$03-00-13-08-1-1 [enableFullScreen] [charaSet A 1098252540 1 Ocelotl] [charaSet B 1098252540 1 Ocelotl] [charaSet C 1098252540 1 "Ocelotl 2"] [charaSet D 1098252540 1 "Ocelotl 2"] [charaSet E 1098252500 1 "Ocelotl 3"] [charaSet F 1098252540 1 "Ocelotl 3"] [charaSet G 1098253900 1 Izcalli] [charaSet H 1098254820 1 "Nemo Marine"] [charaSet I 1098252900 1 Tepeu] [charaSet J 1098257900 1 Mash] [scene 170000] [bgm BGM_EVENT_69 0.1] [fadein black 1.0] [wait fade] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] [wt 0.3] [se ad7] [seVolume ad7 0 0.6] [se ad1006] [seVolume ad1006 0 0.6] [charaFace J 2] [charaMoveScale J 1.15 0.3] [charaMove J 0,36 0.3] [blur motion 0.3 4 100 0.5 0.6 0.03 100] [charaFadeout J 0.3] [se ad85] [wt 0.35] [blurOff motion 0.1] [wt 0.25] [cueSe Servants_800101 bac690] [fowardEffect bit_talk_14] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [charaShake A 0.02 3 3 0.6] [wt 1.0] [charaMove A 0,-50 0.4] [charaFadeout A 0.4] [wt 0.4] [se ad144] [wt 1.2] [fowardEffectDestroy bit_talk_14] [charaTalk off] [charaDepth A 6] [charaDepth B 5] [charaDepth C 4] [charaDepth D 3] [cueSe SE_22 22_ade707] [wt 0.4] [charaFace A 0] [charaFace B 0] [charaFace C 0] [charaFace D 0] [charaFadeinFSR A 0.4 105,0] [charaFadeinFSL B 0.4 -105,0] [charaFadeinFSSideR C 0.4 350,0] [charaFadeinFSSideL D 0.4 -350,0] [wt 0.4] [cueSeStop 22_ade707 0.2] [wt 0.4] [se ad346] [wt 0.1] [charaMoveReturnFSR A 105,-3 0.2] [wt 0.3] [charaMoveReturnFSSideL D -350,-3 0.2] [wt 0.1] [charaMoveReturnFSSideR C 350,-3 0.2] [wt 0.1] [charaMoveReturnFSL B -105,-3 0.2] [wt 0.8] [cueSe SE_22 22_ad1223] @Ocelomeh [i npc_language_17], [i npc_language_18]![wt 0.3] [k] [cueSeStop 22_ad1223 0.5] [bgmStop BGM_EVENT_69 1.5] [charaTalk on] @G:??? Wait. Don't shoot them yet. [k] @G:??? Bloodthirsty fiends. Can't you tell you can't kill them? [k] @G:??? Those were Servants. They must be what's left of Chaldea. [k] @G:??? You're what they call a Master, right? That was some fine commanding, but you got tunnel vision. [k] @G:??? Or were you so overcome by the sight of your friends' corpses that you lost your head? You left your back unguarded, fool. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.2] [charaSet B 1098252500 1 Ocelotl] [charaTalk off] [charaTalk depthOff] [charaDepth H 9] [charaDepth G 8] [charaDepth A 7] [charaDepth B 6] [charaDepth C 5] [charaDepth D 4] [charaDepth E 2] [charaDepth F 3] [charaFace A 0] [charaFace D 0] [charaFace B 0] [charaFace E 0] [charaFace C 0] [charaFace F 0] [charaFadein A 0.1 100,0] [charaFadein D 0.1 -100,0] [charaFadeinFSR B 0.1 250,-50] [charaFadeinFSL E 0.1 -300,-50] [charaFadeinFSSideR C 0.1 400,0] [charaFadeinFSSideL F 0.1 -450,0] [charaFace G 0] [charaFace H 6] [charaFadein G 0.1 1] [charaFadein H 0.1 -185,0] [wt 0.4] [cameraMove 0.1 70,-15 1.2] [wt 0.1] [se ad183] [charaShake H 0.05 2 2 0.8] [charaMove H -175,0 0.8] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 1.0] [cameraMove 2.0 0,0 1.01] [wt 2.5] [bgm BGM_EVENT_71 0.1] ?1:Marine! ?2:(Dammit, they were baiting us!) ?! [charaFadeout A 0.2] [charaFadeout B 0.2] [charaFadeout C 0.2] [charaFadeout D 0.2] [charaFadeout E 0.2] [charaFadeout F 0.2] [charaFadeout G 0.2] [charaFadeout H 0.2] [wt 0.2] [charaTalk on] [charaTalk I] [charaFace I 3] [charaFadein I 0.1 1] @Tepeu Marine? What are you doing over there? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace G 0] [charaFace H 6] [charaFace A 0] [charaFace D 0] [charaFace B 0] [charaFace E 0] [charaFace C 0] [charaFace F 0] [charaFadein G 0.2 1] [charaFadein H 0.2 -175,0] [charaFadein A 0.2 100,0] [charaFadein D 0.2 -100,0] [charaFadeinFSR B 0.2 250,-50] [charaFadeinFSL E 0.2 -300,-50] [charaFadeinFSSideR C 0.2 400,0] [charaFadeinFSSideL F 0.2 -450,0] [wt 0.2] @Nemo Marine I'm sooorry! They caught me and tied my hands behind my back, too! [k] @G:??? Shut up. Open your mouth again, and I'll kill you like I killed everyone else on this ship. [k] [charaFace G 8] @G:??? You're just a tool I'm using to torment that [&man:woman] over there. You don't need to be intact for that. [k] [charaFadeout A 0.2] [charaFadeout B 0.2] [charaFadeout C 0.2] [charaFadeout D 0.2] [charaFadeout E 0.2] [charaFadeout F 0.2] [charaFadeout G 0.2] [charaFadeout H 0.2] [wt 0.2] [charaScale J 1.0] [charaTalk J] [charaFace J 15] [charaFadein J 0.1 1] [se ad984] [seVolume ad984 0 0.4] @Mash ...[charaMove J 0,-6 0.6] [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFace H 6] [charaFace A 0] [charaFace D 0] [charaFace B 0] [charaFace E 0] [charaFace C 0] [charaFace F 0] [charaFadein G 0.2 1] [charaFadein H 0.2 -175,0] [charaFadein A 0.2 100,0] [charaFadein D 0.2 -100,0] [charaFadeinFSR B 0.2 250,-50] [charaFadeinFSL E 0.2 -300,-50] [charaFadeinFSSideR C 0.2 400,0] [charaFadeinFSSideL F 0.2 -450,0] [wt 0.2] @G:??? Hold it right there, woman. One step, and I'll kill them all starting with him. Luckily for you, I'm willing to talk first. Now listen up. [k] @G:??? I am Izcalli, leader of the ocelomeh and king of México City. [k] [charaFace G 8] @Izcalli What is your name, Master? Go on. I want to hear it before I kill you. [k] [charaFace G 2] @Izcalli I'll even inscribe it in Mictlān's chronicles as the last dying gasp of your pathetic Proper Human History. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_71 2.0] [wait fade] [input selectBranch] [seStop ade53 0.4] [seStop ad7 0.4] [seStop ad1006 0.4] [seStop ad85 0.4] [seStop ad144 0.4] [seStop ad984 0.4] [seStop ade53 0.4] [seStop 22_ade707 0.4] [seStop 22_ad1223 0.4] [bgmStop BGM_EVENT_69 0.4] [bgmStop BGM_MAP_52 0.4] [bgmStop BGM_EVENT_71 0.4] [label selectBranch] [wt 0.5] [end]