$03-00-06-02-1-1 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 1098191900 1 "Olympus Soldier"] [charaSet C 9005001 1 Holmes] [charaSet D 98002000 1 Fou] [charaSet E 1017001 1 Musashi] [charaSet F 1098192200 1 Holmes_Injured] [imageSet R back10000 1] [charaSet S 5009000 1 "Effect Dummy 1"] [charaSet T 5009000 1 "Effect Dummy 2"] [charaSet G 1098128800 1 Musashi_Hat] [charaScale R 1.01] [scene 91800] [bgm BGM_EVENT_80 0.1] [fadein black 0.3] [wt 0.1] [charaEffect S bit_talk_h_slash01 0,0 F] [se ad680] [seVolume ad680 0 0.6] [wait fade] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.1] [charaPut S 1200,1200] [charaEffectStop S bit_talk_h_slash01] [charaTalk A] [charaFace A 15] [charaScale A 1.05] [charaFadein A 0.1 -10,0] [fowardEffect bit_talk_14] [se ad32] [charaShake A 0.08 8 2 0.6] [wt 0.2] [se ad671] [charaMoveScale A 1.0 0.2] [wt 0.1] [seStop ad671 0.5] [wt 1.0] [charaFace A 2] @Mash Haaaaaa! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [se ad881] [effect bit_talk_14] [se ad686] [wt 1.4] [charaFadeout B 0.1] [wt 0.1] [effectDestroy] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash He really is strong...! [k] [messageOff] [bgm BGM_EVENT_80 0.3 0.4] [charaTalk depthOff] [charaDepth R 1] [charaDepth A 2] [charaFadeTime R 0.2 0.5] [wt 0.2] [charaFace A 15] @Mash (And he said he was only a reserve guard[sr]who hasn't even trained in a long time!) [k] @Mash (He's not giving us a single chance to escape!) [k] @Mash (And then there's his sheer magical energy levels![sr]They're on par with a Servant!) [k] @Mash (No... If anything, they're even higher!) [k] [messageOff] [bgm BGM_EVENT_80 0.4 1.0] [charaFadeout R 0.1] [wt 0.1] [charaTalk depthOn] [charaFace A 2] @Mash Master, the hostile is extremely powerful! He's easily several times stronger than the Atlantis border guards! [k] @Mash His overall combat abilities are the same[sr]as a Heroic Spirit! Maybe even higher! [k] ?1:I'll find some way to get past him! ?2:Sorry, Mash! Just hang in there a little lon[line 2] ?! @Voice [charaTalk C] Stand back, Ms. Kyrielight. [k] [messageOff] [charaTalk A] [charaFace A 6] [wt 0.4] [se ad7] [wt 0.1] [charaFadeout A 0.1] [wt 0.3] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier Reinforcements!? [k] [messageOff] [charaPut S 1] [charaEffect S bit_talk_v_slash01] [se ad682] [wt 0.2] [charaFadeout B 0.1] [flashin once 0.1 0.1 FFFFFF80 FFFFFF80] [wt 0.2] [charaTalk C] [charaFace C 5] [charaFadein C 0 1] [effect bit_talk_14] [se ad32] [charaShake C 0.05 0 1 0.5] [wt 1.0] [charaEffectDestroy S] [charaFace C 4] @Holmes I was afraid of this. Based on what we[sr]know of the Atlantis border guards... [k] @Holmes ...I suspected the people of Olympus may each individually possess as much magical energy as a Heroic Spirit. [k] [charaFace C 5] @Holmes I swear, why is it always the predictions you most want to be wrong that turn out to be spot-on!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fo, fooou!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Holmes![sr]What are you doing here? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Remember how the director was shouting right before you two left? That was because I had just suggested to him that I accompany you. [k] ?1:So, you've been following us in your spirit form all this time!? ?2:So, you've been nearby in your spirit form the whole time!? ?! @Holmes Indeed, I have. [k] [charaFace C 4] @Holmes I had hoped that, once my suspicions proved groundless... [k] @Holmes ...I could return to the Border and continue[sr]protecting Da Vinci, Captain, and the director. [k] @Holmes But now that my suspicions have proved correct,[wt 0.3][charaFace C 5][sr]it seems that is no longer an option! [k] [messageOff] [se ad7] [blur motion 0.3 4 10 0.5 0.6 0.05 100] [charaMoveScale C 1.1 0.2] [charaMove C 0,10 0.2] [wt 0.1] [charaFadeout C 0.1] [wt 0.1] [blurOff motion 0.1] [charaScale C 1.0] [effect bit_talk_kengekiall02] [wt 0.1] [se ad32] [se ad881] [wt 0.4] [se ad32] [se ad880] [wt 0.7] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Holmes [f large]Baritsu! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.2] [effect bit_talk_13 200,50] [cueSe Battle bac150] [cueSeVolume bac150 0 0.5] [charaShake B 0.05 4 1 0.5] [wt 0.1] [fowardEffect bit_talk_13 50,-50] [cueSe Battle bac150] [cueSeVolume bac150 0 0.5] [wt 0.1] [effect bit_talk_13 -100,-200] [cueSe Battle bac150] [cueSeVolume bac150 0 0.5] [wt 0.4] @Olympus Soldier ...! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Let's take him down together, Holmes![sr]Please, follow my lead! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Holmes Understood! [k] [messageOff] [charaFace C 5] [se ad39] [fowardEffect bit_talk_spell_r] [wt 1.5] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] [wt 0.3] [charaFace A 2] [effect bit_talk_attack_buf] [cueSe Battle bas10] @Mash [f large]Haaa! [k] [messageOff] [cueSe Battle bac122] [charaMove A 0,10 0.2] [charaMoveScale A 1.1 0.2] [blur motion 0.3 4 10 0.5 0.6 0.05 100] [wt 0.1] [charaFadeout A 0.1] [wt 0.1] [charaScale A 1.0] [blurOff motion 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0 1] [wt 0.2] [effect bit_talk_14 200,-50] [se ad602] [se ad686] [charaShake B 0.08 8 2 0.6] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash ! [k] @Mash (He blocked it![sr]Now he's going to counterattack!) [k] @Mash (But I should be able to defend, especially now that[sr]Holmes is backing me up!) [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier ...I'm surprised at you. [k] [messageOff] [charaPut S 1] [charaEffect S bit_talk_h_slash01] [se ad680] [seVolume ad680 0 0.6] [wt 0.3] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.1] [charaFadeout B 0.1] [charaPut S 1200,1200] [charaEffectDestroy S] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] [fowardEffect bit_talk_14] [se ad32] [charaShake A 0.08 8 2 0.6] [wt 0.3] @Mash Khh...! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier I never thought your attacks would be so soft. Maybe deep down, you aren't really cut out for fighting. [k] @Olympus Soldier But, you're still from Proper Human History, and Chaldea to boot. [k] @Olympus Soldier So I'll start by cutting off your arms. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] [wt 0.5] ?1:(I'll use a defensive Mystic Code!) ?! [charaFadeout A 0.1] [wt 0.1] [charaPut S 1] [charaEffect S bit_talk_v_slash01] [se ad680] [wt 0.9] [se ad161] [fowardEffect bit_talk_35] [wt 2.0] [charaEffectDestroy S] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fou, fooou!!! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash ...Holmes!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @F:Holmes ...Baritsu can be employed for defense as well as offense. At least this is a damn sight better than what happened in Scandinavia. [k] [messageOff] [charaFaceFade F 4 0.4] [wt 1.2] [charaFace F 2] @F:Holmes Ms. Kyrielight! [k] @F:Holmes Run for it! [k] @F:Holmes And don't look back![sr]I'll find some way to hold him off! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier ...So, you care for your allies. [k] @Olympus Soldier So then, how? [k] @Olympus Soldier How can you bring yourselves to destroy Lostbelts!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @F:Holmes I could answer that if you wish, but would there be any point in doing so? Would you put away your sword if I did? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier No, I wouldn't. [k] @Olympus Soldier ...I've wasted enough time talking. I'm a soldier. All I need to do is tear that Spirit Origin of yours to shreds. [k] @Olympus Soldier Prepare to die, insolent Heroic Spirit without[sr]so much as a drop of divine blood. [k] ?1:Holmes! ?2:Get out of there! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Holmes! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @F:Holmes We will win this![sr]Moving forward is the only option we have left! [k] @F:Holmes On a long and despondent journey like this,[sr]none of us can afford to look back! [k] [charaFace F 2] @F:Holmes Mash Kyrielight![sr][%1]! [k] @F:Holmes Keep running, and don't look back! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Olympus Soldier Are you done prattling on now?[sr]Then die! [k] [messageOff] [charaEffect S bit_talk_v_slash01] [se ad680] [seVolume ad680 0 0.6] [wt 0.3] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.2] [charaPut S 1200,1200] [charaEffectDestroy S] [bgmStop BGM_EVENT_80 0.7] [fowardEffect bit_talk_14] [se ad32] [shake 0.05 5 2 0.3] [wt 0.7] @Olympus Soldier [f large]Huh!? [k] [bgm BGM_EVENT_67 0.1] @Swordswoman's Voice [charaTalk E] Damn, you guys wasted no time kicking things into high gear! Couldn't you have been a little more elegant about it!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash ! [k] ?1:That voice...! ?! [charaFadeout A 0.1] [wt 0.1] @Swordswoman's Voice This is the most prosperous of all the Lostbelts;[sr]a city-state ruled by real, genuine gods, right? [k] @Swordswoman's Voice So don't you think you should be a little more dignified in how you go about baring your fangs!? [k] [messageOff] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 1.0] [charaFace G 5] [charaPut S 1] [charaEffect S bit_talk_h_slash01 0,0 F] [cueSe Battle bac528] [cueSeVolume bac528 0 0.4] [wt 0.4] [flashin once 0.1 0.2 FFFFFFAF FFFFFF00] [wt 0.1] [charaFadeout G 0] [charaPut S 1200,1200] [charaEffectDestroy S] [charaTalk B] [charaFace B 0] [charaScale B 1.1] [charaFadein B 0.1 1] [fowardEffect bit_talk_14] [se ad32] [charaShake B 0.08 6 2 0.3] [wt 0.2] [charaMoveScale B 1.0 0.2] [se ad671] [seVolume ad671 0 0.6] [wt 0.1] [seStop ad671 0.8] [wt 0.4] @Olympus Soldier Who are you!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:??? Ha ha ha! You wish to know who I am,[sr]soldier from the realm of the gods!? [k] @G:??? I am a wanderer who crosses between worlds! I let the wind take me where it wished, and now, in my death, I have become a Servant! [k] @G:??? If you want to know more about who I am,[sr]then I'll gladly tell you! [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth G 1] [charaDepth E 4] [charaFace E 5] [se ad7] [charaFadein E 0.2 1] [wt 0.1] [charaFadeout G 0.2] [wt 0.6] @E:??? I'm a Saber who's sworn loyalty to that Master there! I'm the swordfighter who's going to cut you down with two drawn blades, two hidden blades, and one secret blade! [k] @E:??? With my Niten Ichiryu, I have achieved mastery over the void! My True Name is Shinmen Musashi-no-Kami Fujiwara-no-Harunobu! [k] [messageOff] [charaPut T 1] [charaFace E 2] [charaEffect T bit_talk_41] [se ad938] @E:??? [f large]Call me Miyamoto Musashi! [k] [messageOff] [wt 1.0] [charaPut T 1200,1200] [charaFace E 3] @Musashi Eeek☆ That was just too cool, even for me! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_67 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]