$94-01-52-55-1-0 [soundStopAll] [bgm BGM_EVENT_65 0.1] [messageOff] [effectPause bit_talk_parasolwipe] [wait effectStart bit_talk_parasolwipe] [branch _PlayEffect_1st PM4 1] [label _PlayEffect_etc] [tapSkip _from_TapSkip_etc] [scene 10001] [fadein white 1.0] [wait fade] [effectPause bit_talk_goal1_6] [wait effectStart bit_talk_goal1_6] [effectStart bit_talk_parasolwipe] [wt 1.0] [effectStart bit_talk_goal1_6] [wait effect bit_talk_goal1_6] [label _from_TapSkip_etc] [effectDestroy bit_talk_goal1_6] [effectDestroy bit_talk_parasolwipe] [fadein black 0] [wait fade] [branch _PlayEffect_End] [label _PlayEffect_1st] [tapSkip _from_TapSkip_1st] [effectPause bit_talk_winner1_6] [wait effectStart bit_talk_winner1_6] [scene 10001] [fadein white 1.0] [wait fade] [effectStart bit_talk_winner1_6] [wt 4.9] [voice 402600_0_M820] [wt 1.0] [voice 402600_0_M821] [wt 5.0] [effectStart bit_talk_parasolwipe] [scene 10001] [wt 1.0] [scene 44300] [wait effect bit_talk_parasolwipe] [label _from_TapSkip_1st] [voiceStop] [scene 44300] [effectDestroy bit_talk_winner1_6] [effectDestroy bit_talk_parasolwipe] [fadein black 0] [wait fade] [label _PlayEffect_End] [bgmStop BGM_EVENT_65 0.3] [wt 0.4] [branch _PlayVoice_Start PM4 1] [branch _PlayVoice_End] [label _PlayVoice_Start] [charaSet A 5030001 1 "Caster of Storytelling"] [charaSet B 6028001 1 Nitocris] [flagRandom _PlayVoiceNo 1 3] [branch _PlayVoice_3rd _PlayVoiceNo 3] [branch _PlayVoice_2nd _PlayVoiceNo 2] [branch _PlayVoice_1st _PlayVoiceNo 1] [label _PlayVoice_1st] [bgm BGM_EVENT_64 0.1] [charaTalk B] [charaFace B 9] [charaFace A 0] [charaDepth B 1] [charaDepth A 9] [charaFadein B 0.4 2] [charaFadein A 0.4 0] [wt 0.7] [charaFace B 9] @Nitocris [tVoice ChrVoice_9010005 0_M670] I hear them! I hear the people cheering for the pharaohs![wait tVoice] [k] [tVoice ChrVoice_9010005 0_M671] [charaFace B 1] Even if my victory is assured, it's still nice to hear![wait tVoice] [k] [charaFace A 3] @Caster of Storytelling [tVoice ChrVoice_9010005 0_M672] If someone guaranteed to win does indeed win, and people rejoice at that...[wait tVoice] [k] [tVoice ChrVoice_9010005 0_M673] ...the story must be one of royalty.[wt 0.8][charaFace A 7][wt 2.6][charaFace A 0][wait tVoice] [k] [branch _PlayVoice_End] [label _PlayVoice_2nd] [bgm BGM_EVENT_64 0.1] [charaTalk B] [charaFace B 0] [charaFace A 0] [charaDepth B 1] [charaDepth A 9] [charaFadein B 0.4 2] [charaFadein A 0.4 0] [wt 0.7] [charaFace B 2] @Nitocris [tVoice ChrVoice_9010005 0_M680] There, you see!?[wait tVoice] [k] [tVoice ChrVoice_9010005 0_M681] [charaFace B 9] A new glorious chapter has been added to the legend of the pharaohs![wait tVoice] [k] [charaFace A 7] @Caster of Storytelling [tVoice ChrVoice_9010005 0_M682] I only pray that this tale will have a happy ending.[wait tVoice] [k] [branch _PlayVoice_End] [label _PlayVoice_3rd] [bgm BGM_EVENT_64 0.1] [charaTalk A] [charaFace B 0] [charaFace A 0] [charaDepth B 1] [charaDepth A 9] [charaFadein B 0.4 2] [charaFadein A 0.4 0] [wt 0.7] [charaFace A 0] @Caster of Storytelling [tVoice ChrVoice_9010005 0_M690] As I suspected, the key to winning a race is putting safety first.[wait tVoice] [k] [charaFace B 8] @Nitocris [tVoice ChrVoice_9010005 0_M691] Since ]we did actually win, I guess I can't deny that it worked...[wait tVoice] [k] [tVoice ChrVoice_9010005 0_M692] [charaFace B 7] But I still think it depends on the situation.[wait tVoice] [k] [charaFace A 2] @Caster of Storytelling [tVoice ChrVoice_9010005 0_M693] Not at all. One must always give everything one has.[wait tVoice] [k] [tVoice ChrVoice_9010005 0_M694] [charaFace A 7] One must dedicate oneself, fully and sincerely, to putting safety first.[wait tVoice] [k] [charaFace A 3] @Caster of Storytelling [tVoice ChrVoice_9010005 0_M695] Hurrah for safety. Home is where the safety is.[wait tVoice] [k] [charaFace B 7] @Nitocris [tVoice ChrVoice_9010005 0_M696] (Sigh) ...Well, for now, I might as well enjoy my victory![wt 1.7][charaFace B 9][wait tVoice] [k] [label _PlayVoice_End] [messageOff] [fadeout white 0.5] [bgmStop BGM_EVENT_64 0.4] [wait fade] [soundStopAll] [end]