$94-04-01-08-1-0 [soundStopAll] [charaSet A 98100400 1 Mash] [charaSet B 1040000 1 "Katsushika Hokusai"] [charaSet C 1098177300 1 Carmilla] [charaSet D 98002000 1 Fou] [imageSet E cut118_card01 1] [charaSet F 1098176810 1 Osakabehime] [charaSet G 6035002 1 "Yu Mei-ren"] [charaSet H 6024000 1 Scáthach] [charaSet J 98115000 1 Effect] [scene 80900] [fadein black 1.5] [wait fade] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Yu Mei-ren So we're finally talking strategy? [bgm BGM_EVENT_77 0.1]Come on then, get to it already. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla I do apologize for the delay. [k] @Carmilla Nonetheless, I need you to pay especially close attention, as you truly do play a key part in the plan. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0] [charaFace C 0] [charaFadein C 0.1 2] @Yu Mei-ren Yeah? Then I hope you've got something better than that purple-haired so-called tactician's “blow yourself up near the enemy” go-to. [k] [charaFace C 4] @Carmilla ... [k] [charaFace G 5] @Yu Mei-ren S[messageShake 0.02 3 3 0.4]ay something, dammit! [k] [charaFadeout G 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash N-now, now, let's all just settle down and hear what Carmilla has to say, all right? [k] [messageOff] [wipeout rollRight 1.0 1.0] [bgm BGM_EVENT_77 1.0 0.2] [wait wipe] [charaFadeout A 0.1] [wt 1.0] [bgm BGM_EVENT_77 1.0 0.4] [wipein rollLeft 1.0 1.0] [wait wipe] [charaTalk off] [charaFace C 0] [charaFadein C 0.1 1] [wt 1.8] [charaFadeout C 0.1] [wt 0.1] [charaFace A 0] [charaFadein A 0.1 1] [charaMoveReturn A 0,-7 0.5] [wt 0.6] [charaMoveReturn A 0,-7 0.5] [wt 1.5] [charaFadeout A 0.1] [wt 0.1] [charaFace H 0] [charaFadein H 0.1 2] [charaFace G 0] [charaFadein G 0.1 0] [wt 1.8] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaFace C 2] [charaFadein C 0.1 1] [wt 1.8] [charaFadeout C 0.1] [wt 0.1] [charaFace A 6] [charaFadein A 0.1 1] [wt 1.8] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 3] [charaDepth B 2] [charaFace B 7] [charaFadein B 0.1 2] [charaFace F 0] [charaFadein F 0.1 0] [wt 1.8] [charaFadeout B 0.1] [charaFadeout F 0.1] [wt 0.1] [charaFace H 1] [charaFadein H 0.1 2] [charaFace G 5] [charaFadein G 0.1 0] [wt 1.8] [wipeout rollRight 1.0 1.0] [bgmStop BGM_EVENT_77 1.0] [wait wipe] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.5] ?1:Yeah...this just might work! ?! [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Fou Fou fou![bgm BGM_EVENT_63 0.1] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla No. We're going to MAKE it work. [k] @Carmilla It doesn't matter how tight their security is, or what manner of obstacles lie in our way. [k] @Carmilla I'm Mistress C, the great phantom thief. A shadow in the dead of night, I always get what I'm after. [k] [charaFace C 1] @Carmilla And now, there's just one last thing to do before we can begin. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Yu Mei-ren You mean we're still not done? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla Don't worry, I'll handle this part myself. It's an essential part of any phantom thief's plan. [k] [charaFace C 1] @Carmilla I may have gotten in the habit of using these for other things...but now, I think it's about time I use one for its intended purpose. [k] [messageOff] [bgmStop BGM_EVENT_63 1.5] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [wipeFilter cinema 0.5 0] [charaSet A 6028000 1 MEDJED] [charaSet B 6008002 1 Cleopatra] [charaSet C 5030001 1 Scheherazade] [charaPut J 2000,2000] [charaEffect J bit_sepia01] [scene 81400] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 0,-50] [wt 0.4] @MEDJED All is peaceful now.[sr]All is right with the[line 2] [k] [charaFace A 5] @MEDJED H[messageShake 0.02 3 3 0.3]uh!? [k] [messageOff] [fadeout black 0.1] [wait fade] [wipeOff] [charaFadeout A 0.1] [scene 10000] [wt 0.1] [se ade313] [seVolume ade313 0 0.6] [fadein black 0.1] [wait fade] [effect bit_talk_card_flies] [wt 0.9] [se ad410] [flashin once 0.1 0.1 FFFFFFFF FFFFFF80] [wt 0.1] [wipeFilter cinema 0.5 0] [scene 81400] [charaFadein E 0 0,-200] [wt 1.4] [charaFadeout E 0.4] [wt 0.5] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,-50] @MEDJED What is this...?[bgm BGM_EVENT_71 0.1] [k] [charaFadeout A 0.1] [wt 0.1] @ “The Eye of Medjed will soon be mine.” [k] @ “[line 2]Mistress C, Phantom Thief at Large” [k] [messageOff] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 0,-50] [wt 1.2] [charaShake A 0.05 2 2 0] @MEDJED That...insolent...! [k] [charaFadeout A 0.1] [wt 0.1] [charaShakeStop A] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-50] @Cleopatra Uh-oh! What happened, Great MEDJED? [k] [se ade96] [charaFace B 5] @Cleopatra ...A calling card? Whoever this Mistress C is, she certainly is impertinent. [k] @Cleopatra What would you have us do, Great MEDJED? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] [wt 1.2] [charaFace A 8] [wt 1.4] [charaFace A 0] @MEDJED Nothing. We would not be who we are if we were to fret over provocations such as this. [k] @MEDJED This casino is meant solely for pharaohs and pharaohesque socialites. We cannot lose our composure. [k] @MEDJED Besides, our security is already airtight. We even have fail-safes for our fail-safes. [k] @MEDJED I can say with complete certainty that no phantom thief can possibly break in here. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Cleopatra Well, yes, you're absolutely right about that. [k] @Cleopatra All right then, I will keep an eye out for any would-be troublemakers, but otherwise, it will be business as usual. [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] [wt 0.4] [charaMove A 0,-58 0.2] [wt 0.3] [charaMove A 0,-50 0.2] [wt 0.6] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Cleopatra That goes for you too, Scheherazade. Make sure the security guards do their jobs well. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Scheherazade Understood... [k] [messageOff] [bgmStop BGM_EVENT_71 1.5] [fadeout black 1.5] [wait fade] [charaFadeout C 0.1] [charaPut J 1] [charaSet A 98100400 1 Mash] [charaSet B 1040000 1 "Katsushika Hokusai"] [charaSet C 1098177300 1 Carmilla] [scene 80900] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Phase One couldn't be simpler. [bgm BGM_EVENT_70 0.1]We simply enter the casino like any other customer. [k] @Carmilla I highly doubt the higher-ups will be scrutinizing the faces of everyone who comes in, so we shouldn't need more than the barest disguise to get through the entrance. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Osakabehime Question! This casino's just for rich socialites, right? [k] @Osakabehime Are you sure it's gonna be okay if I'm dressed like this and not in my usual princessly attire? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla That won't be a problem. In this world, swimsuits actually appear to be something of a status symbol. [k] @Carmilla As proof, you and your patron goddess all got in without issue while wearing them before, right? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Katsushika Hokusai Oh yeah, good point. I wonder why that is? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Why else? [k] [charaFace C 2] [charaEffect C bit_talk_41] @Carmilla Because only a true socialite would think to wear a swimsuit in Las Vegas! [k] [charaEffectStop C bit_talk_41] ?1:Well, I'm convinced! ?! [messageOff] [bgmStop BGM_EVENT_70 1.5] [fadeout black 1.5] [wait fade] [wipeOff] [charaPut J 2000,2000] [charaEffectStop J bit_sepia01] [charaFadeout C 0.1] [charaSet D 98109900 1 "Casino Customer A"] [charaSet E 1098120700 1 "Casino Customer B"] [charaSet I 1098178800 1 Employee] [charaSet J 1098162800 1 "Casino Customer C"] [charaDepth E 1] [charaDepth J 2] [charaDepth D 3] [scene 81300] [wt 1.0] [fadein black 1.5] [wait fade] [se ad95] [wt 1.6] [seStop ad95 0.2] [wt 0.6] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaFace E 0] [charaFadein E 0.1 300,0] [charaFace J 0] [charaFadein J 0.1 -300,0] [bgm BGM_EVENT_39 0.1] @Casino Customer A Hm?[sr]Wh-whoa, check them out. [k] @Casino Customer B Damn, they're beautiful![sr]Is there some kind of photo shoot going on today? [k] @Casino Customer C (Gulp) They've got such an aura about them I can't even bring myself to chat them up. They must be crazy rich! [k] [messageOff] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout J 0.1] [wt 0.1] [se ad95] [wt 0.2] [charaTalk C] [charaFace C 1] [charaFadein C 0.4 50,0] [charaMove C 1 0.8] [wt 1.2] [charaMove C -50,0 0.8] [wt 0.4] [charaFadeout C 0.4] [seStop ad95 1.0] [wt 1.6] [se ad95] [wt 0.2] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 50,0] [charaMove H 1 0.8] [wt 1.2] [charaMove H -50,0 0.8] [wt 0.4] [charaFadeout H 0.4] [seStop ad95 1.0] [wt 1.6] [se ad95] [wt 0.2] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 50,0] [charaMove G 1 0.8] [wt 1.2] [charaMove G -50,0 0.8] [wt 0.4] [charaFadeout G 0.4] [seStop ad95 1.0] [wt 1.8] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Employee W-welcome...? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Carmilla Good day, little boy, or girl, whatever. We're looking to enjoy ourselves tonight. Have we come to the right place? [k] @Carmilla Oh, yes, you require a cover charge for collateral, don't you? Will this do? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] @Employee (She just plunked down that cash like it was nothing! Man, these socialites really do live in a different world...) [k] [charaFace I 0] @Employee ...Yes, that will do just fine. Please, go on in. [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaTalk off] [charaFace C 1] [charaFadein C 0.1 -206,0] [charaFace H 1] [charaFadein H 0.1 306,0] [wt 1.2] [se ad95] [wt 0.1] [charaMove C 0 0.6] [charaMove H 2 0.6] [seStop ad95 1.2] [wt 0.2] [charaFadeout C 0.4] [charaFadeout H 0.4] [wt 1.2] [charaTalk on] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Employee (They seem really excited about this. Amazing. They're not even batting an eye at the betting rates...) [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 25,0] [wt 1.2] [se ad95] [wt 0.1] [charaMove G -25,0 0.6] [seStop ad95 1.2] [wt 0.2] [charaFadeout G 0.4] [wt 1.2] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Employee (Wow, her eyes are ice-cold! You can tell looking down at others comes as naturally to her as breathing!) [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth A 3] [charaDepth B 2] [charaDepth F 1] [charaFace A 3] [charaFadein A 0.1 356,0] [charaFace B 0] [charaFadein B 0.1 56,0] [charaFace F 1] [charaFadein F 0.1 -256,0] [wt 1.2] [se ad95] [wt 0.1] [charaMove A 300,0 0.6] [charaMove B 0,0 0.6] [charaMove F -306,0 0.6] [seStop ad95 1.2] [wt 0.2] [charaFadeout A 0.4] [charaFadeout B 0.4] [charaFadeout F 0.4] [wt 1.2] [charaTalk on] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] [wt 1.2] [charaFace I 3] @Employee (Huh. These guys seem surprisingly normal.) [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_39 1.0] [wait wipe] [charaFadeout I 0.1] [charaSet D 5030001 1 Scheherazade] [charaSet E 1098178800 1 Employee] [charaSet J 98115000 1 Effect] [charaDepth I 2] [charaDepth E 1] [scene 81400] [charaPut J 2000,2000] [charaEffect J bit_sepia01] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Carmilla Good, we made it inside without raising suspicion.[sr]Hehe, so far, so good. [k] @Carmilla Now it's time for Phase Two:[sr]“Secure a Route to the Vault”... [k] [messageOff] [wipeout rollLeft 1.0 1.0] [wait wipe] [charaFadeout C 0.1] [pictureFrame cut063_cinema] [scene 80900] [charaPut J 1] [wt 1.0] [wipein rollRight 1.0 1.0] [wait wipe] [wt 0.3] [bgm BGM_EVENT_70 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Broadly speaking, there are three major obstacles [bgm BGM_EVENT_70 0.1]we need to get past before we can enter the vault. [k] @Carmilla The first is the multitude of Medjed security guards. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash Right. I remember it isn't just the regular employees we have to be wary of, either. [k] @Mash There were also a large number of beings that seemed like familiars draped with sheets. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 0,-50] @Katsushika Hokusai The ones we fought weren't too tough, but there sure were a lot of 'em... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Given the circumstances, I expect those familiars are most likely “characters” summoned by Scheherazade from her stories. [k] @Carmilla Well, I'm sure some of them are probably actual Medjeds... [k] @Carmilla ...but I doubt there are enough of them to warrant our concern. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Osakabehime So, what do we do about them? We're not just gonna go around squishing them one at a time, right? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 0,-50] @Carmilla Of course not. A true phantom thief always finds a beautiful, elegant solution to her problems. [k] @Carmilla According to my calculations, this first step should greatly weaken Scheherazade's stories, if not cause her to outright lose control of them. [k] @Carmilla And the key to it is...you. [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [wipeout rollRight 1.0 1.0] [wait wipe] [charaFadeout C 0.1] [pictureFrame] [charaPut J 2000,2000] [charaEffectStop J bit_sepia01] [scene 81400] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.3] [bgm BGM_EVENT_109 0.1] [charaTalk off] [charaFace I 0] [charaFadein I 0.4 -300,0] [charaMove I -100,0 0.7] [charaFace E 0] [charaFadein E 0.4 0,0] [charaMove E 200,0 0.7] [wt 1.0] [charaMoveReturn I -100,-7 0.6] [charaMoveReturn E 200,-7 0.6] [wt 0.9] [charaMove I 0,0 0.6] [charaMove E 300,0 0.6] [charaFadeout I 0.4] [charaFadeout E 0.4] [wt 0.6] [charaFace I 0] [charaFadein I 0.4 300,0] [charaMove I 100,0 0.7] [charaFace E 0] [charaFadein E 0.4 0,0] [charaMove E -200,0 0.7] [wt 1.0] [charaMoveReturn I 100,7 0.3] [charaMoveReturn E -200,7 0.3] [wt 0.3] [charaMoveReturn I 100,7 0.3] [charaMoveReturn E -200,7 0.3] [wt 0.5] [charaMove I -100,0 0.6] [charaMove E -400,0 0.6] [charaFadeout I 0.4] [charaFadeout E 0.4] [wt 0.6] [charaTalk on] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yu Mei-ren Hey, you. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0] [charaFace G 4] [charaFadein G 0.1 2] @Scheherazade ...Yes? Can I help you? [k] @Yu Mei-ren I feel sick. [k] [charaFace D 2] @Scheherazade Oh my... I'm sorry to hear that. Let's get you to the infirmary before you die... [k] [charaFace G 0] @Yu Mei-ren How come no matter where I look, the only thing to see is ghosts, ghosts, and more ghosts? [k] @Yu Mei-ren Don't you have any tall, dark, strong, spikey, perfect-from-every-conceivable-angle guys working this place? [k] [charaFace D 0] @Scheherazade I'm sorry? [k] [charaFadeout D 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Yu Mei-ren Ugh, I feel sick. Really, seriously sick... [k] [charaFace G 0] @Yu Mei-ren ...[wt 0.5]... [k] [charaFace G 5] @Yu Mei-ren Wait. Now that I think about it, this really is just a different take on the whole “blow yourself up” thing, isn't it!? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Carmilla (Stick to the plan!) [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Yu Mei-ren Ugh, fine! It's not like I can do anything else, right!? The only thing you need me to do is blow up, right? [k] [bgmStop BGM_EVENT_109 1.0] [charaFace G 0] @Yu Mei-ren Okay then, I will. [k] [charaFace G 5] @Yu Mei-ren [f large][messageShake 0.02 3 3 0.5]Eternal Lament! [k] [messageOff] [wt 0.1] [se ad417] [seVolume ad417 0 0.6] [se bac403] [seVolume bac403 0 0.6] [se bac402] [seVolume bac402 0 0.6] [charaRoll I 320] [charaRoll E 315] [charaRoll J 325] [charaPut I 1] [charaPut E 15,0] [charaPut J -15,0] [fowardEffect bit_talk_explosion_blood] [charaEffect I bit_talk_blood_splash] [charaEffect E bit_talk_blood_splash] [charaEffect J bit_talk_blood_splash] [wt 0.3] [effect bit_talk_35] [charaFadeout G 0.1] [wt 1.6] [se ade307] [seVolume ade307 0 0] [seVolume ade307 1.0 1.0] [fowardEffect bit_talk_rain02] [wt 2.8] [seVolume ade307 1.0 0.2] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] [charaShake D 0.05 3 3 0] @Scheherazade I-I'm going to diiiiiie![bgm BGM_EVENT_80 0.1][sr]No, wait, she's the one who died!! [k] [charaShakeStop D] @Scheherazade I didn't even know spontaneous combustion was a real phenomenon... It just goes to show death really can come for anyone at any time! [k] @Scheherazade Oh gods... What can I possibly do to avoid such a dreadful fate myself!? (Stagger) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla Hmm, I was hoping the shock would cause her to faint on the spot. Oh well. [k] @Carmilla All right. I wanted to do this clean, but let's get closer under the guise of caring for her, then we can put her to sleep ourselves! [k] [messageOff] [fadeout black 0.5] [seStop ade307 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]