$94-07-27-02-1-0



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[charaSet A 1098124500 1 "Da Vinci"]
[charaSet B 98001000 1 Mash]
[charaSet C 4014001 1 Ushiwakamaru]
[charaSet D 1098123200 1 Goredolf]
[charaSet E 2005001 1 Atalante]
[charaSet F 2030001 1 Chiron]
[charaSet G 2038000 1 Orion]
[charaSet H 4037000 1 Nemo]
[charaSet I 1098182200 1 "Nemo Engineer"]
[charaSet J 1098182100 1 "Nemo Professor"]
[charaSet K 1098181900 1 "Nemo Marine"]
[charaSet L 1098181900 1 "Nemo Marine"]
[charaSet M 1098181900 1 "Nemo Marine"]

[imageSet N back10000_fs 1]
[charaScale N 1.5]

[imageSet O cut360_pod 1]
[charaSet P 9005001 1 Holmes]
[charaSet Q 1098158200 1 Sion]

[charaSet R 98006000 1 "Glow Effect"]
[charaPut R 2000,2000]

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[fadein black 1.0]
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[charaTalk C]
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@Ushiwakamaru
...!
[k]

[charaFace C 0]
@Ushiwakamaru
...?
[k]

[charaFace C 2]
@Ushiwakamaru
.[messageShake 0.05 4 3 0.5]..!?!?!?
[k]

[messageOff]
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[wt 1.8]

[charaTalk on]
[charaTalk A]
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@Da Vinci
Okay, let's get back to making sure we're as prepared to defend against further assault as we can be!
[k]

[charaFace A 27]
@Da Vinci
I hope you're all ready, 'cause we've got our work cut out for us!
[k]

@Da Vinci
How're the renovations of the Spirit Origin pod firing tubes coming along?
[k]

[charaFace C 0]
@S:Operator
Computer room reports the first is almost done, and good progress is being made on the second and third.
[k]

[charaFace A 1]
@Da Vinci
Excellent! So far, everything's going as planned! As for you, Mash, I'd like you to pinpoint [%1]'s[sr]Rayshift coordinates and maintain a comms connection!
[k]

[charaFace C 4]
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@Mash
Yes, ma'am! I'm tracking down [&him:her] and [&his:her][sr]team as we speak!
[k]

@Ushiwakamaru
What should I do?
[k]

[charaFace A 0]
@Da Vinci
Uhh, well, you can[line 2]
[k]

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@Da Vinci
Wait. Huh!? What're you still doing here, Ushiwakamaru?
[k]

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@W:Ushiwakamaru
Ghhh...
[k]

@W:Ushiwakamaru
That's what I want to know!
[k]


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@Ushiwakamaru
...Gnnn...[sr](Fighting back bitter tears)
[k]

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[charaTalk P]
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@Holmes
In addition to Ushiwakamaru remaining here, there was one other anomaly that took place during the last Rayshift.
[k]

@Holmes
Okada Izo and Hessian Lobo both disappeared from Chaldea at roughly the same time.
[k]

@Holmes
We suspect they must have ended up accompanying[sr][&Mr.:Ms.] [%1] on [&his:her] mission, perhaps without[sr]even meaning to.
[k]

[charaFadeout P 0.1]
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[branch lblConf03]

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[charaTalk Q]
[charaFace Q 5]
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@Sion
It seems Ushiwakamaru remaining here was not the only anomaly to occur during the last Rayshift.
[k]

@Sion
Okada Izo and Hessian Lobo both disappeared from Chaldea at roughly the same time.
[k]

@Sion
We think they ended up accompanying [%1][sr]on [&his:her] mission, probably without even meaning to.
[k]

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[label lblConf03]

[charaTalk D]
[charaFace D 13]
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@Goredolf
How can you be so nonchalant about this? That sounds like a disaster!
[k]

[charaFace D 18]

@Goredolf
Nnn... No, wait.
[k]

@Goredolf
Knowing [%1], I wouldn't be at all surprised[sr]if [&he:she] were to just roll with these punches. At least,[sr]I hope so...
[k]

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[charaTalk C]
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@Ushiwakamaru
Please, send me again! Surely it's not too late for me to catch up!
[k]

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[charaTalk A]
[charaFace A 4]
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@Da Vinci
I'm really sorry, Ushiwakamaru, but it's just not that simple.
[k]

[charaFace A 0]

@Da Vinci
So now that you're here, I'd like you to stay with me as a key source of information on Tametomo.
[k]

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[charaTalk C]
[charaFace C 4]
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@Ushiwakamaru
Ghh...[wt 0.5][charaFace C 0] All right. If that's how I can best help[sr]right now, then that's what I'll do!
[k]

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@Atalante
All right, now tell us why you called us all here.
[k]

[charaTalk F]
[charaFace F 0]

@Chiron
I'm guessing it's not just because we all come from the same mythology?
[k]

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@Da Vinci
That's right. Sorry to keep you waiting. Holmes, would you mind telling them the plan?
[k]

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@Da Vinci
That's right. Sorry to keep you waiting. Sion, would you mind telling them the plan?
[k]

[label lblConf04]

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@Holmes
These are the special devices we plan to use in our counterattack:
[k]

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[charaTalk Q]
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@Sion
No problem. These are the special devices we will be using for this counterattack mission:
[k]

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@Holmes
Spirit Origin pods.
[k]

@Holmes
They can be fired much like rockets, and each pod can store a single Servant's Spirit Origin.
[k]

@Holmes
You may think of them as a kind of compact Rayshift, albeit one that operates on different principles.
[k]

@Holmes
They're based on the same technology used for the Spirit Origin briefcase.
[k]

@Holmes
Once a pod reaches the optimal space-time coordinates for a counterattack, it will automatically materialize that Servant's Spirit Origin.
[k]

@Holmes
Then, once the mission is complete, it will retrieve that Servant's Spirit Origin and return to Chaldea along its launch trajectory.
[k]

[branch lblConf06]

[label lblClear06]

@Sion
Spirit Origin pods.
[k]

@Sion
They can be fired like rockets, and each pod can store a single Servant's Spirit Origin.
[k]

@Sion
You can think of them as a kind of compact Rayshift, though they operate on pretty different principles.
[k]

@Sion
They are based on the same technology we used for the Spirit Origin briefcase.
[k]

@Sion
Once a pod reaches the optimal space-time coordinates for a counterattack, it will automatically materialize that Servant's Spirit Origin.
[k]

[charaFace Q 5]
@Sion
Then, once the mission is complete, it will retrieve that Servant's Spirit Origin and return to Chaldea along its launch trajectory.
[k]

[label lblConf06]

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@Holmes
However, there is one important prerequisite for any Servant using these pods:
[k]

[charaFace P 5]
@Holmes
They must be Archers.
[k]

@Holmes
Archers are unrivalled when it comes to using minimal magical energy to maintain their Spirit Origins...
[k]

@Holmes
...and thanks to their strong Independent Action, they are also the only class capable of utilizing their full power in the sea of space-time.
[k]

[charaFace P 8]

@Holmes
Further, it goes without saying that fast, accurate shooting will be essential given the nature of the mission.
[k]

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[branch lblConf07]

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@Sion
However, there is one important prerequisite for any Servant using these pods:
[k]

@Sion
They must be Archers.
[k]

@Sion
Archers are unrivalled when it comes to using minimal magical energy to maintain their Spirit Origins...
[k]

@Sion
...and thanks to their strong Independent Action, they are also the only class able to use their full power in the sea of space-time.
[k]

[charaFace Q 0]
@Sion
Further, it goes without saying that fast, accurate shooting will be essential given the nature of the mission.
[k]

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[label lblConf07]

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[charaTalk G]
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@Orion
That was a lot of words to say that we're gonna be sent straight into the thick of it, and will have to play everything by ear.
[k]

[charaFace G 1]

@Orion
Fine by me! That oughta be perfect for my style of hunting!
[k]

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@Atalante
Let us just leave it at that.
[k]

[charaFace E 1]

@Atalante
I do not relish the thought of being treated like a cannonball, but under the circumstances, I will be the best cannonball I can be.
[k]

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[charaTalk F]
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@Chiron
That you were able to come up with and implement a countermeasure on such short notice is frankly stunning. I'm impressed.
[k]

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@Holmes
You are too kind, my dear Archers. I apologize for asking so much of you, but wish you the best of luck.
[k]

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@Sion
Thank you for the kind words. It will not be an easy mission, but I believe you are all more than capable of completing it.
[k]

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[label lblConf08]

[charaTalk C]
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@Ushiwakamaru
Then, since I'm not an Archer, does that mean I'm staying behind yet again!?
[k]

[charaFace C 4]
@Ushiwakamaru
K[messageShake 0.05 4 4 0.3]hh!
[k]

[charaFace C 0]

@Ushiwakamaru
All right. Once you've all beaten him, I know exactly what I'm going to do.
[k]

[charaFace C 1]

@Ushiwakamaru
I'm going to grind his quiver into dust!
[k]

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@Da Vinci
Sounds good to me![wt 0.3][se ade448 0.4][se ad458][seStop ad458 0.5][wt 0.1][charaMoveReturn A 0,-7 0.2] (Pat, pat)[wt 0.4][se ad458][seStop ad458 0.5][charaMoveReturn A 0,-7 0.2]
[k]

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[charaTalk A]
[charaFace A 26]
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@Da Vinci
All right, let's get this first launch sequence started! Servants, to your positions!
[k]

@Da Vinci
Everything ready to go, launch operators!?
[k]

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@Nemo Engineer
Aye, ma'am! All pods are packed with magical energy, and the linear induction rails are good to go!
[k]

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@Nemo Professor
All current trajectory data has been entered.
[k]

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@Nemo Marine
Connecting superconductive alternator now! It's good to go at any time!
[k]

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@H:Captain
Final Spirit Origin storage checks, all green!
[k]

[charaFace H 2]
@H:Captain
[f large]Fire Spirit Origin pods!!!
[k]

[messageOff]

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@Nemo
Final Spirit Origin storage checks, all green!
[k]

[charaFace H 2]
@Nemo
[f large]Fire Spirit Origin pods!!!
[k]

[messageOff]

[label lblConf10]


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[shakeStop]
[wt 0.5]

[charaFace G 0]
[charaFadein G 0.4 1]
[wt 1.8]

[charaPut O 2000,2500]
[charaEffectDestroy O bit_talk_warp_out]

[bgm BGM_MAP_17 0.1]

[charaTalk on]
[charaFace G 1]
@Orion
Damn, now that's a starry sky, right there.
[k]

@Orion
Feels good to be out at night without the moon hanging over me!
[k]

[messageOff]
[charaFadeout G 0.1]
[wt 0.1]

[se ad13]
[charaPut O 0,0]
[charaEffect O bit_talk_10_LowLevel]
[wt 0.3]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.2 1]
[wt 0.4]

@Da Vinci
Good, we're reading you loud and clear.
[k]

[charaFace A 25]
@Da Vinci
While we're here, let me tell you a little about what you're seeing right now.
[k]

@Da Vinci
We're using your pods' sensors to make sense of the chaos of space-time, render it into an image, and project it for you to see.
[k]

[charaFace A 14]
@Da Vinci
Although, the fact that the pods' sensors have already gone off and made you materialize...
[k]

[charaFace A 2]
@Da Vinci
...means that the enemy must have already fired their second shot!
[k]

[charaFace A 25]
@Da Vinci
That means it shouldn't be long now before you see the incoming projectile.
[k]

[charaFace A 5]
@Da Vinci
I wonder what it's gonna look like...
[k]

[charaFadeout A 0.1]
[charaPut O 2000,2000]
[wt 0.1]

[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
@Orion
I can see a boob!
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 17]
[charaFadein A 0.1 1]
[charaPut O 0,0]

@Da Vinci
You, uh... Say again?
[k]

[messageOff]
[charaFadeout A 0.1]
[charaPut O 2000,2000]
[wt 0.3]


[se ad1]
[charaFadein R 0.3 0,-200]
[wt 1.6]

@Orion
It's the kyklos galaktikos! There's a huge band of light spreading out to cover the entire night sky.
[k]

@Da Vinci
...Ohh, okay. So you're saying it looks just like the Milky Way. Bit of a stretch, but whatever.
[k]


[messageOff]
[charaFadeout R 0.3]
[wt 0.5]

[charaPut O 1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]

@Da Vinci
I guess this means [%1]'s mission now is to[sr]find and neutralize the enemy before he can fire a third shot...
[k]

[charaFace A 27]

@Da Vinci
Heh. Good thing we're set to fend this one off.
[k]

[charaFadeout A 0.1]
[wt 0.1]
[charaPut O 1200,1200]

[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]

@Orion
Hell yeah! They've got their battlefield, we've got ours!
[k]

[charaFace G 0]

@Orion
Though hey, what happened to Atalante and Chiron?
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[charaPut O 1]

@Da Vinci
I have them standing by as reserves for the second deployment. You're leading the charge here, Orion.
[k]

[charaFadeout A 0.1]
[charaPut O 2000,2000]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

@Orion
I see. Got it.
[k]

[charaFace G 1]

@Orion
Well, then. Time to really cut loose!
[k]

[charaFace G 5]

@Orion
With a target that big, I don't need to worry about aiming. I'm just gonna hit it dead center with everything I've got!
[k]

[charaFadeout G 0.1]
[wt 0.1]

[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
[charaPut O 1]

@Da Vinci
...(Sigh)...
[k]

[charaFace A 15]
@Da Vinci
It's still hard to believe that a bundle of energy being observed with an ultra-high-powered telescope is showing up with so much sheer mass...
[k]

[charaFace A 24]
@Da Vinci
Oh, right. Just to make sure...
[k]

[charaFace A 2]
@Da Vinci
You'll need the Spirit Origin pod to come back, so make absolutely sure to keep it safe!
[k]

[charaFadeout A 0.1]
[charaPut O 2000,2000]
[wt 0.1]

[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]

@Orion
I'm pretty sure there are other things I need to keep safe too, but thanks. Honestly, I'd forgotten about that.
[k]

[charaFace G 2]
@Orion
All right, let's do this thing!
[k]

[messageOff]
[wt 0.05]




[charaFace G 5]
[cueSe SE_22 22_ad1179]
[charaEffect G bit_talk_36]
[wt 2.0]
[seStop 22_ad1179 1.5]

@Orion
Come forth, my full moon! Shine your light down, and illuminate this Tri-Star hunter!
[k]

@Orion
Goddess of the moon, my destiny, I beg your guidance. Strengthen my body...calm my mind...
[k]

@Orion
And then seal my fate!
[k]

[messageOff]
[charaEffectStop G bit_talk_36]
[cueSe Battle bac261]

[subCameraOn]
[charaLayer B sub]
[charaLayer U sub]

[charaTalk depthOff]
[charaDepth U 1]
[charaDepth B 2]

[wt 0.1]

[subCameraFilter mask cut359_mask08]

[charaScale B 1.4]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 0,280]
[charaFadein U 0.1 0,150]
[subRenderFadein 0.4 -1500,-300]
[subRenderMove 0,-300 0.4]

[wt 0.6]
[bgmStop BGM_MAP_17 1.5]
[wt 0.4]

@B:Orion
[f large]Artemis Agnós!!!
[k]

[messageOff]

[se ad869]

[charaFilter N silhouette FFFFFF80]
[charaDepth N 10]
[charaFadein N 1.0 0,-200]
[subRenderFadeout 1.0]
[wt 1.0]

[charaFadeout B 0.1]
[charaFadeout U 0.1]

[subCameraOff]
[charaLayer B normal]
[charaScale B 1.0]

[charaFadeout G 0.1]
[charaEffectDestroy G bit_talk_36]
[scene 10000]

[wt 1.0]

[charaFadeout N 1.0]
[wt 1.0]

[effect bit_talk_arrow01br_fs 100,0]
[seStop ad869 3.3]
[wt 4.0]


[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]