$91-70-08-01-1-0 [soundStopAll] [bgm BGM_EVENT_5 0.1] [charaSet A 8001001 1 Mash] [charaSet B 98002000 1 Fou] [charaSet C 7008001 1 Beowulf] [charaSet D 98006000 1 Grendel] [charaSet E 9001001 1 Jeanne] [charaSet F 1005001 1 Nero] [charaSet G 4003001 1 Drake] [charaSet H 98016000 1 "Soldier A"] [scene 20802] [fadein black 2.0] [wait fade] [charaTalk C] [charaFace C 4] [charaFadein C 0.4 1] @Beowulf Anomaly during summons? [k] [charaFadeout C 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash Yes... [k] [charaFace A 0] @Mash The Doctor says that when you were summoned, there was a disturbance during this era in this spot. [k] @Mash That might be the reason why you can't unlock your second Noble Phantasm. [k] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Beowulf Something else was summoned at the same time...[sr]The answer's simple. [k] [charaFadeout C 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash So[line 2]you think it's Grendel? [k] [charaFadeout A 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Beowulf No doubt. I can't think of anything besides him[sr]that could influence the summoning process. [k] [wt 0.4] [charaFace C 4] @Beowulf It's true there are nameless fire dragons out there... [k] [charaFace C 0] @Beowulf But Grendel was the only monster with such fierce hate and glory in my life. [k] [charaFace C 4] @Beowulf He was an evil creature who played with people's lives. [k] @Beowulf The kind of evil that reveled in the meaningless slaughter[sr]of people trapped in their dwellings. [k] @Beowulf I can understand fights over territory,[sr]or animals just fighting for survival. [k] @Beowulf But[line 2]Grendel had both reason and intellect[sr]and was simply evil. [k] @Beowulf That's why his very existence...[sr]is far more of a threat to me than that of a fire dragon. [k] @Beowulf Fire dragons are passive as long as you leave their treasure alone. But Grendel's a twisted monster who revels in evil. [k] [charaFace C 0] @Beowulf If he revived as a side-effect of my summoning[line 2][sr]I gotta kill him. [k] [charaFadeout C 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...Then let's go. The last response was[sr]in the old castle up ahead. [k] @Mash If you take a look at it, maybe you'll figure something out. [k] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Beowulf Okay.[sr]Let's go, Master. [k] @Beowulf There are some things that shouldn't exist in this world.[sr]Grendel is one of them. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [wt 1.0] [scene 20405] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 12] [charaFadein A 0.4 1] @Mash It's[line 2]deserted.[sr]Not a soul to be seen. [k] [charaFadeout A 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Beowulf I can smell blood.[sr]It seems we missed our chance. [k] [messageOff] [wipeout leftToRight 1.0 1] [wait wipe] [charaFadeout C 0.1] [wt 0.5] [scene 20522] [wipein rightToLeft 1.0 1] [wait wipe] [wt 0.4] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] @Mash Ugh... [k] [charaFadeout A 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Beowulf Mash, can you tell? Looks like every last human in this castle was slaughtered. [k] [charaFace C 5] @Beowulf ...Damn.[sr]This isn't good. [k] @Beowulf The more human flesh he consumes, the more powerful and evil he gets. We have to crush him before he attains his perfect form. [k] [charaFadeout C 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash But, where is he[line 2]? [k] [wt 0.7] [messageOff] [bgmStop BGM_EVENT_5 0.1] [charaTalk C] [se ad46] [wait se ad46] [wt 0.7] [se ad46] [wait se ad46] [wt 0.7] [charaFadeout A 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [bgm BGM_EVENT_3 0.1] @Beowulf Something's close![sr]Mash, prepare for battle! [k] [messageOff] [charaTalk A] [se ad19] [wait se ad19] [wt 0.4] [charaFadeout C 0.1] [charaFace A 2] [charaFadein A 0.1 1] @Mash It's coming! [k] [messageOff] [fadeout black 0.5] [wt 0.4] [bgmStop BGM_EVENT_3 0.1] [wait fade] [soundStopAll] [end]