$03-00-03-10-1-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 9005001 1 Holmes] [charaSet C 1098124500 1 "Da Vinci"] [charaSet D 1098123200 1 Goredolf] [charaSet E 1009001 1 Mordred] [charaSet F 7032001 1 "Xiang Yu"] [charaSet G 6011001 1 "Jing Ke"] [charaSet H 98115000 1 Effect] [scene 56001] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci Xianyang just fired another rocket. It looks like[sr]it's aimed straight at us, just like the first one. [k] ?1:Think this one is more supplies for Hinako? ?! @Da Vinci I doubt it. I'm guessing it's[sr]either a direct attack... [k] @Da Vinci ...or it's carrying soldiers that can handle a rough ride, like when Akuta and that prince first showed up. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes Given that this civilization has produced humanoid mechanical soldiers, there is no telling what could be coming next. [k] [charaFace B 6] @Holmes That said...there has been something strange[sr]about this Lostbelt from the very beginning. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Really? What is it...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes When Kadoc and Ophelia came to fight us with their Servants, they tended to bide their time, waiting for us to be weakened by other enemies. [k] @Holmes But Akuta hardly waited a moment[sr]before coming after us. [k] [charaFace B 6] @Holmes Why do you think that is? [k] ?1:Because there was no one else who could fight? ?! [charaFace B 0] @Holmes That would seem to be the foremost possibility. [k] @Holmes Especially since this world is so peaceful, its people are completely unfamiliar with the concept of war. [k] @Holmes It may well be that this Lostbelt's ruler has no military force capable of engaging Servants. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Goredolf Hmm. Makes sense to me. Standing armies[sr]are nothing more than walking money pits. [k] @Goredolf Keeping one around without an enemy[sr]to fight just wouldn't make sense. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes And if there's no army here, this Lostbelt[sr]will be all the easier to deal with. [k] @Holmes While we should refrain from getting our hopes up, I believe we are about to see Xianyang's first attack sans Akuta. [k] [charaFace B 5] @Holmes This battle will tell us a great deal[sr]about this world's military strength. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_81 1.0] [wait wipe] [charaFadeout B 0.1] [cameraMove 0.1 0,0 1.01] [wt 0.5] [scene 69200] [wt 0.5] [se ad241] [seVolume ad241 0 0] [seVolume ad241 1.0 0.8] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.5] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Da Vinci Here comes the rocket, guys! Watch the impact! [k] [charaFadeout C 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mordred Hmph. What's even the point of waiting for it to land? We know it's got enemies on it, right Master? [k] [charaFace E 1] @Mordred So why don't we just smash the thing outta the sky? [k] ?1:All right, go ahead and use your Noble Phantasm! ?! [messageOff] [charaFace E 0] [seStop ad241 1.0] [se ad39] [effect bit_talk_36] [wt 1.5] [charaFace E 2] @Mordred This is the evil sword that destroyed my father...[sr]Clarent Blood Arthur! [k] [messageOff] [bgm BGM_EVENT_80 1.0 0.6] [wt 0.1] [cueSe NoblePhantasm_100900 NP_100900_2] [effectStop bit_talk_36] [charaEffect E bit_talk_charge_red] [backEffect bit_talk_lightning_02r] [wt 2.0] [cueSe NoblePhantasm_100900 NP_100900_4] [fadeout white 0.2] [wait fade] [charaFadeout E 0.1] [wt 0.1] [charaEffectStop E bit_talk_charge_red] [backEffectStop bit_talk_lightning_02r] [wt 2.0] [cueSeStop NP_100900_4 1.5] [se ad608] [fadein white 1.5] [shake 0.01 3 2 1.5] [wait fade] [wt 0.5] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Mordred Hell yeah! Nailed it! [k] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_EVENT_80 1.5] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Da Vinci It's not over yet![sr]We're still picking up its magical energy signal. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Something's coming out of the wreckage! [k] [charaFadeout A 0.1] [wt 0.1] [se ad228] @F:??? Gauging temperature... Evaluating magical[sr]energy release... Threat level: minimal.[seStop ad228 2.0] [k] [messageOff] [wt 0.1] [se ad710] [shake 0.05 0 1 1.2] [seVolume ad710 0 0.3] [wt 0.1] [seVolume ad710 0.5 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 1.0 1] [wt 0.4] [seStop ad710 0.5] [wt 0.5] @F:??? Targets located. [k] [charaFadeout F 0.1] [wt 0.1] [bgm BGM_EVENT_24 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Jing Ke Is that...a person? Or a horse? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Da Vinci Whatever he is, he's definitely not human.[sr]But, what's with these readings...? [k] @Da Vinci His magical energy pattern is closer to an automaton than a Servant...but his values are off the charts! [k] [charaFace C 22] @Da Vinci This guy's got to be as powerful[sr]as a Dragon-class Demonic Beast! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash What!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Holmes Are you quite sure of that, Da Vinci? You're certain[sr]he is an automaton, and not a living creature? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 21] [charaFadein C 0.1 1] @Da Vinci Trust me, I couldn't believe my eyes either! If he really is a machine, then these readings don't make any sense at all! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Goredolf Y-you're starting to scare me![sr]What's so strange about that, anyway!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes Unlike living organisms, a machine's output rises and falls based on its operational parameters. [k] [charaFace B 6] @Holmes No one would be so foolish as to fully open the throttle on one merely to leave the warehouse, right? [k] [charaFace B 2] @Holmes All of this is to say, the enemy[sr]is still just warming up! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash But, if it's giving off this much magical[sr]energy while it's still warming up... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.6] [flashin once 0.1 0.8 FFFFFFAF FFFFFF00] [charaFace F 2] [se bac100] [se ad711] [shake 0.01 3 2 1.5] [wt 2.0] ?1:Th-that was a hell of a roar! ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Holmes ...I trust you measured that waveform, Da Vinci? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Da Vinci Oh yes. We've been up against a number of opponents with vast amounts of magical energy before... [k] [charaFace C 2] @Da Vinci ...but none of them took on such small forms![sr]Retreat! Retreeeat! Ah crap, it's too late! [k] @Da Vinci Hang in there as best you can until we can find a way to escape, guys! Whatever you do, don't go toe to toe! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]