$94-03-35-25-4-0 [soundStopAll] [charaSet A 1029002 1 Arthur] [charaSet B 98006200 1 "Fodder Enemy"] [equipSet G 9806230 1 "Valentine Craft Essence"] [charaSet H 5009000 1 "Effect Dummy"] [scene 20802] [fadein black 1.5] [wt 0.5] [se adm13] [seVolume adm13 0 0.1] [seVolume adm13 1.0 1.0] [wait fade] [wt 2.0] ?1:... ?! [seVolume adm13 2.0 0.6] [se ad27] [seVolume ad27 0.1 0.2] [wt 0.2] [se ad27] [seVolume ad27 0.4 0.3] [wt 1.5] @??? [tVoice ValVoice_102900 0_V010] ...Try not to make any noise.[wait tVoice] [k] @??? [tVoice ValVoice_102900 0_V020] Soul Eaters have sharp hearing, and they're very territorial.[wait tVoice] [k] @??? [tVoice ValVoice_102900 0_V030] I don't know too much about them myself, but there's no harm in being careful.[wait tVoice] [k] @??? [tVoice ValVoice_102900 0_V040] Even simulated enemies still have some kick to them...[wait tVoice] [k] [messageOff] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 -32,0] [charaMove A 1 0.5] [wt 1.0] @Arthur [tVoice ValVoice_102900 0_V050] At least, that's what I'm told. So I think we should take every precaution.[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V060] What do you think, Master?[wait tVoice] [k] ?1:There you are!!! [charaFace A 10] [charaMoveReturn A 0,7 0.2] @Arthur [tVoice ValVoice_102900 0_V070] Aah! [%1]!?[wait tVoice] [k] [messageOff] [wt 1.0] [charaFace A 4] @Arthur [tVoice ValVoice_102900 0_V080] (Keep it down! There really are Soul Eaters arou[line 2])[wait tVoice] [k] [seStop adm13 0.2] [se ad19] [wt 1.2] [charaFace A 11] [bgm BGM_EVENT_3 0.1] @Arthur [tVoice ValVoice_102900 0_V090] ...So much for staying unnoticed. I guess I have no choice but to defend myself now.[wait tVoice] [k] [charaFace A 8] @Arthur [tVoice ValVoice_102900 0_V100] I'm counting on you to help me, Master![wait tVoice] [k] [charaFace A 5] @Arthur [tVoice ValVoice_102900 0_V110] ...Understood?[wait tVoice] [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 1.0] [fadein black 0.3] [wait fade] [se bac137] [charaScale H 5.0] [charaRoll H 30 center] [charaEffect H bit_talk_Slash_red_01_L 50,0] [charaShake B 0.05 4 2 0.5] [wt 0.5] [se ad19] [wt 0.7] [se bac139] [charaScale H 5.0] [charaRoll H 330 center] [charaEffect H bit_talk_Slash_red_01 -50,0] [charaShake B 0.05 4 2 0.5] [se ad20] [wt 0.7] [charaScale H 1.0] [charaPut H 1] [charaSpecialEffect B enemyErasure 1 3] [wt 1.0] [se ad42] [wait charaSpecialEffect B] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_3 1.0] [wait fade] [wt 2.0] [branch select01_end] ?2:(There you are!) @Arthur [tVoice ValVoice_102900 0_V120] Hm...?[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V130] What did you say? “There you are”?[wait tVoice] [k] [messageOff] [wt 1.0] [charaFace A 6] @Arthur [tVoice ValVoice_102900 0_V140] Yes, you did. I did indeed hear you.[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V150] ...I see. Then you were looking for me, Master.[wait tVoice] [k] [charaFace A 4] @Arthur [tVoice ValVoice_102900 0_V160] I'm sorry for making you come all this way to the simulator. Especially when I'm sure you have your hands full.[wait tVoice] [k] [messageOff] [wt 1.0] [charaFace A 0] @Arthur [tVoice ValVoice_102900 0_V170] ...Why don't we head back to the Command Room for now. Okay?[wait tVoice] [k] [branch select02] ?! [label select02] ?1:(Nod) [charaFace A 6] @Arthur [tVoice ValVoice_102900 0_V180] There's a good [&man:lady].[wait tVoice] [k] [messageOff] [wt 0.5] [fadeout black 1.5] [seStop adm13 1.5] [wait fade] [charaFadeout A 0.1] [wt 2.0] ?2:Okay! [charaFace A 10] @Arthur [tVoice ValVoice_102900 0_V190] Ah! Not so lou[line 2][wait tVoice] [k] [seStop adm13 0.2] [se ad19] [wt 1.2] [charaFace A 11] [bgm BGM_EVENT_3 0.1] @Arthur [tVoice ValVoice_102900 0_V200] ...So much for staying unnoticed. I guess I have no choice but to defend myself now.[wait tVoice] [k] [charaFace A 8] @Arthur [tVoice ValVoice_102900 0_V210] I'm counting on you to help me, Master![wait tVoice] [k] [charaFace A 5] @Arthur [tVoice ValVoice_102900 0_V220] ...Understood?[wait tVoice] [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 1.0] [fadein black 0.3] [wait fade] [se bac137] [charaScale H 5.0] [charaRoll H 30 center] [charaEffect H bit_talk_Slash_red_01_L 50,0] [charaShake B 0.05 4 2 0.5] [wt 0.5] [se ad19] [wt 1.2] [se bac139] [charaScale H 5.0] [charaRoll H 330 center] [charaEffect H bit_talk_Slash_red_01 -50,0] [charaShake B 0.05 4 2 0.5] [se ad20] [wt 0.5] [charaScale H 1.0] [charaPut H 1] [charaSpecialEffect B enemyErasure 1 3] [wt 1.0] [se ad42] [wait charaSpecialEffect B] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_3 1.0] [wait fade] [wt 2.0] ?! [label select01_end] [scene 10200] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [bgm BGM_EVENT_2 0.1] @Arthur [tVoice ValVoice_102900 0_V230] Good, we made it back safe.[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V240] Yes, I know. I've heard that simulation programs aren't as dangerous as Rayshifts...[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V250] ...but, I still can't have you getting hurt.[wait tVoice] [k] ?1:So hey, now that we're back... ?2:Here! Happy Valentine's Day! [charaFace A 10] ?! [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift02] [wt 3.7] [wt 1.0] [charaFace A 11] [wt 0.5] @Arthur [tVoice ValVoice_102900 0_V260] This is...for me?[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V270] This is...[sr]Ahh, I see. Valentine's Day...[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V280] February 14th. Now that you mention it, that is today, isn't it.[wait tVoice] [k] [charaFace A 4] @Arthur [tVoice ValVoice_102900 0_V290] Even during that Holy Grail War, I[line 2][wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V300] I, um, I'm sorry. I'm not quite sure what to say. I always thought this day had nothing to do with me.[wait tVoice] [k] [charaFace A 12] @Arthur [tVoice ValVoice_102900 0_V310] No, no. Forgive me. I understand I should say how I truly feel.[wait tVoice] [k] [messageOff] [wt 1.0] [charaFace A 1] @Arthur [tVoice ValVoice_102900 0_V320] ...Thank you, Master. This is a wonderful gift.[wait tVoice] [k] [charaFace A 6] @Arthur [tVoice ValVoice_102900 0_V330] I can't repay your kindness right now, but tomorrow morning, I promise to give you something very special in return.[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V340] I hope you can give me at least until then.[wait tVoice] [k] @Arthur [tVoice ValVoice_102900 0_V350] Can I ask that of you, Master?[wait tVoice] [k] ?1:Of course! ?2:I can't wait to see it! ?! [messageOff] [charaFadeout A 0.4] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_2 2.0] [wait fade] [wt 1.5] [scene 10000] [fadein black 0.1] [wait fade] [se bas2] [charaFace G 0] [charaFadein G 0.5 0,-70] [wt 2.0] [charaFadeout G 0.4] [wt 1.0] [soundStopAll] [end]