$94-03-66-05-2-0 [soundStopAll] [charaSet A 4032000 1 Reines] [charaSet B 1098166200 1 Trimmau] [charaSet C 6015001 1 Kerry] [charaSet D 2023001 1 M] [charaSet E 9008001 1 ???] [charaSet F 98015000 1 Automata_Gray] [charaSet G 98015000 1 Automata] [charaSet H 98015000 1 "Automata 3"] [charaSet I 98115000 1 Effect] [charaDepth F 4] [charaDepth G 3] [charaDepth H 2] [scene 73500] [bgm BGM_EVENT_24 0.1] [fadein black 1.0] [wait fade] [fowardEffect bit_talk_kengekiall02] [se ad32] [wt 0.5] [se ad32] [wt 0.1] [se ad32] [wt 0.5] [effect bit_talk_magicbullet] [se bac226] [wt 0.1] [se bac226] [wt 0.1] [se ade285] [wt 1.0] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] [se ad82] [charaEffect E bit_talk_14 128,100] [wt 0.1] [se ad82] [charaEffect E bit_talk_14 -128,0] [wt 0.1] [charaEffect E bit_talk_14 50,-100] [se ad618] [wt 1.2] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Reines Damn, she's strong! Did she line her abs with steel[sr]or something!? I wouldn't put it past Luvia... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad467] [flashin once 0.1 0.6 FFFFFF80 FFFFFF00] [wt 0.4] [se ad671] [seVolume ad671 0 0.6] [charaTalk B] [charaFace B 4] [charaFadein B 0.4 -80,0] [charaShake B 0.05 2 1 0.6] [charaMove B -20,0 0.2] [wt 0.2] [charaMove B 1 0.2] [wt 0.2] [seStop ad671 0.5] [wt 0.2] @Trimmau Report: our current forces are insufficient[sr]to penetrate the enemy's spiritual defenses. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Reines I can see that! Dammit... Her Spirit Origin's on a whole other level. If only we had one more fighter on our side, I'd be able to put together a strategy... [k] [charaFadeout A 0.1] [wt 0.1] [se bac56] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Kerry ... [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [fowardEffect bit_talk_shot_02] [wt 0.1] [se bac11] [wt 0.2] [se bac11] [wt 0.1] [se bac11] [wt 0.1] [se ad32] [fowardEffect bit_talk_14] [wt 1.0] [fowardEffectStop bit_talk_shot_02] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @M I'm afraid I've got my hands full over here! Not to mention the strain this is putting on my poor back! Ow ow ow ow! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @??? I speak no evil. Hand over that Mnemosyne[sr]paper, and this will all be over. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Reines Evil, huh? So it's that sort of[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_24 0.5] [se ad66] [seStop ad69 2.0] [wt 1.5] [charaTalk off] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.4 -350,0] [wt 0.1] [charaFadein H 0.4 350,0] [wt 0.2] [charaFadein G 0.4 1] [se ad66] [seStop ad66 1.0] [wt 1.6] [bgm BGM_EVENT_72 0.1] [wt 1.5] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @??? Huh? Who are you lot!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 -350,0] [charaFadein H 0.1 350,0] @Automaton El-Melloi II located. Commencing capture. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Reines Dammit, as if we didn't have enough problems![sr]What's with these automata, anyway!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @??? ... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFace G 0] [charaFace H 0] [charaFadein F 0.1 1] [charaFadein G 0.1 -350,0] [charaFadein H 0.1 350,0] [wt 0.8] [charaMove F 0,-7 0.4] [se ad51] [wt 0.9] [se ad73] [fowardEffect bit_talk_quickmove] [charaSpecialEffect F erasureReverse 1 0.3] [wt 0.4] [fadeout black 0.3] [bgmStop BGM_EVENT_72 0.3] [wait fade] [charaPut I 1200,1200] [fowardEffectStop bit_talk_41] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaMoveScale F 1.0 0.1] [scene 10000] [wt 0.3] [charaSet D 1098164800 1 Gray] [charaDepth D 1] [fadein black 0.3] [wait fade] [fowardEffect bit_talk_h_slash01] [wt 0.1] [se bac308] [charaTalk off] [fadeout black 0.5] [wait fade] [charaFace G 0] [charaFace H 0] [charaFadein G 0.1 2] [charaFadein H 0.1 0] [charaShake G 0.08 2 1 1.7] [charaShake H 0.09 2 1 1.7] [scene 73500] [wt 0.5] [fadein black 1.0] [wait fade] @Automaton OOOHHHhhh... [k] [messageOff] [se ad144] [se ad643] [seVolume ad643 0 0.6] [charaFadeout G 0.4] [charaMove G 256,-15 0.5] [wt 0.1] [charaFadeout H 0.4] [charaMove H -256,-15 0.5] [wt 0.2] [seStop ad643 0.4] [wt 0.7] [charaTalk on] [bgm BGM_EVENT_63 0.1] [charaTalk F] [charaFadein F 0.1 1] [wt 1.5] [se bac375] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [charaFadeout F 0.4] [wt 0.7] @D:??? Reines! Over here! [k] ?1:A girl with a scythe...! ?2:She took out those automata with one strike! ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Reines No way. Gray!? [k] [charaFadeout A 0.1] [wt 0.1] @??? Heeheehee! We finally find you,[sr]and you're fighting Luvia, of all people!? [k] ?1:The scythe just talked! ?! [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Reines Now's our chance! Grab the paper and run! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @??? Hey! Get back here! [k] [messageOff] [charaFadeout E 0.1] [wt 0.2] ?1:Grabbing it now! ?! [cameraMove 0.5 1 1.2] [se ad7] [wt 0.2] [se ade96] [wt 0.2] [se ad193] [distortionstart 0.0 0.5 0.5 0.0 0.0 100.0] [distortionstart 1.1 0.5 0.5 0.8 0.2 15.0] [wt 0.9] [distortionstart 1.3 0.5 0.5 0.8 0.4 15.0] [wipeout uzumaki 1.5 0.5] [wait wipe] [scene 10000] [wipein uzumaki 0.1 0.5] [wait wipe] [messageOff] [fadeout black 1.0] [distortionstart 0.0 0.5 0.5 0.0 0.0 100.0] [bgmStop BGM_EVENT_63 1.0] [wait fade] [wt 0.5] [soundStopAll] [end]