$03-00-06-11-4-0 [soundStopAll] [charaSet A 1017001 1 Musashi] [charaSet B 8001400 1 Mash] [charaSet C 9005001 1 Holmes] [charaSet D 1098128200 1 Caenis] [charaSet E 98002000 1 Fou] [charaSet F 1098123300 1 Koyanskaya_Silhouette] [charaFilter F silhouette 00000080] [charaSet G 1098123300 1 Koyanskaya] [charaSet H 8001410 1 "Armored Mash (No Goggles)"] [charaSet I 1098191200 1 Adele] [charaSet J 1098191300 1 Macarios] [charaSet K 7010001 1 Caligula] [charaSet Q 5009000 1 "Effect Dummy"] [charaSet R 5009000 1 "Effect Dummy"] [charaSet S 5009000 1 "Effect Dummy"] [charaSet T 5009000 1 "Effect Dummy"] [charaPut S 1200,1200] [charaEffect S bit_talk_41] [scene 10000] [charaPut Q 1] [charaEffect Q bit_talk_beast_shadow] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1] [se ad171] [fowardEffect bit_talk_x_slash02] [wt 0.4] [se ad170] [flashin once 0.1 0.1 02010CFF 02010C80] [wt 0.1] [se ad671] [fowardEffectDestroy bit_talk_x_slash02] [charaScale A 1.1] [charaTalk A] [charaFace A 5] [charaFadein A 0 0,20] [charaMove A 1 0.2] [charaShake A 0.02 3 3 0.6] [charaMoveScale A 1.0 0.2] [wt 0.8] @Musashi Ghh! [k] @Musashi (I can't figure her out! I can tell there's something[sr]there, but that's it! I've got no idea what it could be!) [k] [charaFace A 2] @Musashi (So how the hell is she giving off this pressure!? Since when does magical energy alone make something tangible!?) [k] @Musashi (It feels like she could blow up this whole damn[sr]Lostbelt if I end up poking her the wrong way!) [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaDepth Q 5] [charaDepth R 5] [se ad711] [shake 0.02 3 3 1.8] [charaPut R 1] [charaEffect R bit_talk_beast_eye] [wt 2.8] [charaEffectStop R bit_talk_beast_eye] [wt 1.0] [charaTalk on] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mash She's roaring![sr]She's about to blast the whole area! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Holmes It's not only that. She means to end this battle now.[sr]At least, the one we're fighting here in this Lostbelt. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Musashi I bet she does! [k] [messageOff] [wt 0.1] [se ad73] [fowardEffect bit_talk_quickmove] [charaFadeout A 0.1] [wt 0.8] @Musashi I may not be able to get a solid read on her,[sr]but I can definitely tell she's out for blood! [k] @Musashi But as they say, it's all too easy to hide your head and end up showing your ass! And now, her ass is mine! [k] [messageOff] [wt 0.1] [se ad7] [charaPut S 1] [charaMoveScale A 1.1 0.2] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [charaMove A 0,15 0.2] [wt 0.1] [se ad878] [wt 0.1] [effect bit_talk_v_slash01] [wt 0.4] [charaFadeout A 0] [charaPut S 1200,1200] [wt 0.1] @Musashi ...Followed by! [k] [messageOff] [wt 0.1] [se ade8] [seVolume ade8 0 0.8] [wt 1.0] @Caenis [f large]Up here, bitch! [k] [messageOff] [wt 0.1] [charaTalk depthOff] [charaDepth Q 2] [charaDepth T 5] [se bac210] [se ad897] [charaPut T 200,0] [charaEffect T bit_talk_attack_splash] [wt 0.1] [charaTalk depthOn] [se ad414] [effect bit_talk_water_splash] [wt 0.2] [seStop ad414 0.4] [wt 1.2] [se ad223] [fowardEffect bit_talk_quickmove] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0,10] [charaMove D 1 0.2] [wt 1.0] @Caenis Ha! That got her good! [k] [messageOff] [se ad442] [wt 1.0] [charaFace D 7] @Caenis Not bad, you crazy samurai! Not bad at all![sr]How'd you know I love taking my enemies by surprise!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash A falling strike from a great height!?[sr]I didn't even see the jump... [k] [charaFace B 7] @Mash B-but never mind that! Caenis's strike finished her off! It looks like she's gone[line 2] [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [charaMoveReturn E 0,30 0.6] @Fou Fooou![sr]Fou fou! Fou! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash ...No, she's not. She's[line 2] [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad556] [seVolume ad556 0 0] [seVolume ad556 1.0 1.0] [charaTalk off] [charaDepth F 4] [charaDepth G 3] [wt 0.5] [seStop ad556 3.0] [se ade153] [bgmStop BGM_EVENT_24 1.0] [charaEffectStop Q bit_talk_beast_shadow] [charaEffectStop R bit_talk_beast_eye] [scene 92501 1.5] [charaFace F 31] [charaFadein F 1.5 1] [wt 1.5] [charaFace G 31] [charaFadein G 0.4 1] [wt 1.0] [charaFadeout F 0.7] [wt 1.5] [charaTalk on] [charaTalk G] @Koyanskaya ... [k] [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_71 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Mash The enemy Servant is still alive and well! In fact, her Spirit Origin doesn't even seem to be scratched! [k] [charaFadeout B 0.1] [wt 0.1] [charaScale A 1.0] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Musashi !!! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 31] [charaFadein G 0.1 1] @Koyanskaya Don't move, Saber.[sr]This is not where you are meant to meet your end. [k] @Koyanskaya So, we have a Lancer, a Shielder, a Master, and a coward who did nothing but stand back and watch. [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] [wt 1.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 31] [charaFadein G 0.1 1] @Koyanskaya Yes, that's enough for my formal debut. Unless, of course, you'd prefer to keep fighting until you all perish? [k] ?1:...No, we don't want that. ?2:...That's enough, everyone. Stand down. ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes ...It seems the situation has changed.[sr]I concur with [&Mr.:Ms.] [%1]'s decision. [k] @Holmes So, are you satisfied now, Ms. Koyanskaya?[sr]Was our combined effort enough to win you over? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 31] [charaFadein G 0.1 1] [wt 1.0] [charaFaceFade G 28 0.5] [wt 0.5] @Koyanskaya ...Yes, it was. [k] @Koyanskaya You were neither too weak nor too strong.[sr]You were juuust right. [k] @Koyanskaya Looks like there shouldn't be any problem with letting the gods of Olympus here deal with you. [k] @Koyanskaya At any rate, now that I've had a good long stretch,[sr]and my shoulders aren't so stiff anymore... [k] [charaFace G 18] @Koyanskaya ...why don't we stop all this fighting and prying so we can all get back to our respective business? [k] @Koyanskaya Don't worry, I wouldn't dream of breathing a word[sr]of this little tête-à-tête to anyone else. [k] @Koyanskaya Consider it a token of appreciation for giving me such a nice little massage. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Can I take that to mean you won't mention this[sr]encounter to either Zeus or the Crypters? [k] @Holmes That would be a great help, and I see no reason to refuse. We are very much working against the clock, after all. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 22] [charaFadein G 0.1 1] @Koyanskaya Good. Then we have a deal. [k] @Koyanskaya Just as well. I certainly have no interest in any[sr]representative of humanity who can't even see the real me. [k] @Koyanskaya All right, good luck growing[sr]even stronger in this Lostbelt. [k] [charaFace G 29] @Koyanskaya I do hope your battles here[sr]are fruitful and victorious. [k] [messageOff] [bgmStop BGM_EVENT_71 1.0] [charaSpecialEffect G erasureReverse 1 1.5] [se ad52] [wt 2.8] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 4] @Musashi ...She's finally gone, huh. Phew. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Caenis Holmes, yeah? Got a lotta experience handling bitches like that or something? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Oh, I wouldn't say that. While I do have some experience dealing with spies... [k] [charaFace C 6] @Holmes ...I'm not at all sure that would[sr]be the right category in her case. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaDepth B 4] [charaDepth H 5] [charaFace B 7] [charaFadein B 0.1 1] [wt 0.4] [se ad658] [charaFace H 7] [charaFadein H 0.4 1] [wt 0.4] [charaFadeout B 0.4] [wt 0.4] [charaTalk on] [charaTalk H] @H:Mash Confirming that...um, I'll call Beast Koyanskaya for the time being, has retreated in her spirit form! [k] @H:Mash The battle is over, Master! [k] ?1:Great work, everyone! ?! [messageOff] [charaFadeout H 0.1] [wt 0.5] ?1:...Now, what about the second spot for you-know-what? ?! [bgm BGM_EVENT_82 0.1] [charaTalk depthOff] [charaDepth J 5] [charaDepth I 4] [charaTalk J] [charaFace J 0] [charaFace I 5] [charaFadein J 0.1 -150,0] [charaFadein I 0.1 150,0] @Macarios Don't worry, we've got this! Luckily, the spot turned[sr]out to be right where Holmes thought it would be. [k] [charaFace J 0] @Macarios I guess that weird shadowy monster[sr]you fought must have been hiding it. [k] [charaTalk I] @Adele I already had the A.I. contact Caligula.[sr]He should be here any[line 2] [k] [messageOff] [charaFadeout J 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk depthOn] [se ad223] [fowardEffect bit_talk_quickmove] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,10] [charaMove K 1 0.2] [wt 0.6] @Caligula Apologies for my tardiness. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Musashi Damn, speak of the emperor! Would be nice to take a[sr]little rest...[wt 1.0][charaFace A 0] But I guess that'll just have to wait. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 1] @Caligula Now that our second objective has been fulfilled,[sr]let us hurry on to the final one! [k] ?1:Let's go! ?! [charaFadeout K 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @H:Mash Right, Master! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [charaMoveReturn E 0,30 0.6] @Fou Fou fou, fooou! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_82 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]