$94-03-66-08-3-1 [soundStopAll] [charaSet A 4032000 1 Reines] [charaSet B 99502600 1 Mash] [charaSet C 1012001 1 Bedivere] [charaSet D 5009001 1 "Da Vinci"] [charaSet E 1098165700 1 Mnemosyne] [charaSet F 5019001 1 "El-Melloi II"] [charaSet G 5019001 1 "El-Melloi II"] [charaFilter D silhouette 00000080] [charaFilter E silhouette 00000080] [charaFilter G silhouette 00000080] [charaSet H 98115000 1 Effect] [charaSet J 1098120900 1 Static] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [scene 10711] [se ad59] [seVolume ad59 0 0.5] [se ad60] [seVolume ad60 0 0.5] [seVolume ad59 0.5 1.0] [seVolume ad60 0.5 1.0] [fadein black 1.0] [wait fade] [seStop ad59 1.0] [seStop ad60 1.0] [wt 1.0] [bgm BGM_EVENT_80 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Reines There! We made it through! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Senpai, get the Mnemosyne paper! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [charaEffect H bit_talk_blight_02] [wt 1.5] [charaPut H 1200,1200] [charaEffectStop H bit_talk_blight_02] [wt 0.3] [charaPut J 1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash That's it, Senpai! [k] ?1:On it! ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1200,1200] [wt 0.5] [cameraMove 0.5 1 1.2] [wt 0.2] [se ad7] [wt 0.5] [se ad193] [distortionstart 0.8 0.5 0.5 1.5 0.1 8.0] [wt 0.6] [distortionstart 1.2 0.5 0.5 2.2 0.4 15.0] [wipeout uzumaki 1.5 0.5] [bgmStop BGM_EVENT_80 0.5] [wait wipe] [wait distortion] [cameraHome 0] [distortionstop 0.1] [scene 10000] [wt 0.5] [fadeout black 0.1] [wait fade] [wipein uzumaki 0.1 0.5] [wait wipe] [fadein black 1.5] [seStop ad193 1.5] [wait fade] [wipeout noise 0.1 1.0] [wait wipe] [effect bit_sepia01] [pictureFrame cut063_cinema] [charaSet B 8001001 1 Mash] [scene 28400] [se ad31] [wt 0.2] [seStop ad31] [se ad31] [wt 0.3] [seStop ad31] [se ad31] [wt 0.5] [wipein noise 2.0 1.0] [seStop ad31 1.0] [wait wipe] [bgm BGM_EVENT_5 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.4 0,-50] [wt 0.4] @Mash Enemy units are moving faster! I count forty in total![sr]They'll catch up to us, Master! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 -256,-50] [charaFace B 15] [charaFadein B 0.1 256,-50] @Bedivere If push comes to shove, then I'll... [k] [messageOff] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.4 0,-50] [wt 0.4] @Da Vinci [effectmessage bit_talk_rewind_text01 440,177 1.0 54] No, you can't possibly handle that many, Sir Bedivere. [k] [effectmessageStop bit_talk_rewind_text01] [wt 0.7] [se ad31] [seVolume ad31 0 0.7] [wt 2.3] [seStop ad31 0.5] [wt 1.0] [messageOff] ?1:Huh? ?! @Da Vinci [effectmessage bit_talk_rewind_text02 440,177 1.2 73] Pity. I'd have let you deal with it if that Round Table knight was alone. [k] [effectmessageStop bit_talk_rewind_text02] [wt 0.7] [se ad31] [seVolume ad31 0 0.7] [wt 2.3] [seStop ad31 0.5] [wt 1.0] [messageOff] ?1:What's going on? ?! [wipeout noise 0.5 1.0] [bgm BGM_EVENT_5 0.5 0.3] [wait wipe] [charaFadeout D 0.1] [scene 10001] [se ad31] [wt 0.2] [seStop ad31] [se ad31] [wt 0.3] [seStop ad31] [se ad31] [wt 0.5] [wipein noise 0.5 1.0] [seStop ad31 0.5] [wait wipe] [wt 0.5] @??? Don't worry about it. Everything's fine.[sr]These are your memories. [k] [messageOff] [wt 1.0] [se ad31] [wipeout noise 0.5 1.0] [seStop ad31 0.5] [bgm BGM_EVENT_5 0.5 1.0] [wait wipe] [scene 51501] [charaSet B 98001000 1 Mash] [se ad31] [wt 0.2] [seStop ad31] [se ad31] [wt 0.3] [seStop ad31] [se ad31] [wt 0.5] [wipein noise 1.0 1.0] [seStop ad31 1.0] [wait wipe] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 0,-50] @Mash The enemy Servant's closing in![sr]I'll fight her off, Master! [k] @Mash If I don't stop her here, everyone who fled to[sr]the container will suffer the consequences...! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 0,-50] [charaDepth D 10] @Da Vinci [effectmessage bit_talk_rewind_text03 440,177 1.2 60] No need for that![sr]They'll never catch up to us at this pace! [k] [effectmessageStop bit_talk_rewind_text03] [wt 0.7] [se ad31] [seVolume ad31 0 0.7] [wt 2.3] [seStop ad31 0.5] [wt 0.5] @Da Vinci [effectmessage bit_talk_rewind_text04 440,177 1.4 75] One more step and victory is ours![sr]I'll bring up the rear. The rest of you[line 2] [k] [effectmessageStop bit_talk_rewind_text04] [wt 0.7] [se ad31] [seVolume ad31 0 0.7] [wt 2.3] [seStop ad31 0.5] [wt 1.2] [fadeout black 0.1] [messageOff] [charaFadeout D 0.1] [scene 10000] [wt 0.4] [wt 0.1] [fadein black 0.3] [wait fade] [se bac142] [se ad240] [effect bit_talk_35] [wt 1.5] [fadeout black 0.3] [wait fade] [scene 51908] [cameraMove 0 0,0 2.0] [wt 0.3] [fadein black 0.3] [wait fade] [se ad231] [wt 1.5] [fadeout black 0.5] [wait fade] [cameraHome 0] [scene 51908] [wt 1.0] [fadein black 0.3] [wait fade] [se ad231] [wt 2.5] [scene 51909 1.5] [wt 1.5] [scene 10001 1.5] [wt 2.0] ?1:These aren't...my memories... ?! [messageOff] [wipeout noise 0.5 1.0] [bgmStop BGM_EVENT_5 1.0] [wait wipe] [charaFadeout D 0.1] [scene 10001] [se ad31] [wt 0.2] [seStop ad31] [se ad31] [wt 0.3] [seStop ad31] [se ad31] [wt 0.5] [wipein noise 0.5 1.0] [seStop ad31 0.5] [wait wipe] [wt 0.5] @??? Oh, but they are.[sr]Your memories were always like this. [k] [messageOff] [wt 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.7 0,-50] [wt 1.0] [bgm BGM_EVENT_90 0.1] @??? These are exactly what your memories are supposed[sr]to be. You yourself have accepted these as truth. [k] [messageOff] [wt 1.0] @??? At this point, they are the only truth. Accept them,[sr]and your grief and suffering will all go[line 2] [k] [messageOff] [charaFadeout E 0.1] [wt 0.5] [bgmStop BGM_EVENT_90 0.1] @F:??? Stop [messageShake 0.02 4 4 0.3]that! [k] [messageOff] [se ade285] [effect bit_talk_magicbullet] [wt 0.8] [wipeFilter cinema 0.5 0] [se ade60] [flashin once 0.1 0.1 FFFFFF80 FFFFFF80] [wt 0.1] [se ad641] [effect bit_talk_break] [wt 1.7] [wipeOff] [se ad31] [wipeout noise 0.3 1.0] [wait wipe] [effectStop bit_talk_break] [charaFadeout E 0.1] [pictureFrame] [effectStop bit_sepia01] [charaSet C 1098164800 1 Gray] [charaSet D 9008001 1 Astraea] [scene 10711] [wt 2.0] [seStop ad31 0.3] [wt 0.3] [se ad539] [wt 0.5] [fadeout black 0.1] [wait fade] [wipein noise 0.1 0.1] [wait wipe] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Reines What the!? [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [se ad95] [wt 1.5] [seStop ad95] @F:??? That was close... If you'd collected all of that[sr]Mnemosyne, [bgm BGM_MAP_6 0.1]it would've been curtains for us. [k] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Reines It can't be... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Gray Huh... How...? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Astraea You're... [k] [charaFadeout D 0.1] [wt 0.1] [messageOff] [wt 0.5] [charaTalk G] [charaFace G 0] [charaFadein G 0.7 1] [wt 1.0] @??? Too bad. I was hoping to lay low for a little longer. [k] [messageOff] [charaTalk off] [charaDepth G 2] [charaDepth F 1] [wt 0.5] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.1] [charaFadeout G 0.7] [wt 3.0] [messageOff] [fadeout black 2.0] [bgmStop BGM_MAP_6 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]