$94-03-66-13-4-0 [soundStopAll] [charaSet A 1098165700 1 Mnemosyne] [charaSet B 4032000 1 Reines] [charaSet C 6039000 1 Gray] [charaSet D 9008002 1 Astraea] [charaSet E 1098124510 1 "Da Vinci"] [sceneSet F 74403 1] [charaScale F 1.5] [charaSet I 98006200 1 Effect] [charaSet H 98006200 1 Transmission] [scene 74201] [bgm BGM_EVENT_24 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [se ade285] [effect bit_talk_magicbullet] [wt 0.5] [se ad63] [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] [wt 0.5] [effect bit_talk_kengekiall02] [se ad32] [wt 0.5] [se ad32] [wt 0.1] [se ad32] [wt 0.6] [se ad364] [seVolume ad364 1.0 0.5] [charaRoll I 190] [charaPut I 40,-550] [charaEffect I bit_talk_rarrow01be] [se ad477] [seVolume ad477 0 0.1] [seVolume ad477 0.5 1.0] [wt 0.8] [shake 0.05 3 3 1.0] [fadeout white 0.5] [seStop ad364 1.0] [seStop ad477 1.0] [wait fade] [wt 1.5] [fadein white 1.5] [wait fade] [se ad226] [seStop ad226 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,10] [charaShake A 0.03 4 4 0.8] [wt 1.2] [se ad148] [charaMove A 1 0.4] [wt 0.6] [seStop bac59 0.5] [charaRoll I 0] [charaPut I 0,0] [bgmStop BGM_EVENT_24 2.0] [wt 1.5] [fowardEffect bit_talk_36_sl02] [wt 1.5] [charaFace A 4] @Mnemosyne The memories I collected...[sr]They're all spilling out... [k] [messageOff] [fowardEffectStop bit_talk_36_sl02] [wt 1.0] [se ad241] [shake 0.05 0 3 0] [wt 1.5] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Reines The fake Rhongomyniad is falling apart.[sr]Must be because it's so closely tied to Mnemosyne. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Gray We have to get out of here! [k] [shakeStop] [seStop ad241 1.5] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [se ad13] [charaEffect H bit_talk_10_LowLevel] [wt 0.2] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Da Vinci Sorry guys, but do you think you[sr]could just give me a minute? [k] [messageOff] ?1:Sure thing, Da Vinci. ?2:I had a feeling you might say that. ?! [charaFadeout E 0.1] [charaPut H 1200,1200] [wt 0.1] [charaTalk E] [charaPut H 230,0] [charaFace E 0] [charaFadein E 0.1 230,0] [charaFace A 8] [charaFadein A 0.1 0] @Da Vinci Hey, Mnemosyne? I know my prior self was perfect and all, but there's one thing she forgot to tell you. [k] @Mnemosyne What's that...? [k] [charaFace E 26] @Da Vinci Right up to her very last moment...[bgm BGM_EVENT_103 0.1][sr]her second life was absolutely perfect. [k] [charaFace E 25] @Da Vinci I know you said you had to use her loss properly,[sr]but the thing is, you really don't. [k] @Da Vinci She[line 2]I, never regretted anything, not for a single second. That's why [%1] is here right now. [k] [charaFace A 4] @Mnemosyne ... [k] [charaFace E 24] @Da Vinci That said... [k] [charaFace E 9] @Da Vinci ...I know you're still mourning Leonardo da Vinci.[sr]So on her behalf, let me say...thank you. [k] [charaFadeout E 0.1] [charaPut H 1200,1200] [charaFadeout A 0.1] [wt 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mnemosyne ... [k] @Mnemosyne You don't have to thank me. [k] @Mnemosyne That's why systems like me exist. [k] @Mnemosyne Da Vinci named me Mnemosyne for a reason.[sr]My job is to observe, and remember. [k] @Mnemosyne That goes for joy, grief,[sr]and everything in between... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_impactlanding -100,75 V] [se ad308] [se ad298] [shake 0.05 0 2 0] [wt 2.5] [seStop ad308 1.0] [seStop ad298 1.0] [wt 1.0] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Astraea We need to get out of here![sr]Come on, you two, hurry! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Reines We'll be right there! [k] [charaFace B 4] @Reines ... [k] [messageOff] [charaFace B 0] [wt 0.5] [se bac32] [charaEffect B bit_talk_easy_spell_r] [wt 1.3] [bgmStop BGM_EVENT_103 1.5] [charaFadeout B 0.1] [wt 1.0] [se ad308] [wt 1.0] [se ad298] [wt 2.0] [fadeout black 1.5] [seStop ad298 1.5] [wait fade] [scene 10000] [charaFadein F 0 200,-470] [seStop ad308 1.5] [wt 2.0] [fadein black 1.5] [se ad14] [wait fade] [seStop ad14 1.5] [wt 1.5] [shakeStop] [wt 1.0] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Reines The fake Rhongomyniad is falling apart...and the automata on the ground have all stopped moving. [k] [messageOff] [effect bit_talk_06] [charaFace B 6] [wt 2.0] [charaFace B 2] @Reines Wait! You're starting to disappear too! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Astraea Yes, because the fake Rhongomyniad has been destroyed, [bgm BGM_EVENT_78 0.1][sr]along with the Bounded Field that was preventing Chaldea from contacting you. [k] @Astraea Now, everything is being returned to where it belongs.[sr]There can be no better result of my judgment. [k] [charaFace D 1] @Astraea [%1], as one who stands above all others,[sr]I am ashamed of how ignorant I have been. [k] @Astraea You may be a far cry from a distinguished hero, but it was that mediocrity of yours that ultimately saved the day. [k] @Astraea For it was your sheer, unremarkable ordinariness that let you empathize with Mnemosyne's plight, thus bringing this case to a close. [k] ?1:Are you...trying to praise me? Is that what this is? ?2:That felt like all backhand and no praise. ?! @Astraea Of course I'm praising you. I couldn't be happier that you were the Master that came to this Singularity. [k] @Astraea I'm proud that I was able to wield[sr]my sword and scales by your side. [k] @Astraea If our paths should ever cross again,[sr]I hope you'll remember that. [k] [charaFace D 0] @Astraea In fact, in one sense, even compared[sr]to my scales, you're[line 2] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Reines Hey, think you can let me get a word in too,[sr]before my pupil disappears for good!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Astraea Yes, of course. I'll pick this up some other time,[sr]assuming a new version of me ever gets the chance. [k] @Astraea After all, it's good to leave[sr]your company wanting more, right? [k] [charaFace D 1] @Astraea I hate that we have to cut this short too, so I figure it's only right that you feel the same way. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [fadeMove white 2.0 0.4] [wt 2.5] @Reines ... [k] [charaFace B 0] @Reines I see. As long as you form a connection, even someone like me can be summoned to Chaldea, huh. [k] @Reines I'm okay with that. Maybe I'll end up there,[sr]maybe I won't, but at this point, I'm good either way. [k] @Reines Whether it's a new version of me that shows up there or not, you're gonna be my pupil for life. [k] @Reines You know, my brother used to say in his lectures that some cultures consider relationships like that to be fully-fledged bonds, right? [k] [charaFace B 8] @Reines So this isn't goodbye![sr]I'm sure I'll see you again someday! [k] [messageOff] [wt 0.5] [charaFaceFade B 1 0.5] [wt 0.5] @Reines Take care, my very first pupil! [k] [messageOff] [wt 1.0] [fadeMove white 1.5 1.0] [wait fade] [effectStop bit_talk_06] [charaFadeout B 0.1] [charaFadeout F 0.1] [charaSet E 1098170500 1 ???] [scene 10001] [wt 2.5] [fadein white 0.1] [wait fade] [fadeout black 1.5] [bgmStop BGM_EVENT_78 1.5] [wait fade] [scene 10000] [wt 2.0] [fadein black 1.5] [wait fade] [fadeMove black 0.1 0.5] [wt 0.5] [charaTalk A] [charaFace A 8] [charaFadein A 0.7] [wt 1.7] [charaFace A 1] @Mnemosyne Ahh... It's so quiet now... [k] @Mnemosyne Now that it's lost the Holy Grail's magical energy...it won't be long before this Singularity is repaired... [k] [charaFace A 8] @Mnemosyne Then, my observations will be cut off...and I'll finally be able...to stop watching... [k] [charaFace A 4] @Mnemosyne Although...it's a lot darker here than I expected... [k] @Mnemosyne And...it's also a lot quieter... I wonder[sr]if...this is how everyone else is living, too... [k] @Mnemosyne In total darkness...all by themselves... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [se ad606] [fowardEffect bit_talk_36_sl01 0,-40] [wt 2.0] [fowardEffectStop bit_talk_36_sl01] [wt 0.2] [charaPut E 1] [charaSpecialEffect E wipeTimeRe 1 2.0] [wait charaSpecialEffect E] [fadeMove black 1.0 0] [wt 1.0] [bgm BGM_EVENT_45 0.1] [wt 1.0] [charaFadeout E 0.1] [wt 0.5] [charaTalk on] [charaTalk A] [charaFace A 6] [charaFadein A 0.1] @Mnemosyne Is... Is that... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1] @??? ... [k] @??? ...Thank you, Mnemosyne. You did great. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1] @Mnemosyne Ah...! [k] [charaFace A 1] @Mnemosyne Ah... Ah...! It's you... It's really you... [k] [messageOff] [wt 1.5] [fadeout black 2.0] [bgmStop BGM_EVENT_45 2.0] [wait fade] [charaFadeout A 0.1] [scene 10000] [wt 1.5] [fadein black 0.1] [wait fade] [effect bit_talk_07_02] [se ad12] [wt 6.5] [fadeout black 2.0] [wait fade] [soundStopAll] [end]