$03-00-05-27-1-0 [soundStopAll] [charaSet A 6029001 1 "Mochizuki Chiyome"] [charaSet B 1038000 1 Jason] [charaSet C 4039002 1 Mandricardo] [charaSet D 8001410 1 Mash] [charaSet E 4034000 1 Bartholomew] [charaSet F 1098181800 1 Odysseus] [charaSet G 98006000 1 "Demonic Beast"] [charaSet H 1098182700 1 "Atlantis Border Guard"] [charaSet I 1098158310 1 Nemo] [charaSet J 98115000 1 Effect] [scene 10000] [fadein black 0.1] [wait fade] @ Earlier... [k] [messageOff] [fadeout black 0.1] [wait fade] [scene 32501] [pictureFrame cut063_cinema] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_81 0.1] [wt 1.0] [se ad240] [effect bit_talk_35] [wt 1.5] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 0,-50] [charaShake A 0.05 2 2 0.6] [wt 0.5] @Mochizuki Chiyome Gurk! [k] @Mochizuki Chiyome Ahh... It would seem this is it for me.[sr]I am going to die. [k] @Mochizuki Chiyome ...[sr]... [k] [charaFace A 1] @Mochizuki Chiyome Juuust kidding♪ [k] [charaFadeout A 0.1] [wt 0.1] @ Well, not entirely. I really am very close to dying. [k] @ But I am not dead just yet. [k] @ Servants vanish when they die, after all. It is only by remaining alive that I was able to be fed to the Echidna. [k] [messageOff] [se ad592] [seVolume ad592 0 0.5] [fadeout white 0.5] [bgm BGM_EVENT_81 1.0 0.5] [wait fade] [charaFadeout A 0.1] [charaPut J 1] [charaEffect J bit_sepia01] [scene 85500] [wt 1.0] [fadein white 1.0] [wait fade] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 0,-50] @Jason I know what I'm about to suggest is crazy,[sr]so feel free to ignore it, but... [k] @Jason Do you have any interest in becoming a Trojan horse? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @Mochizuki Chiyome Pardon? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 19] [charaFadein B 0.1 0,-50] @Jason Honestly, I'd say the odds are about ten-thousand to one? [k] [charaFace B 12] @Jason And that's assuming everything goes as planned. [k] [messageOff] [se ad592] [seVolume ad592 0 0.5] [fadeout white 0.5] [wait fade] [charaFadeout B 0.1] [scene 32501] [charaPut J 2000,2000] [charaEffectStop J bit_sepia01] [wt 1.0] [bgmStop BGM_EVENT_81 1.0] [fadein white 1.0] [wait fade] @ A tactician would never rely on a bet[sr]with ten-thousand to one odds of success. [k] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @Mochizuki Chiyome This is much more akin to gambling than strategy. [k] [charaFace A 2] [bgm BGM_EVENT_24 0.1] @Mochizuki Chiyome But the good news is, we took that bet...and we won! [k] @Mochizuki Chiyome Though I must say, he has some gall asking me to do this when he knows my history! [k] @Mochizuki Chiyome I mean, telling me to curse myself?[sr]What in the world was he thinking!? [k] [se ad39] [effect bit_talk_36] @Mochizuki Chiyome My True Name is Mochizuki Chiyome! [k] @Mochizuki Chiyome I hereby sacrifice myself to my ancestor, Kouga Saburou, and to the curse cast upon him at the sacred Mt. Ibuki! [k] @Mochizuki Chiyome Come to me, great Orochi! I will inherit the cursed clothes of the underworld, Yuiman. Return my body to its serpentine form! [k] [effectStop bit_talk_36] @Mochizuki Chiyome On sanmaya satoban! As the curse overtakes my body,[sr]so shall my body return to its bestial nature! [k] [messageOff] [charaEffect A bit_talk_19] [se ad219] [wt 0.8] [charaEffectStop A bit_talk_19] [charaSpecialEffect A wipeTime 0 0.8 0 0.2] [wt 0.2] [se ade66] [wt 1.8] [se ade55] @Mochizuki Chiyome Next, I will fuse with the Echidna, let my ferocious feral instincts take over, and birth a vast host of monsters! [k] @Mochizuki Chiyome I may not be able to control the Echidna, but I can join with it...and in turn, prevent anyone from controlling it. [k] @Mochizuki Chiyome So from this point on,[sr]this creature is no longer a weapon. [k] @Mochizuki Chiyome It is but a living calamity;[sr]it will be equally deadly to friend and foe alike! [k] @Mochizuki Chiyome Farewell, everyone! [k] @Mochizuki Chiyome If this cursed body of mine can be of use to humanity, I have no regrets whatsoever about sacrificing it! [k] @Mochizuki Chiyome Now go, my beastly child, give birth to more and wreak havoc on all you see! [k] @Mochizuki Chiyome There is no longer anything holding you back.[sr]Sink your fangs into whatever is close at hand! [k] @Mochizuki Chiyome Hehe, hahahahahahaha! [k] [messageOff] [se ad768] [bgm BGM_EVENT_24 1.5 0.5] [fadeout black 1.5] [wait fade] [seStop ade55 1.0] [seStop ad768 1.0] [wt 1.0] [scene 86002] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_24 1.0 1.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus When I absorbed my Proper Human History counterpart,[sr]the only thing he gave me was information. [k] @Odysseus I thought that was enough at the time. [k] @Odysseus As long as I knew our enemy's origins and stories,[sr]that would be all I needed, or so I believed. [k] [charaFace F 4] @Odysseus But I see now that, by deliberately[sr]giving me only information... [k] @Odysseus ...the other Odysseus tried to ensure that I wouldn't take things like emotions or principles into my calculations. [k] @Odysseus He prevented me from seeing that Proper Human History's true strength lies not in its thoughts, but its emotions. [k] [charaFace F 7] @Odysseus This battlefield is about to become quite messy. ...And it'll put Chiron through no small amount of hardships. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 0,-50] [wt 0.4] [se ad23] [wt 2.2] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] [wt 0.1] [charaMoveScale F 1.15 0.2] [charaMove F 0,-35 0.2] [se adm14] [effect bit_talk_v_slash01] [wt 0.1] [charaFadeout F 0.1] [wt 0.6] [charaScale F 1.0] [se bac403] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,-50] [charaEffect G bit_talk_14] [charaShake G 0.05 3 3 0.8] [wt 1.0] [se ad24] [charaMove G 0,-80 0.4] [charaFadeout G 0.4] [wt 0.5] [se ad144] [wt 1.5] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus ...[sr]... [k] @Odysseus Gather up the remaining Demonic Beasts and have them fight the creatures the Echidna is birthing. [k] @Odysseus Increase the security on Nemesis Island's landing points. Hurry! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,-50] @Atlantis Border Guard Y-yes, sir! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus ...Maybe I should have sent out[sr]the Olympian soldiers after all? [k] @Odysseus No, I was the one who decided these military assets would suffice, so I'll go out to fight them myself. [k] @Odysseus Bring me the last Cerberus! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0,-50] @Atlantis Border Guard But sir, that Cerberus has gone berserk, too! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Odysseus ...I'll bring him to heel. [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_EVENT_24 1.5] [wait fade] [charaFadeout F 0.1] [wt 0.5] [scene 85800] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 0,-50] @Jason All right, I managed to get one over on Odysseus, but this is as far as that goes. Dammit, all this hard thinking's going to give me a fever! [k] [charaFace B 2] @Jason Anyway, I did what I had to. However it goes with her is none of my concern anymore! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [scene 85900] [pictureFrame] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 0.3] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Bartholomew Okay, time for me to do my part! [k] @Bartholomew From now on, don't worry about me, and don't worry about Jason anymore, either. Whatever happens to us, happens. [k] @Bartholomew [%1], your job is to get to Nemesis[sr]Island, and mine is to get you there. [k] @Bartholomew That's all there is to it. [k] ?1:But what'll you do afterwards? ?! [charaFace E 0] @Bartholomew I'm still a pirate, even with these dashing good looks. If I have to die, I'd much rather it be at sea than on land. [k] @Bartholomew Once you get to land, Mandricardo, I'll be counting on you to watch out for Master. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mandricardo ...I will. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Bartholomew I didn't have many chances to talk to you, and you were never the chatty type to begin with... [k] @Bartholomew But all the same,[sr]I know I can put my full trust in you! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaEffect J bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Nemo [%1], can you hear me? [k] ?1:Nemo! [charaFace I 5] @Nemo You mean Captain. [k] ?2:Captain! [charaFace I 1] @Nemo That's right. Has a nice ring to it, doesn't it? [k] ?! [charaFace I 5] @Nemo Those new Lamia have started devouring the Lamia that were chasing us around. [k] @Nemo I'm betting we can thank Mochizuki Chiyome for that.[sr]At any rate, we're now a lot freer to act! [k] [charaFace I 2] @Nemo Keep sailing straight ahead, Royal Fortune![sr]We'll cover you with our torpedoes! [k] ?1:Got it! Royal Fortune, over and out! ?! [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Bartholomew Haha, I get the distinct impression[sr]my thunder was just stolen! [k] [charaFace E 2] @Bartholomew All right, my beautiful Royal Fortune,[sr]let's be on our way! [k] @Bartholomew One way or another, this will be your final voyage! [k] [messageOff] [se adm11] [fadeout black 1.0] [wait fade] [charaFadeout E 0.1] [wt 0.1] [scene 85900] [wt 0.5] [fadein black 1.0] [wait fade] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Bartholomew As much as I love this ship, I'm afraid her rigging isn't all that great, so our only choice is to keep sailing back and forth as we try to force our way through the middle! [k] @Bartholomew Hard to port![sr]Mandricardo, open up the sails! [k] @Bartholomew As luck would have it, we've got a storm headed our way, so we'll use the tailwind to make a figurative run for it! [k] @Bartholomew Our only choices now are to sink,[sr]or to make it to the island! [k] [charaFadeout E 0.1] [wt 0.1] [se ad507] [seVolume ad507 0 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mandricardo A storm?[seVolume ad507 0.8 1.0][wt 0.8][fowardEffect bit_talk_rain01][charaFace C 2][scene 85901 2.0][sr]Whoa, you're right! It's started raining like crazy! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Bartholomew Try your best not to slip! Okay, here comes the first enemy formation! Hard to starboard! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash More enemy ships are drawing near![sr]Awaiting your orders, Master! [k] [messageOff] [seStop ad507 0.5] [fadeout black 0.5] [bgmStop BGM_EVENT_82 0.5] [wait fade] [soundStopAll] [end]