$94-03-35-21-5-0 [charaSet A 5005002 1 Andersen] [soundStopAll] [bgm BGM_EVENT_2 0.1] [scene 11000] [fadein black 2] [wait fade] [charaTalk A] [charaFace A 1] [charaFadein A 0.4 1] @Andersen [tVoice ValVoice_500500 0_V010] Welcome to my room![wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V020] Who needs another boring old room just like all the others? Not this author![wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V030] And now you're here to tease me about my writing, [%1]? Talk about poor taste![wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V040] Unfortunately for you, my creative efforts are all on ice right now! Go ahead and tell Mash there will never be a Little Mermaid 3![wait tVoice] [k] ?1:How does a Common get away with all this...? ?2:How does one little Common have such a big attitude...? ?! [charaFace A 0] @Andersen [tVoice ValVoice_500500 0_V050] Hmph. Well, if I'm being honest, I don't have any good stories right now anyway. I've had some ideas, but none of them are all that appealing.[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V060] I mean we just won a war for the fate of all humanity. No run-of-the-mill story is going to cut it after something like that.[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V070] If only some monstrous new villain big enough to threaten the universe were to show up right about[line 2][wait tVoice] [k] [charaFace A 5] @Andersen [tVoice ValVoice_500500 0_V080] ...No, I shouldn't have said that. In this world, giving voice to ideas is what makes them possible.[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V090] ...Hmm. I can't believe I was tempted to see death and destruction on a massive scale just because I'm bored. I hope I'm not losing my mind.[wait tVoice] [k] [charaFace A 0] @Andersen [tVoice ValVoice_500500 0_V100] So, what do you want? Just because I try to keep time on my hands doesn't mean I'm willing to waste it on nonsense.[wait tVoice] [k] ?1:It's chocolate. ?2:A little token of my appreciation. ?! [charaFace A 5] @Andersen [tVoice ValVoice_500500 0_V110] Chocolate!?[sr]You mean, for me!?[wait tVoice] [k] [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift02] [wt 3.7] [charaFace A 3] @Andersen [tVoice ValVoice_500500 0_V120] A-aha, I see. I've never written about this sort of thing before, but now it's all clear...[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V130] So this is how it feels to be given a gift like this. Well, this should be a valuable experience for future stories.[wait tVoice] [k] ?1:Are you blushing? ?! [charaFace A 2] @Andersen [tVoice ValVoice_500500 0_V140] Hell no! I deserve this, dammit! It's a wonder I have any skin left with how many times I've worked myself to the bone for you![wait tVoice] [k] [charaFace A 0] @Andersen [tVoice ValVoice_500500 0_V150] This contract is far more trouble than it's worth. A hunk of chocolate isn't going to begin to make up for that...[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V160] ...But, the idea of only taking without giving doesn't sit right with me, either. Here, take this.[wait tVoice] [k] [messageOff] [se ad79] [wt 0.1] [effect bit_talk_valentinegift01] [backEffect bit_talk_valentine_brilliant] [wt 3.0] [backEffectStop bit_talk_valentine_brilliant] [wt 1.0] [charaFadeout A 0.4] [se bas2] [equipSet B 9805760 1 ] [wait equipSet B] [charaFace B 0] [charaFadein B 0.5 0,-70] [wt 2.0] [charaFadeout B 0.4] [wt 0.5] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Andersen [tVoice ValVoice_500500 0_V170] I'm hardly the world's biggest Maeterlinck fan, but I can't deny his blue bird story's a good one.[wait tVoice] [k] [charaFace A 1] @Andersen [tVoice ValVoice_500500 0_V180] I bought that mouse out of necessity during a trip, but it's so uncomfortable to use that I've barely touched it since.[wait tVoice] [k] @Andersen [tVoice ValVoice_500500 0_V190] I expect it'll still be good for something, though. Even if developers are the only people who use mice these days![wait tVoice] [k] [messageOff] [fadeout white 1] [bgmStop BGM_EVENT_2 0.9] [wait fade] [soundStopAll] [end]