$91-10-42-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098204000 1 "Dioscuri - Castor"] [charaSet B 1098204100 1 "Dioscuri - Pollux"] [charaSet C 6005001 1 Jack] [charaSet D 3026000 1 "Jeanne Alter Santa Lily"] [charaSet E 5004001 1 "Nursery Rhyme"] [charaSet F 25005000 1 Voyager] [charaSet G 1038000 1 Jason] [charaSet H 5042000 1 "Murasaki Shikibu"] [charaSet I 1098204000 1 "Dioscuri - Castor Silhouette"] [charaSet J 5042000 1 "Murasaki Shikibu Silhouette"] [charaFilter I silhouette 00000080] [charaFilter J silhouette 00000080] [charaDepth A 2] [charaDepth B 1] [cameraMove 0 0,0 1.01] [wt 0.1] [branchQuestNotClear lblNotClear01 3000303] [scene 105900] [branch lblConf01] [label lblNotClear01] [scene 105600] [label lblConf01] [wt 1.5] [fadein black 2.0] [wt 1.0] [se ad5] [seVolume ad5 0 0] [seVolume ad5 1.5 0.4] [wait fade] [wt 2.0] [seStop ad5 2.0] [wt 1.0] [bgm BGM_EVENT_2 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 -120,0] [charaFace B 0] [charaFadein B 0.4 120,0] @Dioscuri - Castor ...[sr]... [k] [charaFace A 4] @Dioscuri - Castor I see this place is just as noisy as ever. [k] [charaFace B 1] @Dioscuri - Pollux Indeed, it's always lively here. [k] @Dioscuri - Pollux Doesn't this take you back to our journey on the Argo, Big Brother? All the hustle and bustle is fun. [k] [charaFace A 0] @Dioscuri - Castor You think so? [k] @Dioscuri - Castor Well, if that's how you feel, that's fine.[sr]I won't deny you that. [k] @Dioscuri - Pollux Thank you, Big Brother. [k] [messageOff] [wt 0.5] [charaMoveReturn B 120,3 0.2] [charaFace B 3] [wt 1.0] [charaFace B 1] @Dioscuri - Pollux Look! Over there! [k] @Dioscuri - Castor What is it, Pollux? [k] [messageOff] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [charaFadeout B 0.1] [charaFadeout A 0.1] [pictureFrame cut063_cinema] [charaTalk off] [charaDepth C 3] [charaDepth E 2] [charaDepth D 1] [charaFace C 0] [charaFace E 0] [charaFace D 6] [charaFadeinFSL C 0.1 -312,-50] [charaFadein E 0.1 0,-50] [charaFadeinFSR D 0.1 312,-50] [wt 0.4] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [charaMoveReturn E 0,-46 0.3] [wt 0.2] [charaMoveFSL C -312,-46 0.1] [wt 0.1] [charaMoveFSL C -312,-50 0.1] [wt 0.2] [charaMoveFSR D 312,-46 0.1] [wt 0.1] [charaMoveFSR D 312,-50 0.1] [wt 0.3] [charaMoveReturn E 0,-46 0.3] [wt 0.3] [charaMoveFSL C -312,-46 0.1] [wt 0.1] [charaMoveFSL C -312,-50 0.1] [wt 0.3] [charaMoveFSR D 312,-46 0.1] [wt 0.1] [charaMoveFSR D 312,-50 0.1] [wt 0.9] [wipeout rectangleStripRightToLeft 1.0 1] [wait wipe] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout D 0.1] [pictureFrame] [charaTalk on] [charaTalk B] [charaFace A 0] [charaFadein A 0.1 -120,0] [charaFace B 1] [charaFadein B 0.1 120,0] [wt 0.4] [wipein rectangleStripLeftToRight 1.0 1] [wait wipe] @Dioscuri - Pollux There are children over there enjoying what looks to be a lovely conversation. [k] @Dioscuri - Castor They are not children. [k] @Dioscuri - Castor They are Heroic Spirits just like us who simply happen to have adopted childlike forms. [k] [charaFace B 4] @Dioscuri - Pollux I know, but still... [k] [charaFace B 1] @Dioscuri - Pollux Doesn't form convey meaning in its own right? [k] [messageOff] [charaTalk A] [wt 0.4] [charaFace A 1] [wt 0.7] @Dioscuri - Castor Yes, I suppose it does. [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Dioscuri - Pollux Excuse me. What are you all talking about? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFace E 0] [charaFace D 6] [charaFadeinFSL C 0.4 -312,0] [charaFadein E 0.4 0,0] [charaFadeinFSR D 0.4 312,0] [wt 0.7] @Jack Oh, uh, we were just talking about Mommy[line 2] [k] @Jeanne Alter Santa Lily And what would be best for [&him:her]! [k] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Dioscuri - Pollux What? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace C 0] [charaFace E 0] [charaFace D 6] [charaFadeinFSL C 0.1 -312,0] [charaFadein E 0.1 0,0] [charaFadeinFSR D 0.1 312,0] @Nursery Rhyme We decided we'd like to give Master a present, but we can't decide what it should be. [k] @Nursery Rhyme Oooh, could you maybe help us come up with a good gift? [k] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Dioscuri - Pollux Oh my, that does sound like fun. [k] @Dioscuri - Pollux What's the occasion? Is [&his:her] birthday coming up soon? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace C 0] [charaFace E 0] [charaFace D 6] [charaFadeinFSL C 0.1 -312,0] [charaFadein E 0.1 0,0] [charaFadeinFSR D 0.1 312,0] @Nursery Rhyme No, it's not. [k] @Nursery Rhyme But now that we've had the idea,[sr]we can't stop thinking about it. [k] [charaFace C 1] @Jack Maybe [&he'd:she'd] like a set of knives. [k] [charaFace D 0] @Jeanne Alter Santa Lily Come on, this is for Master, not for you.[sr]I think [&he'd:she'd] like something sweet! Like candy! [k] [charaFace E 1] @Nursery Rhyme Hehe. Isn't that just what you want, Jeanne? [k] [charaFace D 2] @Jeanne Alter Santa Lily W[messageShake 0.05 4 4 0.4]as it that obvious!? [k] [charaFadeout C 0.1] [charaFadeout E 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Dioscuri - Pollux Aha, now I see. [k] [charaFace B 1] @Dioscuri - Pollux What do you think, Big Brother? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0] [charaFace B 1] [charaFadein B 0.1 2] @Dioscuri - Castor About what? [k] @Dioscuri - Pollux They're trying to think of the perfect gift for[sr]Master. What do you think [&he:she] would like? [k] @Dioscuri - Castor How should I know? [k] [charaFace A 4] @Dioscuri - Castor ...Figure it out yourselves. I don't care. [k] [messageOff] [wt 0.5] [bgmStop BGM_EVENT_2 1.5] [fadeout black 1.5] [wait fade] [charaTalk depthOn] [charaFadeout A 0.1] [charaFadeout B 0.1] [branchQuestNotClear lblNotClear02 3000303] [scene 105800] [branch lblConf02] [label lblNotClear02] [scene 106000] [label lblConf02] [wt 1.5] [fadein black 1.5] [wait fade] [wt 1.0] [se ad8] [wt 1.4] [se adm36] [seVolume adm36 0 0] [seVolume adm36 2.0 1.0] [wt 1.7] [charaTalk off] [charaDepth I 3] [charaDepth A 2] [charaFace I 0] [charaFadein I 0.7 1] [wt 0.7] [seStop adm36 0.4] [wt 0.9] [charaFace A 0] [charaFadein A 0 1] [wt 0.1] [charaFadeout I 1.0] [wt 1.7] @Dioscuri - Castor ... [k] ?1:Castor? ?! [bgm BGM_EVENT_5 0.1] [wt 0.5] ?1:Something feels...off here... ?! @Dioscuri - Castor We're going out. Get ready. [k] ?1:Where are we going? ?! @Dioscuri - Castor ...Just hurry. [k] [messageOff] [bgm BGM_EVENT_5 1.0 0.3] [fadeout black 1.0] [wait fade] [charaTalk on] [charaFadeout A 0.1] [branchQuestNotClear lblNotClear03 3000303] [scene 104200] [branch lblConf03] [label lblNotClear03] [scene 105500] [label lblConf03] [wt 1.0] [bgm BGM_EVENT_5 1.0 1.0] [fadein black 1.0] [wait fade] [se adm36] [seVolume adm36 0 0] [seVolume adm36 2.0 1.0] [wt 1.7] [seStop adm36 0.7] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] @Dioscuri - Castor I can't believe we got separated.[sr]That shouldn't even be possible. [k] @Dioscuri - Castor But, then again, I suppose I shouldn't[sr]be surprised at this point. [k] [charaFace A 0] @Dioscuri - Castor After all, impossible things happen all the time here at Chaldea, right? [k] @Dioscuri - Castor Frankly, human technology shouldn't even be capable of summoning a Divine Spirit like us, yet here we are. [k] ?1:Where's Pollux? ?! [charaFace A 4] @Dioscuri - Castor ...I don't know. You're coming with me to look for her. [k] @Dioscuri - Castor I apologize for taking up your time like this. [k] [messageOff] [charaFace A 0] [wt 1.0] [charaFace A 4] @Dioscuri - Castor This is all my fault. [k] @Dioscuri - Castor I was so deep in thought in my spirit form that I didn't even notice she was missing at first. [k] @Dioscuri - Castor Our Spirit Origin is unusual in that we are two halves of a single whole. The two of us together make one Servant. [k] @Dioscuri - Castor We're not meant to be separated like this, and we won't last long apart. That's why we need to hurry. [k] ?1:Got it. Then let's get going. [flag SEL01 0] ?2:Do you have any idea where she might be? [flag SEL01 1] ?! [branch lblSel01B SEL01 1] [label lblSel01A] [charaFace A 0] @Dioscuri - Castor I'm glad you understand the seriousness of this situation. [k] [branch lblSel01Conf] [label lblSel01B] @Dioscuri - Castor ...[sr]... [k] @Dioscuri - Castor ...[sr]... [k] ?1:Um... Big Brother? [charaFace A 0] @Dioscuri - Castor Stop that. I'm not your brother. [k] ?2:Do you...not know where she is? @Dioscuri - Castor ...No. I don't. [k] ?! [branch lblSel01Conf] [label lblSel01Conf] [messageOff] [charaFadeout A 0.1] [wt 0.1] [wt 0.4] [se ad60] [seVolume ad60 0 0] [seVolume ad60 1.2 1.0] [wt 1.4] [seStop ad60 0.4] [bgmStop BGM_EVENT_5 1.5] [wt 0.2] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] @Voyager Oh, there you are. [k] [bgm BGM_EVENT_77 0.1] @Voyager You're one of the star people.[sr]Are you looking for the other star? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor Yes, I am. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Voyager And you don't know where to look? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Dioscuri - Castor ...No, I don't. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 7] [charaFadein F 0.1 1] @Voyager Then let's find the other star.[sr]I'm good at that, you know. [k] [charaFace F 1] @Voyager Let's go travel the Chaldean sea. [k] @Voyager Steady as she goes! [k] [charaFace F 0] @Voyager You know, this would be even better with a captain... [k] ?1:A captain, huh. ?2:I can think of a few who might fit the bill. ?! [messageOff] [charaFadeout F 0.1] [wt 0.1] [se ad95] [seVolume ad95 0 0.7] [seVolume ad95 1.4 0.3] [wt 1.4] [seStop ad95 0.4] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 1.0] [charaFace G 4] @Jason Hm? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Voyager Jason! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Jason Well, well, fancy seeing you here all alone.[sr]What happened to your sister? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor I'm looking for her right now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Jason Huh? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor Star child, is this encounter mere coincidence?[sr]I think not. [k] @Dioscuri - Castor You say you can guide me where I need to go.[sr]You, an entity made by human hands. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Voyager Is that bad? [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 1] @Dioscuri - Castor Not at all. [k] @Dioscuri - Castor Thank you, star child. [k] [charaFace A 0] @Dioscuri - Castor You too, Jason and [%1]. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Jason Wh-what're you talking about? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor You're an expert at finding treasure, right? Then you can help me find my sister. It's basically the same thing. [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [scene 109000] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_2 0.1] [wt 0.2] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Voyager This way. [k] @Voyager I'm sure I can sense her.[sr]She's golden and bright, but also a little cold. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor I see. Then we'd better hurry. [k] ?1:Castor seems...different somehow. ?2:Is it just me, or is Castor being a lot nicer than usual? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Jason Hmm. You think? [k] @Jason He doesn't seem any different to me. Sure, he can be a pain in the ass when it comes to his sister... [k] @Jason ...but he pretty much seems like the same guy I remember from the Argo. [k] ?1:Really? ?! [charaFace G 4] @Jason Why would I lie about that? [k] [charaFace G 6] @Jason Castor's basically your typical strong and silent type. He was also a great sailor, so he was a big help to have around. [k] [charaFace G 0] @Jason Most of all, he never loses his way,[sr]whether at sea or on land. [k] @Jason All he and his sister had to do was glance up at the sky, and they'd know exactly which way to go. [k] @Jason Well, maybe it wasn't always smooth metaphorical sailing in especially tricky areas, like cursed land and seas... [k] @Jason But aside from those, they never got lost. [k] [charaFace G 6] @Jason I forget who it was who said they must have the stars watching over them... [k] [messageOff] [charaFace G 1] [wt 1.0] [charaFace G 0] @Jason ...but it turned out they were more right than they knew. [k] @Jason When I found out those twins were actually gods from the stars, I wasn't surprised so much as I was like, “Well THAT explains it!” [k] [charaFace G 4] @Jason Of course, they didn't stick around[sr]much longer after that... [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad311] [seVolume ad311 0 0] [seVolume ad311 1.2 1.0] [wt 1.2] [seStop ad311 0.4] [charaTalk off] [charaDepth J 2] [charaDepth H 1] [charaFace J 0] [charaFace H 0] [charaFadein J 0.4 1] [wt 1.0] [charaFadein H 0.1 1] [wt 0.1] [charaFadeout J 0.4] [wt 1.0] @Murasaki Shikibu Hello, everyone. I'm Murasaki Shikibu. [k] @Murasaki Shikibu What brings you to the underground library today?[sr]If there's anything I can do to help[line 2] [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor I see. You must be a Heroic Spirit from the Far East. [k] @Dioscuri - Castor I'm looking for my sister.[sr]I don't plan to cause any trouble here... [k] @Dioscuri - Castor ...but I'll warn you now that I cannot guarantee trouble won't find us. [k] @Dioscuri - Castor There are numerous ways of making the impossible a reality, but I'm told that Chaldea in particular possesses several Holy Grails. [k] [charaFace A 4] @Dioscuri - Castor Even a mere fragment of one can still grant wishes, and more often than not, they are known to invite trouble. [k] @Dioscuri - Castor I hope that won't come to pass here,[sr]but if it should, I apologize. [k] @Dioscuri - Castor I will do my best to keep the damage to a minimum, but I urge you to be prepared for the worst nonetheless. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Murasaki Shikibu Oh my! Well in that case, please,[sr]feel free to look around all you like. [k] @Murasaki Shikibu While I would certainly be sad to[sr]see any of the books damaged... [k] @Murasaki Shikibu ...they're all copies of records[sr]from Chaldea's database anyway. [k] @Murasaki Shikibu I can easily restore them with my own magical energy, and I should also have sufficient magical energy to repair the bookshelves. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor I see. I'm relieved to hear that.[sr]Thank you for being so understanding. [k] ?1:Okay, he's definitely being nicer than usual. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Jason You think so? [k] ?1:Do you think it has anything to do with him being on his own now? ?2:Was Castor always more easygoing when he was by himself? ?! [charaFace G 19] @Jason Hmm. [k] [charaFace G 18] @Jason Now that you mention it... [k] @Jason ...maybe? [k] [charaFace G 6] @Jason Ohhh, wait, I remember now.[sr]It's all coming back to me... [k] [messageOff] [bgmStop BGM_EVENT_2 1.0] [wipeout circleIn 1.0 1] [wait wipe] [effect bit_sepia01] [charaFadeout G 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [scene 109600] [wt 0.7] [se ad207] [seVolume ad207 0 0] [seVolume ad207 2.0 0.2] [wipein circleIn 1.0 1] [wait wipe] [wt 0.7] [charaFace A 1] @Dioscuri - Castor We have a favorable wind today, Captain. [k] @Dioscuri - Castor Just say the word, and we can embark at any time. [k] [messageOff] [seStop ad207 1.0] [wipeout circleIn 1.0 1] [wait wipe] [charaFadeout A 0.1] [charaTalk off] [charaTalk depthOff] [charaFace A 5] [charaFace B 5] [charaFadein A 0.1 -120,0] [charaFadein B 0.1 120,0] [scene 107801] [wt 0.4] [wipein circleIn 1.0 1] [wait wipe] [bgm BGM_EVENT_3 0.1 0.7] [wt 0.4] [charaTalk on] [charaTalk A] [charaFace A 2] @Dioscuri - Castor Wretched brigands! Nobody gets near Pollux and lives to tell about it as long as I'm around! [k] @Dioscuri - Castor Enjoy the sun while you can,[sr]for you will never see the light of another day! [k] [charaFace B 4] @Dioscuri - Pollux Yes, Big Brother, I agree that they are indeed wretched... [k] @Dioscuri - Pollux ...but we still need to let at least one of them live so we can pump them for information! [k] @Dioscuri - Castor [f large]Says who!? [k] [messageOff] [bgmStop BGM_EVENT_3 1.0] [wipeout circleIn 1.0 1] [wait wipe] [effectDestroy bit_sepia01] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaTalk depthOn] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] [scene 109000] [wt 0.7] [bgm BGM_EVENT_2 1.0 1.0] [wipein circleIn 1.0 1] [wait wipe] [charaFace G 7] @Jason Yeah, yeah, that's right. [k] @Jason He was like a totally different person when Pollux was around. Haha, can't believe I never realized that before! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor What is it, Jason? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Jason Oh, nothing. Just thinking how surprisingly easy it can be to miss what's right in front of you. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Dioscuri - Castor Hm? [k] [charaFace A 0] @Dioscuri - Castor Well, anyway, now that we have the librarian's permission, let's start searching. [k] @Dioscuri - Castor You're sure this is the right way, star child? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Voyager Uh-huh. She's up ahead. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor Then let's go. [k] [messageOff] [se adm36] [seVolume adm36 0 0.6] [seStop adm36 1.4] [bgm BGM_EVENT_2 1.0 0.2] [wipeout rightToLeft 1.0 1] [wait wipe] [charaFadeout A 0.1] [scene 109100] [wt 0.7] [bgm BGM_EVENT_2 1.0 1.0] [se adm36] [seVolume adm36 0 0] [seVolume adm36 1.4 0.7] [wipein leftToRight 1.0 1] [wait wipe] [seStop adm36 0.4] [wt 0.4] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Voyager This way. Hurry. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor Don't go too far ahead now, star child. There's no telling what may be waiting. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Jason Oh come on, this is a library, remember? I really doubt we'll see anything more dangerous than a bookworm. [k] ?1:You never know. ?2:Let's be on our guard just in case. ?! [charaFace G 4] @Jason If you say so. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 16] [charaFadein F 0.1 1] @Voyager I wonder if we'll run into monsters.[sr]That would be a big adventure. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Dioscuri - Castor ...Assuming no Holy Grail is somehow mixed up in this, I agree with Jason. [k] @Dioscuri - Castor It's very unlikely we would run into any manner of monster in a quiet, peaceful libra[line 2] [k] [messageOff] [wt 0.4] [bgmStop BGM_EVENT_2 1.0] [charaTalk G] [se ad57] [shake 0.03 3 3 0.7] [wt 0.4] [charaFace A 0] [wt 0.3] [seStop ad57 0.2] [wt 0.4] [se ad885] [seVolume ad885 0 0] [seVolume ad885 0.4 0.6] [wt 0.4] [seStop ad885 1.0] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_3 0.1] [charaFace G 14] [charaFadein G 0.1 1] @Jason Oh shit, there really ARE monsters here! Big ones, too! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad625] [wt 1.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Dioscuri - Castor I can sense magical energy within them.[sr]They must be giants. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 14] [charaFadein G 0.1 1] @Jason Th-the hell are giants doing in a library!? [k] @Jason Dammit, where's Heracles when you need him!? We don't even have the other half of the twins! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Voyager Giants! They're like something[sr]out of a Ray Harryhausen movie! [k] @Voyager Wow. Now I wish I had some popcorn and soda. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 13] [charaFadein G 0.1 1] @Jason Can we really take these things!? [k] ?1:We have to! And I think we can definitely[csr]say something strange is going on now! ?2:At least now we know for sure there's something strange going on! ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Dioscuri - Castor I could have told you that the minute Pollux went missing, but yes, you're right. This is much more trouble than I was expecting! [k] @Dioscuri - Castor I'll do the best I can to back you up, but I'm afraid I won't be able to fight them directly! [k] [charaFace A 2] @Dioscuri - Castor I just don't have my entire Spirit Origin right now! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 22] [charaFadein G 0.1 1] @Jason Tell us something we don't know! [k] [charaFace G 9] @Jason All right, if we have to do this,[sr]we might as well get it over with! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]