$03-00-06-06-5-1 [soundStopAll] [sceneSet A 93901 1] [sceneSet C 93901 1] [charaSet D 8001400 1 Mash] [charaSet E 1017001 1 Musashi] [charaSet F 9005001 1 Holmes] [charaSet G 98002000 1 Fou] [charaSet H 1098191310 1 Macarios] [charaSet I 1098191220 1 Adele] [charaSet J 1098191900 1 "Olympus Official Guard" [charaSet K 1098191900 1 "Olympus Official Guard" [charaSet L 1098191900 1 "Olympus Official Guard" [charaSet M 1098191900 1 "Olympus Official Guard" [imageSet N back10000 1] [charaSet S 5009000 1 "Effect Dummy 1"] [charaSet T 5009000 1 "Effect Dummy 2"] [charaSet R 5009000 1 "Effect Dummy 2"] [charaScale A 1.01] [charaScale C 1.01] [charaScale N 1.01] [charaTalk depthOff] [charaDepth A 1] [charaDepth C 3] [cameraMove 0.1 0,0 1.01] [overlayFadein A 0 0,-200] [charaPut T 1200,1200] [charaEffect T bit_talk_10_red] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1] [se ad895] [wt 1.5] [seStop ad895 1.0] [wt 1.0] @ Ahh, how sad. How tragic. [k] @ Death is so sorrowful.[sr]Endings are such misery. [k] @ Why? Why? [k] @ Why do you hurry to your deaths? [k] [messageOff] [skip false] [se ad895] [wt 2.0] [seStop ad895 1.0] [wt 1.0] @ [f x-large]Shatter. [k] [messageOff] [criMovie talk_mov046 bgmPlay false] [wt 1.0] [charaFadeout A 1.0] [wt 14.5] [se ad11] [seVolume ad11 0 0] [seVolume ad11 1.0 0.6] [se ad450] [seVolume ad450 0 0] [seVolume ad450 1.0 0.2] [se ad429] [seVolume ad429 0 0] [seVolume ad429 1.0 0.6] [se ad14] [seVolume ad14 0 0] [seVolume ad14 3.0 0.5] [wt 3.0] [overlayFadein C 1.0 0,-200] [wt 2.0] [messageOff] [seStop ad11 1.5] [seStop ad450 1.5] [seStop ad429 1.5] [seStop ad14 1.5] [fadeout black 1.0] [wait fade] [shakeStop] [backEffect bit_talk_sparks] [charaFadeout C 0.1] [charaTalk depthOn] [scene 91803] [wt 0.1] [skip true] [fadein black 0.4] [wait fade] [se ad854] [se bac78] [seStop bac78 1.0] [charaTalk D] [charaFace D 15] [charaScale D 1.1] [charaFadein D 0.1 1] [charaRoll R 205] [charaPut R 50,-550] [charaEffect R bit_talk_h_slash01] [wt 0.1] [se ad32] [se ad170] [fowardEffect bit_talk_14] [charaShake D 0.08 6 2 0.3] [wt 0.3] [charaMoveScale D 1.0 0.4] [se ad671] [wt 1.2] [charaFace D 2] @Mash I-I somehow managed to withstand her[sr]large-scale magical energy emanation! [k] @Mash The Ortinax's auto-maintenance is still working. Theoretically, I should be able to take two more strikes! [k] [charaFace D 2] @Mash Are you all right, Master!? [k] ?1:I'm okay! [charaFace D 7] @Mash I'm relieved to hear that! [k] ?2:I'm fine! Thanks, Mash! [charaFace D 7] @Mash ...Of course! [k] ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Musashi There! We finally have the big gal's attention! [k] [charaFace E 4] @Musashi Although... Not only is her armor super tough,[sr]it really does regenerate before your eyes, huh... [k] @Musashi We'll obviously never get anywhere like this.[sr]We've gotta fight mass with mass. [k] [charaFace E 0] @Musashi So!? How's that part going!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes It isn't much,[sr]but she has slightly altered her course to face us. [k] [charaFace F 5] @Holmes Assuming she doesn't further alter her course,[sr]she should arrive at point Gamma in due time. [k] @Holmes So far so good, as they say, but I can't help but wonder: How many more times can we weather that assault? [k] [charaFace F 4] @Holmes Even with Ms. Kyrielight's considerable defenses, I'm also forced to conclude that two more strikes is our limit. [k] @Holmes Suffice to say... [k] @Holmes Things are not looking good. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [charaShake G 0.02 3 3 0.6] @Fou Fa! Foooooou! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash Fou!? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut T 1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Macarios Dammit, this IS bad! Enemy reinforcements are headed this way from the East District, and fast! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] @Adele It's the Olympus official guards! Depending on their numbers, you might not be a match for them, even in your powered-up states! [k] [messageOff] [charaFadeout I 0.1] [wt 0.1] [charaPut T 1200,1200] [wt 0.3] [charaDepth J 5] [charaDepth K 4] [se ad769] [se ad166] [seVolume ad769 0 0.4] [seVolume ad769 1.0 1.0] [seVolume ad166 0 0.4] [seVolume ad166 1.0 1.0] [wt 2.0] [seStop ad769 0.5] [seStop ad166 0.5] [charaTalk off] [charaFace J 0] [charaFadein J 0.4 0] [charaFace K 0] [charaFadein K 0.4 2] [wt 0.2] [seStop ad166 0.1] [wt 0.4] [charaTalk on] @J:Olympus Official Guard So you are the Chaldeans! The demons who would defy Lady Demeter and turn their blades on the gods of Olympus! [k] @K:Olympus Official Guard We will cut you all down, women and children or not! [k] [messageOff] [charaFadeout J 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 0,0] [charaMoveScale D 1.05 0.2] [se ad668] [wt 0.1] [charaMove D 1 0.1] [wt 0.1] [seStop ad668 0.1] @Mash Master! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Musashi ! [k] [messageOff] [bgm BGM_EVENT_24 0.4 0.4] [charaTalk depthOff] [charaDepth N 1] [charaDepth E 7] [charaFadeTime N 0.2 0.5] [wt 0.2] [charaFace E 5] @Musashi (How'd they make it here through all these explosions!?[sr]Oh, right, they come back to life. Makes sense!) [k] @Musashi (Man, as if Demeter wasn't a hell of a handful on her own, now we've got a bunch of tough-ass soldiers who don't even fear their own deaths to deal with, too!) [k] @Musashi (Let's see, one, two, three...[sr]Way more than I can count!) [k] @Musashi (Saying things aren't looking good[sr]would be kinda an understatement!) [k] [messageOff] [bgm BGM_EVENT_24 0.4 1.0] [charaFadeout N 0.1] [wt 0.1] [charaFadeout E 0.1] [charaTalk depthOn] [wt 0.5] [charaTalk depthOff] [charaDepth J 1] [charaDepth M 2] [charaDepth L 3] [charaDepth K 4] [charaTalk off] [se ad769] [se ad166] [seVolume ad769 0 0.4] [seVolume ad769 1.0 1.0] [seVolume ad166 0 0.4] [seVolume ad166 1.0 1.0] [wt 1.0] [seStop ad769 0.5] [seStop ad166 0.5] [charaFace J 0] [charaFadein J 0.2 -384,0] [charaFace K 0] [charaFadein K 0.2 -128,0] [charaFace L 0] [charaFadein L 0.2 128,0] [charaFace M 0] [charaFadein M 0.2 384,0] [wt 1.8] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Musashi All right, Shinmen Musashi...[sr]How are you gonna get out of this one!? [k] [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_24 1.0] [wait fade] [wt 1.2] [soundStopAll] [end]