$03-00-01-23-4-1 [soundStopAll] [charaSet A 8001400 1 Mash] [charaSet B 7008001 1 Beowulf] [charaSet C 1098124800 1 "Foreign Girl"] [charaSet D 2010002 1 Billy] [charaSet E 1098123010 1 Meunière] [charaSet F 9005001 1 Holmes] [charaSet G 1098124500 1 "Da Vinci"] [charaSet H 98115000 1 Effect] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [scene 55600] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash The Tree of Emptiness's heat source is gone![sr]But, I'm afraid we still have another problem... [k] ?1:How do we chop down a tree THIS big...? [charaFace A 6] ?2:Beowulf, you're up! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Beowulf You kidding me!?[sr]That thing's gotta be three hundred meters across! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] ?! @Mash Ah![sr]Master, over there...! [k] @Mash There's something by the tree's roots... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [bgmStop BGM_EVENT_24 0.4] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.4] @??? ... [k] [messageOff] [charaFadeout C 1.0] [wt 1.5] [wipeout rectangleStripRightToLeft 0.7 1.0] [wait wipe] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Billy ...Is that...a person?[sr]No, wait... That's...mighty odd... [k] @Billy Can't move my fingers a bit...[sr]Can't even summon up the will to fire. [k] @Billy ...Never had no problem trainin' my gun on nothin' before... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Beowulf ...Is that Grendel? ...No, that's not right. Grendel didn't have a face, but he at least had an identity. [k] @Beowulf But this thing... I can't tell what it is. I can see them just fine, but it feels like they're not even here...! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Border! Border, do you read me!? [k] @Mash Please examine the point thirty meters above the[sr]Tree of Emptiness's roots! There's something there! [k] @Mash Please, put it up on the monitor immediately! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [wt 0.1] [scene 51600] [charaSet E 1098123000 1 Meunière] [wipeFilter cinema 0.5 0] [fadein black 0.5] [wait fade] [charaTalk E] [charaDepth E 10] [charaFace E 3] [charaFace F 6] [charaFadein E 0.1 -256,-50] [charaFadein F 0.1 256,-50] [se ad172] [wt 1.0] @Meunière Well, I'm looking at the monitor right now,[sr]and I'm not seeing anything unusual... [k] @Holmes ...Impossible. There's nothing there.[sr]We can't see this entity at all...! [k] [charaFace F 2] @Holmes Da Vinci! Are you sure our instruments are working correctly!? [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth F 10] [charaTalk G] [charaFace G 22] [charaFadein G 0.1 -256,-50] @Da Vinci Yup, I'm sure. The readings all check out. What you see is what you get, Holmes. Or don't get, as it were. [k] @Da Vinci What they're seeing out there is real,[sr]even if we can't see anything at all from in here. [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaSet F 98115300 1 Holmes] [charaSet E 1098123010 1 Meunière] [charaSet G 1098124510 1 "Da Vinci"] [wipeOff] [scene 55600] [fadein black 0.5] [wait fade] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash What's going on!? Should we assume she's an enemy!? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes I'm afraid we can't get any reading on whatever that thing is from the Border, Mash. But I can at least confirm that there is SOMETHING right in front of you. [k] @Holmes Because there is NOTHING there, in the truest sense of the word. Not a single signal given off by anything you could find on Earth. [k] [charaFace F 5] @Holmes It's like reality itself has been hollowed out[sr]to form a blank void in the shape of a person. [k] @Holmes Machines may not be able to observe this shadow,[sr]but the emptiness proves there is SOMETHING. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] ?1:What...IS she...? ?! [messageOff] [wipeout rectangleStripLeftToRight 0.7 1.0] [wait wipe] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wipein rectangleStripRightToLeft 0.7 1.0] [wait wipe] [wt 1.0] [charaMoveScale C 1.2 1.0] [wt 0.8] [fadeout white 1.0] [wait fade] [cameraMove 0.1 0,100 1.5] [charaFadeout C 0.1] [wt 0.1] [charaScale C 1.0] [scene 56900] [cameraMove 0.1 0,0 1.01] [fadein white 1.0] [bgm BGM_EVENT_72 0.1] [cameraMove 6.5 0,-120 1.5] [wait fade] [wt 5.0] [fadeout white 0.5] [wait fade] [cameraMove 0.1 0,-70 1.2] [scene 56901] [wt 0.3] [fadein white 0.5] [cameraMove 3.5 0,0 1.2] [wait fade] [wt 1.0] [se ad644] [wt 2.0] [fadeout white 0.5] [wait fade] [cameraHome 0.1] [scene 56902] [wt 0.3] [fadein white 0.5] [wt 0.2] [shake 0.05 2 2 2.3] [wait fade] [se ad644] [wt 2.5] @Beowulf What the...!? The Tree of Emptiness is[line 2] [k] [messageOff] [shake 0.05 2 2 3.0] [scene 56903 1.0] [se ad644] [wt 2.0] [shake 0.05 5 5 1.0] [scene 56904 1.0] [se ad645] [wt 2.5] [fadeout white 1.0] [bgmStop BGM_EVENT_72 1.0] [wait fade] [cameraHome 0.1] [scene 55900] [fadein white 1.0] [wait fade] [wt 1.5] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 2.0] [charaFadeout C 0.7] [wt 1.5] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash The Tree of Emptiness has been destroyed...[sr]I can't see that mysterious woman any[line 2] [k] [messageOff] [wt 1.0] [charaFace A 6] @Mash Wait. This ultradense magical energy signal...[sr]Is that...a Holy Grail!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [effect bit_talk_20] [se bas2] [wt 1.5] [effectStop bit_talk_20] [wt 1.0] [charaPut H 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Da Vinci ...No, I think...it's an imitation Holy Grail? [k] @Da Vinci Either way, we can't just leave it lying around. Besides, we need to take advantage of everything we can use. [k] @Da Vinci Mash, [%1], you know what to do! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Yes. Not to worry. I can store it in my shield,[sr]just like I did with all the other Holy Grails. [k] @Mash I'll collect the Pseudo-Holy Grail now. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] @Meunière ...The magical energy that was flowing into the ground has stopped. The only vital signs I'm picking up now belong to [%1] and [&his:her] team. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes ...Y-yes, I see.[sr]Well, that one wholly inexplicable event aside... [k] [charaFace F 1] @Holmes ...it would seem the battle has ended, and we have emerged victorious, [&Mr.:Ms.] [%1]. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut H 1200,1200] [charaSet A 8001410 1 Mash] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash ...Yes. I can confirm that the[sr]battle here has ended as well. [k] [charaFace A 4] @Mash Though I'm afraid...our losses were high. [k] [charaFadeout A 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Billy ...Welp, looks like my work here's done. [k] @Billy But, 'fore I hit the trail,[sr]there's somethin' we gotta do, ain't there? [k] [bgm BGM_EVENT_11 0.1] ?1:We can't leave Patxi's body lying here. ?2:I want to give Patxi a proper burial. ?! [charaFace D 0] @Billy Damn right! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_11 1.0] [wait fade] [scene 55402] [charaFadeout D 0.1] [wt 0.1] [se ad54] [wt 1.2] [se ad54] [wt 1.2] [se ad54] [wt 1.6] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_78 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash Master... [k] ?1:He said he'd never forgive me. [charaFace A 8] @Mash Yes, he did. [k] @Mash He was very harsh. [k] ?2:He said I'd better not go losing. [charaFace A 8] @Mash Yes, he did. [k] @Mash ...He didn't say to win. Only not to lose. [k] @Mash I think he understood somehow,[sr]maybe intuitively, what was at stake. [k] ?! @Mash This journey is going to be much harder than our last one. [k] [charaFace A 12] @Mash Chaldea has been frozen solid,[sr]and now all we have is the Shadow Border. [k] @Mash But most importantly,[sr]this journey involves destroying other worlds. [k] @Mash After all, this time...we aren't[sr]heading out to save other worlds... [k] [charaFace A 4] @Mash ...but to destroy them, because we have to,[sr]in order for our own world to live. [k] ?1:Yeah... ?! @Mash ... [k] ?1:Even so...we can't give up. ?2:We can't afford to lose, Mash. ?! [charaFace A 7] @Mash Right...! [k] @Mash Patxi also said we have a responsibility. [k] @Mash A responsibility to protect humanity,[sr]and to survive...! [k] [charaFace A 6] @Mash ...![sr]Master, look! The sky! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [wt 1.0] [scene 55403 2.0] [wt 3.0] ?1:It's blue again... ?! [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Yes, he did. [k] @Mash It's the first blue sky we've[sr]seen since we got here...! [k] [charaFace A 16] @Mash ...I only wish...Patxi could have seen this...! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [wt 1.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [effect bit_talk_06] @Beowulf Well, looks like this is it for us... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Billy Seems it is. ...Gotta say, it was[sr]a real treat meetin' a good king. [k] @Billy Democracy don't know what it's missin',[sr]lumpin' y'all in with the other corrupt tyrants. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Beowulf Hah, fine with me.[sr]I'd take that over ruling a country any day. [k] @Beowulf I'd be happy to spend my days fighting,[sr]just like any other warrior. [k] [charaFace B 4] @Beowulf ...But for some reason,[sr]people keep trying to make me a king. [k] [messageOff] [charaSpecialEffect B flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect B] [wt 0.3] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Billy Rest in peace, Berserker with a heart of gold. ...You really were more of a bear than a bee, weren't you? [k] [charaFace D 0] @Billy ...S'pose that makes it my turn. [k] @Billy Make sure y'all gimme a call if you[sr]ever need to break a few laws. [k] @Billy After all, you know me. [k] [charaFace D 1] @Billy ...I ain't the young king of rascals for nothing. [k] [messageOff] [charaSpecialEffect D flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect D] [effectStop bit_talk_06] [wt 0.5] [charaSet B 11006001 1 Salieri] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Salieri ...Even though my part is done...it seems[sr]my Spirit Origin refuses to disappear. [k] [charaFace B 6] @Salieri I think this means I'm supposed to see you off. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash ...Understood. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] [wt 0.5] ?1:Take care, Salieri. ?! [charaFace B 14] @Salieri A Servant has nothing personal to take care of. [k] [charaFace B 8] @Salieri As I am now, I'm little more than an empty husk.[sr]I wasn't even the slightest help in battle... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash That's not true! Your piano playing helped us out[sr]a lot when we were fighting Ivan the Terrible! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Salieri No, that won't do at all. There was no beauty to be found in that recital. Only anger. [k] [charaFace B 6] @Salieri I suppose THAT is what held the Tsar back. The grating noise from my piano. The foul taste it left in his mouth. [k] @Salieri ...In the end, it seems the only way[sr]I can move anyone is with my anger... [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 1] @Da Vinci Now, now, don't be so hard on yourself, Salieri. [k] @Da Vinci Nothing good ever comes of envying[sr]geniuses and prodigies, you know! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Salieri Don't be ridiculous. As far as I'm concerned, anyone who isn't a musician is a mediocrity at best! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Da Vinci Oh yeah? Why don't you come to the Shadow Border and say that to my face? I'll show you firsthand just how mediocre my newly improved staff really is! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Salieri No thank you. I still have my own duties to attend to. This is where we part ways. [k] [charaFace B 1] @Salieri ...Master of Chaldea, young miss. [k] [charaFace B 8] @Salieri Thank you for listening to my recital.[sr]As you know, I'm not the most agreeable man... [k] [charaFace B 3] @Salieri ...but if you should ever need my help,[sr]please don't hesitate to call on me. [k] [charaFace B 14] @Salieri Just don't put me near you-know-who.[sr]I doubt I would remain sane if you did. [k] [messageOff] [charaFadeout B 0.4] [se ad173] [wt 1.0] [bgmStop BGM_EVENT_78 0.5] [seStop ad173 0.5] [wt 1.5] [charaSet B 1098123210 1 Goredolf] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash ...It looks like Salieri headed for Yaga Moscow. [k] [charaFace A 13] @Mash It's always sad saying goodbye, but at least he was smiling when he left. He must still have something important to do there. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Goredolf Hmph. I wouldn't form a contract with a third-rate Servant like that even if he begged me. It would be nothing but a waste of magical energy! [k] [charaFace B 6] @Goredolf Now let's hurry up and rendezvous already![sr]We'll come pick you up in the Border right now! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes I've also confirmed that the storm wall[sr]surrounding this Lostbelt has dissipated. [k] [charaFace F 6] @Holmes As I suspected, it seems that storm and the[sr]Tree of Emptiness were something of a pair. [k] [charaFace F 0] @Holmes At any rate, we now know our primary goal: eliminate the Tree of Emptiness in each Lostbelt, no matter what. [k] @Holmes Or perhaps I should say this clarifies the[sr]direction in which we were already headed. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Goredolf Quite so. And now that our Logic Formula armor[sr]has been repaired, we are free to leave Russia! [k] @Goredolf Now hurry up and return to the Shadow Border![sr]And don't forget your captive, Kadoc! [k] [charaFace B 1] @Goredolf I daresay you've earned yourselves[sr]a piece of my favorite beef jerky! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut H 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Understood. We'll return to the[sr]Shadow Border right now, Goredolf! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf That's "Commander" to you! [k] ?1:You got it, Commander! ?! [messageOff] [charaFace B 7] [wt 0.5] [charaFace B 1] [wt 0.8] [messageOff] [charaEffectStop H bit_talk_10_LowLevel] [charaFadeout B 0.1] [se ad15] [wt 0.5] [charaPut H 1200,1200] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [wt 0.5] ?1:Let's get going, Mash! ?! @Mash Right! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout A 0.1] [wt 1.0] [charaSet B 11006001 1 Salieri] [charaSet C 1098128400 1 "Yaga Rebel Soldier"] [charaSet D 1098126800 1 "Yaga (Child)"] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_78 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yaga Rebel Soldier ...[sr]... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFace C 0] [charaFadein D 0.1 2] [charaFadein C 0.1 0] @Yaga (Child) What's wrong, Dad?[sr]The boss is gone now, right? [k] @Yaga Rebel Soldier I know... It's just...[sr]What are we going to do now...? [k] @Yaga Rebel Soldier What SHOULD we do now...? [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Salieri ...Good.[sr]You there, come with me! [k] @Salieri There's something I want you to carry. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace D 0] [charaFace C 0] [charaFadein D 0.1 2] [charaFadein C 0.1 0] @Yaga Rebel Soldier Huh? [k] @Yaga (Child) Huh? [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Salieri Easy does it... [k] [messageOff] [charaMoveReturn B 0,-10 0.6] [wt 0.3] [se adm23] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace D 2] [charaFace C 0] [charaFadein D 0.1 2] [charaFadein C 0.1 0] @Yaga Rebel Soldier What IS this thing, anyway? [k] @Yaga (Child) Yeah, what is it? [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Salieri It's a piano. A kind of musical instrument. [k] [charaFace B 1] @Salieri Now that Ivan the Terrible is gone,[sr]you can use it as much as you like. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFace D 0] [charaFadein B 0.1 0] [charaFadein D 0.1 2] @Salieri ...Mind if I play a bit? [k] @Yaga (Child) Play what? [k] [charaFace B 1] @Salieri The piano, of course. ...It's a form of art that[sr]used to be reserved exclusively for the Tsar. [k] [charaFace D 2] @Yaga (Child) Does it hurt? [k] [charaFace B 0] @Salieri Not at all. [k] [charaFace D 0] @Yaga (Child) Does it fill you up? [k] [charaFace B 10] @Salieri It does indeed. [k] [charaFace D 1] @Yaga (Child) Okay, go ahead! [k] [charaFadeout D 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Salieri ...Very well then.[sr]I shall play Mozart's request. [k] @Salieri The one he asked me to play...if this world ever saw peace. [k] [charaFace B 10] @Salieri Much as I may loathe him,[sr]I can't refuse a dying prodigy's final wish. [k] [messageOff] [charaFadeout B 0.1] [bgmStop BGM_EVENT_78 1.0] [wt 2.0] [se ad652] [seVolume ad652 0 0.4] [wt 1.5] [seVolume ad652 5.0 0.8] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Yaga (Child) It makes sound? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Salieri That's right. [k] @Salieri In our time, this was a song about love,[sr]but it seems it later came to be a song about stars. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Yaga (Child) What are stars? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Salieri You'll see them for yourself tonight,[sr]after the sun goes down. [k] @Salieri When you look up to the sky, you will see them. They are tiny, glittering dots scattered across the heavens. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yaga Rebel Soldier What good's seeing that sort[sr]of thing gonna do for us now...? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Salieri ...It won't be long before this Lostbelt disappears...before it returns to its original form: [k] @Salieri A pruned phenomenon that never existed in the first place. It will be as though waking from a dream. [k] @Salieri After a few nights have passed here, all of a sudden, things will go back to the way they were. [k] @Salieri I am from Proper Human History,[sr]and so cannot imagine your desperation. [k] [messageOff] [wt 1.0] [charaFace B 0] [wt 0.2] @Salieri ...But, what I CAN do is continue to play[sr]for you until this world comes to an end. [k] @Salieri None of you did anything wrong.[sr]Your world just happened to go down a mistaken path. [k] @Salieri ...It's very sad. But none of you should feel any responsibility for that. [k] @Salieri There is still some time before the end. [k] [charaFace B 1] @Salieri You could use it to take back what you lost,[sr]or you could give up entirely. [k] @Salieri ...I only ask that you refrain from hurting anyone else. There's no need for that anymore. [k] [messageOff] [charaFadeout B 0.1] [wt 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yaga Rebel Soldier ...Can I keep listening, just a little longer? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Salieri Of course. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yaga Rebel Soldier ...Our world could have never inspired[sr]such beautiful sounds like this, I'm sure. [k] @Yaga Rebel Soldier But, then...I guess that's only to be expected. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Yaga (Child) What's wrong?[sr]Does it hurt somewhere? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yaga Rebel Soldier It's nothing.[sr]I'm fine. [k] [messageOff] [charaFadeout C 0.1] [wt 1.0] [cameraMove 2.5 0,-10 1.15] [wt 3.0] [cameraMove 3.0 0,-60 1.15] [wt 2.5] [fadeout black 1.0] [wait fade] [cameraHome 0.1] [wt 0.5] [scene 54404] [cameraMove 0.1 0,0 1.5] [wt 2.0] [fadein black 1.0] [effect bit_talk_twinkle] [wait fade] [wt 3.0] [cameraHome 15.0] @ A sea of glittering stars. Their fleeting forms twinkling brightly from unfathomable distances, each of them glittering at the end of their lives. [k] @ Yaga who knew nothing, and Yaga who knew everything, either gave shouts of joy... [k] @ ...or merely sighed softly, as they gazed[sr]up in wonder at this incredible sight. [k] @ All they knew about the stars was[sr]that they were bright and glittering. [k] @ Elder Yaga stared up, stupefied at finally seeing the sort of starry sky they only knew from legends. [k] @ For the Yaga who had spent their whole lives simply trying to survive in the harsh tundra, it was the single most beautiful thing they had ever seen... [k] @ ...the gleam of a future they would never experience. [k] [messageOff] [wt 2.0] [fadeout black 2.0] [seStop ad652 3.0] [wait fade] [cameraHome 0.1] [effectStop bit_talk_twinkle] [charaSet A 98001000 1 Mash] [charaSet B 1098123200 1 Goredolf] [charaSet F 9005001 1 Holmes] [charaSet E 1098123000 1 Meunière] [charaSet G 1098124500 1 "Da Vinci"] [scene 10000] [fadein black 1.0] [wait fade] [wt 1.0] [input selectBranch] [messageOff] [skip false] [bgmStop BGM_EVENT_24 0.4] [bgmStop BGM_EVENT_72 0.4] [bgmStop BGM_EVENT_82 0.4] [bgmStop BGM_EVENT_78 0.4] [bgmStop BGM_EVENT_77 0.4] [bgmStop BGM_EVENT_43 0.4] [charaFadeout A 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaPut H 1200,1200] [charaSet A 98001000 1 Mash] [charaSet B 1098123200 1 Goredolf] [charaSet F 9005001 1 Holmes] [charaSet E 1098123000 1 Meunière] [charaSet G 1098124500 1 "Da Vinci"] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [wt 1.0] [skip false] [fowardEffect bit_chapterclear301] [wait fowardEffect] [fadeout black 1.0] [wait fade] [scene 51600] [wt 3.0] [skip true] [se ad629] [wt 1.0] [fadein black 2.0] [seStop ad629 2.0] [wait fade] [bgm BGM_EVENT_79 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Meunière ...That's it![sr]We just reached the Russian Lostbelt's border! [k] @Meunière Monitors are back online! Opening the shutter now![sr]Let's see what's out there...! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [cameraMove 1.2 0,-10 1.5] [wt 0.8] [fadeout white 0.5] [wait fade] [cameraHome 0.1] [charaFadeout E 0.1] [wt 0.5] [scene 53800] [fadein white 1.0] [wait fade] [wt 1.0] @Mash ...THIS is what was outside Russia...?[sr]Is this really our world...? [k] ?1:There's...nothing here. ?2:It's just...white. ?! @Meunière ...! What am I doing!?[sr]This is no time to be at a loss for words! [k] @Meunière Let's see, atmospheric composition... Oh man. It looks like the air outside is the same as it was on the old Earth. [k] @Meunière Does this mean we're still getting sunlight, even though the cosmic rays have stopped? I don't get it. What the hell's going on here...? [k] @Goredolf ...[sr](Mental shutdown) [k] @Da Vinci Hmm, sure looks like a whole lot of nothing as far as the eye can see. For the moment, guess we might as well wait for Kadoc to wake up. [k] @Da Vinci He should know what all this is about.[sr]We can think about what to do next after[line 2] [k] [messageOff] [fadeout black 0.5] [wait fade] [scene 51600] [fadein black 0.5] [wait fade] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] [bgmStop BGM_EVENT_79 2.0] @Meunière ...Huh?[sr]...Wha? [k] [messageShake 0.05 5 5 0.5] @Meunière ...H-H-Holmes! Da Vinci! Commander Old Guy! [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth B 10] [charaTalk B] [charaFace B 6] [charaFace F 6] [charaFadein B 0.1 0] [charaFadein F 0.1 2] @Goredolf Don't call me that! [k] @Holmes What is it, Mr. Meunière? Do not tell me there is yet another surprise in store for us. [k] [charaFadeout B 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Meunière There sure is! And it's the biggest one yet![sr]We just picked up a transmission! [k] @Meunière Someone's been broadcasting a magecraft-based long-range signal nonstop! [k] @Meunière We must've finally been able to pick it up once the Tree of Emptiness was destroyed! [k] [charaFadeout E 0.1] [wt 0.1] [charaDepth B 10] [charaTalk B] [charaFace B 8] [charaFace F 2] [charaFadein B 0.1 0] [charaFadein F 0.1 2] @Goredolf Wh-whaaat!? [k] @Holmes What does it say!? [k] @E:Chaldea Staff It's a coded message, so I'll need to decrypt it first... Just a second! [k] [charaFadeout B 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 22] [charaFadein G 0.1 1] @Da Vinci Does this mean...there were survivors? [k] @E:Chaldea Staff There, it's done! Here, listen! [k] [charaFadeout G 0.1] [wt 0.1] [se ad13] [wt 0.2] [se ad31] [seVolume ad31 0.5 0.5] @E:Chaldea Staff “I am a mage from Proper Human History.[sr]I am a mage from the correct history.” [k] @E:Chaldea Staff “If you're hearing this, please come find me.” [k] [seVolume ad31 0.1 0] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Ah! [k] [charaFadeout A 0.1] [wt 0.1] [seVolume ad31 0.1 0.6] @ “This is Baldanders. I am currently traveling across the North Atlantic Ocean.” [k] @ “I await other survivors. I repeat:[sr]I await other survivors from the correct history.” [k] @ “Please come find me at the following coordinates.” [k] @ “This is Baldanders, the Wandering Sea.” [k] [seStop ad31 0.5] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Goredolf Wandering Sea... Wandering Sea...!?[sr]THE Wandering Sea!? [k] @Goredolf That's one of the three great organizations of the magecraft world...! There's the Clock Tower in London, the Atlas Institute in Egypt... [k] @Goredolf ...and the oldest of them all, the Wandering Sea...! It was located on an island from the Age of Gods, hidden in the northern oceans...! [k] [charaFace B 8] @Goredolf Does this mean...it still exists!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaDepth F 10] [charaTalk off] [charaFace F 2] [charaFace G 22] [charaFadein F 0.1 2] [charaFadein G 0.1 0] [wt 1.5] [fadeout black 1.0] [wait fade] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 1.0] [se ad31] [seVolume ad31 0.5 0.5] [wt 0.2] @ “...I repeat: I am a mage from Proper Human History. Please come find me at the following coordinates...” [k] [se ad539] [seStop ad31 1.0] [messageOff] [wt 2.5] [soundStopAll] [end]