$03-00-06-07-3-0 [soundStopAll] [charaSet A 1017001 1 Musashi] [charaSet B 8001410 1 Mash] [charaSet C 98002000 1 Fou] [charaSet E 1098123210 1 Goredolf] [charaSet F 9005001 1 Holmes] [charaSet G 1098124510 1 "Da Vinci"] [charaSet H 1098128200 1 Caenis] [charaSet I 8001400 1 Mash_Visor] [imageSet J cut189_msh 1] [charaScale J 1.85] [sceneSet P 93800 1] [charaSet T 5009000 1 "Effect Dummy"] [charaPut T 1200,1200] [charaEffect T bit_talk_10_LowLevel] [cameraMove 0 0,0 1.01] [scene 91803] [backEffect bit_talk_sparks] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_82 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Musashi Nice catch, [%1]![wt 1.0][charaFace A 9][sr]So...what is that thing, anyway? [k] ?1:I'm not entirely sure, actually... ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [wt 0.5] ?1:I bet Mash'll know what to do with it! ?! [charaFace B 7] [cameraMove 0.5 0,0 1.06] [wt 0.5] [se ad215] [wt 0.8] [cameraHome 0.5] [wt 1.0] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, foooooou! (Special[sr]Translation: Nice pass, [%1]!) [k] [bgmStop BGM_EVENT_82 1.0] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash ...Yes, Master! I know exactly what to do with this! [k] @Mash During Sion's lecture on life scales, she talked about a paradox effector that could let someone use a measurement as a weapon. [k] @Mash Da Vinci took that concept and ran with it to make a new mechanism for the Ortinax. [k] @Mash I actually had time to practice using it in the simulator while I was on standby at the Wandering Sea! [k] [messageOff] [charaTalk off] [charaDepth B 5] [charaDepth I 6] [wt 0.4] [se ad658] [charaFace I 7] [charaFadein I 0.2 1] [wt 0.2] [charaFadeout B 0.1] [se ad656] [wt 1.0] [charaFadeout I 0.4] [wt 0.6] [se ad896] [wt 1.8] [se ad879] [seVolume ad879 0 0.8] [wt 1.0] [charaFadein J 1.2 -450,-630] [charaMove J 0,-630 6.0] [wt 0.7] [bgm BGM_EVENT_120 0.1] [wt 4.2] [backEffectDestroy bit_talk_sparks] [scene 93800 0.1] [charaFadeout J 1.5] [wt 2.5] ?1:Whoa! The Ortinax doesn't look anything like a shield anymore! ?! [scene 91803 1.0] [backEffect bit_talk_sparks] [wt 1.5] [charaPut T 1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Goredolf Ah... Whoooa! So that's how it all works![sr]It really is a gun barrel, isn't it? [k] [charaFace E 1] @Goredolf Anyway, get ready to have your[sr]socks knocked off, [%1]! [k] [charaFace E 16] @Goredolf You're looking at one of the Seven Taboos[line 2]one of the Atlas Institute's crowning achievements, renowned throughout the entire magecraft community! [k] @Goredolf Or so I'm told! [k] ?1:Seven Taboos...? ?2:(That sounds vaguely familiar...) ?! [charaFadeout E 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes Indeed. The Seven Taboos are something of a legend among the Mage's Association. They're said to be weapons of magecraft capable of destroying the very world itself. [k] @Holmes And the Black Barrel Conceptual[sr]Weapon there is one of them. [k] @Holmes Ms. Sion already possessed a replica of it. I believe[sr]she offered it to Chaldea as a souvenir of sorts. [k] @Holmes I knew she was also working with Da Vinci on[sr]a new replacement part for the Ortinax... [k] [charaFace F 5] @Holmes ...but I didn't know they had finished[sr]their work after we arrived here. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut T 1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Da Vinci Good, no issues with the gun barrel transformation! Output and stability are all well above expected parameters! [k] [charaFace G 2] @Da Vinci Send out the Accomplishments Measure![sr]Begin the Black Barrel transformation when ready! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1200,1200] [backEffectDestroy bit_talk_sparks] [scene 93800 1.0] [wt 1.5] @Mash Here goes! Initiating Accomplishments Measure![sr]Ascertaining Demeter's life scale! [k] [messageOff] [wt 0.1] [se ade67] [se ad346] [se ade288] [wt 0.8] [seStop ad346 1.0] [seStop ade288 1.0] [se ad904] [wt 1.6] @Mash One thousand... Two thousand... Three thousand...[sr]There! It stopped at forty-five hundred! [k] [messageOff] [wt 0.1] [se adm31] [se ad631] [wt 2.6] [se ad169] [se ad633] [wt 1.0] [seStop ad169 1.0] [seStop ad633 1.0] @Mash Beginning Black Barrel transformation![sr]Preparing to burn the Dead Counter into the gun barrel! [k] [messageOff] [wt 0.1] [se ad346] [se ade288] [wt 0.8] [seStop ad346 1.0] [seStop ade288 1.0] [wt 0.3] [se ad935] [se ade280] [wt 1.5] ?1:Uh... Huh!? ?2:I'm sorry, but can someone tell me what's going on here!? ?! [seVolume ad935 2.0 0.5] [seVolume ade280 2.0 0.5] [scene 91803 1.0] [backEffect bit_talk_sparks] [wt 1.5] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Holmes I can hardly blame you for feeling lost. I doubt I could comprehend its workings either, even were I at my peak condition! [k] @Holmes But while I may not know how it works, I do know[sr]what it does! That's Demeter's life span! [k] @Holmes Then again, since she's a machine, perhaps its her warranty period? Or her estimated number of years in operation? Well, no matter! [k] @Holmes The point is, as long as this universe has a finite[sr]life span, there is nothing in it that will last forever! [k] @Holmes Everything that has a form must also inevitably have an end! A limit, if you like! [k] [charaFace F 5] @Holmes That gun barrel can measure that end and[sr]make it tangible! In other words[line 2] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Caenis So it's a weapon that copies its target's mass and throws it right back at them in the form of magical energy? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Holmes Precisely! I must say, Caenis, you're far more intelligent than your behavior would suggest! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] [wt 1.2] [charaFadeout H 0.1] [wt 0.1] [charaPut T 1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Da Vinci Right. It's not the kind of weapon you[sr]could usually carry around like this. [k] @Da Vinci But in this case, I was able to miniaturize and stabilize it by restricting the measurement function to machine gods only. [k] @Da Vinci Sion gave me the blueprints for it some time ago.[sr]All I needed was a benchmark to use for its core. [k] @Da Vinci The first benchmark was Poseidon's Divine Core.[sr]And the second... [k] @Da Vinci ...is the fragment of Artemis that Caenis was holding when drifting down from Atlantis. [k] [charaFace G 2] @Da Vinci That was the last piece of the puzzle we needed! [k] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1200,1200] [charaTalk H] [charaFace H 9] [charaFadein H 0.1 1] @Caenis ...Hmph. So that idiot Artemis turned out[sr]to be good for something after all, huh. [k] [charaFadeout H 0.1] [wt 0.1] [cueSeStop bac1365 3.0] [charaPut T 1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Da Vinci But the Barrel still needs ultradense magical energy to do its job. And that means we're going to need you to use a Command Spell, [%1]. [k] [charaFace G 13] @Da Vinci And not just any Command Spell, either. [k] [charaFace G 24] @Da Vinci No, this one's going to have to be a little different. [k] @Da Vinci You'll need to use everything you've got[line 2]your magical energy, your stamina... Even your own fate. [k] @Da Vinci Make no mistake: if you miss this shot,[sr]you won't get another. [k] [charaFace G 5] @Da Vinci And since Mash has her hands full working the Ortinax, you'll need to work together to time it just right. She'll do the aiming. You'll pull the trigger. [k] ?1:...Don't worry. I've got this! ?! [charaFace G 26] @Da Vinci Now that's what I like to hear.[sr]Okay, good luck saving Proper Human History! [k] ?1:Thanks, Da Vinci. Now go get some rest already. [charaFace G 1] @Da Vinci Ha! I swear, nothing throws you off, does it?[sr]...Thanks, [%1]. I'm counting on you! [k] ?! [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaPut T 1200,1200] [wt 0.4] ?1:Let's do this, Mash! ?! @Mash Right, Senpai! [k] [charaPut T 1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Goredolf This may be only the first of Olympus's mechanical gods, but it's still a crucial moment! [k] [messageOff] [seVolume ad935 2.0 0] [seVolume ade280 2.0 0] [bgmStop BGM_EVENT_120 1.0] [charaFadeout E 0.1] [wt 0.1] [charaPut T 1200,1200] [se ad895] [wt 1.5] [seStop ad895 1.0] [wt 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Musashi ! [k] [charaFace A 2] @Musashi Oh come on! After everything we did to get her[sr]to notice us, NOW she's paying atten[line 2] [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad895] [wt 2.0] [seStop ad895 1.0] [wt 1.0] [bgm BGM_EVENT_24 0.1] [charaTalk H] [charaFace H 10] [charaFadein H 0.1 1] @Caenis Oh shit! [k] [charaFace H 2] @Caenis That's the sound Demeter makes when she's about to get serious! She's storing up a metric shit ton of magical energy in that giant ass of hers! [k] @Caenis To put it in terms you punks'll understand...[sr]she's just about to unleash her True Name! [k] [messageOff] [wipeout rectangleStripUpToDown 0.5 1] [wait wipe] [charaFadeout H 0.1] [backEffectDestroy bit_talk_sparks] [scene 93904] [wt 0.5] [wipein rectangleStripDownToUp 0.5 1] [wait wipe] [wt 0.1] [se ad895] [wt 2.0] [seStop ad895 1.0] [wt 1.0] @ [lr]I'm sorry... [k] @ I'm sorry, I'm sorry, I'm sorry. [k] @ I... I love you. [k] @ I really do love you. [k] @ Persephone. [k] [messageOff] [wt 0.1] [se ad899] [se ad779] [wt 0.5] [scene 93905 1.0] [wt 1.0] [se ad733] [seStop ad779 1.0] [seStop ad899 1.0] [wt 0.4] @ Ahh, how sad. How tragic... [k] [messageOff] [wt 0.1] [se ad899] [se ad779] [se ad894] [wt 1.0] [se ad733] [seStop ad779 1.0] [seStop ad899 1.0] [wt 1.0] [wt 2.5] @Adele Demeter's magical energy is rising rapidly![sr]She's about to unleash a massive scream! [k] @Macarios I don't know what you guys just got hold of, but you'd better hurry! At the rate she's charging up magical energy, I don't think she'll care if she ends up blowing herself up! [k] @Macarios You guys need to get out of there now,[sr]before you're blasted into ether dust! [k] [messageOff] [bgmStop BGM_EVENT_24 0.5] [wipeout rectangleStripDownToUp 0.5 1.0] [wait wipe] [scene 93800] [seVolume ad935 1.0 1.0] [seVolume ade280 1.0 1.0] [wt 0.8] [cueSeVolume bac1365 1.0 0.7] [wipein rectangleStripUpToDown 0.5 1.0] [wait wipe] [bgm BGM_EVENT_120 0.1] @Mash ...It's all right. We'll be fine. [k] @Mash If my calculations are correct,[sr]we should be zero-point-five seconds faster. [k] @Mash It might not be much, but it's enough for us to win! [k] [messageOff] [wt 0.1] [se adm31] [se ad631] [wt 2.6] [se ad169] [se ad633] [wt 1.0] [seStop ad169 1.0] [seStop ad633 1.0] @Mash ...Connection in place. [k] @Mash I've measured Demeter's destiny. Now I'll use the Dead[sr]Counter to turn it from speculation into reality. [k] [messageOff] [wt 0.1] [se ade18] [wt 0.5] [seStop ade18 1.0] [se ad904] [wt 1.5] [se bac170] [wt 0.2] [se ad881] [wt 1.2] @Mash Bunker bolt is at its limit![sr]Gun barrel is fully stabilized and synchronized! [k] @Mash ...Master! [k] ?1:Load Command Spell! ?! [messageOff] [skip false] [wt 0.1] [masterBranch _Male _Female] [label _Male] [se bas16] [effect bit_talk_CommandMantra_05] [wt 2.0] [branch _branchEnd] [label _Female] [se bas16] [effect bit_talk_CommandMantra_08] [wt 2.0] [label _branchEnd] [overlayFadein P 0.5 0,-200] [wt 0.5] @Mash Loading Command Spell into Spiritron chamber! [k] [se ad936] @Mash Barrel Replica, full trance![sr]Go, Ortinax! [k] [messageOff] [seStop ad935 1.0] [seStop ad936 1.0] [seStop ade280 1.0] [criMovie talk_mov047 bgmPlay false] [wt 1.0] [scene 10000] [charaFadeout P 1.0] [wt 24.8] [bgmStop BGM_EVENT_120 0.3] [wt 5.7] [messageOff] [fadeout black 2.0] [seStop ad609 2.0] [seStop ad781 2.0] [seStop ad782 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]