$03-00-04-10-1-0 [soundStopAll] [skip false] [charaSet A 8001410 1 Mash] [charaSet B 98115300 1 Holmes] [charaSet C 98002000 1 Fou] [charaSet D 1019001 1 Rama] [charaSet E 1098124510 1 "Da Vinci"] [charaSet F 23003001 1 Ganesha] [charaSet G 1098167700 1 "Sacred Beast"] [charaSet H 1098127610 1 Peperoncino] [charaSet J 98115000 1 Effect] [charaSet I 1039001 1 Lakshmi] [scene 10000] [fadein black 1.0] [wait fade] [se ad761] [seVolume ad761 0 0.6] [effect bit_talk_yuga_clock_06] [wt 2.3] [se ad756] [wt 3.7] [fadeout black 1.0] [seStop ad761 1.0] [seStop ad756 1.0] [wait fade] [effectStop bit_talk_yuga_clock_06] [effectDestroy bit_talk_yuga_clock_06] [scene 74900] [wt 0.5] [skip true] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash So you don't know what God's Skyboulder[sr]is either then, Lakshmi? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Lakshmi No, I don't. It was there when I was first summoned here, and it hasn't changed at all in the time since. [k] @Lakshmi At least, I don't think it has. I haven't been watching it this whole time, so I can't say for certain. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Peperoncino Well, I have been watching it this whole time,[sr]so I can. It definitely never changed. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rama Since we haven't actually asked,[sr]you don't know what it is either, correct? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 9] [charaFadein H 0.1 1] @Peperoncino That's right. I just noticed there was a big, weird cube in this Lostbelt, and didn't think anything more of it. [k] @Peperoncino I mean, sure, I considered investigating it and getting rid of it in case it turned out to be something dangerous, since it is so bizarre and all... [k] @Peperoncino But I hadn't the slightest idea how to go about it,[sr]so I decided to just keep an eye on the thing. [k] @Peperoncino (Not to mention Daybit told me[sr]I was better off leaving it alone.) [k] @Peperoncino (...Don't dismiss something before you've seen its true nature, huh. True, if I did, I'd be no better than Arjuna.) [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Lakshmi It was the same with me. I didn't know what it was,[sr]so I couldn't do anything about it. [k] [charaFace I 0] @Lakshmi I could see that giant tree and the cube no matter where I went, but I had more pressing matters to attend to. [k] @Lakshmi Rather than bother with something I knew nothing about, I figured my time would be better spent helping the people here who had been led astray by this unjust god. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rama That is very admirable of you. But are you sure it's okay to leave that village unattended? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Lakshmi They should be fine during the early yugas.[sr]Especially while there are barely any kali around. [k] @Lakshmi They have weapons now, even if they were hastily assembled, and I've taught them how to fight as best I can. [k] @Lakshmi They should be able to handle themselves in a pinch.[sr]The only thing I'm worried about right now are the[sr]sacred[line 2][wt 1.2][charaFace I 5]There. [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout I 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 1.5] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaFadeout G 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash It's another pack of sacred beasts, Master.[sr]Let's hide and wait for them to pass again. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ade255] [seVolume ade255 0 0.4] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaMove F 0,-10 0.5] [wt 0.8] @Ganesha Hmm, it's not just sacred beasts.[sr]There's something else there, next to the road. [k] [charaFace F 4] @Ganesha Wait. Is that...a person? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Holmes I'm not picking up any vital signs. I'm afraid it's a dead body. Perhaps they died of disease, or in an accident... [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rama Why are you going over to it? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Lakshmi Damn. We're too late... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.3] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 1.0] [charaDepth J 10] [charaPut J 1] [cueSe Servants_303300 bac753] [charaEffect J bit_talk_radiallight01] [wt 1.5] [charaEffectStop J bit_talk_radiallight01] [wt 1.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [charaPut J 1200,1200] [charaFadeout G 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Peperoncino ... [k] ?1:The body's disappearing...! ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Lakshmi So you didn't know then? That's one of this world's mistakes. The sacred beasts purify the bodies of anyone who happens to die unexpectedly. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Lakshmi My guess is the false god thinks dead bodies don't belong out in the world, and wants them gone as soon as possible. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes I see. So if this world were a single entity, the sacred beasts are the white blood cells of its immune system. [k] @Holmes Since we can assume this world's god would be the head, the sacred beasts must be its macrophages, created to detect, isolate, and remove any foreign elements... [k] [charaFace B 6] @Holmes So then, does that mean the kali they fight are something like a virus? Most intriguing. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Lakshmi ...Whatever the case, people are people. When they die, they shouldn't just be cleaned up like trash. [k] [charaFace I 0] @Lakshmi Their karma should determine what they become in their next life. At least, that's what my people believe. [k] @Lakshmi That's what a true Saṃsāra cycle is meant to be. [k] @Lakshmi We cremate dead bodies to free their souls, and ensure they go on to their next life without issue. [k] [charaFace I 5] @Lakshmi But here...as long as the sacred beasts are around, nobody will be able to hold a proper cremation. [k] @Lakshmi If this world has no respect for the journey of the dead, and no hope for those who are left behind... [k] @Lakshmi ...then it is nothing but a world of death. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rama So that's why you were concerned about the sacred beasts showing up in Dival. [k] @Rama Because one of your elderly had passed away. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Lakshmi Right. He was an old man whose time had come.[sr]There is nothing anyone could do about that... [k] @Lakshmi ...but I didn't want the false god stealing our right to give him a proper farewell. You really helped us out there. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout I 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.5] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 1.5] [se ad527] [charaMove G -100,0 1.4] [charaShake G 0.2 0 3 1.4] [wt 1.0] [seStop ad527 1.0] [charaFadeout G 0.4] [wt 1.0] [wipeout rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1] [wait wipe] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Ganesha ...They're finally leaving. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holmes If they haven't already spotted you,[sr]then I would urge you to hold back for now. [k] @Holmes You're almost to God's Skyboulder, and I would very much prefer to avoid making a commotion wherever possible. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Lakshmi I know. I would have stopped them if I had found the body first, but as things stand now, my only choice is to let them go... [k] [messageOff] [bgmStop BGM_EVENT_81 1.0] [charaFadeout I 0.1] [wt 2.0] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash We should be okay now. I'm certain the sacred beasts can't detect us from this far away. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Lakshmi Good. I'm glad I didn't have to sneeze[sr]while we were hiding. Let's go. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Mash (Wow. I knew she was cool and collected, but I didn't know she also had such a charming sense of humor...) [k] [messageOff] [wipeout leftToRight 1.0 1] [bgm BGM_EVENT_77 1.0 0.5] [se ad173] [wt 0.1] [se ad60] [wt 0.1] [se ad666] [seVolume ad666 0 0.6] [wait wipe] [scene 10000] [charaFadeout A 0.1] [wt 1.0] [charaSet G 8001400 1 Mash] [wipein rightToLeft 1.0 1] [bgm BGM_EVENT_77 1.0 1.0] [seStop ad173 1.0] [seStop ad60 1.0] [seStop ad666 1.0] [wait wipe] [scene 75301 1.0] [wt 2.0] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Peperoncino My, my, seeing it this close up really makes you realize just how big it actually is, doesn't it? [k] [charaFace H 1] @Peperoncino Ooh, I've got an idea. Why don't we take a little group photo to commemorate the occasion? [k] ?1:Pepeee! ?2:Look behind you! Behind you! ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Rama Was that a joke, or were you just trying to avoid facing the reality of our situation? Either way, it wasn't funny. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Ganesha If you want a pic, go ahead and take all the selfies you want. Just don't come running to me if the whole thing turns into a jump scare. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou fou, fooou! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Peperoncino Aww, you guys are no fun.[sr]I was just trying to lighten the mood a little. [k] [charaFadeout H 0.1] [wt 0.1] [charaPut J 1] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Da Vinci So, um... These numbers we're seeing are accurate, right? Our sensors aren't on the fritz or anything, right? [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1200,1200] [charaSet C 1098167600 1 "Kali 2"] [charaSet H 1098167600 1 "Kali 3"] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash That's right. We made it to the area near the cube without a problem, but... [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [se ad57] [se ad642] [seVolume ad642 0 0.3] [wt 1.2] [charaFace C 0] [charaFadein C 0.4 2] [wt 0.3] [charaFadein H 0.4 0] [wt 0.6] [seStop ad57 0.1] [seStop ad642 0.1] [se ad727] [wt 2.0] [charaFadeout C 0.1] [charaFadeout H 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk on] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Rama Where did all these kali come from!? I thought there were barely supposed to be any during the Kṛta Yuga!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Lakshmi I think it's the place, not the time. [k] @Lakshmi They're showing up as though they've just been here all along, rather than coming from somewhere else. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Be that as it may, the sheer number[sr]of them is almost absurd. [k] @Mash There are as many here as there were during the Kali Yuga... Maybe even more! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Ganesha Hey, I've got an idea![sr]Why don't we just run away! Seriously! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Lakshmi You have a point. We can't investigate the cube with all these kali around. Annoying, since we just got here. [k] @Lakshmi If they surround us, we'll have nowhere to go. [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Holmes True, we can only take so many risks when it comes to safety. And there's certainly nothing to be gained by attempting to complete an impossible goal. [k] ?1:Guess we don't have any other choice... ?2:We're getting out of here! Now! ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk off] [charaTalk depthOff] [charaDepth G 2] [charaDepth A 1] [charaFace A 7] [charaFadein A 0.1 1] [se ade57] [seStop ade57 0.14] [wt 0.1] [se ad658] [charaFace G 7] [charaFadein G 0.4 1] [wt 1.0] [charaFace G 2] @Mash Understood! We'll break through the kali behind us and make a run for it! Awaiting your orders, Master! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]