout black 0.8] [wait fade] [charaFadeout Q 0.1] [scene 10000] [wt 0.2] [fadein black 0.1] [wait fade] [wipeout rectangleStripRightToLeft 0.1 1.0] [wait wipe] [scene 192600] [charaPut A 1] [wt 0.2] [wipein rectangleStripLeftToRight 0.7 1.0] [wait wipe] [wt 0.6] ?1:感覺給人的印象…… ?2:完全不一樣……? ?! [charaTalk on] @托勒密 嗯,因為白晝之城到處都有崩塌的痕跡。[r]但夜晚之城就不一樣了。 [k] @托勒密 就像是[#同一個特異點內的時代發生了偏差]。[r]吾的這個形象應該也是受到了其影響吧。 [k] [charaFace A 0] @托勒密 無論如何,光在這裡討論也解決不了問題,[r]御主還是去親眼看看吧。 [k] @托勒密 四不相暫時在這裡待命。[r]負責守護重要據點的任務,可以交給你嗎? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @四不相 哞![charaMoveReturn B 0,7 0.3](幹勁十足的感覺) [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @托勒密 好,據點的防衛就交給勇士了![r]我們去執行偵查任務吧。 [k] [charaFace A 0] @托勒密 為了不被影之騎士們發現,要躡手躡腳地走路。[r]可以嗎,御主? [k] [messageOff] [wt 0.05] [cameraMove 0.4 0,10 1.01] [wt 0.5] [cameraMove 0.4 0,0 1.01] [wt 1.2] [fadeout black 1.0] [bgmStop BGM_MAP_41 1.0] [wait fade] [charaFadeout A 0.1] [sceneSet P 192901 1] [charaScale P 1.4] [sceneSet Q 192901 1] [charaScale Q 1.01] [scene 192901] [charaTalk depthOff] [charaDepth P 1] [charaDepth A 2] [charaFadein P 0.1 -260,-320] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.2] [se ad60] [seVolume ad60 0 0.2] [wt 0.4] [seStop ad60 0.2] [wt 0.8] [se ad60] [seVolume ad60 0 0.2] [wt 0.4] [seStop ad60 0.2] [wt 0.8] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] [bgm BGM_MAP_6 0.5] @托勒密 唔,看來你也有探索的經驗啊。御主。 [k] ?1:在至今為止的旅途中嘗試過幾次。 [charaFace A 2] @托勒密 你的經驗比吾想像的還要豐富呢。[r]這樣看來,應該不需要客氣了。 [k] ?2:其實我還會一點點忍術。 [charaFace A 3] @托勒密 忍術! 是東洋的神秘嗎![r]之後務必整理成冊啊,御主! [k] [charaFace A 1] @托勒密 ……哎唷,抱歉。一不小心興奮起來了。[r]剛才的事還請當作沒有看到。 [k] ?! [charaFace A 0] @托勒密 好了,吾能感受到的類似聖杯的魔力[r]是從這深處傳來的…… [k] [messageOff] [bgmStop BGM_MAP_6 1.5] [charaFadeout A 0.1] [wt 0.1] [se ad882] [wt 0.05] [shake 0.02 2 1 1.6] [wt 2.2] ?1:剛才那是?! ?! [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @托勒密 是[#那傢伙]嗎……![r]但是,剛才的聲音稍微有點奇怪。 [k] [messageOff] [charaFace A 9] [wt 1.0] [charaFace A 0] @托勒密 好,小心點跟我來吧。[r]那就是吾一個人沒能攻陷這座城的最重要原因。 [k] [messageOff] [wipeout leftToRight 1.0 1.0] [wait wipe] [charaFadeout A 0.1] [charaPut P 260,-320] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [se ad133] [wt 1.5] [wt 0.6] [bgm BGM_EVENT_80 0.1] [charaDepth C 2] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @??? 可惡,這傢伙要糾纏到什麼時候啊! [k] [charaFace C 3] @??? 雖然有個說法是心樂獨行如犀角,[r]但我可不想被犀牛角頂撞啊! [k] [messageOff] [charaFadeout C 0.1] [wt 0.3] [charaTalk off] [charaDepth U 1] [charaDepth F 2] [charaDepth N 3] [charaDepth T 4] [charaDepth S 5] [se ad882] [shake 0.01 1 1 1.6] [wt 1.0] [seStop ad882 0.7] [wt 0.6] [se ad854] [seVolume ad854 0 0.3] [wt 0.1] [shake 0.01 2 2 1.8] [se ad609] [seVolume ad609 0 0.3] [wt 1.0] [seStop ad854 0.8] [seStop ad609 0.8] [wt 0.8] [charaPut T 1] [charaPut U 1] [charaEffect T bit_talk_sand_dust_front_blk] [charaEffect U bit_talk_sand_dust_back_blk] [se ad914] [se ad623] [se ad828] [shake 0.03 4 4 2.8] [charaPut S 0,50] [charaEffect S bit_talk_impactlanding] [wt 0.2] [fadeout white 0.6] [wait fade] [subCameraOn 3] [charaLayer R sub #A] [charaLayer V sub #A] [charaLayer P sub #A] [charaLayer X sub #B] [charaLayer W sub #B] [charaLayer Q sub #B] [charaLayer Y sub #C] [subCameraFilter #A maskEdge cut359_mask06 3 139,0,0,255] [subCameraFilter #B maskEdge cut359_mask06 3 139,0,0,255] [subCameraFilter #C through] [subRenderDepth #A 3] [subRenderDepth #B 2] [subRenderDepth #C 1] [subRenderScale #A 1.2] [subRenderScale #B 1.2] [charaTalk off] [charaTalk depthOff] [charaDepth P 1] [charaDepth Q 1] [charaDepth R 2] [charaDepth X 2] [charaDepth V 3] [charaDepth W 3] [charaScale R 1.2] [charaScale X 1.2] [charaScale P 1.4] [charaScale Q 1.4] [charaFace R 0] [charaFace X 0] [charaFadein R 0.1 25,740] [charaFadein X 0.1 -25,15] [charaFadein P 0.1 25,350] [charaFadein Q 0.1 -25,-240] [charaPut V 50,475] [charaPut W -100,350] [charaEffect V bit_talk_sand_dust_front_blk] [charaEffect W bit_talk_sand_dust_front_blk 0,0 H] [subRenderFadein #C 0,0 0] [charaFadein Y 0.1 0,-200] [seStop ad914 1.5] [seStop ad623 1.5] [seStop ad828 1.5] [wt 1.5] [fadein white 1.0] [wait fade] [se ad623] [seVolume ad623 0 0.6] [wt 0.2] [subRenderFadein #A 0.35 200,-570] [subRenderMove #A 0,-570 0.35] [wt 0.35] [charaMove R -25,740 5.0] [charaMove P -25,350 5.0] [wt 1.45] [seStop ad623 0.4] [wt 0.2] [se ade215] [cueSe SE_22 22_ade764] [subRenderFadein #B 0.35 -200,-300] [subRenderMove #B 0,-300 0.35] [wt 0.35] [charaMove X 25,15 5.0] [charaMove Q 25,-240 5.0] [charaFace N 0] [charaFadein N 0.7 1] [wt 1.65] [subRenderFadeout #A 0.7] [subRenderFadeout #B 0.7] [wt 0.7] [charaFadeout P 0.1] [wt 0.1] [sceneSet P 192901 1] [charaScale P 1.4] [cameraMove 0 0,0 1.1] [wt 0.1] [charaLayer P normal] [wt 0.1] [charaDepth P 1] [charaDepth U 2] [charaDepth F 3] [charaDepth N 4] [charaDepth T 5] [charaScale P 1.4] [charaFadein P 0.4 260,-320] [wt 0.1] [cameraMove 2.0 0,0 1.01] [subRenderFadeout #C 0.9] [wt 0.9] [charaMove T 400,0 3.0] [charaMove U -400,0 3.0] [wt 0.4] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.8] [se ad1018] [wt 0.2] [charaFadeout N 0.7] [wt 0.7] [charaEffectStop T bit_talk_sand_dust_front_blk] [charaEffectStop U bit_talk_sand_dust_back_blk] [wt 1.9] [charaFadeout R 0.1] [charaFadeout X 0.1] [charaFadeout Q 0.1] [charaPut V 2000,2500] [charaPut W 2000,2500] [charaEffectDestroy V bit_talk_sand_dust_front_blk] [charaEffectDestroy W bit_talk_sand_dust_front_blk] [wt 0.2] [subCameraOff] [charaLayer R normal] [charaLayer X normal] [charaLayer V normal] [charaLayer W normal] [charaLayer Q normal] [charaScale R 1.0] [charaScale X 1.0] [charaScale V 1.0] [charaScale W 1.0] [charaScale Q 1.0] ?1:那究竟是……! ?! [messageOff] [charaPut S 1] [charaPut T 2000,2500] [charaPut U 2000,2500] [charaEffectDestroy S bit_talk_impactlanding] [charaEffectDestroy T bit_talk_sand_dust_front_blk] [charaEffectDestroy U bit_talk_sand_dust_back_blk] [subCameraOn 1] [charaLayer A sub #A] [charaLayer Q sub #A] [subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255] [charaTalk depthOff] [charaDepth Q 1] [charaDepth A 2] [charaTalk on] [charaTalk A] [charaScale A 1.1] [charaScale Q 1.4] [charaFace A 4] [charaFadein A 0.1 -20,225] [charaFadein Q 0.1 -820,0] [subRenderFadeinFSSideR #A 0.3 465,-120] [subRenderMoveFSSideR #A 425,-250 0.3] [wt 0.5] @托勒密 無畏……! [k] ?1:無畏? ?! [charaFaceFade A 0 0.2] @托勒密 是吾參考了現代的知識而給牠的稱呼。[r]是盤踞於這座城內的怪物。 [k] @托勒密 雖然吾也見識過為數眾多的怪物,[r]但那傢伙完全來路不明,還異常強壯。 [k] @托勒密 就算與大流士王的戰象互相衝撞,[r]大概也會紋絲不動吧。 [k] [messageOff] [subRenderFadeout #A 0.15] [charaFadeout F 0.1] [wt 0.2] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [wt 0.1] [cueSe SE_23 23_ade911] [charaMove C 0,-8 0.15] [wt 0.55] [cueSe SE_23 23_ade910] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.6] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.1] [se ad82] [se ad602] [cueSe Battle bac179] [cueSe Battle bac58] [cueSeVolume bac58 0 0.4] [effect bit_talk_14 150,50] [wt 0.2] [charaShake F 0.01 1 1 0.4] [wt 1.1] [effectDestroy bit_talk_14] [charaTalk A] [charaFace A 9] [subRenderFadeinFSSideR #A 0.2 425,-250] @托勒密 那個人似乎拿著現代的武器,[r]但應該無法傷那巨大的身軀分毫吧。 [k] [messageOff] [subRenderFadeout #A 0.15] [charaFadeout F 0.1] [wt 0.2] [bgmStop BGM_EVENT_80 2.0] [charaTalk off] [charaDepth G 4] [charaDepth H 3] [charaDepth I 2] [charaDepth J 5] [charaDepth K 4] [charaDepth L 3] [charaDepth M 2] [se ad219] [cueSe SE_21 21_ad1082] [cueSeVolume 21_ad1082 0 0.5] [charaPut G 1] [charaPutFSR H 300,0] [charaPutFSL I -300,0] [charaFace G 0] [charaFace H 0] [charaFace I 0] [charaSpecialEffect G appearance 0,0 1.4] [charaSpecialEffect H appearance 0,0 1.4] [charaSpecialEffect I appearance 0,0 1.4] [wt 0.9] [charaEffect G bit_talk_11 0,-100] [charaEffect H bit_talk_11 0,-100] [charaEffect I bit_talk_11 0,-100] [wt 1.5] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 0.1] [charaEffectDestroy G bit_talk_11] [charaEffectDestroy H bit_talk_11] [charaEffectDestroy I bit_talk_11] [wt 0.05] [se ad219] [charaPut J 150,0] [charaPut K -150,0] [charaPutFSR L 450,0] [charaPutFSL M -450,0] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFace M 0] [charaSpecialEffect J appearance 0,0 1.4] [charaSpecialEffect K appearance 0,0 1.4] [charaSpecialEffect L appearance 0,0 1.4] [charaSpecialEffect M appearance 0,0 1.4] [wt 0.9] [charaEffect J bit_talk_11 0,-100] [charaEffect K bit_talk_11 0,-100] [charaEffect L bit_talk_11 0,-100] [charaEffect M bit_talk_11 0,-100] [wt 0.1] [cueSeStop 21_ad1082 1.5] [wt 1.7] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout A 0.1] [charaFadeout Q 0.1] [wt 0.2] [subCameraOff] [charaLayer A normal] [charaLayer Q normal] [charaScale A 1.0] [charaScale Q 1.0] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaEffectDestroy J bit_talk_11] [charaEffectDestroy K bit_talk_11] [charaEffectDestroy L bit_talk_11] [charaEffectDestroy M bit_talk_11] [charaPut P -260,-320] [wt 0.1] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.2] [charaTalk on] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @托勒密 而且,影之騎士也冒出來了。[r]真是個不走運的人。 [k] [charaFace A 0] @托勒密 吾覺得不要貿然插手才是最好的選擇……[r]你作何打算呢,御主? [k] ?1:出手相救吧! ?2:你沒問題吧,托勒密。 ?! [bgm BGM_SEIHAI_4 0.1] [charaFace A 2] @托勒密 果斷! 吾喜歡! [k] [charaFace A 0] @托勒密 但是,我們目前還沒有打倒那隻怪物的手段。[r]需要採取其他的方法。 [k] ?1:其他的方法? ?! [charaFace A 3] @托勒密 白晝的吾不是也說過嗎?[r]就是要戰術性地運用從者! [k] [messageOff] [wt 0.5] [fadeout black 1.5] [bgmStopEnd BGM_SEIHAI_4 1.5] [wait fade] [wt 0.5] [soundStopAllEnd] [end]