$94-09-15-00-1-0 [enableFullScreen] [soundStopAll] [charaSet A 2021002 1 巴御前] [charaSet B 1098284510 1 ???] [charaSet C 1098284510 1 ???] [charaSet D 5054001 1 ???] [charaSet E 1060000 1 ???] [charaSet F 1098284300 1 巴御前_脸剪影] [charaSet G 1098284500 1 源赖光_脸剪影] [sceneSet I 206001 1] [sceneSet J 206001 1] [sceneSet K 206200 1] [sceneSet L 204701 1] [charaSet T 98115000 1 特效用] [scene 206001] [pictureFrameTop cut063_cinema] [fadein black 1.0] [wait fade] [wt 0.5] @ 那是一场月下的殊死之战。 [k] [messageOff] [charaScale I 1.2] [charaFadein I 0.5 50,-220] [charaMove I -50,-220 20.0] [wt 0.5] [se ad1048] [seVolume ad1048 0 0.3] [wt 1.5] [seStop ad1048 2.8] [wt 1.2] [scene 10000] [bgm BGM_BATTLE_254 0.1] @ 无论是刀锋间交错铿锵之激烈,[r]还是在血风下陨落生命之残酷。 [k] @ 月亮只是沉默地、冰冷地映照着。 [k] [messageOff] [charaFadeout I 0.4] [wt 0.4] [sceneSet I 206001 1] [wt 0.5] [effect bit_talk_x_slash01] [se ad470] [se bac510] [wt 0.3] [effect bit_talk_x_slash03] [cueSe Servants_102800 bac657] [wt 0.3] [seStop ad470 0.3] [effect bit_talk_x_slash02] [se ad1013] [wt 0.2] [effect bit_talk_14] [wt 1.0] [scene 206001 0.4] [wt 0.5] @ 白刃之光辉在月光下跃动。[r]瞬间舞过的剑闪不下百次。 [k] @ 然而多么的可怕啊。这激烈如关原之战的[r]剑戟交锋中,只见两骑身影。 [k] [messageOff] [subCameraOn 2] [charaLayer F sub #A] [charaLayer I sub #A] [charaLayer G sub #B] [charaLayer J sub #B] [subCameraFilter #A maskEdge cut359_mask02 3 110,0,0,255] [subCameraFilter #B maskEdge cut359_mask03 3 110,0,0,255] [subRenderScale #A 1.1] [subRenderScale #B 1.1] [charaScale F 1.1] [charaScale I 1.1] [charaScale G 1.1] [charaScale J 1.1] [charaTalk depthOff] [charaDepth F 6] [charaDepth I 5] [charaDepth G 4] [charaDepth J 3] [charaTalk off] [charaFace F 0] [charaFadein F 0.1 200,260] [charaFadein I 0.1 -50,50] [charaFace G 0] [charaFadein G 0.1 -200,70] [charaFadein J 0.1 50,-150] [wt 0.1] [subRenderFadein #A 0.2 150,-350] [subRenderMoveEase #A 0,-350 0.2 easeOutExpo] [wt 1.0] [subRenderMoveEase #A -150,-350 0.3 easeInExpo] [wt 0.2] [subRenderFadeout #A 0.2] [wt 0.2] [effect bit_talk_aerial_wave] [se ad1053] [wt 1.5] [charaFadeout F 0.1] [charaFadeout I 0.1] [wt 0.1] [subRenderFadein #B 0.2 -150,-180] [subRenderMoveEase #B 0,-180 0.2 easeOutExpo] [wt 1.0] [subRenderMoveEase #B 150,-180 0.3 easeInExpo] [wt 0.2] [subRenderFadeout #B 0.2] [wt 0.2] [effect bit_talk_guard_eighthit] [cueSe SE_23 23_ade930] [wt 0.5] [se ad1013] [wt 0.5] [se ad1014] [wt 1.0] [charaFadeout G 0.1] [charaFadeout J 0.1] [wt 0.1] [subCameraOff] [charaLayer F normal] [charaLayer G normal] [charaLayer I normal] [charaLayer J normal] @ 女武者,与女武者。 [k] @ ……不。 [k] [messageOff] [charaScale A 1.2] [charaScale F 1.2] [charaScale I 1.2] [charaDepth F 6] [charaDepth A 5] [charaDepth I 4] [charaFace F 0] [charaFadein F 0.7 0,0] [charaMove F 0,-50 2.0] [charaFadein I 0.7 -80,-230] [charaMove I -80,-280 2.0] [wt 1.7] [effect bit_talk_fire_wall] [se ad439] [seVolume ad439 0 0] [seVolume ad439 0.3 1.0] [wt 0.7] [effectStop bit_talk_fire_wall] [effect bit_talk_fire_fs 0,-100] [wt 1.0] [seStop ad439 1.5] [wt 0.5] [charaFace A 5] [charaFadein A 0.1 0,-50] [wt 0.1] [charaFadeout F 0.7] [wt 2.5] [fadeout black 0.5] [wait fade] [effectDestroy bit_talk_fire_fs] [charaFadeout A 0.1] [charaFadeout I 0.1] [wt 0.1] [charaScale A 1.0] [charaScale B 1.2] [charaScale G 1.2] [charaScale J 1.2] [charaDepth G 6] [charaDepth B 5] [charaDepth J 4] [charaFace G 0] [charaFadein G 0.1 0,20] [charaFadein J 0.1 80,-230] [wt 0.1] [charaMove G 0,-30 2.0] [charaMove J 80,-280 2.0] [fadein black 0.5] [wait fade] [wt 1.7] [charaFace B 0] [charaFadein B 0.1 0,-30] [wt 0.1] [effect bit_talk_thunder_05] [se ad842] [seVolume ad842 0 0.8] [wt 0.6] [charaFadeout G 0.7] [wt 2.5] [charaFadeout B 0.5] [charaFadeout J 0.5] [wt 0.5] [charaScale B 1.0] @ 应该是[line 3]鬼,与鬼吧。 [k] [messageOff] [charaScale A 1.1] [charaFace A 5] [charaFadein A 0.5 150,-50] [charaFadein I 0.5 -130,-290] [charaMoveEase A 200,-50 0.7 easeOutCirc] [charaMoveEase I -80,-290 0.7 easeOutCirc] [se ad671] [seStop ad671 1.0] [wt 1.5] [charaEffect A bit_talk_charge_red] [se ad1061] [charaFace A 2] [wt 1.0] [se ad960] [charaScale T 1.45] [charaPut T 280,0] [charaEffect T bit_talk_kien02] [wt 0.5] [fadeout white 1.0] [seStop ad1061 1.0] [wait fade] [charaFadeout A 0.1] [charaFadeout I 0.1] [charaEffectDestroy A bit_talk_charge_red] [charaEffectDestroy T bit_talk_kien02] [scene 10000] [wt 0.5] [fadein white 0.5] [wait fade] [effect bit_talk_gaebolg_or 0,0 V] [se ad969] [se ad439] [wt 1.7] [seStop ad439 1.0] [se ad1057] [wt 1.5] [charaPut A 2000,2000] [charaEffect A bit_talk_kien01] [charaScale B 1.1] [charaFace B 0] [charaFadein B 0.5 -200,-50] [charaFadein J 0.5 80,-290] [wt 0.5] [charaMove B -200,-55 0.3] [se ad51] [wt 0.7] [charaEffect B bit_talk_charge_ppl] [se ad1061] [se ad1011] [wt 1.5] [se ad836] [fadeout white 0.5] [wait fade] [charaEffectDestroy B bit_talk_charge_ppl] [charaFadeout B 0.1] [charaFadeout J 0.1] [charaScale A 1.0] [charaScale B 1.0] [charaTalk depthOn] [scene 206001] [wt 1.0] [fadein white 1.5] [wait fade] @ 均为人外的招数。[r]弓箭降下炎雨,刀刃划出霹雳。 [k] @ 撕裂天空,劈开大地,[r]两骑剑舞之激烈不断提升。 [k] @ 然而正如决斗的法则,剑戟的音色与月光的璀璨,[r]都会在瞬间化作死亡的寂静。 [k] @ 终结已然到来。[r]必杀之刃擒住生命的,那个瞬间。 [k] @ 消散于今夜的,究竟是哪一朵花[line 3] [k] [charaTalk on] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,-50] @巴御前 圣观世音菩萨![r]赐予我力量! [k] [messageOff] [se ad1006] [seVolume ad1006 0 0.8] [charaMoveScale A 1.3 0.3] [charaMove A 0,-10 0.3] [blur motion 0.3 4 100 0.5 0.5 0.03 100] [wt 0.2] [charaFadeout A 0.1] [blurOff motion 0.1] [wt 0.1] [charaScale A 1.0] [charaEffectDestroy A bit_talk_kien01] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 0,-50] @??? ……哈哈! [k] [messageOff] [cameraMove 0.3 0,-10 1.2] [blur motion 0.3 4 100 0.5 0.5 0.03 100] [se ad85] [wt 0.3] [fadeout black 0.3] [bgmStop BGM_BATTLE_254 0.6] [wt 0.2] [se ad471] [se ad1015] [wait fade] [charaFadeout B 0.1] [cameraHome 0.1] [blurOff motion 0.1] [subCameraOn 2] [charaLayer C sub #A] [charaLayer I sub #A] [charaLayer A sub #B] [charaLayer J sub #B] [subCameraFilter #A maskEdge cut359_mask15 4 110,0,0,255] [subCameraFilter #B maskEdge cut359_mask16 4 110,0,0,255] [charaScale C 1.2] [charaScale I 1.2] [charaScale A 1.2] [charaScale J 1.2] [charaTalk depthOff] [charaDepth C 6] [charaDepth I 5] [charaDepth A 4] [charaDepth J 3] [charaTalk off] [charaFace C 9] [charaFadeinFSL C 0.1 -100,80] [charaFadein I 0.1 80,-70] [charaFace A 5] [charaFadeinFSR A 0.1 80,70] [charaFadein J 0.1 -80,-80] [wt 3.0] [fadein black 1.5] [wait fade] [wt 1.0] [subRenderFadein #A 0.2 -175,-60] [subRenderMove #A -195,-120 0.4] [subRenderFadein #B 0.2 210,-180] [subRenderMove #B 230,-120 0.4] [wt 1.2] [charaFaceFade C 6 0.3] [wt 1.0] [charaTalk on] @C:??? [line 9]呜呼,不甘心。 [k] @巴御前 …………………… [k] [charaFace C 8] [bgm BGM_EVENT_185 0.1] @C:??? 你一定[line 3]非常不甘心吧。[r]无主弓兵。 [k] [charaFace A 4] [charaShake A 0.05 3 3 0.5] [charaEffect A bit_talk_35] [se ad161] @巴御前 嘎……啊……! [k] [messageOff] [charaEffectDestroy A bit_talk_35] [seStop ad161 0.5] [charaTalk B] [charaFace B 9] [charaFadein B 0 0,-50] [subRenderFadeout #A 0.5] [subRenderFadeout #B 0.5] [wt 0.5] [charaFadeout C 0.1] [charaFadeout I 0.1] [charaFadeout A 0.1] [charaFadeout J 0.1] [wt 0.1] [charaScale A 1.0] [subCameraOff] [charaLayer C normal] [charaLayer I normal] [charaLayer A normal] [charaLayer J normal] [charaTalk depthOn] @??? 哈哈哈哈哈哈哈哈哈! [k] @??? 如此钝刀……[r]触碰不到,根本触碰不到。 [k] [charaFaceFade B 3 0.2] @??? 如此微弱的旭日光辉![r]休想触碰得到! [k] @??? 既然此处已是地底,已是地狱![r]区区旭日之光! 只会被黑暗吞噬消失! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @巴御前 ……万分抱歉。[r]义仲……大人…… [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 0,-50] @??? 哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈! [k] [messageOff] [fadeout black 0.3] [wait fade] [charaFadeout B 0.1] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [charaPut T 0,120] [charaEffect T bit_talk_x_slash03] [se bac511] [wt 1.0] [effect bit_talk_blood_stay] [se ad464] [wt 1.8] [effectStop bit_talk_blood_stay] [se ad52] [wt 3.0] [fadeout black 0.1] [wait fade] [scene 206001] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 0,-50] [wt 0.1] [fadein black 1.0] [wait fade] [wt 1.0] [charaFaceFade B 0 0.2] [wt 1.7] [charaFaceFade B 6 0.2] @??? ……………… [k] [charaFaceFade B 0 0.2] @??? 全都收拾干净了哦。[r]吾主啊。 [k] [clear] @D:??? [line 3]干得漂亮,[#骑兵]。 [k] [messageOff] [charaScale D 1.2] [charaScale I 1.2] [charaTalk depthOff] [charaDepth D 4] [charaDepth I 3] [charaDepth B 2] [charaFadein I 0.7 50,-120] [charaMove I 0,-120 1.2] [wt 1.8] [charaTalk D] [charaFace D 0] [charaFadein D 0.7 0,120] [se ad984] [seVolume ad984 0 0.5] [wt 1.2] [charaMoveEase D 0,-30 2.0 easeOutQuad] [charaMoveEase I 0,-270 2.0 easeOutQuad] [wt 2.4] @D:??? 所有被盈月召唤来的[#英灵:从者]都已斩杀。[r]这次一定要…… [k] [messageOff] [charaTalk B,D] [charaFace B 0] [charaFadeout D 0.5] [charaFadeout I 0.5] [wt 0.5] [charaScale D 1.0] @B:骑兵 ……………… [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaSet B 1098284510 1 骑兵] [bgmStop BGM_EVENT_185 2.0] [effect bit_talk_summon_fs 0,-50] [se ad476] [wt 1.5] [seStop ad476 1.5] [wt 1.5] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 0,-50] @D:??? ……! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [scene 205700] [wt 0.5] [bgm BGM_EVENT_181 0.1] [fadein black 1.0] [wait fade] [wt 0.5] [effectStop bit_talk_summon_fs] [se ad574] [wt 1.5] [fadeout black 1.0] [wait fade] [effectDestroy bit_talk_summon_fs] [scene 104401] [effect bit_talk_summon_fs 0,-50] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [effectStop bit_talk_summon_fs] [se ad574] [wt 1.5] [fadeout black 1.0] [wait fade] [effectDestroy bit_talk_summon_fs] [scene 205800] [effect bit_talk_summon_fs 0,-50] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [effectStop bit_talk_summon_fs] [se ad574] [wt 1.5] [fadeout black 1.0] [wait fade] [effectDestroy bit_talk_summon_fs] [scene 102201] [effect bit_talk_summon_fs 0,-50] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [effectStop bit_talk_summon_fs] [se ad574] [wt 1.5] [fadeout black 1.0] [wait fade] [effectDestroy bit_talk_summon_fs] [scene 206001] [charaTalk depthOff] [charaDepth D 2] [charaDepth B 1] [charaTalk D] [charaFace D 12] [charaFadeinFSR D 0.1 250,-50] [charaFace B 0] [charaFadeinFSL B 0.1 -250,-50] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [charaFace D 5] @D:??? …………呜。 [k] @骑兵 ……灵脉的流向改变了。 [k] @骑兵 这气息,应该可以肯定是新从者被召唤来了。 [k] [charaFace D 2] @D:??? ……呜! [k] [charaFace D 3] @D:??? 为何!?[r]为何“盈月之仪”无法结束!? [k] [charaFace D 2] @D:??? 万能的愿望机盈月理应会被赐予[r]在仪式中赢到最后的一组[line 3] [k] @D:??? 然而无论屠戮多少英灵,[r]盈月都无法充盈,只会不断召唤新人。 [k] [charaFace D 4] @D:??? 究竟要重复到什么时候?[r]究竟到底还缺少什么? [k] [charaFace B 6] @骑兵 ……………… [k] [charaFace B 0] @骑兵 盈月之仪原本应该是七位[#召唤者:御主],[r]以及七骑[#英灵:从者]的厮杀。 [k] @骑兵 但是,我们迄今为止斩杀的,[r]都是没有主人的“无主”从者。 [k] @骑兵 缺少了执行仪式之人的相互厮杀,[r]盈月是不会充盈的。 [k] [charaFace D 3] @D:??? 那么,所谓的御主究竟在哪里!? [k] [charaFace D 2] @D:??? 无论重复多少次仪式,[r]其他御主都没有现身。 [k] @D:??? 不。不只是御主。[r]归根结底在这江户……! [k] [charaFace B 0] @骑兵 [line 3]吾主。 [k] [charaFace D 4] @D:??? ……呜。 [k] [charaFace D 0] @D:??? ……是我失态了。[r]原谅我,骑兵。 [k] [charaFace B 6] @骑兵 呜呼,多么可怜。[r]不用为此烦恼。 [k] [charaFaceFade B 8 0.2] @骑兵 全部。没错,全部,[r]都交给我来办吧。 [k] @骑兵 此身乃是您的刀刃。[r]您只需下令即可。 [k] [charaFace B 9] @骑兵 只需一句话。[r][line 3]让我,去[#破坏:纠正]。 [k] [messageOff] [charaTalk D] [wt 0.4] [charaFaceFade D 11 0.4] [wt 0.4] @D:??? 没错……我…… [k] @D:??? 要纠正世间的,一切错误。[r]创造真正的太平之世。 [k] @D:??? 为此…… [k] [charaFace B 8] @骑兵 是的,是的,说得没错。[r]吾主啊,您是正确的。 [k] [messageOff] [charaScale C 1.2] [charaScale I 1.2] [charaDepth C 8] [charaDepth I 7] [charaTalk B,C] [charaFace C 8] [charaFadein C 1.0 -60,-40] [charaFadein I 1.0 -20,-280] [charaMove C -40,-40 5.0] [charaMove I 0,-280 5.0] [wt 1.0] @C:骑兵 无论多少次,都去迎战吧。[r]无论多少次,都去杀戮吧。 [k] @C:骑兵 在盈月充盈之前,[r]无论多少次,无论多少次。 [k] [bgmStop BGM_EVENT_181 1.0] [charaFaceFade C 9 0.2] @C:骑兵 就由[#丑御前:我][line 3][r]为您[#破坏:纠正]一切吧。 [k] [messageOff] [charaDepth K 9] [charaScale K 1.15] [charaFadein K 1.0 0,-190] [charaMove K 0,-250 15.0] [wt 2.0] [scene 206200] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout I 0.1] [charaFadeout D 0.1] [wt 0.1] @ 疯狂在这炫目之夜起舞。[r]月光映照出被盈月囚禁的灵魂。 [k] @ 月亮俯瞰着。 [k] [messageOff] [wt 1.0] [fadeout black 1.7] [wait fade] [charaFadeout K 0.1] [wt 3.0] [sceneSet L 204701 1] [charaScale K 1.15] [charaTalk depthOn] [blur lens 0.1 3 3] [wipeout openEye 0.1 0.5] [wait wipe] [se ad985] [seVolume ad985 0 0] [seVolume ad985 2.0 0.4] [fadein black 1.0] [wait fade] @??? …………………… [k] [messageOff] [wt 0.2] [wipein openEye 2.0 0.5] [wait wipe] [wt 0.5] [seStop ad985 2.5] [wipeout openEye 0.5 0.5] [wait wipe] [blurOff lens 0.8] [wipein openEye 0.8 0.5] [wait wipe] [wt 1.0] [bgm BGM_EVENT_188 0.1] @ 仰望月亮。 [k] @ 无论是漫长梦境之残留,[r]还是穿透胸口的内心空虚。 [k] @ 月亮只是沉默地、冰冷地映照着。 [k] @??? 我[line 3] [k] @ 背后石板的感触。[r]躺在地上,犹如尸体,仰望着苍穹。 [k] [messageOff] [se ad77] [seVolume ad77 0 0.3] [wipeout rectangleStripDownToUp 1.0 1.0] [wait wipe] [scene 204701] [wt 0.3] [wipein rectangleStripUpToDown 1.0 1.0] [wait wipe] [wt 1.0] [charaTalk depthOff] [charaDepth K 9] [charaDepth L 2] [charaDepth E 1] [charaScale L 1.2] [charaFadein L 1.0 -50,-270] [charaMove L 50,-270 5.0] [wt 3.5] [charaFadeout L 1.0] [wt 2.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 0,-50] [wt 1.0] @E:??? 这里是……[r]浅草寺吗。 [k] [charaFace E 5] @E:??? 为什么,会在这种地方…… [k] @ [charaTalk T] 为什么我会在这种寺庙院内,[r]四仰八叉地躺在地上。 [k] @ [charaTalk T] 完全想不起事情的经过。[r]即便想回溯已醒之梦的残滓,一切也都朦胧不清。 [k] [charaFace E 9] @E:??? ……………… [k] @ [charaTalk T] 只是[line 3][r]我失去了什么。 [k] @ [charaTalk T] 这“失去之物”,应该是构筑起自身的框架。[r]应该让自己成为自己的[#源流:起源]。 [k] @ [charaTalk T] 而这一切都被彻底删除了,[r]此身已是空空如也的容器。 [k] @ [charaTalk T] 简直就像躺在路边的腐朽尸骸。 [k] [messageOff] [charaScale L 1.2] [charaFadein L 1.0 0,-290] [charaMove L 0,-350 9.0] [wt 2.0] @ 没有[#焦躁:热量],[r]甚至没有[#悲叹:叹息]、[#痛哭:疼痛]、[#寂寥:空虚]。 [k] @ 存在的,只有填充这内心[#空虚:空虚]的月光。 [k] [messageOff] [charaTalk E] [charaFace E 0] [charaFadeout L 1.2] [wt 2.0] [charaFaceFade E 4 0.2] @E:??? 啊啊[line 3][r]这应该如何形容呢。 [k] [messageOff] [charaFadein K 1.0 0,-250] [charaMove K 0,-190 15.0] [wt 2.5] @E:??? 今夜的月亮[r][line 7]是何等的美丽。 [k] [messageOff] [wt 1.5] [fadeout black 2.0] [bgmStop BGM_EVENT_188 2.0] [wait fade] [pictureFrame] [charaFadeout E 0.1] [charaFadeout K 0.1] [scene 10000] [wt 0.5] [fadein black 1.0] [wait fade] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [blurOff lens 0.1] [cameraHome 0.1] [effectDestroy bit_talk_x_slash01] [effectDestroy bit_talk_x_slash03] [effectDestroy bit_talk_x_slash02] [effectDestroy bit_talk_14] [effectDestroy bit_talk_aerial_wave] [effectDestroy bit_talk_guard_eighthit] [effectDestroy bit_talk_gaebolg_or] [effectDestroy bit_talk_fire_wall] [effectDestroy bit_talk_fire_fs] [effectDestroy bit_talk_thunder_05] [effectDestroy bit_talk_x_slash03] [effectDestroy bit_talk_blood_stay] [effectDestroy bit_talk_summon_fs] [fowardEffectDestroy bit_talk_35] [charaEffectDestroy A bit_talk_charge_red] [charaEffectDestroy T bit_talk_kien02] [charaEffectDestroy B bit_talk_charge_ppl] [charaEffectDestroy A bit_talk_kien01] [charaSet A 98115000 1 初始化dummy] [charaSet B 98115000 1 初始化dummy] [charaSet C 98115000 1 初始化dummy] [charaSet D 98115000 1 初始化dummy] [charaSet E 98115000 1 初始化dummy] [charaSet F 98115000 1 初始化dummy] [charaSet G 98115000 1 初始化dummy] [charaSet H 98115000 1 初始化dummy] [charaSet I 98115000 1 初始化dummy] [charaSet J 98115000 1 初始化dummy] [charaSet K 98115000 1 初始化dummy] [charaSet L 98115000 1 初始化dummy] [charaSet M 98115000 1 初始化dummy] [charaSet N 98115000 1 初始化dummy] [charaSet O 98115000 1 初始化dummy] [charaSet P 98115000 1 初始化dummy] [charaSet Q 98115000 1 初始化dummy] [charaSet R 98115000 1 初始化dummy] [charaSet S 98115000 1 初始化dummy] [charaSet T 98115000 1 初始化dummy] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 0.5] [fowardEffect bit_queststart80457] [wait fowardEffect] [wt 0.5] [fadeout black 2.0] [wait fade] [wt 0.5] [end]