$94-05-34-03-1-0 [soundStopAll] [charaSet A 1098181900 1 "Nemo Marine"] [charaSet B 8001600 1 Mash] [charaSet C 4037000 1 Nemo] [charaSet D 1098182300 1 "Nemo Baker"] [charaSet E 1098181900 1 "Nemo Marine A"] [charaSet F 1098181900 1 "Nemo Marine B"] [charaSet G 25004001 1 "Yang Guifei"] [charaSet H 25006000 1 "Van Gogh"] [scene 55700] [fadein black 2.0] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Nemo Marine Hey guys! Listen to this! [k] @Nemo Marine Professor and the goddess lady said they found a way to convert enemy carcasses from void to reality lickety-split! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace A 1] [charaFace E 3] [charaFadein A 0.1 0] [charaFadein E 0.1 2] @E:[FFFFFF]Nemo Marine Wow! So what's that mean? [k] [charaTalk A] @Nemo Marine It means we can finally eat the void monsters! [k] [charaTalk E] @E:[FFFFFF]Nemo Marine Oh man, that's gonna suck for you, Master! I didn't even eat monster meat back on the Mysterious Island! [k] ?1:Monster meat, huh... ?2:I guess meat's back on the menu... ?! [messageOff] [charaFadeout A 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] @Mash There you are, Master![twt 0.5][charaFace B 12][sr]Oh, you look tired. Is something wrong? [k] [charaFace B 2] @Mash D-did you get groggy from one of the Nemo Marine's surprisingly strong drinks, like I did!? [k] ?1:Don't worry about your drunken episode, Mash. Really, it's okay. [charaFace B 8] @Mash Thank you for being so understanding, Master. I'll be more careful about what I drink in the future. At any rate... [k] ?2:No, the Marines and I were just working out a little. [charaFace B 13] @Mash That sounds like a great way to stay fit in an enclosed space like a submarine. I'd love to join you, but first... [k] ?! [charaFace B 1] @Mash Captain Nemo just made an important discovery, and he's called an emergency briefing on the bridge. Come on! [k] [messageOff] [bgm BGM_EVENT_77 1.0 0.2] [fadeout black 1.0] [wait fade] [charaFadeout B 0.1] [scene 99002] [wt 1.0] [bgm BGM_EVENT_77 1.0 1.0] [fadein black 1.0] [se ad8] [wait fade] [wt 1.0] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nemo Hey there, Acting Commander. Thanks for playing with the Marines. I know they can be a little rambunctious sometimes. [k] [charaFace C 0] @Nemo Anyway, I have good news and bad news.[sr]Which would you like to hear first? [k] ?1:Is the good news monster meat? ?2:Does the good news have anything to do[csr]with our new monster meat menu? ?! [charaFace C 5] @Nemo So the catfish is already out of the bag, huh? I'll have to tighten up the ship's security protocol when I get a chance. [k] [charaFace C 1] @Nemo Still, the situation is better than I expected.[sr]A lot better. [k] @Nemo See, we're not just going to eat or burn up the monster carcasses we collected as they are. [k] @Nemo I know Van Gogh said we could eat them as-is, but it turns out she can only do that because of her unique Spirit Origin. [k] [charaFace C 6] @Nemo When Professor took a look at a sample of Van Gogh's blood, she found it could convert void beings[line 2]that is, imaginary beings[line 2]into real ones. [k] @Nemo After further research, she managed to extract all sorts of useful real materials from void enemy carcasses. [k] @Nemo It's kind of amazing, really. We now have renewable sources of organic matter, minerals, magical energy, and safe-to-eat cuts of meat, so our resource problem is solved. [k] [charaFace C 0] @Nemo This kind of practical experiment has never even been attempted in the history of void-related magecraft, let alone succeeded to this degree. So yes, that's the good news. [k] ?1:Yay, just what I always wanted: void monster steak. ?2:Oh yeah, that's...great news. Really great.[csr](Trying to convince yourself) ?! @Nemo I see you're not too happy about this, either. [k] [charaFace C 6] @Nemo Osakabehime and Scáthach-Skadi were pretty stubborn about not wanting to try it or make you eat it, either. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash We've, um, certainly hunted monsters for food in past Singularities, but these are an especially unusual case. [k] @Mash I mean, these creatures live in a sea that drives us mad if we just look at it. I don't think we can blame anyone for being, well, hesitant. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Nemo Which is why I decided to do...this. [k] [messageOff] [se ade25] [wt 0.5] [charaFadeout C 0.1] [wt 0.1] [charaPut D 0,0] [charaFace D 0] [charaTalk D] [se ad478] [seVolume ad478 0 0.5] [se ad435] [seVolume ad435 0 0.4] [seStop ad435 1.0] [se ad460] [seVolume ad460 0 0.7] [seStop ad460 1.0] [charaSpecialEffect D appearance 1 0.3] [wt 1.0] @D:??? Hello, everyone. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Mash Oh, it's you! I think we met briefly[sr]back at the launch ceremony? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nemo That's right. This is Nemo Baker. While she of course specializes in baking bread, she's also proficient at cooking in general. [k] @Nemo Thanks to the new magical energy we have to spare, I was able to convert part of Scáthach-Skadi's magecraft workshop into a kitchen. [k] @Nemo So with Baker working her magic, even monster meat will be more appetizing than rations. At least, I think so. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Nemo Baker Captain, can't you take this more seriously? Delicious food is one of the great joys of life on a ship, right? [k] [charaFace D 3] @Nemo Baker Don't worry, everyone. I'll do my best to make a yummy meal out of whatever ingredients I have to work with. [k] @Nemo Baker It's not every day you get to go on a cruise, after all, so the more good memories you make, the better☆ [k] ?1:I'm still scared, but I do feel a bit better. ?2:I think I might actually be looking forward[csr]to trying this monster meat now. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nemo So yes, that's the good news. [k] [bgmStop BGM_EVENT_77 1.5] @Nemo Now, the bad news.[sr]I'm afraid there's actually two things to share here. [k] [charaFace C 6] @Nemo First, we now know for sure that we can't currently emerge back into Reality Space. [k] ?1:I had a feeling that might be the case given all the damage. ?2:Because of the damage to the ship? ?! [bgm BGM_EVENT_81 0.1] [charaFace C 0] @Nemo Actually, we wouldn't be able to emerge right now even if the ship were perfectly fine, since the Void Space we're in now has no concept of depth. [k] @Nemo Well, specifically, this Void Space is SO deep that it rejects any measurement of depth. The sense of depth we have here now is illusory. [k] @Nemo As a result, the Nautilus cannot emerge from this place any more than it can dive deeper. [k] [charaFace C 6] @Nemo Basically, the spells the Paper Moon uses to employ the necessary concepts for emergence are unusable right now. [k] @Nemo Any attempt to move up or down either simply won't work, or they'll cause the coordinate axes to freak out and make us crash into a rocky shoal, so we have to be cautious. [k] @Nemo The hallmark of submarine warfare is its third dimension, but here it's restricted to a two-dimensional plane akin to traditional maritime warfare. [k] [charaFace C 0] @Nemo So when we encounter enemies, we won't be able to dive down and sneak underneath them or anything like that. [k] [charaFace C 5] @Nemo ...All right, now that you're caught up on the first piece of bad news, you're ready to hear the second. [k] @Nemo Remember those giant enemies Van Gogh mentioned?[sr]Well, Sonarhime just picked one up. [k] ?1:Sonarhime... ?2:Is she okay? ?! @Nemo Oh yes, she's fine. She's used to being a living torpedo now, and she's sounding more like a seasoned scout every time. [k] [charaFace C 0] @Nemo You certainly know a lot of interesting people,[sr]don't you, [%1]? [k] [charaFace C 5] @Nemo At any rate, in Reality Space measurements, this giant enemy she discovered looks to be over eighty meters long. [k] ?1:Holy cow, that IS huge! ?2:That's even bigger than your average dragonkin! ?! @Nemo Yeah. In fact, it's vastly larger than the original Nautilus[line 2]probably twice as big, if the amount of wastewater it's putting out is anything to go by. [k] @Nemo So yes, it's huge[line 2]easily big enough to qualify as a bona fide enemy ship. Of course, you may have seen even larger enemies over the course of your travels. [k] ?1:I guess Qin Shi Huang was bigger than that. ?2:I guess the Trees of Emptiness are bigger than that. ?! @Nemo Well, that does tell me a lot about the trials you've faced to come this far. [k] @Nemo At any rate, we should expect giant enemies like this one to bombard us with Noble Phantasm-level attacks, like the kind we saw before. [k] @Nemo And given the route we're taking, facing those things in close-quarters combat is inevitable. [k] @Nemo Do you think you can handle them, Master? [k] ?1:I don't think we'll be able to beat them outright. ?2:I'll do my best, but my priority will be to keep everyone safe. ?! [charaFace C 0] @Nemo I agree. Which is why I think we should consider sending out the acting vice commander, too. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash So you want me to defend everyone in the close combat team against the enemy like before? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nemo That's right. If you can hold your ground in close with the enemy, they shouldn't be able to target the ship, either. [k] @Nemo That said, Servant combat is[sr][%1]'s domain. [k] @Nemo So I'll leave the team formation, and the timing for sending everyone out, up to you. [k] ?1:Got it. ?2:I'll make sure we all make it back safe and sound. ?! 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