$94-04-77-95-1-0

[soundStopAll]

[skip false]

[maskout black 0]
[wait mask]

[charaSet A 5001001 1 Medea]
[charaSet B 5033001 1 Circe]
[imageSet C cut174_7th 1]
[imageSet D cut174_7th 1]

[scene 20730]

[pictureFrameTop cut170_gameframe_bright]

[skip true]

[fadein black 0]
[wait fade]
[maskin black 1.5]
[wait mask]

[bgm BGM_EVENT_3 0.1]


[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 0,-50]

@Medea
I do wish Auntie would learn to dial it down a little since she's Hecate's number one apprentice and all...
[k]

[charaFadeout A 0.1]
[wt 0.1]

[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,-50]

@Circe
Hey, can't you do that in private!? I'll have you know I'm very sensitive to that kind of reaction!
[k]

[messageOff]
[charaFadeout B 0.1]
[wt 0.7]

[charaDepth C 2]
[charaDepth D 1]
[charaScale D 1.4]

[effect bit_talk_x_slash01]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.1]
[seStop ad470 0.2]
[wt 0.1]

[effect bit_talk_x_slash02]
[se ad470]
[seVolume ad470 0 0.9]
[wt 0.2]
[seStop ad470 0.3]
[wt 0.3]

[backEffect bit_talk_sparks]

[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[se ad471]
[charaFadein D 0.2 0,-270]
[wt 0.1]

[charaFadein C 0.2 0,-200]

[charaMove D 0,-200 0.2]
[charaMoveScale D 1.0 0.2]
[wt 0.5]
[effectStop bit_talk_fire]

[wt 2.0]

[maskout black 0.5]
[seStop ad471 0.4]
[bgmStop BGM_EVENT_3 0.4]
[wait mask]
[fadeout black 0]
[wait fade]
[soundStopAll]
[end]