$03-00-01-17-2-0 [soundStopAll] [charaSet A 5036001 1 Avicebron] [charaSet B 7030001 1 "Atalante Alter"] [charaSet C 1098123210 1 Goredolf] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 99502600 1 Mash] [charaSet G 1098128400 1 "Yaga Rebel Soldier"] [charaSet H 5009000 1 "Effect Dummy"] [cameraMove 0.1 60,0 1.2] [wt 0.1] [scene 54903] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_82 0.1] [cameraMove 2.5 0,0 1.2] [wt 1.0] @Atalante Alter As you can see,[sr]we are still in the construction phase. [k] [messageOff] [fadeout black 0.5] [wait fade] [cameraHome 0.1] [wt 0.5] [fadein black 0.5] [wait fade] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Atalante Alter I will begin by dividing our forces into two groups. [k] @Atalante Alter One group will cut down trees and gather lumber,[sr]while the other will dig out the tunnel. [k] [charaFace B 0] @Atalante Alter ...[%1], I would like you and your Servants[sr]to keep the Yaga in one of these groups safe. [k] @Atalante Alter Both groups are certain to encounter Demonic Beasts, whether they are procuring lumber or digging. [k] [charaFace B 6] @Atalante Alter We will begin work once you have made your decision.[sr]Which group will you help? [k] [messageOff] [wt 0.7] [input selectBranch] [charaSet A 5036001 1 Avicebron] [charaSet B 7030001 1 "Atalante Alter"] [charaSet C 1098123210 1 Goredolf] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 99502600 1 Mash] [charaSet G 1098128400 1 "Yaga Rebel Soldier"] [charaSet H 5009000 1 "Effect Dummy"] [scene 54903] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [bgm BGM_EVENT_82 0.1] [messageOff] [maskin black 1.0] [wait mask] [label selectBranch] ?1:We'll help the lumberjacks. ?2:We'll help with the tunnel excavation. ?! [branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1] [label INPUT_SELECT_BRANCH_1] [charaSet D 11006001 1 Salieri] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Atalante Alter I see. [k] @Atalante Alter Very well then, Avicebron and[sr]I will help with the excavation. [k] [charaFace B 6] @Atalante Alter I would like you to give the[sr]Yaga orders in my absence. [k] ?1:Got it! ?2:You take care out there too. ?! [charaFace B 1] @Atalante Alter I will. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron I'll leave a number of defensive[sr]golems here with you. Good luck. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Yaga Rebel Soldier Thanks for helping us, human. [k] ?1:Just call me [%1]. ?! @Yaga Rebel Soldier Yes [&sir:ma'am]. [k] @Yaga Rebel Soldier We're just about to head into the forest and begin chopping down trees now. We'll be counting on you to keep us safe while we work... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace G 0] [charaFadein G 0.1 0] [charaFace D 6] [charaFadein D 0.1 2] @Salieri How long do you expect the work to last? [k] @Yaga Rebel Soldier Hmm. Well, a fortress of that size... [k] @Yaga Rebel Soldier ...I'd say it'll probably take a day to build the outer walls, another day to reinforce them, and two more days to build the inner structure. [k] @Salieri Very well. [k] [charaFace D 4] @Salieri Ordinarily, this sort of job would fall well outside the purview of a court musician, but such is a Servant's fate. [k] [charaFace D 6] @Salieri I would be honored to accept this task. [k] [messageOff] [fadeout black 1.2] [bgmStop BGM_EVENT_82 1.2] [wait fade] [charaFadeout G 0.1] [charaFadeout D 0.1] [scene 55300] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_81 0.1] [charaPut H 1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Mash We've only gone a little way into the forest,[sr]and things already feel completely different... [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Yaga Rebel Soldier According to the local villagers... [k] @Yaga Rebel Soldier ...if you go too deep into these woods, a pack of D'yavol Tron will rip you to shreds and devour you before you can so much as blink. [k] @Yaga Rebel Soldier We ARE encroaching on their territory pretty solidly right now, so we're counting on you to keep us alive! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Salieri ...Hmm. [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [wt 0.4] [se ade80] [seVolume ade80 0 0] [wt 0.3] [fadein black 1.0] [wait fade] [wt 0.9] [seVolume ade80 0.3 1.0] [shake 0.1 3 6 0.2] [wt 0.5] [se ad495] [seVolume ad495 0 0.7] [wt 0.3] [se ad517] [wt 0.6] [se ade82] [charaPut H 2] [charaTalk F] [charaFace D 6] [charaFadein D 0.1 0] [charaFace F 0] [charaFadein F 0.1 2] @Mash How are you doing, Salieri?[se ad517][seVolume ad517 0 0.7] [k] [charaFace D 4] @Salieri I'm terribly sorry, but [se ade82]I'm afraid I'm finding it[sr]difficult to concentrate with all this noise. [k] [messageOff] [se ad495] [wt 0.5] [se ad517] [seVolume ad517 0 0.6] [wt 0.2] [se ade82] @Salieri Would you mind not contacting me for a while,[sr]barring an emergency?[se ad495] [k] [charaFace F 8] @Mash Oh, right. I'm sorry. [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout D 0.1] [charaFadeout F 0.1] [charaPut H 1200,1200] [charaPut H 0,-50] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] [wt 0.3] [wipeFilter cinema 0.5 0] [fadein black 0.3] [wait fade] @Mash (I have to say though, Master,[sr]I can't believe how quickly the Yaga are working.) [k] ?1:(You'd think they were using chainsaws or something.) ?! @Mash (I know. Their stamina is incredible.[charaFace F 12][sr]...Although, when you think about it another way...) [k] @Mash (...they HAVE to be this strong just to survive[sr]in this world. There's no other choice.) [k] @Mash (If they had been humans in our own world,[sr]they might have already gone extinct.) [k] @Salieri ...Stop! [k] [messageOff] [fadeout black 0.3] [wait fade] [charaFadeout F 0.1] [charaPut H 1200,1200] [wt 0.2] [wipeOff] [fadein black 0.2] [wait fade] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [wt 0.3] [charaMove D 0,-60 0.3] [se ad581] [wt 1.5] @Salieri I hear a faint rumbling in the ground.[sr]There are very large Demonic Beasts nearby... [k] [bgmStop BGM_EVENT_81 0.3] [wt 0.5] [bgm BGM_EVENT_80 0.1] @Salieri It's a D'yavol Tron! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.3 0.5] [wait wipe] [charaFadeout D 0.1] [wt 0.1] [wipein rectangleStripRightToLeft 0.3 0.5] [wait wipe] [charaPut H 1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Mash Tell everyone to fall back! [k] [se ad599] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [wt 1.4] [seStop ad599 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Salieri Come, Master. [k] @Salieri We must help the Yaga evacuate, then defeat the D'yavol Tron! [k] [charaFace D 4] @Salieri Unfortunately, is quite a powerful foe, so I will[sr]need to...what is the phrase? Psych myself up. [k] ?1:...Psych yourself up? ?! [bgm BGM_EVENT_80 0.3 0.4] [charaFace D 14] @Salieri [f small]That is Mozart... The very man himself... That is indeed Mozart... I knew it... I knew it... There you are, Mozart...![-] [k] [charaFadeout D 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 11] [charaFadein F 0.1 1] @Mash I'm...not sure how I feel about this. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [bgm BGM_EVENT_80 0.5 1.0] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] [messageShake 0.05 5 5 0.5] @Salieri MOZART!!! Your foul mouth has made its last filthy[sr]joke. I shall rip out your tongue myself! [k] [messageOff] [charaMoveReturn D 0,-20 0.3] [wt 0.15] [charaEffect D bit_talk_quickmove] [charaSpecialEffect D erasureReverse 1 0.3] [se ad73] [charaFadeout D 0.1] [wt 0.4] [branch INPUT_SELECT_BRANCH_3] [label INPUT_SELECT_BRANCH_2] [charaSet D 98101700 1 "Demon Boar"] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Atalante Alter Understood. Then Salieri and I will take the forest. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron That leaves the tunnel for me. Master, we must head for the cave in the mountain range outside the forest. [k] @Avicebron Let's take golems, so that we can get there as quickly as possible. Come, there's not a moment to waste. [k] ?1:You're really fired up about this, aren't you? [charaPut H 1200,1200] [charaEffectStop H bit_talk_10_LowLevel] @Avicebron ...Is that how I seem to you? [k] @Avicebron ...If so, then I suppose I must be a bit more excited than I thought at the prospect of creating new golems. [k] @Avicebron There are bound to be crystals in the area[sr]that should make excellent cores as well. [k] [flag Kuma 1] ?2:What's with you, Avicebron? @Avicebron ...Hm? What do you mean? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Mash Master, I think...! [k] [charaFace F 2] @Mash I think Avicebron is just excited! [k] [flag Kuma 2] ?! [branch Kuma_1 Kuma 1] ?1:That's it! ?2:You're totally pumped! ?! [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [charaEffectStop H bit_talk_10_LowLevel] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron Truly? [k] @Avicebron ...I suppose I am, to employ the modern parlance.[sr]So this is what it is to be “pumped.” [k] [label Kuma_1] @Avicebron All the more reason for us[sr]to hurry to the cave at once. [k] [charaTalk A] [charaScale A 1.3] [charaFadein A 0.1 0,10] [charaPut H 1] [charaEffect H bit_talk_41] [shake 0.05 2 4 0.5] @Avicebron Let's do this! [k] [messageOff] [wipeout downToUp 0.3 2] [wait wipe] [charaFadeout A 0.1] [charaPut H 1200,1200] [charaScale A 1.0] [charaEffectStop H bit_talk_41] [wt 0.5] [charaEffect H bit_talk_10_LowLevel] [wipein downToUp 0.5 2] [wait wipe] [wt 0.7] [charaPut H 1] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 1] @Mash W-wait! Slow down! Come on, Master,[sr]we need to go after him before he gets lost! [k] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [charaFadeout F 0.1] [charaPut H 1200,1200] [scene 54100] [wt 0.5] [se ad586] [effect bit_talk_41] [wipein leftToRight 0.4 1] [wait wipe] [wt 2.0] [wipeout rightToLeft 0.4 1] [wait wipe] [scene 54700] [effectStop bit_talk_41] [wt 0.7] [seStop ad586 0.1] [wt 0.3] [wipein leftToRight 0.4 1] [wait wipe] [wt 0.7] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [se ad186] @Avicebron [f large]This will be my new workshop! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Mash Avicebron!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 21] [charaFadein E 0.1 0,0] @Da Vinci It's no use. He's so pumped at seeing all[sr]these materials that he's completely lost it! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1200,1200] [charaPut H 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Goredolf So, um, do you think you might be able to do something about the Shadow Border's armor with these? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron [f large][messageShake 0.04 5 5 0.4]Something!? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Goredolf Er, uh, yes![sr]If it's not too much trouble! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron Of course I can! [k] @Avicebron I'll start loading up golems with materials right away. There's so much to move, we have no time to waste. [k] [bgmStop BGM_EVENT_82 0.5] @Avicebron Oh, yes, I almost forgot. Would you all mind[sr]taking care of those Giant Demon Boars? [k] [messageOff] [cameraMove 0.9 32,0 1.1] [charaMove A 32,0 0.4] [charaFadeout A 0.4] [wt 1.4] [se ade156] [seVolume ade156 0 0.0] [seVolume ade156 0.7 1.0] [cameraMove 0.8 32,0 1.25] [wt 0.5] [charaTalk off] [charaFace D 9] [charaScale D 0.66] [charaFadein D 0.1 -40,-140] [charaMoveScale D 0.77 0.3] [charaMove D -20,-80 0.3] [shake 0.05 6 4 0.4] [seStop ade156 0.4] [wt 1.2] [messageOff] [wipeout rectangleStripLeftToRight 0.4 0.5] [wait wipe] [charaFadeout D 0.1] [charaScale D 1.0] [cameraHome 0.1] [wt 0.1] [charaScale D 1.0] [wipein rectangleStripRightToLeft 0.4 0.5] [wait wipe] [bgm BGM_EVENT_80 0.1] [charaTalk on] [charaPut H 1] [charaTalk F] [charaFace F 14] [charaFadein F 0.1 1] @Mash ...Why didn't you mention them sooner!? [k] ?1:Come on Avicebron, we need your help too! ?! [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron ...[sr]...Oh, all right. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Mash (I've never heard him so petulant before, Senpai...!) [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Avicebron Very well, let's hurry up and get this over with. [k] @Avicebron Then I can get back to making new golems, and maybe use them to excavate the tunnel if time permits. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Yaga Rebel Soldier Um, the tunnel's the main[sr]reason we're here, Mr. Mask. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Mash Here come the Demon Boars! [k] [charaFace F 14] @Mash Avicebron, please hurry and[sr]summon some combat golems! [k] [branch INPUT_SELECT_BRANCH_3] [label INPUT_SELECT_BRANCH_3] [messageOff] [seStop ad555 0.4] [bgmStop BGM_EVENT_80 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]