$04-00-03-25-3-0 [soundStopAll] [enableFullScreen] [charaSet A 11002002 1 岩窟王] [charaSet B 11002002 1 岩窟王2] [charaScale B 1.1] [charaSet C 11002002 1 岩窟王3] [charaScale C 1.2] [charaSet D 1098289100 1 基督山伯爵1] [charaScale D 1.2] [charaSet E 1098289100 1 基督山伯爵2] [charaScale E 1.2] [sceneSet F 214905 1] [charaScale F 1.01] [sceneSet G 213600 1] [charaScale G 1.1] [sceneSet H 213600 1] [charaScale H 1.2] [sceneSet I 213600 1] [charaScale I 1.2] [charaSet T 5009000 1 特效用1] [subCameraOn 4] [charaLayer G sub #A] [charaLayer B sub #A] [charaLayer D sub #B] [charaLayer H sub #C] [charaLayer C sub #C] [charaLayer I sub #D] [charaLayer E sub #D] [subCameraFilter #A normal] [subCameraFilter #B through] [subCameraFilter #C maskEdge cut359_mask05 4 74,103,85,255 0] [subCameraFilter #D maskEdge cut359_mask05 4 0,0,0,255 0] [subRenderMoveScaleEase #A 1.1 0.1 easeOutSine] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaTalk depthOff] [charaDepth G 1] [charaDepth B 2] [charaDepth D 3] [charaFace B 5] [charaFadein G 0.1 -50,-170] [charaFadein B 0.1 0,-60] [charaFace D 0] [charaFadein D 0.1 -150,-200] [charaDepth H 1] [charaDepth C 2] [charaDepth I 1] [charaDepth E 2] [charaFace C 2] [charaFadein H 0.1 -120,0] [charaFadein C 0.1 0,250] [charaFace E 2] [charaFadein I 0.1 120,0] [charaFadein E 0.1 0,250] [scene 214904] [fadein black 1.5] [bgm BGM_BATTLE_197 0.1] [wait fade] @卡利奥斯特罗之首 …………………………! [k] @卡利奥斯特罗之首 再生速度跟不上!?[r]为什么! [k] @卡利奥斯特罗之首 我,我我,我,我应该,已经将这[#小宇宙:Microcosmos]纳入,[r]掌控了,才对……[line 4] [k] [scene 214905 0.3] @卡利奥斯特罗之首 啊! [k] @卡利奥斯特罗之首 原,原来是这样…… [k] @卡利奥斯特罗之首 若是这个[#小宇宙:Microcosmos]……真正的持有者……[r][#便能兼得吾之无限]!? [k] @卡利奥斯特罗之首 不可能![r]不可能! [k] @卡利奥斯特罗之首 完全掌控自身魔术回路这等技术,[r]不成熟的[#迦勒底御主:冒牌魔术师]怎可能做到[line 3] [k] ?1:平时如何倒是不清楚, ?2:但我现在状态极佳! ?! [messageOff] [fadeout black 0.5] [wait fade] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [masterBranch _Male _Female] [label _Male] [effect bit_talk_CommandMantra_bluesky_03 0,32] [cueSe Battle bas16] [wt 2.3] [branch _branchEnd] [label _Female] [effect bit_talk_CommandMantra_bluesky_04 0,32] [cueSe Battle bas16] [wt 2.3] [branch _branchEnd] [label _branchEnd] [fadeout black 0.5] [wait fade] [effectDestroy bit_talk_CommandMantra_bluesky_03] [effectDestroy bit_talk_CommandMantra_bluesky_04] [charaDepth A 1] [charaDepth F 2] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [charaFadein F 0.1 0,-200] [scene 213600] [wt 0.1] [fadein black 0.5] [wait fade] [wt 0.3] @卡利奥斯特罗之首 !!!!!! [k] [messageOff] [charaFadeout F 0.5] [wt 0.7] @岩窟王 该做个了断了![r]我们上。 [k] [messageOff] [cueSe Battle bac375] [charaMoveEase A 0,-60 0.5 easeOutSine] [wt 1.0] @ [line 3]他缓缓地将右手插入地面。 [k] [messageOff] [charaTalk off] [subRenderFadein #A 0.6 0,0] [wt 0.6] [se ad343] [seVolume ad343 0 0.7] [fowardEffect bit_talk_06_b3] [wt 0.5] [charaFadeout A 0.1] @ 地面,不,是影子。[r]他的手插入了他自己脚边的影子。 [k] @ 正如您在拟似东京所做的那样,[r]将[#曾一度合为同一灵基的对象]…… [k] @ 硬生生地,[r]拖了出来! [k] [messageOff] [se ad396] [seVolume ad396 0 0.4] [se ad596] [seVolume ad596 0 0.6] [subRenderMoveScaleEase #A 1.0 2.0 easeOutSine] [subRenderFadein #B 0.6 0,0] [charaMoveEase G 0,-315 2.0 easeOutSine] [charaMoveEase B 50,-10 2.0 easeOutSine] [charaMoveEase D -150,0 2.0 easeOutSine] [wt 2.5] [seStop ad343 1.5] [seStop ad396 1.5] [seStop ad596 1.5] [fowardEffectStop bit_talk_06_b3] [wt 1.5] ?1:两个岩窟王! ?2:双重岩窟王!? ?! [subRenderFadeout #A 0.4] [subRenderFadeout #B 0.4] [wt 0.4] [se ad429] [seVolume ad429 0 0] [seVolume ad429 0.6 1.0] [se ad961] [seVolume ad961 0 0] [seVolume ad961 0.7 0.3] [fowardEffect bit_talk_sparks_blue] [subRenderFadeinFSR #C 0.2 250,-320] [subRenderMoveFSR #C 250,-270 0.2] [subRenderFadeinFSL #D 0.2 -250,-230] [subRenderMoveFSL #D -250,-270 0.2] [wt 0.2] @两位岩窟王 咯咯[line 3][r]咯[messageShake 0.03 5 5 0.7]咯哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈!! [k] [seStop ad961 3.0] @两位岩窟王 [f large]该做个了断了! [k] @两位岩窟王 [f large]于此,焚尽一切! [k] [messageOff] [se ad961] [seStop ad429 0.5] [fowardEffect bit_talk_29_black] [wt 1.0] [cueSe SE_23 23_ade925] [fowardEffect bit_talk_fire_blue] [fowardEffect bit_talk_fire_kma] [fowardEffect bit_talk_fire_wall_bl] [wt 2.0] [cueSe SE_23 23_ade890] [seStop 23_ade890 0.4] [wt 0.2] [fadeout white 0.5] [bgmStopEnd BGM_BATTLE_197 0.4] [wait fade] [subRenderFadeout #C 0.1] [subRenderFadeout #D 0.1] [scene 10000] [fowardEffectDestroy bit_talk_sparks_blue] [fowardEffectDestroy bit_talk_fire_blue] [fowardEffectDestroy bit_talk_fire_kma] [fowardEffectDestroy bit_talk_fire_wall_bl] [charaFadeout H 0.1] [charaFadeout C 0.1] [charaFadeout I 0.1] [charaFadeout E 0.1] [subCameraOff] [wt 0.8] [seStop 23_ade925 1.0] [fadein white 1.0] [wait fade] [soundStopAllEnd] [end]