$94-01-56-50-1-0 [soundStopAll] [messageOff] [branch _PlayEffect_1st PM4 1] [label _PlayEffect_etc] [tapSkip _from_TapSkip_etc] [scene 10001] [effectPause bit_talk_goal2_1] [wait effectStart bit_talk_goal2_1] [fadein white 0.5] [wait fade] [effectStart bit_talk_goal2_1] [wait effect bit_talk_goal2_1] [label _from_TapSkip_etc] [effectDestroy bit_talk_goal2_1] [fadein black 0] [wait fade] [branch _PlayEffect_End] [label _PlayEffect_1st] [bgm BGM_EVENT_3 0.1] [tapSkip _from_TapSkip_1st] [effectPause bit_talk_winner2_1] [wait effectStart bit_talk_winner2_1] [scene 10001] [fadein white 0.5] [wait fade] [effectStart bit_talk_winner2_1] [bgmStop BGM_EVENT_3 3.7] [wt 3.9] [se ad251] [seVolume ad251 0 0.7] [wt 0.6] [voice 402600_0_M770] [scene 10000] [wait effect bit_talk_winner2_1] [wt 1.4] [label _from_TapSkip_1st] [voiceStop] [scene 10000] [effectDestroy bit_talk_winner2_1] [fadein black 0] [wait fade] [label _PlayEffect_End] [branch _PlayVoice_Start PM4 1] [branch _PlayVoice_End] [label _PlayVoice_Start] [charaSet A 5032000 1 Nero] [charaSet B 4027001 1 "Altria Alter"] [bgm BGM_EVENT_64 0.1] [scene 45201 1.0] [wt 1.0] [flagRandom _PlayVoiceNo 1 3] [branch _PlayVoice_3rd _PlayVoiceNo 3] [branch _PlayVoice_2nd _PlayVoiceNo 2] [branch _PlayVoice_1st _PlayVoiceNo 1] [label _PlayVoice_1st] [charaTalk A] [charaFace A 0] [charaFace B 10] [charaFadein A 0.4 2] [charaFadein B 0.4 0] [wt 0.7] [charaFace B 11] @Altria Alter [tVoice ChrVoice_9010000 0_M700] We broke through the wall.[sr] [k] [charaFace A 8] @Nero [tVoice ChrVoice_9010000 0_M701] Umu, you can go out first.[wait tVoice] [k] [tVoice ChrVoice_9010000 0_M702] [charaFace A 4] It's finally time for our meet-up.[wait tVoice] [k] [branch _PlayVoice_End] [label _PlayVoice_2nd] [charaTalk B] [charaFace A 5] [charaFace B 10] [charaFadein A 0.4 2] [charaFadein B 0.4 0] [wt 0.7] [charaFace B 10] @Altria Alter [tVoice ChrVoice_9010000 0_M710] Mission complete.[sr]We need a new spoon.[wait tVoice] [k] [charaFace A 8] @Nero [tVoice ChrVoice_9010000 0_M711] Give me a break. Shouldn't we at least have smuggled in a shovel?[wait tVoice] [k] [branch _PlayVoice_End] [label _PlayVoice_3rd] [charaTalk A] [charaFace A 0] [charaFace B 11] [charaFadein A 0.4 2] [charaFadein B 0.4 0] [wt 0.7] [charaFace A 1] @Nero [tVoice ChrVoice_9010000 0_M720] Ah, I see light![sr]We managed to get by again![wait tVoice] [k] [messageOff] [charaTalk B] [charaShake B 0.05 4 0 0.4] [wt 0.7] [charaFace B 8] @Altria Alter [tVoice ChrVoice_9010000 0_M721] ...Hm? Sorry, I fell asleep.[wait tVoice] [k] [tVoice ChrVoice_9010000 0_M722] [charaFace B 9] Even maids need rest.[wait tVoice] [k] [label _PlayVoice_End] [messageOff] [fadeout white 0.5] [bgmStop BGM_EVENT_64 0.4] [wait fade] [soundStopAll] [end]