$03-00-01-17-1-0 [soundStopAll] [charaSet A 7030001 1 "Atalante Alter"] [charaSet B 11006001 1 Salieri] [charaSet C 5036001 1 Avicebron] [scene 54107] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Atalante Alter I asked Billy to hold down the fort while we were gone.[sr]It should be safe with him there. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Salieri I would have enjoyed that particular[sr]assignment as well... But, oh well. [k] [charaFace B 6] @Salieri ...Hm? I hear something growling. [k] @Salieri There is a pack of Demonic Beasts nearby. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Atalante Alter Impressive, musician. I guess that refined hearing[sr]of yours comes in handy for more than just composing symphonies. [wt 0.5][charaFace A 6]...Judging from their scent, the beasts must be in the marsh just ahead. [k] [charaFace A 0] @Atalante Alter If at all possible, I prefer not to allow them to escape. We could very much use their meat to bolster our reserves. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [wt 0.5] ?1:That's your cue, Avicebron. [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Understood.[sr]I'll have some golems surround them. [k] ?2:You're up, golem master! [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Avicebron Hmm, very well.[sr]Just leave everything to me. [k] ?! [messageOff] [charaFadeout C 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 0.3] [wt 0.5] [bgm BGM_EVENT_80 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Atalante Alter Good. Then let the hunt begin! [k] [messageOff] [seStop ad555 0.4] [bgmStop BGM_EVENT_80 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]