$03-00-06-15-1-0 [soundStopAll] [charaSet A 98002000 1 Fou] [charaSet B 1098191200 1 Adele] [charaSet C 1098191300 1 Macarios] [charaSet D 1098127610 1 Peperoncino] [charaSet E 8001410 1 Mash] [charaSet F 1017001 1 Musashi] [charaSet G 9005001 1 Holmes] [charaSet H 1098190600 1 Mordred] [charaSet I 1098190700 1 Fran] [charaSet J 1098191000 1 Minamoto-no-Raikou] [charaSet K 1098190800 1 "Sakata Kintoki"] [charaSet L 1098128200 1 Caenis] [charaSet M 8001400 1 "Armored Mash"] [imageSet N cut063_cinema 1] [charaScale N 1.01] [charaDepth N 10] [charaSet S 5009000 1 "Effect Dummy"] [charaSet T 5009000 1 "Effect Dummy"] [charaPut T 1200,1200] [charaEffect T bit_talk_10_red] [scene 92100] [fadein black 1.0] [wait fade] [se ade131] [seVolume ade131 0 0.0] [seVolume ade131 1.2 0.5] [wt 2.5] [seStop ade131 1.0] [wt 0.5] [shake 0.03 0 4 0.4] [se ade56] [seVolume ade56 0 0.4] [wt 1.5] [bgm BGM_EVENT_70 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fou Fou, fooou! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Adele We've arrived at the designated coordinates. ...We're immediately beneath Altartown, in the middle of the city. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Peperoncino We'll have to hoof it from here.[sr]Come on, everyone, get ready to leave. [k] [charaFace D 1] @Peperoncino I want to see you all ready to be out the door in[sr]thirty[line 2]okay, sixty seconds! [twt 1.2][charaFace D 9]Looks like you're[sr]already set, Mashie. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [se ad666] [wt 0.4] [seStop ad666] [wt 0.5] [charaFace E 7] @Mash Uh, y-yes, I'm ready.[sr]I've already equipped the Ortinax. [k] ?1:I'm ready, too. ?2:I'm good to go anytime, too. ?! [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Musashi No problems here, either! [k] [charaFace F 7] @Musashi Hehe, I am a swordfighter, after all. I'm always[sr]expecting a fight to break out at any time. [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 2.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Macarios So we're underneath Altartown, huh... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Adele ...[sr]... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.5] [wipeout rectangleStripLeftToRight 0.3 1] [wait wipe] [charaTalk off] [charaTalk depthOff] [charaDepth B 3] [charaDepth C 5] [charaFadeout G 0.1] [charaFace B 0] [charaFace C 0] [charaFadein B 0.1 150,-50] [charaFadein C 0.1 -150,-50] [charaFadein N 0.1 0,-200] [wt 0.2] [wipein rectangleStripRightToLeft 0.3 1] [wait wipe] [wt 1.5] [wipeout rectangleStripRightToLeft 0.3 1] [wait wipe] [charaTalk on] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout N 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.2] [wipein rectangleStripLeftToRight 0.3 1] [wait wipe] [wt 0.4] @Holmes Adele, Macarios, can you tell us[sr]what this area of the city is like? [k] [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk C] [charaFace C 0] [charaFace B 0] [charaFadein C 0.1 -150,0] [charaFadein B 0.1 150,0] @Macarios ...This is right near where the gods reside. [k] @Adele Altartown sits in the center of Olympus, right beneath the Great Orbital Shrine[line 2]the bearer of the Cronus Crown. [k] @Adele There is a group of central shrines here that supervise all the branch shrines in the other districts, and the gods' Great Orbital Shrine lies directly above them. [k] @Adele It's the area of the city that's closest to Zeus. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Mash So, we're right beneath enemy territory... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Macarios And on top of all that,[sr]these coordinates aren't that deep underground. [k] @Macarios So the remains of Hades's protection are at their weakest here, while Zeus's protection is at its strongest. [k] ?1:So, that means... [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Adele It means we're at much greater risk than usual here,[sr]even if we are still in the underground. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] ?2:So things work differently in this part of the underground? @Macarios That's right. [k] ?! [charaFace C 7] @Macarios We'd be fine if we were just a little farther down... [k] @Macarios ...but I'm guessing at this depth,[sr]we're gonna have to walk? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Peperoncino I'm afraid so. [k] @Peperoncino It won't be too long of a trip, but there's nothing I can do about the depth issue. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Macarios Then we'll have to be extra careful. Don't forget, there[sr]could be autonomous weapons lurking around here too. [k] @Macarios It'll be a major pain if one of them spots you,[sr]so if you see one before it sees you[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Musashi Yeah? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Macarios ...You'll need to run for it immediately, 'cause[sr]destroying it won't stop it from alerting the others. [k] [messageOff] [bgmStop BGM_EVENT_81 1.5] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [wt 0.1] [scene 92400] [wt 1.2] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_70 0.1] [charaPut T 1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @A.I. Autonomous weapons? [k] [charaFace H 0] @A.I. You mean the Argos?[sr]...No, wait. We already destroyed the Argos. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @A.I. Ugh, ah. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @A.I. Yeah, right. Good point. They must be talking about the mass destruction devices and Anti-Personnel eradicators. [k] @A.I. They're all linked right up to Zeus's senses. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @A.I. Zeus may not be able to see into the underground directly, but he can sense what his machines see. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @A.I. Think of them as his eyes. They don't show up at the depths we normally hide the base, but... [k] @A.I. ...we're shallow enough now that they do show up.[sr]Watch yourselves around here! [k] [charaFadeout K 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Peperoncino Is that really an A.I.? I've never heard of one[sr]swapping between personas like that before. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Fou Fou, fooou. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Musashi I'd say they're more like a trustworthy partner who[sr]keeps giving us plans of attack and secret weapons. [k] [bgmStop BGM_EVENT_70 1.5] @Musashi They've already helped us out a bunch so far...[sr]Hm.[charaFace F 12] [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ade321] [charaTalk L] [charaFace L 7] [charaFadein L 0.1 1] [wt 0.4] @Caenis So you noticed too, huh, samurai chick?[sr]Hey, isn't there a saying for this sort of thing? [k] [charaFadeout L 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Musashi Speak of the devil![sr][%1]! Mash! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth M 2] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] [wt 0.5] [se ade57] [seStop ade57 0.14] [wt 0.1] [se ad658] [charaTalk off] [charaFace M 7] [charaFadein M 0.4 1] [wt 0.5] [charaFace M 2] [charaFadeout E 0] @M:Mash Magical energy reading two hundred meters ahead! And as far as I can tell, there don't seem to be any other paths alongside this tunnel! [k] @M:Mash Our only choices are to meet it head-on, or to retreat...[sr]Master! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Macarios Dammit, this is exactly what I hate about this depth![sr]Let's get out of here for now! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Adele I'll look for another route before it notices us! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk L] [charaFace L 5] [charaFadein L 0.1 1] @Caenis Ughhh, this is such a goddamn pain in the ass![sr]Why can't we just kill this thing and keep moving!? [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Macarios Don't you think we would if we could!?[sr]Dammit, just get back for now and[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad922] [seVolume ad922 0 0.6] [wt 0.4] @Synthesized Voice Don't worry. Everything is fine. I've severed this[sr]device's connection to Zeus's neural network. [k] @Synthesized Voice To simplify matters for the Chaldeans,[sr]it's no longer online. [k] @Synthesized Voice Well, that's not entirely true. I threw in some hacks so it'd still seem like it was online. [k] @Synthesized Voice The point is, you don't need to[sr]worry about leaving it intact. [k] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Musashi ...Well, that's the best news I've heard all day. [k] [messageOff] [charaFace F 0] [cueSe Battle bac305] [wt 0.7] [charaFace F 1] @Musashi Just when I thought our only choices were to run[sr]or hide, now we have a much, much better one! [k] @Musashi Whoever you are, I'm going to assume Lady Kannon[sr]sent you and trust that you're here to help! [k] [charaFace F 5] @Musashi How about you, [%1]? [k] ?1:...I believe them! ?2:Let's take this thing out and keep moving! ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Macarios Are you serious!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Peperoncino You made that call faster than I thought. It's the right one, too. Just trust in your intuition and keep going. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk M] [charaFace M 7] [charaFadein M 0.1 1] [wt 0.2] [se ad668] [charaMoveScale M 1.05 0.2] [charaMove M 0,6 0.2] [wt 0.2] [seStop ad668 0.1] [charaFace M 2] @M:Mash Initiating Ortinax combat mode. ...Hostiles are one hundred meters away. Preparing to engage in battle! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]