$03-00-06-17-6-1 [soundStopAll] [charaSet A 1098128200 1 Caenis] [charaSet B 7010001 1 Caligula] [charaSet C 1017002 1 Musashi] [charaSet D 8001400 1 Mash] [charaSet E 1098191200 1 Adele] [charaSet F 1098191300 1 Macarios] [imageSet G cut165_stym 1] [charaScale G 1.01] [charaSet H 1098191900 1 "Olympus Official Guard"] [charaSet S 5009000 1 "Effect Dummy"] [charaSet T 5009000 1 "Effect Dummy"] [bgm BGM_EVENT_80 0.1] [scene 10000] [se ad678] [seVolume ad678 0 0.4] [fadein black 0.1] [wait fade] [wt 0.4] [se ad983] [seVolume ad983 0 0.5] [effect bit_talk_attack_splash] [wt 1.0] [fadeout black 0.1] [wait fade] [scene 91800] [fadein black 0.7] [wait fade] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] [wt 0.4] [se ad73] [charaEffect B bit_talk_quickmove] [wt 0.1] [charaFadeout B 0.1] [wt 0.3] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.3] [se bac149] [charaEffect H bit_talk_13 150,50] [charaShake H 0.05 3 3 1.4] [wt 0.2] [se bac148] [charaEffect H bit_talk_13 -150,-50] [wt 0.2] [se bac150] [charaEffect H bit_talk_13 0,0] [wt 0.6] [charaMove H 0,-30 0.4] [charaFadeout H 0.4] [wt 0.5] [se ad144] [wt 1.5] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] [cueSe Battle bac170] [wt 0.4] [charaFace D 2] @Mash Olympian guards have joined the fray![sr]And there are more hostile entities incoming! [k] @Mash Still...they're not the only force to be reckoned with! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Musashi That ought to take care of all the ones from the north![sr]Adele! Macarios! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [messageOff] [se ad807] [wt 1.6] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Macarios Connecting to remains of Prometheus-Hephaestus transmission network now! Linking spaces and transmitting matter! Prepare for instantaneous expansion! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [backEffect bit_talk_barrier04] [se ad434] [seVolume ad434 0 0.3] [wt 1.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Musashi All right! There's that spatial distortion! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Adele Come forth, Stymphalides! [k] [messageOff] [fadeout white 1.5] [se ade390] [seVolume ade390 0 0.6] [wait fade] [charaFadeout E 0.1] [wt 0.1] [backEffectStop bit_talk_barrier04] [fadein white 1.5] [bgmStop BGM_EVENT_80 1.5] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-200] [wait fade] [wt 1.0] ?1:Everyone, get on board! ?2:Destination: the Great Orbital Shrine right above us! ?! [messageOff] [se ad903] [fadeout black 1.0] [wait fade] [charaFadeout G 0.1] [wt 1.0] [fadein black 1.0] [wait fade] [se ad904] [wt 1.8] [bgm BGM_EVENT_82 0.1] @Adele Preparing Stymphalides for flight![sr]Unfurling beam sail! [k] [messageOff] [se ad905] [wt 1.5] @Adele Releasing safeties![sr]All artificial gravity systems are green. [k] [se ad631] @Adele Igniting reactor. Firing up the engine.[sr]All flight preparations complete! [wt 0.5]Macarios! [k] @Macarios Let's go, Stymphalides Blackwing! [k] [messageOff] [se ade123] [wipeout rectangleStripUpToDown 0.7 1.0] [wait wipe] [se ade7] [seVolume ade7 0 0.6] [se ade8] [seVolume ade8 0 0.8] [scene 92600] [wt 1.0] [effect bit_talk_41] [seVolume ade123 3.0 0.5] [shake 0.05 0 1 1.5] [wipein rectangleStripDownToUp 0.7 1.0] [wait wipe] [wt 1.5] @Mash At this speed, we ought to reach the Great[sr]Orbital Shrine in well under a minute! [k] @Mash And we still have over an hour until noon![sr]We're going to make it, Master! [k] [se ad792] @Macarios Wait! Something's coming at us from the ground... [k] @Macarios No, scratch that! It's more like ten...twenty somethings! Dammit, they just keep multiplying! [k] @Macarios Shit! It's a bunch of autonomous weapons and Olympian[sr]soldiers using flight spells to catch up to us! [k] [messageOff] [seStop ade123 5.0] [se ade367] [effectStop bit_talk_41] [wt 0.8] [charaTalk A] [charaFace A 7] [charaFadein A 0.5 0,-20] [charaMove A 1 0.5] [wt 0.4] [se ad442] @Caenis Ha! So they're lining themselves up nice and[sr]neat for us, huh? That works out perfectly! [k] [charaFace A 5] @Caenis I'm gonna blow 'em all away at once to get them[sr]back for all those times they slowed us down. [k] @Caenis Hey, twins, heads up! I'm takin' over the aircraft! [k] @Macarios Huh!? [k] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Caenis I can tell from this thing's scent that it's chock-full of Athena's and Hephaestus's Klironomia! [k] @Caenis So now, I'm gonna use 'em all the way up! [k] [messageOff] [se ad39] [charaEffect A bit_talk_36] [wt 1.8] @Adele That's fine! If it'll let us shake off these[sr]pursuers, then please, be our guest! [k] [charaEffectStop A bit_talk_36] [seStop ad39 1.0] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Caenis Hell yeah! [k] [charaFace A 2] @Caenis All right, here goes![sr]Poseidon Maelstrom! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_kineus_np01] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [se ad982] [se ad981] [wt 0.8] [se ad983] [se ad826] [seVolume ad826 0 0.1] [seVolume ad826 1.0 1.5] [wt 4.5] [seStop ad983 1.0] [seStop ad982 1.0] [seStop ad981 1.0] [seStop ad826 1.0] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [effectDestroy bit_talk_kineus_np01] [wt 0.5] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.5] @Mash ...!? [k] @Mash Th-the enemies are gone! All pursuers have vanished! [k] @Caenis Wha...[sr]The hell...!? [k] @Musashi W[messageShake 0.05 2 2 0.3]hy do YOU sound so shocked!? [k] @Caenis I-I thought it was gonna take at least two or three shots... Well damn, I guess when I set out to do something, I don't screw around! [k] @Caenis Hah! I knew I was in great condition! Come on, let's[sr]keep this up all the way to Zeus's domain! [k] [messageOff] [se ade123] [seVolume ade123 0 0.1] [seVolume ade123 1.0 1.0] [effect bit_talk_41] [wt 1.0] [se ad876] @Caligula While I do appreciate the sea-god's fury saving us,[sr]it seems it has done so at a significant cost. [k] @Holmes Indeed. The aircraft appears to be out of control[line 2] [k] [bgmStop BGM_EVENT_82 1.5] [effectStop bit_talk_41] [seStop ade123 2.0] [se ad876] [se ad898] [seVolume ad876 0 0.4] [shake 0.05 3 2 1.0] @Macarios ...Dammit, I can't steer anymore![sr]We're not gonna be able to make it to the altar! [k] @Macarios Still...if nothing else, I'm gonna make damn sure we[sr]at least get to the orbital shrine! Rrraaaaaaaaah! [k] [messageOff] [se ad49] [se ad876] [shake 0.05 3 3 1.5] [wt 1.8] @Holmes Well, it was nice being aloft while it lasted. [k] [effect bit_talk_43h 0,0 V] [se ad876] [shake 0.05 3 2 1.0] [se ade338] [bgm BGM_EVENT_80 0.1] @Mash Oh no... We're about to crash-land in[sr]the Great Orbital Shrine's perimeter gardens! [k] @Mash Stay with me, Senpai![sr]You too, Fou! [k] @Fou Foooooouuu!? [k] [messageOff] [se ade372] [seVolume ade372 0 0.7] [wt 1.0] [wipeout rectangleStripDownToUp 0.8 1.0] [bgmStop BGM_EVENT_80 1.0] [seStop ade372 1.0] [wt 1.0] [wait wipe] [soundStopAll] [end]