$03-00-03-04-1-0 [soundStopAll] [charaSet A 1098123000 1 Meunière] [charaSet B 1098123200 1 Goredolf] [charaSet C 9005001 1 Holmes] [charaSet D 98001000 1 Mash] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 98002000 1 Fou] [charaSet G 3031001 1 Nezha] [charaSet H 98115000 1 Effect] [scene 10000] [fadein black 1.0] [wait fade] [effect bit_talk_zero_sail2] [wt 0.5] [scene 10001] [wait effect bit_talk_zero_sail2] [fadeout white 1.5] [wait fade] [scene 53801] [effect bit_talk_41] [shake 0.05 0 2 3.0] [se ad607] [fadein white 2.0] [se ad629] [cameraMove 1.5 0,0 1.1] [wait fade] [wt 0.5] [fadeout black 1.0] [wait fade] [effectStop bit_talk_41] [scene 51600] [cameraHome 0.1] [wt 1.0] [shake 0.05 0 2 2.0] [fadein black 0.7] [seStop ad629 2.0] [wait fade] [wt 0.7] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Meunière Emerging from long-distance Zero Sail now...[wt 0.7][charaFace A 2][bgm BGM_EVENT_80 0.1][sr]Whoa, we nailed the positioning! [k] [charaFace A 0] @Meunière I can see the supercell surrounding this Lostbelt one thousand meters straight ahead! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Fou Fooou! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Impressive. Even if this precision is only possible when embarking from the Wandering Sea, it is quite something to behold. [k] @Holmes What's more, Ms. Sion tells me that we can expect this level of precision anywhere except the North and South Poles. [k] [charaFace C 5] @Holmes Unfortunately, we may have been a little too precise. At this distance, our only choice is to head straight into the storm wall immediately. [k] @Holmes Mr. Goredolf, how are you[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] [charaShake B 0.05 2 2 1.5] [wt 1.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Holmes It would seem his fear of the poison has more or less overwhelmed him. He will not be of much use for the time being. [k] @Holmes How about you, [&Mr.:Ms.] [%1]?[sr]Are you ready for this next phase? [k] ?1:...Yes. I think so. ?2:(Manage a nod) ?! [charaFace C 0] @Holmes Good. Ms. Sion was kind enough to make some[sr]significant improvements to your Mystic Code. [k] @Holmes It should be a good deal more useful both in keeping you alive and in aiding your performance as a Master. [k] @Holmes I'll explain more once we arrive in the Lostbelt, but... Yes, Ms. Kyrielight? Is something the matter? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Mash Oh, uh... No, it's nothing.[sr]I'm good to go as well! [k] [charaFace D 12] @Mash (...I did feel the same warmth during that last[sr]Zero Sail as I did in Scandinavia, but[line 2]) [k] [messageOff] [bgm BGM_EVENT_80 1.0 0.5] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1] [charaEffect H bit_talk_10_LowLevel] [wt 0.3] [se ad13] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [wt 0.3] @[51ffff]Da Vinci[-] [51ffff]Okay guys, that's enough![-][sr][51ffff]Ready or not, we're embarking on another Zero Sail![-] [k] @[51ffff]Da Vinci[-] [51ffff]We don't want to burn the Border's fuel unless we really have to, so I'm going to take advantage of the inertia we got by launching from the Wandering Sea![-] [k] @[51ffff]Da Vinci[-] [51ffff]We'll be emerging inside the Lostbelt without anything to guide us, just like we did in Scandinavi[line 2][-] [k] [charaFace E 23] [bgmStop BGM_EVENT_80 1.0] @[51ffff]Da Vinci[-] [51ffff]Oh? Well, well, what's this now?[-] [k] [charaFace E 0] @[51ffff]Da Vinci[-] [51ffff]Good news, Gordy! It looks like Koyanskaya's inside the Chinese Lostbelt too![-] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Goredolf Sh-she is!?[bgm BGM_EVENT_82 0.1][sr]Are you sure about that, Da Vinci!? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk E] [charaFace E 27] [charaFadein E 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Yep! I got a pretty solid sample of her data yesterday, so there's no mistaking it! Now we can kill two birds with one stone![-] [k] @[51ffff]Da Vinci[-] [51ffff]Not only will this greatly improve our odds of emerging from Void Space, we can also ask her about an antidote once we capture her![-] [k] @[51ffff]Da Vinci[-] [51ffff]Meunière, set the anchor point from[-][sr][51ffff]“Hypothetical/Living Human” to Koyanskaya![-] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Meunière Got it! But man, as if I didn't already have my hands full with driving this thing! Dammit, just when I could've used the old man's help! [k] ?1:So Koyanskaya's in the Chinese Lostbelt too... ?2:(I wonder if she really has an antidote...) ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Very well then. In light of this new information,[sr]I believe a new course of action is in order. [k] @Holmes We should cancel our search for Xiān Shuāi Míng Mài[sr]in favor of capturing Koyanskaya. [k] @Holmes That would be a much surer way of neutralizing the poison Goredolf and [%1] consumed... [k] @Holmes ...and it would be one less[sr]threat to our future endeavors. [k] @Holmes As for the Crypter and the Tree of Emptiness, our goals there would remain unchanged. We find and restrain the former, and cut down the latter. [k] @Holmes Would that be acceptable to you, Director? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf Y-yes, of course! That sounds great![sr]Indeed, this is no time to be trembling in fright! [k] [charaFace B 5] @Goredolf No more Mr. Nice Guy, Tamamo Vitch Koyanskaya...! [k] @Goredolf The next time we meet, I'll see you[sr]pay for everything you've done! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Fou Fou, fooou! [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1] [charaTalk E] [charaFace E 17] [charaFadein E 0.1 1] @[51ffff]Da Vinci[-] [51ffff]Hey now, don't get ahead of yourself, Gordy.[-][sr][51ffff]We still have to capture her first, remember?[-] [k] @[51ffff]Da Vinci[-] [51ffff]And even if we succeed at that, it won't amount to anything if we can't make her tell us where to find or how to make the antidote.[-] [k] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Nezha Understood. I will. Hold back. However. I will not show. Her mercy. We should. At least. Berate her. Right.[sr]After capturing her. [k] @Nezha It is best. If we beat. This villain. So that. She can.[sr]Never again. Stand up. Or engage. In any. Evil schemes. [k] @Nezha China is. My home. Lostbelt. Or not. Its air.[sr]And land. Should remain. The same. [k] @Nezha As such I should have.[sr]No trouble defeating. This demon. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Mash Thank you, Nezha! It's great to have your help! [k] [messageOff] [charaFadeout D 0.1] [wt 0.7] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Holmes ...All right, we're now only four hundred meters away from the storm wall! Do it, Da Vinci! [k] [charaFadeout C 0.1] [wt 0.1] @[51ffff]P.A. System[-] [51ffff]Expanding Logic Formula on Shadow Border's external armor. Removing existence verification for Reality Space.[-] [k] @[51ffff]P.A. System[-] [51ffff]Future prediction: hypothetically prove mirror world plane in twenty seconds. Relaxing space-time friction decompression for 0.4 seconds.[-] [k] @[51ffff]P.A. System[-] [51ffff]All systems are green. Void Space sea observations remain locked at previous results.[-] [k] @[51ffff]P.A. System[-] [51ffff]Shadow Border, untether from reality.[-][sr][51ffff]Void Space Dive, Zero Sail: unfurl once again![-] [k] [messageOff] [shake 0.05 0 5 1.5] [se ad14] [seVolume ad14 0 0.7] [wt 0.8] [seStop ad14 0.3] [se ade8] [seVolume ade8 0 0.7] [cameraMove 0.3 0,-10 1.01] [wt 0.4] [cameraMove 0.2 0,10 1.01] [wipeout rectangleStripDownToUp 0.3 1] [bgmStop BGM_EVENT_82 1.0] [wait wipe] [scene 10000] [wt 1.0] [wipein rectangleStripUpToDown 0.1 1] [wait wipe] [cameraHome 0.1] [wt 0.8] [effect bit_talk_zero_sail2] [wt 0.5] [scene 10001] [wait effect bit_talk_zero_sail2] [fadeout white 1.5] [wait fade] [scene 10000] [fadein white 1.0] [wait fade] [input selectBranch] [messageOff] [skip false] [bgmStop BGM_EVENT_80 0.4] [bgmStop BGM_EVENT_81 0.4] [charaSet A 1098123000 1 Meunière] [charaSet B 1098123200 1 Goredolf] [charaSet C 9005001 1 Holmes] [charaSet D 98001000 1 Mash] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 98002000 1 Fou] [charaSet G 3031001 1 Nezha] [charaSet H 98115000 1 Effect] [charaFadeout D 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout A 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaPut H 1200,1200] [charaEffectStop H bit_talk_10_LowLevel] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 1.0] [fowardEffect bit_chapterstart303] [wait fowardEffect] [scene 10000] [fadeout black 1.0] [wait fade] [wt 0.5] [soundStopAll] [end]