$94-04-77-48-2-0 [soundStopAll] [charaSet A 98001000 1 Mash] [charaSet B 9001001 1 Jeanne] [charaSet C 2016000 1 "Emiya Alter"] [imageSet D cut172_card_back 1] [imageSet E cut172_card_knight 1] [pictureFrame cut170_gameframe_dark] [scene 50001] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-50] @Jeanne This is it: Emiya's room. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Emiya Alter So you really did come.[sr]You're playing right into Amadeus's hands. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 0,-50] @Mash You're awake, Emiya!?[sr]I didn't think that was possible! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Emiya Alter It's no big deal.[sr]I have my own job to take care of after this. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash Then, does that mean[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Emiya Alter I'm the Knight. Go ahead and divine my identity if you don't believe me. [k] @Jeanne What will you do, Seer [%1]? [k] @Jeanne Do you still want to uncover Emiya's identity? [k] ?1:Of course! ?2:Hey, we've already come this far. ?! @Jeanne Then go, and fulfill your duty. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 1] [charaDepth D 3] [charaDepth E 2] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 -206,-50] [charaFadein D 0.4 160,-200] [wt 0.8] [se ad300] [effect bit_talk_30] [wt 0.5] [charaFadein E 0.1 160,-200] [effectStop bit_talk_30] [wt 0.3] [charaFadeout D 0.7] [wt 1.8] @ [lr]...Knight [k] [charaTalk depthOn] [charaFace C 1] @Emiya Alter Satisfied? [k] [charaFadeout C 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash Then, you've been protecting people all this time, Emiya? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 0,-50] @Emiya Alter Not that I've ever succeeded. [k] [charaFace C 0] @Emiya Alter I tried protecting Sanson last night, but the werewolf went after Gilles de Rais instead. [k] [charaFace C 4] @Emiya Alter I already forgot who I chose the night before last...[sr]but whoever I bet on, I obviously failed. [k] ?1:What about tonight? ?! [charaFace C 0] @Emiya Alter I guess I can tell you guys. [k] @Emiya Alter Tonight, I plan on protecting d'Eon. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 0,-50] @Mash D'Eon? How come? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Emiya Alter Surprised? Let's just say I've got my reasons. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash Like what? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 0,-50] @Emiya Alter I'm not going to tell you that.[sr]Besides, it'd probably ruin the game if I did. [k] [charaFace C 0] @Emiya Alter But I'll give you a hint. Remember, Gilles was the one attacked last night. Think about why he died instead of Sanson. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,-50] @Mash So, you're saying that although Sanson ended up being hanged today...he could just as easily have been attacked last night, too? [k] @Mash And tonight, d'Eon is in danger for the same[sr]reason Gilles was attacked yesterday? [k] @Mash What could that reason be...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Emiya Alter All right, enough chitchat.[sr]I've got a job to prepare for. [k] @Emiya Alter And I've got a feeling it's going to be a long night... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Jeanne Okay, Seer [%1],[sr]that's it for your turn tonight. [k] @Jeanne Let's hurry and get you back to your room. [k] @Jeanne For some reason,[sr]I've got a bad feeling about tonight... [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_77 0.4] [wait fade] [soundStopAll] [end]