$02-00-04-08-2-0 [soundStopAll] [charaSet A 25001001 1 Abigail] [charaSet B 1098120300 1 Lavinia] [charaSet C 3031001 1 Nezha] [charaSet D 1098120420 1 "Carter (Räum)"] [charaSet E 1098121110 1 "Judge (Ghoul)"] [charaSet H 5034001 1 "Queen of Sheba"] [charaSet F 98115000 1 Effect] [bgm BGM_EVENT_24 0.1] [scene 49601] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Abigail ...(Huff, huff, huff)...! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Lavinia Abigail...[sr]D-does it hurt...? [k] [charaFace B 8] @Lavinia ...Wait... This smell...[sr]Roses... [k] @Lavinia Ahh...[sr]Iä...Iä...! [k] [charaFace B 4] @Lavinia What should I do...!?[sr]Is it okay to set you free? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFace B 4] [charaFadein C 0.1 0] [charaFadein B 0.1 2] @Nezha Lavinia! We are putting Abby. Back to normal. [k] @Lavinia The descent is almost...upon us. [k] @Lavinia Abby is...still here.[sr]But, it's too late... [k] [charaFace C 4] @Nezha What...!? [k] [charaFace C 2] @Nezha ...She can reach. Such realms!? [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Carter (Räum) Your Honor! Judge Hathorne![sr]This is not yet over! Continue the trial! [k] @Carter (Räum) You will see this through once again.[sr]You WILL sentence these witches. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Judge (Ghoul) Yes, of course...Mr. Carter... (Gnaw, gnash...) [k] [se ad537] [seVolume ad537 0 0.0] [wt 0.3] @Judge (Ghoul) O-order...[seVolume ad537 0.3 1.0][sr]Orrrderrr... [k] [wt 1.0] [seStop ad537 0.3] [wt 0.5] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Carter (Räum) Good. That's it. Uphold the honor of the holy court, and continue this trial. [k] @Carter (Räum) Continue to pass judgment here in this godforsaken Salem until a god worth worshipping appears! [k] @Carter (Räum) You shall do it as many times as it takes! You shall revive as many times as you must, even until you are no more than a lump of writhing tissue! [k] [messageOff] [messageOff] [effect bit_talk_rarrow01br] [se bac71] [wt 1.2] [shake 0.05 0 4 1.5] [charaShake D 0.05 3 3 0.5] [se bac325] [seVolume bac325 0 0.3] [wt 1.5] [charaFadeout D 0.1] [wt 1.0] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Queen of Sheba ...No, you shall not. [k] @Queen of Sheba This court is no longer in session, Räum. [k] [charaFace H 0] @Queen of Sheba You may have tried to use the entire city of Salem as a catalyst for summoning a host of spirits... [k] @Queen of Sheba ...but the people of Salem's magical energy is running dry. You have nothing left to work with. [k] [charaFace H 7] @Queen of Sheba And I will not rest until every last grain of gold dust that slipped through King Solomon's fingers is returned to him. [k] [charaFace H 2] @Queen of Sheba That is what I swore I would do as a Heroic Spirit! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Carter (Räum) Oh yes. I will eventually return to the void where my kin await. [k] @Carter (Räum) But not yet.[sr]No, not yet... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1] [wait wipe] [charaFadeout D 0.1] [wt 0.1] [charaSet A 1098121910 1 "Reverend (Ghoul)"] [charaSet B 98111500 1 "Da Vinci"] [charaSet C 1098122000 1 Edison] [charaSet G 98001000 1 Mash] [wipein rectangleStripRightToLeft 0.5 1] [wait wipe] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Reverend (Ghoul) Ahh... Ahhh...[sr]G-God... Matthew... Luke... [k] @Reverend (Ghoul) “During the trial, the queen of the southern kingdom stood beside those of this age, confirming their guilt.” [k] @Reverend (Ghoul) “She had come from the ends of the earth...to hear Solomon's wisdom for herself.” [k] @Reverend (Ghoul) “But here, she found one who far surpassed Solomon...!” [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Carter (Räum) [se ad535]Let us now review [wt 0.3][seStop ad535 0.2]her fifth sin.[sr]This is the most grievous yet... [k] @Carter (Räum) Placing trust in others. What a foolish, naive thing to do. [k] @Carter (Räum) Abigail's unshakable faith shrouded Salem in a veil of light. [k] @Carter (Räum) It was this very thing that completely obviated guilt, and with it, any distinction between good and evil. [k] @Carter (Räum) Thus were these sinners stuck in purgatory, neither punished nor forgiven for their foul deeds. [k] @Carter (Räum) Enough to give even the Witchfinder General a chance for salvation. Enough for him to see healing in a place so dripping with evil that even I cannot stand it. [k] @Carter (Räum) Abigail, you have sinned once again... [k] [se ad509] [seVolume ad509 0 0.1] [seVolume ad509 1.2 1.0] [wt 1.5] [seStop ad509 0.3] [messageOff] [charaSet A 1098121800 1 Silhouette] [se ad63] [charaTalk off] [charaFace A 0] [charaDepth D 1] [charaDepth A 9] [charaFilter A silhouette 00000080] [charaFadeout D 0.7] [charaFadein A 0.7 1] [flashin loop 0.1 0.1 FFFFFFAF FFFFFF00] [wt 0.7] [flashOff] [wt 0.4] @Carter (Räum) Yes... It is because you are a sinner that you trusted...me... [k] [messageOff] [charaChange D 1098121800 0 fade 0.1] [wt 0.1] [charaFadeout A 0.7] @Demon God Pillar Räum Croak! Croak! Croooak! [k] @Demon God Pillar Räum [%1] of Chaldea...[sr]Queen of Sheba... [k] @Demon God Pillar Räum If you want her, come and claim her.[sr]I shall protect my niece...with my life... [k] @Demon God Pillar Räum Now pray.[sr]Pray. Pray, prey, prey... [k] @Demon God Pillar Räum Punishment, punishment, punishment, punishment...[sr]Ask for punishment... [k] @Demon God Pillar Räum Ask and you shall receive! [k] [scene 49602 3.0] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1] [wait wipe] [charaFadeout D 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.5 1] [wait wipe] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Mash The Demon God Pillar Räum...! He is behind this entire abnormality! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad13] [charaPut F 1] [charaEffect F bit_talk_10_MiddleLevel] [wt 1.5] [charaPut F 1200,1200] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Mash ...! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaPut F 1] [charaTalk B] [charaFace B 2] [charaFadein B 1.0 0,-90] @Da Vinci [%1]... [k] @Da Vinci ...Mash![sr]...[%1]! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut F 1200,1200] [wt 0.2] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Mash Da Vinci! It's so good to hear your voice again![sr]Our comms must be back online! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut F 1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 0,-90] @Da Vinci Damn straight! And that's not all.[sr]In case you haven't noticed yet... [k] @Da Vinci ...the Mist[line 2]the Bounded Field clouds that have been covering Salem are rapidly dissipating! [k] @Da Vinci I'm looking at the area you're in right now, and we're finally getting data about your battle. [k] [charaFace B 2] @Da Vinci And whoa, this reading... I knew it had to be a Demon God Pillar! Hang in there! I'm sending reinforcements! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut F 1200,1200] [wt 0.2] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Mash Thank you! That would be great! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut F 1] [wt 0.2] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] @Da Vinci No problem. Not that you'll need them, seeing how the US Army is on its way there as we speak. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 0,-110] @Edison Yeaaahhh! [k] @Edison Try THIS glorious star-spangled banner on for size, you cretins! [k] ?1:Wait! I'm not sure that's a good idea! ?2:More people could end up hurt! ?! [charaSet G 1098121400 1 Geronimo] [charaFace C 2] [se ad17] @Edison What!? Why!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] @Da Vinci What are you saying, [%1]?[sr]Don't be ridiculous. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-130] @Geronimo No, my friend has a point. [k] @Geronimo Magical energy is being consumed at an absolutely astonishing rate. And not only on the east coast, but across the entire continent. [k] @Geronimo This consumption is primarily taking place in heavily populated areas. We are receiving more reports with every passing second. This phenomenon seems to have no regard for the old Bounded Fields in place whatsoever. [k] [charaFace G 3] @Geronimo Hmm. I don't have time to choose my words carefully, so at peril of being laughed out of the room... [k] [charaFace G 5] @Geronimo ...I believe the very underpinnings of magecraft itself are starting to become fractured. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-90] @Da Vinci ...A heretic...!!! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,-110] @Edison Ahh, not again! That means there are casualties among ordinary people in this, correct!? [k] @Edison Then valor on the battlefield is all the more important now! [k] ?1:Da Vinci! ?2:Is there anything we can do? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] @Da Vinci ...There are still a number of Chaldea agents and mages cooperating with us that are keeping an eye on Salem's perimeter. I'll ask them for help. [k] [charaFace B 4] @Da Vinci No, wait. That won't be nearly enough to make a difference... [k] @Da Vinci We'll have to call on ALL the help:[sr]alchemists, agents of the Holy Church, knights... [k] @Da Vinci I'll have to put out a maximum alert letting them know there's a heretic that could pose a threat to us all. [k] [charaFace B 2] @Da Vinci Whatever happens, I swear that I will assume all responsibility on behalf of Chaldea! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-130] @Geronimo That could end up giving them an excuse to dismantle Chaldea as it stands now. But I'm afraid it must be done nonetheless. We have no alternative. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 0,-90] @Da Vinci That's why Chaldea exists in the first place. [k] @Da Vinci Even if every last record is scrubbed away, Chaldea will still have fulfilled its role. [k] @Da Vinci We're the first line of defense. Whether we're up against a heretical sword projected from a Demon God Pillar, or a threat to all of humanity itself... [k] [charaFace B 2] @Da Vinci ...we will be the shield against the legend poised to descend upon us, and against the relics of heresy! [k] @Da Vinci The rest of the staff and I will take it from here. Mash, you focus on staying abreast of the situation, and [%1], I need you to focus on this next decision. [k] [charaFace B 0] @Da Vinci Listen up, [%1].[sr]We're going to temporarily seal Salem off again. [k] @Da Vinci Only this time, we're going to do so from the outside, by establishing multiple Bounded Fields. [k] @Da Vinci Unfortunately, this means you'll be sealed in there too. [k] @Da Vinci If you're unable to resolve this in the limited time you have, then we're going to have to use every means at our disposal to incinerate EVERYTHING within these Bounded Fields we're about to erect. [k] @Da Vinci Even knowing that, do you still[line 2] [k] ?1:Yes. ?! [charaFace B 1] [wt 0.2] @Da Vinci ... [k] [wt 1.2] [charaFadeout B 0.2] [charaEffectStop F bit_talk_10_MiddleLevel] [messageOff] [wt 0.1] [wt 0.2] [charaPut F 1200,1200] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaPut F 1200,1200] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Demon God Pillar Räum Ahh, I can smell its alluring aroma everywhere...[sr]The descent is almost upon us... [k] @Demon God Pillar Räum Iä...Iä...Y'gna... [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]