$03-00-02-06-2-1 [soundStopAll] [charaSet A 2031000 1 Napoleon] [charaSet B 8001400 1 Mash] [charaSet C 98002000 1 Fou] [charaSet H 5009000 1 "Effect Dummy"] [scene 60701] [bgm BGM_EVENT_80] [fadein black 1.0] [wait fade] [charaScale H 1.4] [charaEffect H bit_talk_rarrow01br 1 F] [charaPut H 1200,1200] [wt 0.6] [charaPut H -50,-100] [wt 0.3] [cueSe Battle bac423] [wt 1.5] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Napoleon ...All right! There goes the last one! [k] [messageOff] [charaFace A 0] [wt 0.5] [cueSe Battle bac170] [bgmStop BGM_EVENT_80 0.3] [wt 0.5] [bgm BGM_EVENT_77 0.1] [wt 0.5] [charaFace A 6] @Napoleon Nice job, you two! [wt 0.9][charaFace A 0]Gotta say, didn't think we'd be[sr]running into more mass-produced Valkyries out here. [k] [charaFace A 1] @Napoleon Then again, both those things and the giants are loyal to the queen, so it makes sense they might fight side by side. [k] @Napoleon It was like something straight out of myth,[sr]seeing Valkyries with giants in tow. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [wt 0.1] [se ade18] [seVolume ade18 0.0 0.5] [wt 0.5] [seStop ade18 0.8] [wt 1.5] @Mash ...It was rather magnificent,[sr]seeing them both together like that. [k] @Mash At any rate, Master, I can confirm there are no more magical energy signals nearby. Well done. [k] ?1:You too, Mash. Great job out there. [charaFace B 1] @Mash Thank you! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] ?2:Thank you too, Napoleon. You were a big help. [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Napoleon Huh? Oh, sure. No problem. [k] [charaFace A 6] ?! @Napoleon Gotta say though, you two handled yourselves pretty nicely. I could tell you've done this before. [k] @Napoleon You've got real guts, little shield lady.[sr]You too, [%1]. [k] [charaFace A 0] @Napoleon How do you summon so many Heroic Spirits at once?[sr]I don't suppose you could get them to stick around...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, fooou. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Napoleon Well that's a damn shame! Otherwise, I could've put together the greatest Grande Armée of all time! [k] [charaFace A 0] @Napoleon But there's no sense crying over...uh, milk you can't even spill. Anyway, we'll just have to build up our strength the old-fashioned way. [k] @Napoleon In other words, the three of us have[sr]gotta get stronger.[wt 0.8][charaFace A 8][sr]Let's see... [k] [wt 1.0] [charaFace A 0] @Napoleon Here, let me give you some tips for hunting giants.[sr]First off, try to go for their sensory organs or legs. [k] @Napoleon That's your best bet unless you've got a real powerhouse of a weapon. If so, you can just go for the vitals and take 'em out in one shot! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Um, you keep saying “sensory organs”[sr]but...do you mean their heads? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Napoleon That's right. The head's full of sensory organs. Those masks they wear cover up their eyes and noses, and it doesn't look like their hearing is exceptional... [k] @Napoleon ...so they might be relying on some kind of sixth sense, or an ability that lets them detect heat sources, but I figure the eyes are a safe bet. [k] @Napoleon So make sure you go for their heads, even if you have to hit 'em through their masks. They're a big target, so it shouldn't be too tough to damage them. [k] @Napoleon When going for the legs,[sr]the knees and ankles are the best targets. [k] @Napoleon The giants' size and mass can be intimidating, but once you've knocked 'em to the ground, they're pretty much sitting ducks. [k] [charaFace A 6] @Napoleon In other words, there's nothing too special about it.[sr]Just follow best practice. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou fo, fou! [k] ?1:You really know your way around a giant fight, huh. ?2:Were you always this good at hunting giants, Napoleon...? ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Yes, I'm surprised too.[sr]I had no idea you were also a great giant killer! [k] [charaFace B 0] @Mash I don't know of any tales about you killing giants myself, though... Is it possible for stories to be both secret and passed down to others? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Napoleon Don't worry, you're not missing any stories.[sr]Things just sorta worked out this way. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou fou? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Worked out? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Napoleon Pretty much. [k] [messageOff] [charaFace A 8] [wt 1.0] [charaFace A 0] @Napoleon ...Gonna be nightfall soon. Perfect. What do you say we make camp for the night right around there? [k] @Napoleon Besides, I think it's about time we talked tactics. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_77 2.0] [wait fade] [charaFadeout A 0.1] [charaSet B 8001410 1 Mash] [wt 2.0] [scene 54701] [cameraMove 0.1 -10,80 1.3] [wt 0.1] [fadein black 1.5] [cameraMove 2.0 10,80 1.3] [se ade24] [seVolume ade24 0 0.6] [wait fade] [wt 0.7] @Mash Oh wow... [k] [messageOff] [cameraHome 1.5] [seStop ade24 0.7] [wt 2.0] [bgm BGM_EVENT_77] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash There really are camping facilities here.[sr]Did you set all this up ahead of time, Napoleon...? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Napoleon You bet. I've got base camps like this set up all[sr]around this Lostbelt. Set them up with gear I pilfer[line 2][charaFace A 1] [k] @Napoleon Ahem, BORROWED, from the village where I drove off[sr]that one envoy. [wt 0.8][charaFace A 11]Still, the best part of being a Rogue Servant is... [k] [charaFace A 6] @Napoleon ...you never have to worry about supplies. All you need's a place to rest your body and mind for a while. [k] [charaFace A 0] @Napoleon 'Course, I doubt it'll be that easy for you two... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Oh no, we'll be fine.[sr]But thank you for your concern. [k] [charaFace B 0] @Mash We always carry food, water, and sleeping bags[sr]with us. My shield has storage space, you see. [k] @Mash There we go. [k] [messageOff] [charaFadeout B 0.4] [wt 0.8] [se ade41] [seVolume ade41 0 0.5] [wt 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fooou![sr]Fou fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Don't worry Fou, we have some for you, too.[sr]Here, I'll put some water in your dish right now. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaMoveReturn C 0,30 0.25] @Fou Fou! Fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Napoleon Huh, that's pretty handy![sr]But you can never have too many blankets. Here. [k] [messageOff] [se ad77] [wt 0.5] [seStop ad77 0.2] ?1:Thanks! ?2:Mmm, nice and warm... ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash We still have the rations we brought from the Border...but for tonight, why won't we have Gerda's bread? [k] [messageOff] [charaFace B 12] [wt 1.0] [charaFace B 8] @Mash It's too bad we had to say our goodbyes so hastily...[sr]I wonder how Gerda's doing right now. [k] ?1:...Me too. [charaFace B 12] @Mash ...[sr]... [k] ?2:I hope we get to see her again at some point. [charaFace B 12] @Mash ...Yes. I hope so too. [k] ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [charaMoveReturn C 0,30 0.25] @Fou Fou fou, fou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace C 0] [charaFadein C 0.1 0] [charaFace B 14] [charaFadein B 0.1 2] @Mash Ah! Fou! It's rude to start eating your food before everyone's been served...! [k] @Fou Fou! [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Napoleon Hey, that looks good. Let me try a bite. Hmm...[sr]Hey, it is good. In fact, it deserves a medal! [k] [charaFace A 3] @Napoleon You said her name was Gerda?[sr]Looks like she's earned a medal of her own! [k] [messageOff] [wipeout rollRight 1.5 1.0] [bgmStop BGM_EVENT_77 1.5] [wait wipe] [charaFadeout A 0.1] [wt 2.0] [wipein rollLeft 1.5 1.0] [se ade24] [seVolume ade24 0 0.6] [wait wipe] [seStop ade24 2.0] [wt 2.0] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Napoleon Phew. That hit the spot. [k] [bgm BGM_EVENT_70 0.1] [charaFace A 0] @Napoleon All right, let's talk tactics.[sr]...Sorry for springing all this on you. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Not at all. It's good to discuss this as early as possible. Thank you for doing this. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Napoleon I'm the one who should be thanking you. [k] [charaFace A 8] @Napoleon So, tomorrow, we're gonna make our move on the enemy.[sr]We'll be sneaking into the castle near old Oslo. Right? [k] [charaFace A 0] @Napoleon And when we do, we'll almost certainly have a fight waiting for us. [k] ?1:Do you think we can win...? ?2:Sigurd alone was a really tough enemy. ?! @Napoleon Good question. So to begin, we need to define our conditions for victory! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fo? Fo fou? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Napoleon Well, the question we need to ask is: What must we do to win? And, conversely, what would mean that we have completely, absolutely lost? [k] [charaFace A 10] @Napoleon Can we only win by wiping out the enemy? No. We can't possibly kill every giant and envoy in Scandinavia, and we wouldn't want to. [k] @Napoleon So that's not a suitable condition for victory. [k] [charaFace A 0] @Napoleon No, what you two need to do more than anything is... [k] ?1:Get the Paper Moon back! ?2:Well, locating the Tree of Emptiness is up there... ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Retrieving the Paper Moon is our highest,[sr]most urgent priority. [k] @Mash And we also absolutely require information on the[sr]Tree of Emptiness, since we can't see it. [k] @Mash It may end up being after we've made contact with the Wandering Sea, but we will eventually need to destroy it and... [k] [charaFace B 12] @Mash ...make this Lostbelt disappear... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Napoleon Then that's your victory condition.[sr]That's what you need to do. [k] @Napoleon Get this Paper Moon thing back, and find out what you can about the Tree of Emptiness. [k] @Napoleon So what is your defeat condition?[sr]Easy: you both end up dead. [k] @Napoleon So your only choice is to keep yourselves safe and set about meeting your victory condition. [k] @Napoleon If it were just a matter of defeating your enemies, things would be simple. Unfortunately, your condition for victory is pretty far from straightforward. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fooou... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Napoleon Now, now, doggy, cheer up! I know it looks bad! The queen's influence extends to all of Scandinavia, after all! [k] [charaFace A 0] @Napoleon But...she has no intention of[sr]throwing everything she's got at us. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash She doesn't...? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Napoleon If she wanted us dead, we would be. The envoys and giants all act as she desires, almost like puppets. [k] @Napoleon If she ordered the giants in this area to find and attack us, we'd be fighting them off every minute of the day... [k] [charaFace A 0] @Napoleon ...but that's obviously not what she's done. They haven't even raised any kind of alarm about us, let alone created a defensive line or anything. [k] ?1:So, they're not on the alert... ?2:You mean they're not even trying to defend against us? ?! @Napoleon That's right. As the Supreme Commander of the Grande Armée, it pains me to say this... [k] [charaFace A 8] @Napoleon ...but she doesn't even think of us as an enemy. I think, at worst, she sees us as something more like a pack of wild animals. [k] [messageOff] [charaFace A 10] [wt 1.0] [charaFace A 6] @Napoleon But, that's okay. It's our in. She's leaving herself wide open by not putting up her guard. [k] [charaFace A 0] @Napoleon Oh, and one more thing... [k] [messageOff] [charaFace A 1] [charaMoveScale A 1.1 0.4] [charaMove A 0,15 0.4] [se ad60] [wt 0.2] [seStop ad60 0.1] @Napoleon ...Listen close.[sr]Once we make our way into their base... [k] [messageOff] [wipeout rollRight 1.5 1.0] [bgm BGM_EVENT_70 1.5 0.3] [wait wipe] [charaFadeout A 0.1] [charaScale A 1.0] [wt 2.0] [wipein rollLeft 1.5 1.0] [se ade24] [seVolume ade24 0 0.6] [wait wipe] [seStop ade24 1.5] [wt 1.0] [bgm BGM_EVENT_70 0.5 1.0] [wt 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Napoleon All right! It might be kind of a stretch to call it a strategy, but that's the plan! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mash Understood! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Napoleon Good answer. Anyway, don't worry! I didn't bring you two all this way without anything to show for it. [k] [charaFace A 11] @Napoleon I've got more than one trump card up my sleeve.[sr]As for what they are, well...[wt 1.0][charaFace A 6]you'll just have to wait and see. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fooou![sr]Kyaaau! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Napoleon Hahaha! Sorry 'bout that! If it makes you[sr]feel better, I'm only half serious! Hahahahaha! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_70 2.0] [wait fade] [wt 1.0] [soundStopAll] [end]