$91-20-10-01-1-0 [soundStopAll] [charaSet A 99502600 1 Mash] [charaSet B 98111500 1 "Da Vinci"] [charaSet C 2010002 1 Billy] [charaSet D 98025000 1 ???] [charaSet E 98018100 1 Scoundrel] [charaSet F 99360000 1 "Celtic Soldier"] [charaSet G 99360000 1 "Celtic Soldier"] [charaSet H 99360000 1 "Celtic Soldier"] [messageOff] [scene 28300] [bgm BGM_EVENT_11 0.1] [fadein black 1.5] [wait fade] [wt 1.0] @Billy This is a hypothetical question. [k] @Billy Say you were asked to protect a town,[sr]even if your chances of surviving were...uh, low. [k] @Billy Tons of powerful, heavily armed enemies and you've got some scrounged up gear and just about no allies. [k] @Billy Would you fight, even without a reward?[sr]Or would you not? [k] ?1:Fight. @Billy Your bravery always impresses me. [k] ?2:Protect. @Billy Yeah, you always have the right answers. [k] ?! [messageOff] [bgmStop BGM_EVENT_11 1.5] [scene 10000 1.5] [wait scene] [wt 1.0] [effect bit_talk_haboob_01 -80,-350] [se ad2] [seVolume ad2 0 0.01] [seVolume ad2 3.0 0.90] [scene 11110 1.5] [wait scene] [wt 1.5] [scene 11210 1.5] [wait scene] [seStop ad2 6.0] [effectStop bit_talk_haboob_01] [wt 2.0] [bgm BGM_EVENT_3 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] @Billy After you. [k] [seStop ad2 1.0] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Scoundrel You bastard![se ad346][seStop ad346 0.5] [k] [messageOff] [bgmStop BGM_EVENT_3 0.7] [se bac22] [fowardEffect bit_talk_14] [charaShake E 0.05 3 3 0.25] [wt 0.5] [se ad144] [shake 0.05 1 4 0.5] [charaFadeout E 0.2] [charaMove E 0,-256 0.2] [wait charaMove E] [wt 1.5] [bgm BGM_EVENT_5 0.1] [charaTalk E] [charaFadein E 0.8 0,-256] [charaMove E 0,-50 0.8] @Scoundrel Oww...ow![sr]Damn...you...! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Billy With a hand that slow, nobody would hire you as a gunman.[sr]Well, might as well do some honest work. Who knows, good things might happen! [k] [charaFadeout C 0.1] [messageOff] [bgmStop BGM_EVENT_5 0.4] [wt 0.7] [charaEffect A bit_talk_10] [se ad13] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [bgm BGM_EVENT_2 0.1] @Mash Look how he moves. I never imagined the human body could move so quickly... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 0,-90] @Da Vinci The best quickdraw in the West,[sr]a move so great, it's almost legendary. [k] [charaFace B 0] @Da Vinci I'd like to see that for myself someday. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Billy Um...Master?[sr]Master, do you have a minute? [k] ?1:What's wrong? [charaFace C 4] @Billy I just got some news at a saloon.[sr]Seems like this town's getting targeted. [k] ?2:Sure! [charaFace C 1] @Billy Haha, my Master's sure upbeat! [k] [charaFace C 5] @Billy Anyway.[sr]I hear that this town's getting targeted. [k] ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Targeted...by whom? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Billy Bandits, scoundrels. Like that lot we encountered earlier. Spooked the sheriff and now he's useless. [k] @Billy And the townspeople are afraid to go out.[sr]I wanna help them. That's not a bad thing, right? [k] ?1:I think that's great. [charaFace C 1] @Billy Oh, okay! Then let's do it! [k] ?2:Unforgiven! [charaFace C 1] @Billy I knew my Master'd be up for anything![sr]I'm really starting to like you! [k] ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Senpai, I don't know if you should have accepted this task so lightly. You should at least have asked how many you're going up against... [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Billy Oh, I don't know either.[sr]Hold on. I'll go ask. [k] [se ad59] [seStop ad59 1.0] [charaFadeout C 0.3] [charaMove C 0 0.3] [wt 1.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Protecting this town from scoundrels...[charaFace A 6][sr](Gasp) This is a standard setup for a Western movie! [k] [charaFace A 1] @Mash Oh my...what a very cowboy-ish setting, Master! [k] ?1:Do you like that sorta thing? [charaFace A 3] @Mash Um, well, not exactly... But there were books about it in the library, and I got engrossed in the story... [k] ?2:You seem to know a lot. [charaFace A 13] @Mash Yes, there were Westerns in the library, so I studied them as if they were classic stories. [k] ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [se ad59] [seVolume ad59 0.6 0.99] [wt 0.3] [charaTalk C] [charaFace C 1] [charaFadein C 0.3 0] [charaMove C 1 0.3] [wt 0.3] [seStop ad59] @Billy Hey Master, Master![sr]I asked around to see how many there are. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash So how many are there? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Billy About a thousand. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash 1,000. I see. It's a typical Western setting[line 2][charaFace A 6][sr]Ehhh!? [messageShake 0.02 3 3 0.5]A THOUSAND!? [k] [bgmStop BGM_EVENT_2 1.5] [messageOff] [wipeout rollRight 1.5 0.5] [wait wipe] [charaFadeout C 0.1] [charaFadeout A 0.1] [charaPut A 1200,1200] [wt 1.0] [scene 20720] [wipein rollLeft 1.5 0.5] [wait wipe] [bgm BGM_EVENT_1 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] @Billy Master, give me your binoculars.[sr]Okay, I see them...[charaFace C 2] Hey, isn't that...!? [k] [charaFadeout C 0.1] [wt 0.1] [messageOff] [wt 0.5] [bgm BGM_EVENT_1 1.0 0.4] [cameraMove 1.0 100,-50 2.0] [wipeout diaOut 1.0 0.5] [wait wipe] [cameraHome 0.1] [messageOff] [charaFadein F 0.1 1] [charaFadein G 0.1 0] [charaFadein H 0.1 2] [charaShake F 0.2 3 3 5.0] [charaShake G 0.2 3 3 5.0] [charaShake H 0.2 3 3 5.0] [wt 0.3] [se ad173] [seVolume ad173 0 0.1] [seVolume ad173 1.0 0.6] [se ad166] [seVolume ad166 0 0.1] [seVolume ad166 1.0 0.2] [wipein diaOut 1.0 0.5] [wait wipe] [wt 1.5] [seStop ad173 1.0] [seStop ad166 1.0] [wipeout diaOut 1.0 0.5] [wait wipe] [charaShakeStop F] [charaShakeStop G] [charaShakeStop H] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.3] [bgm BGM_EVENT_1 1.0] [wipein diaOut 1.0 0.5] [wait wipe] [wt 0.3] [charaPut A 0,0] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 0,-90] @Da Vinci Hmmm. It appears that your opponent has hired a bunch of leftover Celtic soldiers. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash Impossible...that army should have disappeared when Queen Medb was defeated! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 0,-90] @Da Vinci They've been summoned to this time and place before, and the area is still very unstable in space time. [k] @Da Vinci With a bit of coincidence and sheer luck, they could very well be summoned again by employing the proper technique. [k] @Da Vinci That said, it would be impossible for an amateur with no knowledge of magecraft to just pull off a freak summoning out of nowhere. Which means... [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Billy The other side has a mage, too...or someone like that. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut A 0,0] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-90] @Da Vinci Naturally.[sr]That's what worries me. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Billy One thousand Celtic soldiers...that's quite the number. [k] [charaFadeout C 0.1] [wt 0.3] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Master![sr]Take a look at this! [k] ?1:This can't be... ?2:A Servant signature? ?! [charaFace A 7] @Mash Yes! It appears that numerous Servants are getting summoned as countermeasures. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 0,-90] @Da Vinci I can't believe that many Heroic Spirits are willing to come. Maybe they're spoiling for a fight. Or they're just natural heroes down to their core. [k] [charaFace B 5] @Da Vinci Well, doesn't matter.[sr]We'll take all the help we can get. [k] @Da Vinci We'll operate as if we're fixing a Singularity,[sr][%1]. Explain to the Servants and ask them for help. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Billy Haha, Master![sr]This is really turning into a Western! [k] ?1:Teamwork! [charaFace C 0] @Billy Roger that, Master![sr]All right, let's do this! [k] ?2:Gunfight at the corral! [charaFace C 0] @Billy Haha, okay, Master! You'll get front row seats to watch how I handle my guns! [k] ?! [messageOff] [bgmStop BGM_EVENT_1 1.5] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [wt 1.0] [scene 20720] [bgm BGM_EVENT_5 0.1] [fadein black 1.5] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] @D:??? Listen up...that town ahead has tons of people, food, and gold. [k] @D:??? ...Take them all.[sr]Loot everything you can find. [k] [charaFadeout D 0.1] [charaTalk off] [charaFadein F 0.1 1] [charaFadein G 0.1 0] [charaFadein H 0.1 2] [shake 0.05 2 1 0.7] @Celtic Soldier Yeah!!! [k] [shakeStop] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @D:??? We are hungry wolves.[sr]We are beasts who only know how to fight and eat. [k] @D:??? That's fine. If we don't do so,[sr]we can't lay our roots down on this continent. [k] @D:??? Steal the leylines and make this grand continent our own. No gun or sword is a match for you. [k] @D:??? Now, go! [k] [messageOff] [se ad16] [seVolume ad16 0 0.7] [wt 0.5] @D:??? Use this place as a base so our clan can prosper once again! [k] [seStop ad16 0.4] [messageOff] [se ad55] [seVolume ad55 0.7 0.99] [wt 0.3] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace D 0] [charaFadein D 0.1 0] [charaFace F 0] [charaFadein F 0.4 5] [charaMove F 2 0.4] [wt 0.4] [seStop ad55] @Celtic Soldier Reporting! A hundred of our front line soldiers have been annihilated. [k] @D:??? I see that our enemy is quite the adversary. [k] @D:??? ... [k] [messageShake 0.05 6 6 0.5] @D:??? What!? [k] [messageShakeStop] @Celtic Soldier Our enemies also have Servants. [k] @D:??? ... [k] @D:??? Servants...why you...! [k] [messageOff] [bgmStop BGM_EVENT_5 1.4] [fadeout black 1.5] [wait fade] [charaFadeout D 0.1] [charaFadeout F 0.1] [wt 0.5] [charaSet B 3009001 1 Leonidas] [charaSet C 3016001 1 Hektor] [charaSet D 7005001 1 Spartacus] [charaSet E 5014001 1 Mephistopheles] [charaSet F 6003001 1 "Hundred Personas"] [charaSet G 3002001 1 Diarmuid] [charaSet H 2010002 1 Billy] [fadein black 1.5] [wait fade] @ Let's wind the clock back a bit here. [k] [bgm BGM_EVENT_4 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.4 1] @Billy And so, in order to protect this town from a thousand Celtic bandits, I need everyone's help! [k] [charaFadeout H 0.1] @B:??? Hahaha! So it's Thermopylae once again![sr]That does get me fired up! [k] [charaFadeout H 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.4 1] @Leonidas I, Leonidas I, shall offer my shield in protection of this town! [k] @Leonidas Any one Servant is a match for a thousand soldiers, and we have seven. There's nothing to fear! [k] [charaFadeout B 0.1] @C:??? No wonder Servants who are experts in defense got summoned. [k] [charaTalk C] [charaFace C 4] [charaFadein C 0.4 1] @Hektor But do you think this old man will be useful in this modern world? [k] [charaFace C 0] @Hektor Either way, I got it. Hektor of Troy...[sr]I ask that you don't overwork me. [k] [charaFadeout C 0.1] @D:??? Bandits are oppression.[sr]That means this town is being oppressed right now! [k] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] @Spartacus It is my duty to destroy all oppressors! [k] [charaFadeout D 0.1] @E:??? Understood, agreed, and ready to succeed! Defense may not be my forte, but leave surprising the enemy and sowing chaos in their ranks to me! [k] [charaTalk E] [charaFace E 2] [charaFadein E 0.4 1] @Mephistopheles For I am Mephistopheles![sr]I shall spread the joy of confusion to the enemies! [k] [charaFace E 1] @Mephistopheles Ah, despair is so delicious! [k] [charaFadeout E 0.1] @F:??? Assignment accepted. I can see why we were called, as many enemies as there are. [k] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] @Hundred Personas Hmph. As long as you have Hassan of the Hundred Personas, I shall fill out our numbers to match theirs! [k] [charaFace F 4] @Hundred Personas Admittedly, protecting a town is not the typical duty of an assassin, but it's not as if I have no experience in doing such a thing. [k] [charaFadeout F 0.1] @G:??? Well, summoning me makes sense, at least. [k] [charaTalk G] [charaFace G 5] [charaFadein G 0.4 1] @Diarmuid I, Diarmuid Ua Duibhne, have apparently run amok in this land before. [k] [charaFace G 0] @Diarmuid But that was as an enemy.[sr]I would like to wield my dual lances as an ally this time. [k] [charaFace G 1] @Diarmuid ...Amazing. A handful of heroes facing off against a horde or enemies... This is what I've waited for! [k] [charaFace G 2] @Diarmuid Master! What is your command!?[sr]I shall paint this entire battlefield red with blood! [k] [charaFadeout G 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Billy Wow, I didn't think everyone would agree to join! [k] ?1:That's good. [charaFace H 1] @Billy They may say otherwise, but they're all softies at heart. After all, there's nothing to gain from this. [k] ?2:It's all thanks to Billy running around. [charaFace H 1] @Billy You think so? Heh.[sr]That's flattering if it's true. [k] ?! [charaFadeout H 0.1] [messageOff] [se ad13] [wt 0.3] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Mash Kyrielight shall help you all by navigating for you! [k] @Mash I will immediately inform you all if there are any changes in the town. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Billy All right.[sr]Let's start by evacuating everyone in the town. [k] @Billy We're going to take them to the cave inside a forest nearby. I've already spoken to the sheriff. [k] [charaFadeout H 0.1] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFadein F 0.1 0] [charaFadein G 0.1 2] @Hundred Personas Then we shall be in charge of leading the way. We do have a Hassan persona who is good at organizing lines. [k] [charaFace G 5] @Diarmuid ...It's true. Fighting on the front line is not the only way to do it. Miss Hassan has the role of establishing communication with everyone. [k] @Diarmuid It's not as exciting or glorious, but I will also accompany Miss Hassan. We need to avoid getting attacked from both sides. [k] ?1:Thanks, you two! ?! [charaTalk off] @Both Roger that! [k] [se ad73] [charaFadeout F 0.2] [charaFadeout G 0.2] [charaMove F 4 0.2] [charaMove G 1 0.2] [charaTalk on] [wt 1.0] [seStop ad73] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Billy Think about it, Master.[sr]We now have seven reliable Servants. [k] [charaFace H 2] @Billy Let's start with the enemy's front line! [k] [messageOff] [bgmStop BGM_EVENT_4 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]