$94-08-80-76-1-1 [soundStopAll] [enableFullScreen] [charaSet A 8001600 1 瑪修] [charaSet B 11016000 1 克洛伊] [charaSet C 1098275300 1 鈴鹿] [charaSet D 1098274400 1 阿爾托莉亞.Caster] [charaSet E 3034001 1 茨木童子] [charaSet F 7022002 1 茨木童子] [charaSet G 1047000 1 渡邊綱] [charaSet H 6021001 1 酒吞童子] [charaSet J 6043000 1 奧特琳德] [charaSet K 6043300 1 潔爾詩] [charaSet L 6043000 1 奧特琳德2] [charaSet M 6043300 1 潔爾詩2] [charaSet R 5009000 1 特效用dummy1] [charaSet S 5009000 1 特效用dummy1] [sceneSet T 142500 1 1] [sceneSet U 142500 1 1] [sceneSet V 142500 1 1] [charaSet W 5009000 1 特效用dummy1] [charaSet X 5009000 1 特效用dummy2] [sceneSet Y 10000 1] [sceneSet Z 10001 1] [charaDepth Y 9] [charaDepth Z 9] [cameraMove 0 0,0 1.01] [scene 142500] [bgm BGM_BATTLE_48 0.1] [fadein black 1.0] [wait fade] [charaTalk off] [charaTalk depthOff] [charaFace F 2] [charaFadein F 0.1 1] [wt 0.35] [se ad73] [charaMoveScale F 1.1 0.25] [charaMove F 0,15 0.25] [charaFadeout F 0.25] [wt 0.40] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.2] [se ad1051] [fowardEffect bit_talk_claw_red02 0,0] [wt 0.35] [se ad7] [charaMove G 120,0 0.25] [wt 0.4] [cameraMove 0.5 60,-10 1.1] [charaFadeout G 0.25] [wt 0.25] [charaScale H 0.95] [charaFace H 0] [charaFadein H 0.25 -80,-5] [charaMove H -50,0 0.25] [charaMoveScale H 1.0 0.25] [wt 0.35] [se ad1051] [fowardEffect bit_talk_claw_red02 0,0 H] [wt 0.35] [se ad73] [charaMove H -150,0 0.3] [wt 0.65] [charaFaceFade H 1 0.2] [wt 0.8] [wipeout rectangleStripLeftToRight 0.4 1.0] [bgm BGM_BATTLE_48 0.6 0.5] [wait wipe] [cameraMove 0 0,0 1.01] [charaFadeout H 0.1] [wt 0.4] [bgm BGM_BATTLE_48 0.6 1.0] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.2] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask06 4 0,0,0,255 0] [charaLayer L sub #A] [charaLayer T sub #A] [charaDepth L 4] [charaDepth T 2] [charaFace L 8] [charaFadein L 0.1 20,210] [charaFace T 0] [charaFadein T 0.1 -150,-100] [subCameraFilter #B maskEdge cut359_mask06 4 0,0,0,255 0] [charaLayer M sub #B] [charaLayer U sub #B] [charaDepth M 4] [charaDepth U 2] [charaFace M 0] [charaFadein M 0.1 -20,210] [charaFace U 0] [charaFadein U 0.1 150,-100] [se ad346] [subRenderFadein #A 0.35 120,-250] [subRenderMove #A 0,-250 0.35] [subRenderFadein #B 0.35 -120,-500] [subRenderMove #B 0,-500 0.35] [wt 0.4] [seStop ad346 0.2] [wt 0.6] [subRenderFadeout #A 0.35] [subRenderFadeout #B 0.35] [subRenderMove #A -80,-250 0.35] [subRenderMove #B 80,-500 0.35] [wt 0.35] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout T 0.1] [charaFadeout U 0.1] [wt 0.15] [subCameraOff] [charaLayer L main] [charaLayer T main] [charaLayer M main] [charaLayer U main] [charaFace J 8] [charaFadein J 0.1 1] [wt 0.2] [charaFace J 5] [charaShake J 0.01 1 1 1.0] [se ad96] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.2] [seStop ad96 0.2] [wt 0.5] [charaFadeout J 0.1] [wt 0.1] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.15] [se ad96] [effect bit_shot_01 90,-60] [wt 0.15] [se ad73] [charaFace H 1] [charaMove H 0,-10 0.1] [fowardEffect bit_talk_quickmove] [effect bit_shot_01 -200,50] [wt 0.1] [charaSpecialEffect H erasureReverse 1 0.3] [wt 0.05] [effect bit_shot_01 150,-140] [wt 0.05] [charaMove H 0,10 0.15] [wt 0.05] [effect bit_shot_01 -30,150] [wt 0.15] [effect bit_shot_01 90,-60] [wt 0.3] [seStop ad96 0.1] [wt 0.1] [sceneSet T 106800 1] [wt 0.1] [subCameraOn 2] [charaLayer H sub #A] [charaLayer T sub #A] [charaLayer V sub #A] [charaLayer R sub #A] [charaLayer F sub #A] [charaLayer S sub #B] [charaLayer J sub #B] [charaLayer K sub #B] [charaLayer U sub #B] [subCameraFilter #A maskEdge cut359_mask08 4 255,255,255,255] [subCameraFilter #B maskEdge cut359_mask20 4 0,0,0,0] [charaTalk depthOff] [charaDepth T 1] [charaDepth U 1] [charaDepth V 1] [charaDepth H 2] [charaDepth K 2] [charaDepth J 3] [charaDepth F 2] [charaDepth R 4] [charaDepth S 4] [charaScale T 1.4] [charaScale U 1.4] [charaScale V 1.4] [charaScale H 1.2] [charaScale F 1.2] [charaScale K 1.2] [charaScale J 1.2] [charaScale R 1.0] [charaScale S 1.0] [charaFace H 1] [charaFadein H 0.1 0,280] [charaFadein T 0.1 -100,125] [charaFace K 5] [charaFace J 5] [charaFadein K 0.1 -100,280] [charaFadein J 0.1 100,200] [charaFadein U 0.1 0,125] [subRenderFadein #A 0.35 0,-350] [subRenderMove #A 0,-300 0.35] [wt 0.4] [effectDestroy bit_shot_01] [seStop ad207 0.3] [se ad39] [charaPut R 0,250] [charaEffect R bit_talk_36] [wt 2.0] [seStop ad39 0.3] [subRenderFadeout #A 0.15] [wt 0.15] [charaFadeout H 0.1] [charaFadeout T 0.1] [charaFace F 5] [charaFadein F 0.1 0,280] [charaFadein V 0.1 0,125] [charaPut R 2000,2500] [charaEffectStop R bit_talk_36] [se ad1050] [charaPut W 1] [charaEffect W bit_talk_liquor_wave] [wt 0.8] [subCameraFilter #A maskEdge cut359_mask20 4 0,0,0,0] [wt 0.2] [cueSe SE_21 21_ade576] [seStop ad1050 2.5] [wt 0.8] [subRenderFadeinFSSideR #A 0.35 300,-350] [subRenderFadeinFSSideL #B 0.35 -300,-350] [subRenderMoveFSSideR #A 300,-250 0.35] [subRenderMoveFSSideL #B -300,-250 0.35] [wt 0.45] [charaPut R 0,280] [charaPut S 0,280] [charaEffect R bit_talk_liquor_wave] [charaEffect S bit_talk_liquor_wave] [wt 0.15] [se ad7] [charaMove F 250,280 0.3] [charaMove K -350,280 0.3] [charaMove J -150,200 0.3] [charaFadeout F 0.3] [charaFadeout K 0.3] [charaFadeout J 0.3] [wt 1.1] [wipeout rectangleStripUpToDown 0.4 1.0] [bgm BGM_BATTLE_48 0.6 0.5] [cueSeStop 21_ade576 0.6] [wait wipe] [charaPut W 5000,5000] [charaPut R 5000,5000] [charaPut S 5000,5000] [charaEffectDestroy W bit_talk_liquor_wave] [charaEffectDestroy R bit_talk_liquor_wave] [charaEffectDestroy S bit_talk_liquor_wave] [charaFadeout T 0.1] [charaFadeout U 0.1] [charaFadeout V 0.1] [charaFadeout F 0.1] [charaFadeout H 0.1] [charaFadeout K 0.1] [charaFadeout J 0.1] [charaFadeout R 0.1] [charaFadeout S 0.1] [wt 0.2] [subCameraOff] [charaLayer T normal] [charaLayer U normal] [charaLayer V normal] [charaLayer H normal] [charaLayer F normal] [charaLayer K normal] [charaLayer J normal] [charaLayer R normal] [charaLayer S normal] [charaScale T 1.0] [charaScale U 1.0] [charaScale V 1.0] [charaScale H 1.0] [charaScale F 1.0] [charaScale K 1.0] [charaScale J 1.0] [charaScale R 1.0] [charaScale S 1.0] [scene 106800] [wt 0.1] [se ad556] [seVolume ad556 0 0] [charaDepth J 2] [charaDepth K 3] [charaFace J 8] [charaFace K 0] [charaFadeinFSR J 0.1 256,-40] [charaFadeinFSL K 0.1 -256,-40] [wt 0.05] [charaMoveFSR J 256,0 0.5] [charaMoveFSL K -256,0 0.5] [wipein rectangleStripDownToUp 0.4 1.0] [seVolume ad556 0.4 0.8] [bgm BGM_BATTLE_48 0.6 1.0] [wait wipe] [wt 0.35] [se ad346] [seStop ad556 1.5] [charaMoveReturnFSR J 256,-8 0.4] [charaMoveReturnFSL K -256,-8 0.4] [wt 0.5] [seStop ad346 0.1] [wt 0.5] [charaFace J 5] [charaFace K 5] [se ad96] [charaShake K 0.01 1 1 1.0] [charaShake J 0.01 1 1 1.0] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [flashin once 0.1 0.1 FFFFFFCF FFFFFF50] [wt 0.1] [seStop ad96 0.6] [wt 0.5] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [scene 142500] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.3] [wipein rectangleStripUpToDown 0.4 1.0] [wait wipe] [effect bit_talk_14 150,-80] [wt 0.05] [se ad96] [se ad602] [charaShake G 0.02 2 2 1.0] [effect bit_shot_01 150,-80] [wt 0.3] [se ad602] [effect bit_shot_01 -100,60] [wt 0.3] [se ad602] [effect bit_shot_01 60,10] [effect bit_talk_14 -150,10] [wt 0.3] [se ad602] [effect bit_shot_01 -90,-130] [wt 0.6] [se ad678] [se ad1006] [blur motion 0.1 4 10 0.5 0.6 0.05 100] [charaFace G 5] [charaMoveScale G 1.1 0.25] [charaMove G 0,15 0.25] [charaFadeout G 0.25] [wt 0.25] [effectDestroy bit_shot_01] [blurOff motion 0.1] [wt 0.15] [se ad85] [se ad171] [effect bit_talk_gram_slash_04_fs 0,0 H] [wt 0.55] [se ad32] [se ad170] [se ad686] [cueSe Battle bac151] [fadeout white 0.1] [wait fade] [effectDestroy bit_talk_gram_slash_04_fs] [charaScale F 1.1] [charaFace F 8] [charaFadein F 0 0,15] [se ad671] [fowardEffect bit_talk_blow02] [charaShake F 0.03 4 4 0.9] [charaMoveScale F 1.0 0.3] [charaMove F 0,0 0.3] [fadein white 0.1] [wait fade] [seStop ad671 0.7] [wt 1.2] [charaTalk on] [charaTalk depthOn] [charaFace F 7] @F:茨木童子 ……呼,呼! [k] [messageOff] [bgmStop BGM_BATTLE_48 1.5] [wt 0.05] [cueSe Battle bas13] [effect bit_talk_debuff] [wt 1.4] [se adm20] [fadeout white 0.7] [cueSeStop bas13 0.9] [wait fade] [charaFadeout F 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] [wt 1.0] [seStop adm20 1.0] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.6] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @瑪修 茨木童子小姐的敵對反應降低。[r]應該是酒吞童子小姐的干涉! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @酒吞童子 呵呵,要結束了呀? [k] @酒吞童子 好久沒有玩得那麼開心啦。[r]那樣的茨木來偶爾一次也不錯。對吧? [k] [charaFadeout H 0.1] [wt 0.1] [charaScale G 1.0] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @渡邊綱 ……[se ad954][r]…… [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @潔爾詩 殘存魔力低下呢。[r]茨木童子,不能再繼續…… [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @茨木童子 …………唔。 [k] @茨木童子 不玩了不玩了。[r]面對酒吞,吾怎麼可能拿出真本事嘛。 [k] [charaFace E 2] @茨木童子 而且仔細看來,御主不也在對面嗎! [k] @茨木童子 可惡真是的! 太不像話了![r]如果不拿份甜品來,吾心情是不會變好的喔! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @瑪修 茨木童子小姐主張自己心情很差![r]前輩! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @阿爾托莉亞.Caster 咦,奇怪?[r]沒有像剛才那樣[line 3]打一場就解決了? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @克洛伊 啊~別說用物理的方式讓她想起“喜歡”了,[r]反而讓她心情變得惡劣了吧。 [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 16] [charaFadein C 0.1 1] @鈴鹿御前 啊~這也難怪嘛。 [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.5] ?1:酒吞童子! ?2:就不能想想辦法嗎! ?! [messageOff] [wt 0.05] [charaFace H 6] [se ad217] [charaMoveReturn H 0,-5 0.8] [wt 0.8] [seStop ad217 0.1] [wt 0.5] [charaFace H 1] @酒吞童子 ……噗哈。老爺,你剛才說什麼? [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.5] ?1:……綱先生! ?2:就不能想想辦法嗎! ?! [bgmStop BGM_EVENT_77 1.5] @渡邊綱 …………茨木。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @茨木童子 呼,[charaMoveReturn E 0,-8 0.6]哈……[wt 0.9][charaFace E 5][r]呼……想笑就笑吧,反正吾的臉也丟光了! [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_MIZUGI_2020_1 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @渡邊綱 雖然不多,但我聽說了情況。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @茨木童子 …… [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @渡邊綱 聽說你們在寫書。[r]說你、巴閣下和女武神們在一起寫些什麼。 [k] [charaFace G 1] @渡邊綱 真了不起。[r]這是我做不到的。 [k] @渡邊綱 因為除了揮舞太刀以外,我就沒有其他長處了。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @茨木童子 呼,哼。[r]再怎麼奉承也沒用喔[line 3] [k] [charaFace E 5] @茨木童子 再說了,吾和奧特琳德她們只是一直在猶豫[r]究竟應該以什麼遊戲為主題…… [k] [charaFace E 4] @茨木童子 …………下次,說不定就寫不出來了。 [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @渡邊綱 唔。 [k] [charaFace G 0] @渡邊綱 我覺得……[r]你只要按自己的想法去做就可以了。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @茨木童子 說得倒是輕鬆。[r]哼,就是因為無法確定自己的想法才難啊。 [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @渡邊綱 是嗎。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @茨木童子 是啦。 [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @渡邊綱 那麼……[r]最近你覺得好玩的遊戲是什麼? [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [wt 1.2] @茨木童子 那,是[line 3] [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_MIZUGI_2020_1 1.5] [wait fade] [charaFadeout E 0.1] [charaSet A 1098276910 1 瑪修] [charaSet B 1098276000 1 克洛伊] [charaSet F 1098272000 1 蘭斯洛特] [charaSet G 1045000 1 巴御前] [scene 147900] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk F] [charaFace F 3] [charaFadein F 0.4 1] [wt 0.4] [bgm BGM_EVENT_25 0.1] @蘭斯洛特 ……阿爾托莉亞craft嗎? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @阿爾托莉亞.Caster 唔,嗯。[r]茨木童子說那就是她最近玩的遊戲中最有趣的。 [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @克洛伊 確實,那個的確做得很好呢。[r]不愧是奧茲曼迪亞斯,王中之王。 [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @鈴鹿御前 咦~這樣啊。[r]我也想試玩看看呢。 [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @克洛伊 那待會要不要去房間看看?[r]只是幼年系英靈們非常吵鬧。 [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @鈴鹿御前 要去要去! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @巴御前 雖然我一直很擔心茨木童子,[r]但能順利決定下來就好。呼。 [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @瑪修 奧特琳德小姐她們似乎也打算選擇相同的題材。[r]所以,三位的預定原稿是[line 3] [k] [charaFace A 2] @瑪修 茨木童子小姐的是[r]『阿爾托莉亞craft繪畫日記』的續篇! [k] [charaFace A 4] @瑪修 而奧特琳德小姐和潔爾詩小姐[r]還是決定做『阿爾托莉亞craft』的專欄與插畫! [k] @瑪修 就是這樣! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @克洛伊 有種竟然還是選這個的感覺呢。[r]但其實也不錯吧? [k] @克洛伊 因為就算沒有了阿爾托莉亞的限制,[r]也不代表不能使用阿爾托莉亞為題材啊。 [k] ?1:說得對。 ?2:阿爾托莉亞craft真有人氣呢…… ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @阿爾托莉亞.Caster 嗯嗯。[r]雖然老實說還是有點不好意思。 [k] [charaFace D 10] @阿爾托莉亞.Caster 但只要有進展就好![wt 0.7][charaFace D 1][r]那我們去下一個地方吧! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_25 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]