$94-04-77-84-1-0 [soundStopAll] [skip false] [maskout black 0] [wait mask] [charaSet A 1098192800 1 Marie] [charaSet B 3043000 1 Erice] [imageSet C cut171_token_406 1] [imageSet D cut171_token_hkt 1] [charaSet E 5043002 1 Asclepius] [charaSet F 3016001 1 Hektor] [charaSet G 98001000 1 Mash] [charaSet H 1022001 1 Gilles] [imageSet I cut171_token_204 1] [charaSet S 5009000 1 "Effect Dummy 1"] [charaSet T 5009000 1 "Effect Dummy 2"] [scene 20730] [pictureFrameTop cut170_gameframe_bright] [skip true] [fadein black 0] [wait fade] [maskin black 1.0] [wait mask] [bgm BGM_EVENT_48 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Marie Now that the leader Servants on both sides are gone, we must get by with the remaining tokens we have. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth B 1] [charaDepth A 2] [charaTalk A] [charaFace B 0] [charaFadein B 0.1 -256,-50] [charaFace A 7] [charaFadein A 0.1 256,-50] @Marie So, Erice, will I get to see what[sr]you can really do this time? [k] [charaFace B 5] @Erice ...Yes, Queen Marie.[sr]I have nothing but the highest respect for you. [k] [messageOff] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-50] @Erice So I promise to give you a fight you'll be proud of! [k] [messageOff] [wt 0.1] [effect bit_talk_trajectory 0,-100] [se ad28] [wt 0.8] [charaFadeout B 0.1] [wt 0.3] [charaTalk depthOff] [charaTalk off] [charaDepth S 2] [charaDepth T 3] [charaDepth C 4] [charaDepth D 5] [charaDepth F 7] [charaDepth E 6] [charaPut S -256,-10] [charaPut T 256,-10] [charaEffect S bit_talk_token_materialization] [charaEffect T bit_talk_token_materialization] [cueSe NoblePhantasm_603800 NP_603800_1] [wt 2.5] [cueSeStop NP_603800_1 0.5] [charaFadein C 0.4 -256,-210] [charaFadein D 0.4 256,-210] [wt 1.2] [se ad29] [fadeout white 0.5] [wait fade] [charaEffectDestroy S bit_talk_token_materialization] [charaFace E 0] [charaFadein E 0.7 -256,-50] [wt 0.2] [fadein white 0.5] [charaFadeout C 0.4] [wait fade] [wt 0.5] [se ad29] [fadeout white 0.5] [wait fade] [charaEffectDestroy T bit_talk_token_materialization] [charaFace F 0] [charaFadein F 0.7 256,-50] [wt 0.2] [fadein white 0.5] [charaFadeout D 0.4] [wait fade] [wt 0.8] [charaTalk on] @Hektor Hey, hey. Just so you know, this old man's already tuckered out, so he's gonna try to end this as soon as possible. [k] [charaFace E 6] @Asclepius While these patients are interesting...I'd be even more interested in studying your case, Master of Monde du Jeu. [k] [charaFadeout F 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 0,-50] @Erice Do you... [k] [charaFace B 13] @Erice ...Do you think there's something wrong with me, too? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Asclepius So, you're conscious of something being amiss. In that case, why not stand back and let me handle everything? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-50] @Erice No way. The problem is with the world, not me, and there's nothing a doctor can do about that. Not even the god of medicine. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Hektor Right on. So let's just slap a bandage on this place and move on. Anything more's too much trouble. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-50] @Asclepius I can't imagine a more slapdash approach. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth E 1] [charaDepth F 2] [charaTalk F] [charaFace F 4] [charaFadein E 0.1 -256,-50] [charaFace F 0] [charaFadein F 0.1 256,-50] @Hektor Don't you think your approach is too damn confusing? [k] @Hektor What do you want from this girl, anyway? Can't you tell she's scared and lost after wandering into this world and confronting her destiny? [k] [charaFace E 4] @Asclepius There's more to medicine than scalpels and prescriptions. Some sicknesses can be cured with no more than a sympathetic ear. [k] [charaFace E 0] @Asclepius From what I can tell, this looks to be such a case, but[line 2] [k] [charaFadeout F 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-50] @Erice Never mind that now![sr]Just hurry up and take those people down! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Hektor Okay, you got it. This old man's gonna give it a whirl. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 0,-50] @Mash We'd better get ready to face them, Senpai.[sr]Awaiting your orders! [k] [messageOff] [charaFadeout G 0.1] [wt 0.3] [charaTalk depthOff] [charaTalk off] [charaDepth T 1] [charaDepth I 2] [charaDepth H 3] [charaPut T 0,-10] [charaEffect T bit_talk_token_materialization] [cueSe NoblePhantasm_603800 NP_603800_1] [wt 2.5] [cueSeStop NP_603800_1 0.5] [charaFadein I 0.4 0,-210] [wt 1.2] [se ad29] [fadeout white 0.5] [wait fade] [charaEffectDestroy T bit_talk_token_materialization] [charaFace H 0] [charaFadein H 0.7 0,-50] [wt 0.2] [fadein white 0.5] [charaFadeout I 0.4] [wait fade] [wt 0.8] [charaTalk depthOn] [charaTalk on] [charaFace H 5] @Gilles Let justice be done, in the name of Saber Gilles de Rais. Bear witness to my triumph in this battle! [k] [messageOff] [maskout black 2.0] [bgmStop BGM_EVENT_48 2.0] [wait mask] [fadeout black 0] [wait fade] [wt 0.5] [soundStopAll] [end]